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475 lines
10 KiB
C++
475 lines
10 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef Utils_h
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#define Utils_h
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#include <stdint.h>
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#include <stddef.h>
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#include <sys/mman.h>
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#include <unistd.h>
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/**
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* On architectures that are little endian and that support unaligned reads,
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* we can use direct type, but on others, we want to have a special class
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* to handle conversion and alignment issues.
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*/
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#if defined(__i386__) || defined(__x86_64__)
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typedef uint16_t le_uint16;
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typedef uint32_t le_uint32;
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#else
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/**
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* Template that allows to find an unsigned int type from a (computed) bit size
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*/
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template <int s> struct UInt { };
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template <> struct UInt<16> { typedef uint16_t Type; };
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template <> struct UInt<32> { typedef uint32_t Type; };
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/**
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* Template to read 2 n-bit sized words as a 2*n-bit sized word, doing
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* conversion from little endian and avoiding alignment issues.
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*/
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template <typename T>
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class le_to_cpu
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{
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public:
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operator typename UInt<16 * sizeof(T)>::Type() const
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{
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return (b << (sizeof(T) * 8)) | a;
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}
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private:
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T a, b;
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};
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/**
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* Type definitions
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*/
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typedef le_to_cpu<unsigned char> le_uint16;
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typedef le_to_cpu<le_uint16> le_uint32;
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#endif
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/**
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* AutoClean is a helper to create RAII wrappers
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* The Traits class is expected to look like the following:
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* struct Traits {
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* // Define the type of the value stored in the wrapper
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* typedef value_type type;
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* // Returns the value corresponding to the uninitialized or freed state
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* const static type None();
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* // Cleans up resources corresponding to the wrapped value
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* const static void clean(type);
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* }
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*/
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template <typename Traits>
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class AutoClean
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{
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typedef typename Traits::type T;
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public:
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AutoClean(): value(Traits::None()) { }
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AutoClean(const T& value): value(value) { }
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~AutoClean()
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{
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if (value != Traits::None())
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Traits::clean(value);
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}
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operator const T&() const { return value; }
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const T& operator->() const { return value; }
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const T& get() const { return value; }
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T forget()
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{
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T _value = value;
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value = Traits::None();
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return _value;
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}
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bool operator ==(T other) const
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{
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return value == other;
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}
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AutoClean& operator =(T other)
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{
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if (value != Traits::None())
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Traits::clean(value);
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value = other;
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return *this;
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}
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private:
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T value;
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};
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/**
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* AUTOCLEAN_TEMPLATE defines a templated class derived from AutoClean
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* This allows to implement templates such as AutoFreePtr.
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*/
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#define AUTOCLEAN_TEMPLATE(name, Traits) \
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template <typename T> \
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struct name: public AutoClean<Traits<T> > \
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{ \
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using AutoClean<Traits<T> >::operator =; \
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name(): AutoClean<Traits<T> >() { } \
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name(typename Traits<T>::type ptr): AutoClean<Traits<T> >(ptr) { } \
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}
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/**
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* AutoCloseFD is a RAII wrapper for POSIX file descriptors
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*/
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struct AutoCloseFDTraits
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{
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typedef int type;
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static int None() { return -1; }
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static void clean(int fd) { close(fd); }
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};
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typedef AutoClean<AutoCloseFDTraits> AutoCloseFD;
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/**
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* AutoFreePtr is a RAII wrapper for pointers that need to be free()d.
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*
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* struct S { ... };
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* AutoFreePtr<S> foo = malloc(sizeof(S));
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* AutoFreePtr<char> bar = strdup(str);
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*/
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template <typename T>
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struct AutoFreePtrTraits
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{
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typedef T *type;
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static T *None() { return NULL; }
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static void clean(T *ptr) { free(ptr); }
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};
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AUTOCLEAN_TEMPLATE(AutoFreePtr, AutoFreePtrTraits);
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/**
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* AutoDeletePtr is a RAII wrapper for pointers that need to be deleted.
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*
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* struct S { ... };
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* AutoDeletePtr<S> foo = new S();
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*/
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template <typename T>
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struct AutoDeletePtrTraits: public AutoFreePtrTraits<T>
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{
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static void clean(T *ptr) { delete ptr; }
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};
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AUTOCLEAN_TEMPLATE(AutoDeletePtr, AutoDeletePtrTraits);
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/**
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* AutoDeleteArray is a RAII wrapper for pointers that need to be delete[]ed.
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*
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* struct S { ... };
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* AutoDeleteArray<S> foo = new S[42];
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*/
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template <typename T>
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struct AutoDeleteArrayTraits: public AutoFreePtrTraits<T>
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{
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static void clean(T *ptr) { delete [] ptr; }
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};
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AUTOCLEAN_TEMPLATE(AutoDeleteArray, AutoDeleteArrayTraits);
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/**
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* MappedPtr is a RAII wrapper for mmap()ed memory. It can be used as
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* a simple void * or unsigned char *.
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*
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* It is defined as a derivative of a template that allows to use a
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* different unmapping strategy.
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*/
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template <typename T>
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class GenericMappedPtr
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{
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public:
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GenericMappedPtr(void *buf, size_t length): buf(buf), length(length) { }
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GenericMappedPtr(): buf(MAP_FAILED), length(0) { }
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void Assign(void *b, size_t len) {
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if (buf != MAP_FAILED)
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static_cast<T *>(this)->munmap(buf, length);
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buf = b;
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length = len;
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}
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~GenericMappedPtr()
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{
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if (buf != MAP_FAILED)
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static_cast<T *>(this)->munmap(buf, length);
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}
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operator void *() const
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{
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return buf;
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}
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operator unsigned char *() const
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{
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return reinterpret_cast<unsigned char *>(buf);
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}
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bool operator ==(void *ptr) const {
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return buf == ptr;
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}
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bool operator ==(unsigned char *ptr) const {
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return buf == ptr;
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}
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void *operator +(off_t offset) const
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{
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return reinterpret_cast<char *>(buf) + offset;
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}
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/**
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* Returns whether the given address is within the mapped range
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*/
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bool Contains(void *ptr) const
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{
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return (ptr >= buf) && (ptr < reinterpret_cast<char *>(buf) + length);
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}
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/**
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* Returns the length of the mapped range
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*/
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size_t GetLength() const
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{
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return length;
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}
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private:
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void *buf;
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size_t length;
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};
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struct MappedPtr: public GenericMappedPtr<MappedPtr>
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{
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MappedPtr(void *buf, size_t length)
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: GenericMappedPtr<MappedPtr>(buf, length) { }
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MappedPtr(): GenericMappedPtr<MappedPtr>() { }
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void munmap(void *buf, size_t length)
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{
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::munmap(buf, length);
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}
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};
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/**
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* UnsizedArray is a way to access raw arrays of data in memory.
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*
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* struct S { ... };
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* UnsizedArray<S> a(buf);
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* UnsizedArray<S> b; b.Init(buf);
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*
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* This is roughly equivalent to
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* const S *a = reinterpret_cast<const S *>(buf);
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* const S *b = NULL; b = reinterpret_cast<const S *>(buf);
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*
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* An UnsizedArray has no known length, and it's up to the caller to make
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* sure the accessed memory is mapped and makes sense.
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*/
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template <typename T>
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class UnsizedArray
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{
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public:
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typedef size_t idx_t;
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/**
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* Constructors and Initializers
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*/
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UnsizedArray(): contents(NULL) { }
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UnsizedArray(const void *buf): contents(reinterpret_cast<const T *>(buf)) { }
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void Init(const void *buf)
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{
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// ASSERT(operator bool())
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contents = reinterpret_cast<const T *>(buf);
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}
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/**
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* Returns the nth element of the array
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*/
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const T &operator[](const idx_t index) const
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{
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// ASSERT(operator bool())
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return contents[index];
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}
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/**
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* Returns whether the array points somewhere
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*/
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operator bool() const
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{
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return contents != NULL;
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}
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private:
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const T *contents;
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};
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/**
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* Array, like UnsizedArray, is a way to access raw arrays of data in memory.
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* Unlike UnsizedArray, it has a known length, and is enumerable with an
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* iterator.
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*
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* struct S { ... };
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* Array<S> a(buf, len);
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* UnsizedArray<S> b; b.Init(buf, len);
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*
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* In the above examples, len is the number of elements in the array. It is
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* also possible to initialize an Array with the buffer size:
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*
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* Array<S> c; c.InitSize(buf, size);
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*
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* It is also possible to initialize an Array in two steps, only providing
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* one data at a time:
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*
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* Array<S> d;
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* d.Init(buf);
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* d.Init(len); // or d.InitSize(size);
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*
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*/
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template <typename T>
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class Array: public UnsizedArray<T>
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{
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public:
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typedef typename UnsizedArray<T>::idx_t idx_t;
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/**
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* Constructors and Initializers
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*/
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Array(): UnsizedArray<T>(), length(0) { }
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Array(const void *buf, const idx_t length)
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: UnsizedArray<T>(buf), length(length) { }
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void Init(const void *buf)
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{
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UnsizedArray<T>::Init(buf);
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}
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void Init(const idx_t len)
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{
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// ASSERT(length != 0)
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length = len;
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}
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void InitSize(const idx_t size)
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{
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Init(size / sizeof(T));
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}
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void Init(const void *buf, const idx_t len)
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{
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UnsizedArray<T>::Init(buf);
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Init(len);
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}
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void InitSize(const void *buf, const idx_t size)
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{
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UnsizedArray<T>::Init(buf);
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InitSize(size);
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}
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/**
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* Returns the nth element of the array
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*/
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const T &operator[](const idx_t index) const
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{
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// ASSERT(index < length)
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// ASSERT(operator bool())
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return UnsizedArray<T>::operator[](index);
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}
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/**
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* Returns the number of elements in the array
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*/
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idx_t numElements() const
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{
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return length;
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}
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/**
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* Returns whether the array points somewhere and has at least one element.
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*/
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operator bool() const
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{
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return (length > 0) && UnsizedArray<T>::operator bool();
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}
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/**
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* Iterator for an Array. Use is similar to that of STL const_iterators:
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*
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* struct S { ... };
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* Array<S> a(buf, len);
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* for (Array<S>::iterator it = a.begin(); it < a.end(); ++it) {
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* // Do something with *it.
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* }
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*/
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class iterator
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{
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public:
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iterator(): item(NULL) { }
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const T &operator *() const
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{
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return *item;
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}
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const T *operator ->() const
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{
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return item;
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}
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const T &operator ++()
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{
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return *(++item);
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}
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bool operator<(const iterator &other) const
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{
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return item < other.item;
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}
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protected:
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friend class Array<T>;
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iterator(const T &item): item(&item) { }
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private:
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const T *item;
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};
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/**
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* Returns an iterator pointing at the beginning of the Array
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*/
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iterator begin() const {
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if (length)
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return iterator(UnsizedArray<T>::operator[](0));
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return iterator();
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}
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/**
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* Returns an iterator pointing past the end of the Array
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*/
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iterator end() const {
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if (length)
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return iterator(UnsizedArray<T>::operator[](length));
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return iterator();
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}
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private:
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idx_t length;
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};
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/**
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* Transforms a pointer-to-function to a pointer-to-object pointing at the
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* same address.
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*/
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template <typename T>
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void *FunctionPtr(T func)
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{
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union {
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void *ptr;
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T func;
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} f;
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f.func = func;
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return f.ptr;
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}
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#endif /* Utils_h */
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