gecko/content/canvas/src
2010-07-25 22:02:18 -07:00
..
CanvasUtils.cpp b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
CanvasUtils.h b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
CustomQS_Canvas2D.h Bug 549143 - fatvals 2010-07-14 23:19:36 -07:00
CustomQS_WebGL.h Bustage fix for bug 552812. 2010-07-25 22:02:18 -07:00
DocumentRendererChild.cpp Fix some merge bustage. 2010-03-08 14:16:41 -06:00
DocumentRendererNativeIDChild.cpp Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir 2010-06-04 09:58:22 -04:00
DocumentRendererNativeIDParent.cpp Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir 2010-06-04 09:58:22 -04:00
DocumentRendererParent.cpp Electrolysis-plugin-only bookkeeping commit. 2009-12-15 20:33:05 -05:00
DocumentRendererShmemChild.cpp Bug 548437 - Implement a SysV shared memory backend for Shmem and allow them to be used with Xshm. r=joe,sr=vladimir 2010-06-04 09:58:22 -04:00
DocumentRendererShmemParent.cpp Bug 524180 - Implement async drawWindow/Element() using shared memory. r=cjones 2010-03-24 03:47:18 -07:00
Makefile.in b=571172; disable ANGLE compilation on Linux-x86_64, until build slaves are fixed 2010-07-14 20:52:37 -07:00
NativeJSContext.cpp Bug 549143 - fatvals 2010-07-14 23:19:36 -07:00
NativeJSContext.h Bug 549143 - fatvals 2010-07-14 23:19:36 -07:00
nsCanvasRenderingContext2D.cpp Don't use broken js_NewArrayObjectWithCapacity API (581264, r=bz,jst,dwitte). 2010-07-23 15:25:42 -07:00
WebGLContext.cpp b=571831; use the new CreateOffscreen API in WebGL; r=bjacob 2010-07-18 22:01:14 -07:00
WebGLContext.h b=571831; use the new CreateOffscreen API in WebGL; r=bjacob 2010-07-18 22:01:14 -07:00
WebGLContextGL.cpp b=571831; use the new CreateOffscreen API in WebGL; r=bjacob 2010-07-18 22:01:14 -07:00
WebGLContextNotSupported.cpp bustage fix for webgl-disabled builds 2010-06-02 14:05:24 -07:00
WebGLContextUtils.cpp b=569984; [webgl] verify shader attachment/detachment and program completeness; r=bjacob 2010-06-04 12:03:33 -07:00
WebGLContextValidate.cpp b=573720; some small fixes to make OSMesa work; r=bjacob 2010-07-18 22:01:14 -07:00