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CanvasUtils.cpp
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
CanvasUtils.h
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
CustomQS_Canvas2D.h
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Bug 549143 - fatvals
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2010-07-14 23:19:36 -07:00 |
CustomQS_WebGL.h
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Bustage fix for bug 552812.
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2010-07-25 22:02:18 -07:00 |
DocumentRendererChild.cpp
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Fix some merge bustage.
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2010-03-08 14:16:41 -06:00 |
DocumentRendererNativeIDChild.cpp
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Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir
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2010-06-04 09:58:22 -04:00 |
DocumentRendererNativeIDParent.cpp
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Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir
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2010-06-04 09:58:22 -04:00 |
DocumentRendererParent.cpp
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Electrolysis-plugin-only bookkeeping commit.
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2009-12-15 20:33:05 -05:00 |
DocumentRendererShmemChild.cpp
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Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir
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2010-06-04 09:58:22 -04:00 |
DocumentRendererShmemParent.cpp
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Bug 524180 - Implement async drawWindow/Element() using shared memory. r=cjones
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2010-03-24 03:47:18 -07:00 |
Makefile.in
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b=571172; disable ANGLE compilation on Linux-x86_64, until build slaves are fixed
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2010-07-14 20:52:37 -07:00 |
NativeJSContext.cpp
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Bug 549143 - fatvals
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2010-07-14 23:19:36 -07:00 |
NativeJSContext.h
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Bug 549143 - fatvals
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2010-07-14 23:19:36 -07:00 |
nsCanvasRenderingContext2D.cpp
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Don't use broken js_NewArrayObjectWithCapacity API (581264, r=bz,jst,dwitte).
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2010-07-23 15:25:42 -07:00 |
WebGLContext.cpp
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b=571831; use the new CreateOffscreen API in WebGL; r=bjacob
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2010-07-18 22:01:14 -07:00 |
WebGLContext.h
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b=571831; use the new CreateOffscreen API in WebGL; r=bjacob
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2010-07-18 22:01:14 -07:00 |
WebGLContextGL.cpp
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b=571831; use the new CreateOffscreen API in WebGL; r=bjacob
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2010-07-18 22:01:14 -07:00 |
WebGLContextNotSupported.cpp
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bustage fix for webgl-disabled builds
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2010-06-02 14:05:24 -07:00 |
WebGLContextUtils.cpp
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b=569984; [webgl] verify shader attachment/detachment and program completeness; r=bjacob
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2010-06-04 12:03:33 -07:00 |
WebGLContextValidate.cpp
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b=573720; some small fixes to make OSMesa work; r=bjacob
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2010-07-18 22:01:14 -07:00 |