mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
624 lines
26 KiB
C++
624 lines
26 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "APZCTreeManager.h"
|
|
#include "AsyncCompositionManager.h" // for ViewTransform
|
|
#include "Compositor.h" // for Compositor
|
|
#include "CompositorParent.h" // for CompositorParent, etc
|
|
#include "InputData.h" // for InputData, etc
|
|
#include "Layers.h" // for ContainerLayer, Layer, etc
|
|
#include "gfx3DMatrix.h" // for gfx3DMatrix
|
|
#include "mozilla/dom/Touch.h" // for Touch
|
|
#include "mozilla/gfx/Point.h" // for Point
|
|
#include "mozilla/layers/AsyncPanZoomController.h"
|
|
#include "mozilla/mozalloc.h" // for operator new
|
|
#include "nsGUIEvent.h" // for nsMouseEvent, nsTouchEvent, etc
|
|
#include "nsPoint.h" // for nsIntPoint
|
|
#include "nsTArray.h" // for nsTArray, nsTArray_Impl, etc
|
|
#include "nsThreadUtils.h" // for NS_IsMainThread
|
|
|
|
#define APZC_LOG(...)
|
|
// #define APZC_LOG(args...) printf_stderr(args)
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
APZCTreeManager::APZCTreeManager()
|
|
: mTreeLock("APZCTreeLock")
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
AsyncPanZoomController::InitializeGlobalState();
|
|
}
|
|
|
|
APZCTreeManager::~APZCTreeManager()
|
|
{
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::AssertOnCompositorThread()
|
|
{
|
|
Compositor::AssertOnCompositorThread();
|
|
}
|
|
|
|
/* Flatten the tree of APZC instances into the given nsTArray */
|
|
static void
|
|
Collect(AsyncPanZoomController* aApzc, nsTArray< nsRefPtr<AsyncPanZoomController> >* aCollection)
|
|
{
|
|
if (aApzc) {
|
|
aCollection->AppendElement(aApzc);
|
|
Collect(aApzc->GetLastChild(), aCollection);
|
|
Collect(aApzc->GetPrevSibling(), aCollection);
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::UpdatePanZoomControllerTree(CompositorParent* aCompositor, Layer* aRoot,
|
|
bool aIsFirstPaint, uint64_t aFirstPaintLayersId)
|
|
{
|
|
AssertOnCompositorThread();
|
|
|
|
MonitorAutoLock lock(mTreeLock);
|
|
|
|
// We do this business with collecting the entire tree into an array because otherwise
|
|
// it's very hard to determine which APZC instances need to be destroyed. In the worst
|
|
// case, there are two scenarios: (a) a layer with an APZC is removed from the layer
|
|
// tree and (b) a layer with an APZC is moved in the layer tree from one place to a
|
|
// completely different place. In scenario (a) we would want to destroy the APZC while
|
|
// walking the layer tree and noticing that the layer/APZC is no longer there. But if
|
|
// we do that then we run into a problem in scenario (b) because we might encounter that
|
|
// layer later during the walk. To handle both of these we have to 'remember' that the
|
|
// layer was not found, and then do the destroy only at the end of the tree walk after
|
|
// we are sure that the layer was removed and not just transplanted elsewhere. Doing that
|
|
// as part of a recursive tree walk is hard and so maintaining a list and removing
|
|
// APZCs that are still alive is much simpler.
|
|
nsTArray< nsRefPtr<AsyncPanZoomController> > apzcsToDestroy;
|
|
Collect(mRootApzc, &apzcsToDestroy);
|
|
mRootApzc = nullptr;
|
|
|
|
if (aRoot) {
|
|
UpdatePanZoomControllerTree(aCompositor,
|
|
aRoot,
|
|
// aCompositor is null in gtest scenarios
|
|
aCompositor ? aCompositor->RootLayerTreeId() : 0,
|
|
gfx3DMatrix(), nullptr, nullptr,
|
|
aIsFirstPaint, aFirstPaintLayersId,
|
|
&apzcsToDestroy);
|
|
}
|
|
|
|
for (int i = apzcsToDestroy.Length() - 1; i >= 0; i--) {
|
|
APZC_LOG("Destroying APZC at %p\n", apzcsToDestroy[i].get());
|
|
apzcsToDestroy[i]->Destroy();
|
|
}
|
|
}
|
|
|
|
AsyncPanZoomController*
|
|
APZCTreeManager::UpdatePanZoomControllerTree(CompositorParent* aCompositor,
|
|
Layer* aLayer, uint64_t aLayersId,
|
|
gfx3DMatrix aTransform,
|
|
AsyncPanZoomController* aParent,
|
|
AsyncPanZoomController* aNextSibling,
|
|
bool aIsFirstPaint, uint64_t aFirstPaintLayersId,
|
|
nsTArray< nsRefPtr<AsyncPanZoomController> >* aApzcsToDestroy)
|
|
{
|
|
ContainerLayer* container = aLayer->AsContainerLayer();
|
|
AsyncPanZoomController* controller = nullptr;
|
|
if (container) {
|
|
if (container->GetFrameMetrics().IsScrollable()) {
|
|
const CompositorParent::LayerTreeState* state = CompositorParent::GetIndirectShadowTree(aLayersId);
|
|
if (state && state->mController.get()) {
|
|
// If we get here, aLayer is a scrollable container layer and somebody
|
|
// has registered a GeckoContentController for it, so we need to ensure
|
|
// it has an APZC instance to manage its scrolling.
|
|
|
|
controller = container->GetAsyncPanZoomController();
|
|
if (!controller) {
|
|
controller = new AsyncPanZoomController(aLayersId, state->mController,
|
|
AsyncPanZoomController::USE_GESTURE_DETECTOR);
|
|
controller->SetCompositorParent(aCompositor);
|
|
} else {
|
|
// If there was already an APZC for the layer clear the tree pointers
|
|
// so that it doesn't continue pointing to APZCs that should no longer
|
|
// be in the tree. These pointers will get reset properly as we continue
|
|
// building the tree. Also remove it from the set of APZCs that are going
|
|
// to be destroyed, because it's going to remain active.
|
|
aApzcsToDestroy->RemoveElement(controller);
|
|
controller->SetPrevSibling(nullptr);
|
|
controller->SetLastChild(nullptr);
|
|
}
|
|
APZC_LOG("Using APZC %p for layer %p with identifiers %lld %lld\n", controller, aLayer, aLayersId, container->GetFrameMetrics().mScrollId);
|
|
|
|
controller->NotifyLayersUpdated(container->GetFrameMetrics(),
|
|
aIsFirstPaint && (aLayersId == aFirstPaintLayersId));
|
|
|
|
LayerRect visible = container->GetFrameMetrics().mViewport * container->GetFrameMetrics().LayersPixelsPerCSSPixel();
|
|
controller->SetLayerHitTestData(visible, aTransform, aLayer->GetTransform());
|
|
APZC_LOG("Setting rect(%f %f %f %f) as visible region for APZC %p\n", visible.x, visible.y,
|
|
visible.width, visible.height,
|
|
controller);
|
|
|
|
// Bind the APZC instance into the tree of APZCs
|
|
if (aNextSibling) {
|
|
aNextSibling->SetPrevSibling(controller);
|
|
} else if (aParent) {
|
|
aParent->SetLastChild(controller);
|
|
} else {
|
|
mRootApzc = controller;
|
|
}
|
|
|
|
// Let this controller be the parent of other controllers when we recurse downwards
|
|
aParent = controller;
|
|
}
|
|
}
|
|
|
|
container->SetAsyncPanZoomController(controller);
|
|
}
|
|
|
|
// Accumulate the CSS transform between layers that have an APZC, but exclude any
|
|
// any layers that do have an APZC, and reset the accumulation at those layers.
|
|
if (controller) {
|
|
aTransform = gfx3DMatrix();
|
|
} else {
|
|
// Multiply child layer transforms on the left so they get applied first
|
|
aTransform = aLayer->GetTransform() * aTransform;
|
|
}
|
|
|
|
uint64_t childLayersId = (aLayer->AsRefLayer() ? aLayer->AsRefLayer()->GetReferentId() : aLayersId);
|
|
AsyncPanZoomController* next = nullptr;
|
|
for (Layer* child = aLayer->GetLastChild(); child; child = child->GetPrevSibling()) {
|
|
next = UpdatePanZoomControllerTree(aCompositor, child, childLayersId, aTransform, aParent, next,
|
|
aIsFirstPaint, aFirstPaintLayersId, aApzcsToDestroy);
|
|
}
|
|
|
|
// Return the APZC that should be the sibling of other APZCs as we continue
|
|
// moving towards the first child at this depth in the layer tree.
|
|
// If this layer doesn't have a controller, we promote any APZCs in the subtree
|
|
// upwards. Otherwise we fall back to the aNextSibling that was passed in.
|
|
if (controller) {
|
|
return controller;
|
|
}
|
|
if (next) {
|
|
return next;
|
|
}
|
|
return aNextSibling;
|
|
}
|
|
|
|
/*static*/ template<class T> void
|
|
ApplyTransform(gfx::PointTyped<T>* aPoint, const gfx3DMatrix& aMatrix)
|
|
{
|
|
gfxPoint result = aMatrix.Transform(gfxPoint(aPoint->x, aPoint->y));
|
|
aPoint->x = result.x;
|
|
aPoint->y = result.y;
|
|
}
|
|
|
|
/*static*/ template<class T> void
|
|
ApplyTransform(gfx::IntPointTyped<T>* aPoint, const gfx3DMatrix& aMatrix)
|
|
{
|
|
gfxPoint result = aMatrix.Transform(gfxPoint(aPoint->x, aPoint->y));
|
|
aPoint->x = NS_lround(result.x);
|
|
aPoint->y = NS_lround(result.y);
|
|
}
|
|
|
|
/*static*/ void
|
|
ApplyTransform(nsIntPoint* aPoint, const gfx3DMatrix& aMatrix)
|
|
{
|
|
gfxPoint result = aMatrix.Transform(gfxPoint(aPoint->x, aPoint->y));
|
|
aPoint->x = NS_lround(result.x);
|
|
aPoint->y = NS_lround(result.y);
|
|
}
|
|
|
|
nsEventStatus
|
|
APZCTreeManager::ReceiveInputEvent(const InputData& aEvent)
|
|
{
|
|
gfx3DMatrix transformToApzc;
|
|
gfx3DMatrix transformToScreen;
|
|
switch (aEvent.mInputType) {
|
|
case MULTITOUCH_INPUT: {
|
|
const MultiTouchInput& multiTouchInput = aEvent.AsMultiTouchInput();
|
|
if (multiTouchInput.mType == MultiTouchInput::MULTITOUCH_START) {
|
|
mApzcForInputBlock = GetTargetAPZC(ScreenPoint(multiTouchInput.mTouches[0].mScreenPoint),
|
|
transformToApzc, transformToScreen);
|
|
} else {
|
|
if (mApzcForInputBlock) {
|
|
APZC_LOG("Re-using APZC %p as continuation of event block\n", mApzcForInputBlock.get());
|
|
GetInputTransforms(mApzcForInputBlock, transformToApzc, transformToScreen);
|
|
// If we have an mApzcForInputBlock and it's the end of the touch sequence
|
|
// then null it out so we don't keep a dangling reference and leak things.
|
|
if (multiTouchInput.mType == MultiTouchInput::MULTITOUCH_CANCEL ||
|
|
(multiTouchInput.mType == MultiTouchInput::MULTITOUCH_END && multiTouchInput.mTouches.Length() == 1)) {
|
|
mApzcForInputBlock = nullptr;
|
|
}
|
|
}
|
|
}
|
|
if (mApzcForInputBlock) {
|
|
MultiTouchInput inputForApzc(multiTouchInput);
|
|
for (int i = inputForApzc.mTouches.Length() - 1; i >= 0; i--) {
|
|
ApplyTransform(&(inputForApzc.mTouches[i].mScreenPoint), transformToApzc);
|
|
}
|
|
mApzcForInputBlock->ReceiveInputEvent(inputForApzc);
|
|
}
|
|
break;
|
|
} case PINCHGESTURE_INPUT: {
|
|
const PinchGestureInput& pinchInput = aEvent.AsPinchGestureInput();
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(pinchInput.mFocusPoint, transformToApzc, transformToScreen);
|
|
if (apzc) {
|
|
PinchGestureInput inputForApzc(pinchInput);
|
|
ApplyTransform(&(inputForApzc.mFocusPoint), transformToApzc);
|
|
apzc->ReceiveInputEvent(inputForApzc);
|
|
}
|
|
break;
|
|
} case TAPGESTURE_INPUT: {
|
|
const TapGestureInput& tapInput = aEvent.AsTapGestureInput();
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(ScreenPoint(tapInput.mPoint), transformToApzc, transformToScreen);
|
|
if (apzc) {
|
|
TapGestureInput inputForApzc(tapInput);
|
|
ApplyTransform(&(inputForApzc.mPoint), transformToApzc);
|
|
apzc->ReceiveInputEvent(inputForApzc);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return nsEventStatus_eIgnore;
|
|
}
|
|
|
|
nsEventStatus
|
|
APZCTreeManager::ReceiveInputEvent(const nsInputEvent& aEvent,
|
|
nsInputEvent* aOutEvent)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
gfx3DMatrix transformToApzc;
|
|
gfx3DMatrix transformToScreen;
|
|
switch (aEvent.eventStructType) {
|
|
case NS_TOUCH_EVENT: {
|
|
const nsTouchEvent& touchEvent = static_cast<const nsTouchEvent&>(aEvent);
|
|
if (touchEvent.touches.Length() == 0) {
|
|
break;
|
|
}
|
|
if (touchEvent.message == NS_TOUCH_START) {
|
|
nsIntPoint point = touchEvent.touches[0]->mRefPoint;
|
|
mApzcForInputBlock = GetTargetAPZC(ScreenPoint(point.x, point.y),
|
|
transformToApzc, transformToScreen);
|
|
} else {
|
|
if (mApzcForInputBlock) {
|
|
APZC_LOG("Re-using APZC %p as continuation of event block\n", mApzcForInputBlock.get());
|
|
GetInputTransforms(mApzcForInputBlock, transformToApzc, transformToScreen);
|
|
// If we have an mApzcForInputBlock and it's the end of the touch sequence
|
|
// then null it out so we don't keep a dangling reference and leak things.
|
|
if (touchEvent.message == NS_TOUCH_CANCEL ||
|
|
(touchEvent.message == NS_TOUCH_END && touchEvent.touches.Length() == 1)) {
|
|
mApzcForInputBlock = nullptr;
|
|
}
|
|
}
|
|
}
|
|
if (mApzcForInputBlock) {
|
|
MultiTouchInput inputForApzc(touchEvent);
|
|
for (int i = inputForApzc.mTouches.Length() - 1; i >= 0; i--) {
|
|
ApplyTransform(&(inputForApzc.mTouches[i].mScreenPoint), transformToApzc);
|
|
}
|
|
|
|
gfx3DMatrix outTransform = transformToApzc * transformToScreen;
|
|
nsTouchEvent* outEvent = static_cast<nsTouchEvent*>(aOutEvent);
|
|
for (int i = outEvent->touches.Length() - 1; i >= 0; i--) {
|
|
ApplyTransform(&(outEvent->touches[i]->mRefPoint), outTransform);
|
|
}
|
|
|
|
return mApzcForInputBlock->ReceiveInputEvent(inputForApzc);
|
|
}
|
|
break;
|
|
} case NS_MOUSE_EVENT: {
|
|
const nsMouseEvent& mouseEvent = static_cast<const nsMouseEvent&>(aEvent);
|
|
nsRefPtr<AsyncPanZoomController> apzc =
|
|
GetTargetAPZC(ScreenPoint(mouseEvent.refPoint.x, mouseEvent.refPoint.y),
|
|
transformToApzc, transformToScreen);
|
|
if (apzc) {
|
|
MultiTouchInput inputForApzc(mouseEvent);
|
|
ApplyTransform(&(inputForApzc.mTouches[0].mScreenPoint), transformToApzc);
|
|
|
|
gfx3DMatrix outTransform = transformToApzc * transformToScreen;
|
|
ApplyTransform(&(static_cast<nsMouseEvent*>(aOutEvent)->refPoint), outTransform);
|
|
|
|
return apzc->ReceiveInputEvent(inputForApzc);
|
|
}
|
|
break;
|
|
} default: {
|
|
// Ignore other event types
|
|
break;
|
|
}
|
|
}
|
|
return nsEventStatus_eIgnore;
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::UpdateCompositionBounds(const ScrollableLayerGuid& aGuid,
|
|
const ScreenIntRect& aCompositionBounds)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->UpdateCompositionBounds(aCompositionBounds);
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::CancelDefaultPanZoom(const ScrollableLayerGuid& aGuid)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->CancelDefaultPanZoom();
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::DetectScrollableSubframe(const ScrollableLayerGuid& aGuid)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->DetectScrollableSubframe();
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::ZoomToRect(const ScrollableLayerGuid& aGuid,
|
|
const CSSRect& aRect)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->ZoomToRect(aRect);
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::ContentReceivedTouch(const ScrollableLayerGuid& aGuid,
|
|
bool aPreventDefault)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->ContentReceivedTouch(aPreventDefault);
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::UpdateZoomConstraints(const ScrollableLayerGuid& aGuid,
|
|
bool aAllowZoom,
|
|
float aMinScale,
|
|
float aMaxScale)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->UpdateZoomConstraints(aAllowZoom, aMinScale, aMaxScale);
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::UpdateScrollOffset(const ScrollableLayerGuid& aGuid,
|
|
const CSSPoint& aScrollOffset)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->UpdateScrollOffset(aScrollOffset);
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::CancelAnimation(const ScrollableLayerGuid &aGuid)
|
|
{
|
|
nsRefPtr<AsyncPanZoomController> apzc = GetTargetAPZC(aGuid);
|
|
if (apzc) {
|
|
apzc->CancelAnimation();
|
|
}
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::ClearTree()
|
|
{
|
|
MonitorAutoLock lock(mTreeLock);
|
|
|
|
// This can be done as part of a tree walk but it's easier to
|
|
// just re-use the Collect method that we need in other places.
|
|
// If this is too slow feel free to change it to a recursive walk.
|
|
nsTArray< nsRefPtr<AsyncPanZoomController> > apzcsToDestroy;
|
|
Collect(mRootApzc, &apzcsToDestroy);
|
|
for (int i = apzcsToDestroy.Length() - 1; i >= 0; i--) {
|
|
apzcsToDestroy[i]->Destroy();
|
|
}
|
|
mRootApzc = nullptr;
|
|
}
|
|
|
|
already_AddRefed<AsyncPanZoomController>
|
|
APZCTreeManager::GetTargetAPZC(const ScrollableLayerGuid& aGuid)
|
|
{
|
|
MonitorAutoLock lock(mTreeLock);
|
|
nsRefPtr<AsyncPanZoomController> target;
|
|
// The root may have siblings, check those too
|
|
for (AsyncPanZoomController* apzc = mRootApzc; apzc; apzc = apzc->GetPrevSibling()) {
|
|
target = FindTargetAPZC(apzc, aGuid);
|
|
if (target) {
|
|
break;
|
|
}
|
|
}
|
|
return target.forget();
|
|
}
|
|
|
|
/* This function returns the AsyncPanZoomController instance that hit testing determines
|
|
is under the given ScreenPoint.
|
|
|
|
In addition, the aTransformToApzcOut and aTransformToScreenOut out-parameters are filled
|
|
with some useful transformations that input events may need applied. This is best
|
|
illustrated with an example. Consider a chain of layers, L, M, N, O, P, Q, R. Layer L
|
|
is the layer that corresponds to the returned APZC instance, and layer R is the root
|
|
of the layer tree. Layer M is the parent of L, N is the parent of M, and so on.
|
|
When layer L is displayed to the screen by the compositor, the set of transforms that
|
|
are applied to L are (in order from top to bottom):
|
|
|
|
L's CSS transform (hereafter referred to as transform matrix LC)
|
|
L's async transform (hereafter referred to as transform matrix LA)
|
|
M's CSS transform (hereafter referred to as transform matrix MC)
|
|
M's async transform (hereafter referred to as transform matrix MA)
|
|
...
|
|
R's CSS transform (hereafter referred to as transform matrix RC)
|
|
R's async transform (hereafter referred to as transform matrix RA)
|
|
|
|
Therefore, if we want user input to modify L's async transform, we have to first convert
|
|
user input from screen space to the coordinate space of L's async transform. Doing this
|
|
involves applying the following transforms (in order from top to bottom):
|
|
RA.Inverse()
|
|
RC.Inverse()
|
|
...
|
|
MA.Inverse()
|
|
MC.Inverse()
|
|
This combined transformation is returned in the aTransformToApzcOut out-parameter.
|
|
|
|
Next, if we want user inputs sent to gecko for event-dispatching, we will need to strip
|
|
out all of the async transforms that are involved in this chain. This is because async
|
|
transforms are stored only in the compositor and gecko does not account for them when
|
|
doing display-list-based hit-testing for event dispatching. Therefore, given a user input
|
|
in screen space, the following transforms need to be applied (in order from top to bottom):
|
|
RA.Inverse()
|
|
RC.Inverse()
|
|
...
|
|
MA.Inverse()
|
|
MC.Inverse()
|
|
LA.Inverse()
|
|
LC.Inverse()
|
|
LC
|
|
MC
|
|
...
|
|
RC
|
|
This sequence can be simplified and refactored to the following:
|
|
aTransformToApzcOut
|
|
LA.Inverse()
|
|
MC
|
|
...
|
|
RC
|
|
Since aTransformToApzcOut is already one of the out-parameters, we set aTransformToScreenOut
|
|
to the remaining transforms (LA.Inverse() * MC * ... * RC), so that the caller code can
|
|
combine it with aTransformToApzcOut to get the final transform required in this case.
|
|
|
|
Note that for many of these layers, there will be no AsyncPanZoomController attached, and
|
|
so the async transform will be the identity transform. So, in the example above, if layers
|
|
L and P have APZC instances attached, MA, NA, OA, QA, and RA will be identity transforms.
|
|
Additionally, for space-saving purposes, each APZC instance stores its layers individual
|
|
CSS transform and the accumulation of CSS transforms to its parent APZC. So the APZC for
|
|
layer L would store LC and (MC * NC * OC), and the layer P would store PC and (QC * RC).
|
|
The APZCs also obviously have LA and PA, so all of the above transformation combinations
|
|
required can be generated.
|
|
|
|
Note that this function may return null, in which case the matrix out-parameters are
|
|
left unmodified.
|
|
*/
|
|
already_AddRefed<AsyncPanZoomController>
|
|
APZCTreeManager::GetTargetAPZC(const ScreenPoint& aPoint,
|
|
gfx3DMatrix& aTransformToApzcOut,
|
|
gfx3DMatrix& aTransformToScreenOut)
|
|
{
|
|
MonitorAutoLock lock(mTreeLock);
|
|
nsRefPtr<AsyncPanZoomController> target;
|
|
// The root may have siblings, so check those too
|
|
gfxPoint point(aPoint.x, aPoint.y);
|
|
for (AsyncPanZoomController* apzc = mRootApzc; apzc; apzc = apzc->GetPrevSibling()) {
|
|
target = GetAPZCAtPoint(apzc, point);
|
|
if (target) {
|
|
GetInputTransforms(target, aTransformToApzcOut, aTransformToScreenOut);
|
|
break;
|
|
}
|
|
}
|
|
return target.forget();
|
|
}
|
|
|
|
AsyncPanZoomController*
|
|
APZCTreeManager::FindTargetAPZC(AsyncPanZoomController* aApzc, const ScrollableLayerGuid& aGuid) {
|
|
// This walks the tree in depth-first, reverse order, so that it encounters
|
|
// APZCs front-to-back on the screen.
|
|
for (AsyncPanZoomController* child = aApzc->GetLastChild(); child; child = child->GetPrevSibling()) {
|
|
AsyncPanZoomController* match = FindTargetAPZC(child, aGuid);
|
|
if (match) {
|
|
return match;
|
|
}
|
|
}
|
|
|
|
if (aApzc->Matches(aGuid)) {
|
|
return aApzc;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
AsyncPanZoomController*
|
|
APZCTreeManager::GetAPZCAtPoint(AsyncPanZoomController* aApzc, const gfxPoint& aHitTestPoint)
|
|
{
|
|
// The comments below assume there is a chain of layers L..R with L and P having APZC instances as
|
|
// explained in the comment on GetTargetAPZC. This function will recurse with aApzc at L and P, and the
|
|
// comments explain what values are stored in the variables at these two levels. All the comments
|
|
// use standard matrix notation where the leftmost matrix in a multiplication is applied first.
|
|
|
|
// ancestorUntransform is OC.Inverse() * NC.Inverse() * MC.Inverse() at recursion level for L,
|
|
// and RC.Inverse() * QC.Inverse() at recursion level for P.
|
|
gfx3DMatrix ancestorUntransform = aApzc->GetAncestorTransform().Inverse();
|
|
// asyncUntransform is LA.Inverse() at recursion level for L,
|
|
// and PA.Inverse() at recursion level for P.
|
|
gfx3DMatrix asyncUntransform = gfx3DMatrix(aApzc->GetCurrentAsyncTransform()).Inverse();
|
|
// untransformSinceLastApzc is OC.Inverse() * NC.Inverse() * MC.Inverse() * LA.Inverse() * LC.Inverse() at L,
|
|
// and RC.Inverse() * QC.Inverse() * PA.Inverse() * PC.Inverse() at P.
|
|
gfx3DMatrix untransformSinceLastApzc = ancestorUntransform * asyncUntransform * aApzc->GetCSSTransform().Inverse();
|
|
// untransformed is the user input in L's layer space at L,
|
|
// and in P's layer space at P.
|
|
gfxPoint untransformed = untransformSinceLastApzc.ProjectPoint(aHitTestPoint);
|
|
APZC_LOG("Untransformed %f %f to %f %f for APZC %p\n", aHitTestPoint.x, aHitTestPoint.y, untransformed.x, untransformed.y, aApzc);
|
|
|
|
// This walks the tree in depth-first, reverse order, so that it encounters
|
|
// APZCs front-to-back on the screen.
|
|
for (AsyncPanZoomController* child = aApzc->GetLastChild(); child; child = child->GetPrevSibling()) {
|
|
AsyncPanZoomController* match = GetAPZCAtPoint(child, untransformed);
|
|
if (match) {
|
|
return match;
|
|
}
|
|
}
|
|
if (aApzc->VisibleRegionContains(LayerPoint(untransformed.x, untransformed.y))) {
|
|
APZC_LOG("Successfully matched untransformed point %f %f to visible region for APZC %p\n", untransformed.x, untransformed.y, aApzc);
|
|
return aApzc;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void
|
|
APZCTreeManager::GetInputTransforms(AsyncPanZoomController *aApzc, gfx3DMatrix& aTransformToApzcOut,
|
|
gfx3DMatrix& aTransformToScreenOut)
|
|
{
|
|
// The comments below assume there is a chain of layers L..R with L and P having APZC instances as
|
|
// explained in the comment on GetTargetAPZC. This function is called with aApzc at L, and the loop
|
|
// below performs one iteration, where parent is at P. The comments explain what values are stored
|
|
// in the variables at these two levels. All the comments use standard matrix notation where the
|
|
// leftmost matrix in a multiplication is applied first.
|
|
|
|
// ancestorUntransform is OC.Inverse() * NC.Inverse() * MC.Inverse()
|
|
gfx3DMatrix ancestorUntransform = aApzc->GetAncestorTransform().Inverse();
|
|
// asyncUntransform is LA.Inverse()
|
|
gfx3DMatrix asyncUntransform = gfx3DMatrix(aApzc->GetCurrentAsyncTransform()).Inverse();
|
|
|
|
// aTransformToApzcOut is initialized to OC.Inverse() * NC.Inverse() * MC.Inverse()
|
|
aTransformToApzcOut = ancestorUntransform;
|
|
// aTransformToScreenOut is initialized to LA.Inverse() * MC * NC * OC
|
|
aTransformToScreenOut = asyncUntransform * aApzc->GetAncestorTransform();
|
|
|
|
for (AsyncPanZoomController* parent = aApzc->GetParent(); parent; parent = parent->GetParent()) {
|
|
// ancestorUntransform is updated to RC.Inverse() * QC.Inverse() when parent == P
|
|
ancestorUntransform = parent->GetAncestorTransform().Inverse();
|
|
// asyncUntransform is updated to PA.Inverse() when parent == P
|
|
asyncUntransform = gfx3DMatrix(parent->GetCurrentAsyncTransform()).Inverse();
|
|
// untransformSinceLastApzc is RC.Inverse() * QC.Inverse() * PA.Inverse() * PC.Inverse()
|
|
gfx3DMatrix untransformSinceLastApzc = ancestorUntransform * asyncUntransform * parent->GetCSSTransform().Inverse();
|
|
|
|
// aTransformToApzcOut is RC.Inverse() * QC.Inverse() * PA.Inverse() * PC.Inverse() * OC.Inverse() * NC.Inverse() * MC.Inverse()
|
|
aTransformToApzcOut = untransformSinceLastApzc * aTransformToApzcOut;
|
|
// aTransformToScreenOut is LA.Inverse() * MC * NC * OC * PC * QC * RC
|
|
aTransformToScreenOut = aTransformToScreenOut * parent->GetCSSTransform() * parent->GetAncestorTransform();
|
|
|
|
// The above values for aTransformToApzcOut and aTransformToScreenOut when parent == P match
|
|
// the required output as explained in the comment above GetTargetAPZC. Note that any missing terms
|
|
// are async transforms that are guaranteed to be identity transforms.
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|