mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
425 lines
13 KiB
C++
425 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DirectShowReader.h"
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#include "MediaDecoderReader.h"
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#include "mozilla/RefPtr.h"
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#include "DirectShowUtils.h"
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#include "AudioSinkFilter.h"
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#include "SourceFilter.h"
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#include "SampleSink.h"
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#include "MediaResource.h"
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#include "VideoUtils.h"
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namespace mozilla {
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#ifdef PR_LOGGING
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PRLogModuleInfo*
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GetDirectShowLog() {
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static PRLogModuleInfo* log = nullptr;
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if (!log) {
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log = PR_NewLogModule("DirectShowDecoder");
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}
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return log;
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}
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#define LOG(...) PR_LOG(GetDirectShowLog(), PR_LOG_DEBUG, (__VA_ARGS__))
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#else
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#define LOG(...)
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#endif
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DirectShowReader::DirectShowReader(AbstractMediaDecoder* aDecoder)
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: MediaDecoderReader(aDecoder),
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mMP3FrameParser(aDecoder->GetResource()->GetLength()),
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#ifdef DEBUG
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mRotRegister(0),
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#endif
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mNumChannels(0),
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mAudioRate(0),
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mBytesPerSample(0),
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mDuration(0)
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{
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MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
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MOZ_COUNT_CTOR(DirectShowReader);
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}
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DirectShowReader::~DirectShowReader()
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{
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MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
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MOZ_COUNT_DTOR(DirectShowReader);
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#ifdef DEBUG
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if (mRotRegister) {
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RemoveGraphFromRunningObjectTable(mRotRegister);
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}
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#endif
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}
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nsresult
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DirectShowReader::Init(MediaDecoderReader* aCloneDonor)
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{
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MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
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return NS_OK;
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}
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// Try to parse the MP3 stream to make sure this is indeed an MP3, get the
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// estimated duration of the stream, and find the offset of the actual MP3
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// frames in the stream, as DirectShow doesn't like large ID3 sections.
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static nsresult
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ParseMP3Headers(MP3FrameParser *aParser, MediaResource *aResource)
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{
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const uint32_t MAX_READ_SIZE = 4096;
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uint64_t offset = 0;
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while (aParser->NeedsData() && !aParser->ParsedHeaders()) {
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uint32_t bytesRead;
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char buffer[MAX_READ_SIZE];
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nsresult rv = aResource->ReadAt(offset, buffer,
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MAX_READ_SIZE, &bytesRead);
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NS_ENSURE_SUCCESS(rv, rv);
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if (!bytesRead) {
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// End of stream.
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return NS_ERROR_FAILURE;
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}
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aParser->Parse(buffer, bytesRead, offset);
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offset += bytesRead;
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}
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return aParser->IsMP3() ? NS_OK : NS_ERROR_FAILURE;
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}
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// Windows XP's MP3 decoder filter. This is available on XP only, on Vista
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// and later we can use the DMO Wrapper filter and MP3 decoder DMO.
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static const GUID CLSID_MPEG_LAYER_3_DECODER_FILTER =
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{ 0x38BE3000, 0xDBF4, 0x11D0, {0x86, 0x0E, 0x00, 0xA0, 0x24, 0xCF, 0xEF, 0x6D} };
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nsresult
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DirectShowReader::ReadMetadata(MediaInfo* aInfo,
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MetadataTags** aTags)
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{
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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HRESULT hr;
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nsresult rv;
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// Create the filter graph, reference it by the GraphBuilder interface,
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// to make graph building more convenient.
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hr = CoCreateInstance(CLSID_FilterGraph,
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nullptr,
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CLSCTX_INPROC_SERVER,
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IID_IGraphBuilder,
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reinterpret_cast<void**>(static_cast<IGraphBuilder**>(byRef(mGraph))));
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NS_ENSURE_TRUE(SUCCEEDED(hr) && mGraph, NS_ERROR_FAILURE);
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rv = ParseMP3Headers(&mMP3FrameParser, mDecoder->GetResource());
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NS_ENSURE_SUCCESS(rv, rv);
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#ifdef DEBUG
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// Add the graph to the Running Object Table so that we can connect
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// to this graph with GraphEdit/GraphStudio. Note: on Vista and up you must
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// also regsvr32 proppage.dll from the Windows SDK.
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// See: http://msdn.microsoft.com/en-us/library/ms787252(VS.85).aspx
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hr = AddGraphToRunningObjectTable(mGraph, &mRotRegister);
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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#endif
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// Extract the interface pointers we'll need from the filter graph.
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hr = mGraph->QueryInterface(static_cast<IMediaControl**>(byRef(mControl)));
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NS_ENSURE_TRUE(SUCCEEDED(hr) && mControl, NS_ERROR_FAILURE);
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hr = mGraph->QueryInterface(static_cast<IMediaSeeking**>(byRef(mMediaSeeking)));
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NS_ENSURE_TRUE(SUCCEEDED(hr) && mMediaSeeking, NS_ERROR_FAILURE);
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// Build the graph. Create the filters we need, and connect them. We
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// build the entire graph ourselves to prevent other decoders installed
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// on the system being created and used.
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// Our source filters, wraps the MediaResource.
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mSourceFilter = new SourceFilter(MEDIATYPE_Stream, MEDIASUBTYPE_MPEG1Audio);
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NS_ENSURE_TRUE(mSourceFilter, NS_ERROR_FAILURE);
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rv = mSourceFilter->Init(mDecoder->GetResource(), mMP3FrameParser.GetMP3Offset());
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NS_ENSURE_SUCCESS(rv, rv);
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hr = mGraph->AddFilter(mSourceFilter, L"MozillaDirectShowSource");
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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// The MPEG demuxer.
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RefPtr<IBaseFilter> demuxer;
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hr = CreateAndAddFilter(mGraph,
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CLSID_MPEG1Splitter,
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L"MPEG1Splitter",
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byRef(demuxer));
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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// Platform MP3 decoder.
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RefPtr<IBaseFilter> decoder;
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// Firstly try to create the MP3 decoder filter that ships with WinXP
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// directly. This filter doesn't normally exist on later versions of
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// Windows.
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hr = CreateAndAddFilter(mGraph,
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CLSID_MPEG_LAYER_3_DECODER_FILTER,
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L"MPEG Layer 3 Decoder",
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byRef(decoder));
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if (FAILED(hr)) {
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// Failed to create MP3 decoder filter. Try to instantiate
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// the MP3 decoder DMO.
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hr = AddMP3DMOWrapperFilter(mGraph, byRef(decoder));
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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}
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// Sink, captures audio samples and inserts them into our pipeline.
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static const wchar_t* AudioSinkFilterName = L"MozAudioSinkFilter";
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mAudioSinkFilter = new AudioSinkFilter(AudioSinkFilterName, &hr);
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NS_ENSURE_TRUE(mAudioSinkFilter && SUCCEEDED(hr), NS_ERROR_FAILURE);
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hr = mGraph->AddFilter(mAudioSinkFilter, AudioSinkFilterName);
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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// Join the filters.
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hr = ConnectFilters(mGraph, mSourceFilter, demuxer);
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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hr = ConnectFilters(mGraph, demuxer, decoder);
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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hr = ConnectFilters(mGraph, decoder, mAudioSinkFilter);
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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WAVEFORMATEX format;
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mAudioSinkFilter->GetSampleSink()->GetAudioFormat(&format);
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NS_ENSURE_TRUE(format.wFormatTag == WAVE_FORMAT_PCM, NS_ERROR_FAILURE);
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mInfo.mAudio.mChannels = mNumChannels = format.nChannels;
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mInfo.mAudio.mRate = mAudioRate = format.nSamplesPerSec;
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mBytesPerSample = format.wBitsPerSample / 8;
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mInfo.mAudio.mHasAudio = true;
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*aInfo = mInfo;
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// Note: The SourceFilter strips ID3v2 tags out of the stream.
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*aTags = nullptr;
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// Begin decoding!
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hr = mControl->Run();
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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DWORD seekCaps = 0;
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hr = mMediaSeeking->GetCapabilities(&seekCaps);
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int64_t duration = mMP3FrameParser.GetDuration();
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if (SUCCEEDED(hr)) {
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ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
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mDecoder->SetMediaDuration(duration);
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}
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LOG("Successfully initialized DirectShow MP3 decoder.");
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LOG("Channels=%u Hz=%u duration=%lld bytesPerSample=%d",
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mInfo.mAudio.mChannels,
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mInfo.mAudio.mRate,
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RefTimeToUsecs(duration),
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mBytesPerSample);
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return NS_OK;
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}
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bool
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DirectShowReader::IsMediaSeekable()
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{
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DWORD seekCaps = 0;
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HRESULT hr = mMediaSeeking->GetCapabilities(&seekCaps);
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return ((AM_SEEKING_CanSeekAbsolute & seekCaps) ==
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AM_SEEKING_CanSeekAbsolute);
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}
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inline float
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UnsignedByteToAudioSample(uint8_t aValue)
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{
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return aValue * (2.0f / UINT8_MAX) - 1.0f;
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}
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bool
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DirectShowReader::Finish(HRESULT aStatus)
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{
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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LOG("DirectShowReader::Finish(0x%x)", aStatus);
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// Notify the filter graph of end of stream.
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RefPtr<IMediaEventSink> eventSink;
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HRESULT hr = mGraph->QueryInterface(static_cast<IMediaEventSink**>(byRef(eventSink)));
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if (SUCCEEDED(hr) && eventSink) {
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eventSink->Notify(EC_COMPLETE, aStatus, 0);
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}
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return false;
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}
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class DirectShowCopy
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{
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public:
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DirectShowCopy(uint8_t *aSource, uint32_t aBytesPerSample,
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uint32_t aSamples, uint32_t aChannels)
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: mSource(aSource)
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, mBytesPerSample(aBytesPerSample)
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, mSamples(aSamples)
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, mChannels(aChannels)
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, mNextSample(0)
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{ }
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uint32_t operator()(AudioDataValue *aBuffer, uint32_t aSamples)
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{
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uint32_t maxSamples = std::min(aSamples, mSamples - mNextSample);
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uint32_t frames = maxSamples / mChannels;
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size_t byteOffset = mNextSample * mBytesPerSample;
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if (mBytesPerSample == 1) {
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for (uint32_t i = 0; i < maxSamples; ++i) {
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uint8_t *sample = mSource + byteOffset;
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aBuffer[i] = UnsignedByteToAudioSample(*sample);
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byteOffset += mBytesPerSample;
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}
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} else if (mBytesPerSample == 2) {
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for (uint32_t i = 0; i < maxSamples; ++i) {
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int16_t *sample = reinterpret_cast<int16_t *>(mSource + byteOffset);
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aBuffer[i] = AudioSampleToFloat(*sample);
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byteOffset += mBytesPerSample;
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}
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}
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mNextSample += maxSamples;
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return frames;
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}
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private:
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uint8_t * const mSource;
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const uint32_t mBytesPerSample;
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const uint32_t mSamples;
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const uint32_t mChannels;
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uint32_t mNextSample;
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};
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bool
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DirectShowReader::DecodeAudioData()
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{
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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HRESULT hr;
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SampleSink* sink = mAudioSinkFilter->GetSampleSink();
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if (sink->AtEOS()) {
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// End of stream.
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return Finish(S_OK);
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}
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// Get the next chunk of audio samples. This blocks until the sample
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// arrives, or an error occurs (like the stream is shutdown).
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RefPtr<IMediaSample> sample;
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hr = sink->Extract(sample);
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if (FAILED(hr) || hr == S_FALSE) {
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return Finish(hr);
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}
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int64_t start = 0, end = 0;
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sample->GetMediaTime(&start, &end);
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LOG("DirectShowReader::DecodeAudioData [%4.2lf-%4.2lf]",
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RefTimeToSeconds(start),
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RefTimeToSeconds(end));
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LONG length = sample->GetActualDataLength();
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LONG numSamples = length / mBytesPerSample;
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LONG numFrames = length / mBytesPerSample / mNumChannels;
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BYTE* data = nullptr;
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hr = sample->GetPointer(&data);
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NS_ENSURE_TRUE(SUCCEEDED(hr), Finish(hr));
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mAudioCompactor.Push(mDecoder->GetResource()->Tell(),
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RefTimeToUsecs(start),
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mInfo.mAudio.mRate,
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numFrames,
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mNumChannels,
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DirectShowCopy(reinterpret_cast<uint8_t *>(data),
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mBytesPerSample,
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numSamples,
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mNumChannels));
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return true;
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}
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bool
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DirectShowReader::DecodeVideoFrame(bool &aKeyframeSkip,
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int64_t aTimeThreshold)
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{
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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return false;
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}
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bool
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DirectShowReader::HasAudio()
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{
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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return true;
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}
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bool
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DirectShowReader::HasVideo()
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{
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");
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return false;
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}
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void
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DirectShowReader::Seek(int64_t aTargetUs,
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int64_t aStartTime,
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int64_t aEndTime,
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int64_t aCurrentTime)
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{
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nsresult res = SeekInternal(aTargetUs);
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GetCallback()->OnSeekCompleted(res);
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}
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nsresult
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DirectShowReader::SeekInternal(int64_t aTargetUs)
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{
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HRESULT hr;
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MOZ_ASSERT(mDecoder->OnDecodeThread(), "Should be on decode thread.");\
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LOG("DirectShowReader::Seek() target=%lld", aTargetUs);
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hr = mControl->Pause();
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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nsresult rv = ResetDecode();
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NS_ENSURE_SUCCESS(rv, rv);
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LONGLONG seekPosition = UsecsToRefTime(aTargetUs);
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hr = mMediaSeeking->SetPositions(&seekPosition,
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AM_SEEKING_AbsolutePositioning,
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nullptr,
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AM_SEEKING_NoPositioning);
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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hr = mControl->Run();
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NS_ENSURE_TRUE(SUCCEEDED(hr), NS_ERROR_FAILURE);
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return NS_OK;
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}
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void
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DirectShowReader::NotifyDataArrived(const char* aBuffer, uint32_t aLength, int64_t aOffset)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mMP3FrameParser.IsMP3()) {
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return;
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}
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mMP3FrameParser.Parse(aBuffer, aLength, aOffset);
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int64_t duration = mMP3FrameParser.GetDuration();
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if (duration != mDuration) {
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mDuration = duration;
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MOZ_ASSERT(mDecoder);
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ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
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mDecoder->UpdateEstimatedMediaDuration(mDuration);
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}
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}
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} // namespace mozilla
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