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26af0b1154
Backed out changeset e4c0e3d3a768 (bug 958596) Backed out changeset 7bc4f48d6b05 (bug 958596) Backed out changeset 89cd12e3db45 (bug 958596) Backed out changeset 283411053340 (bug 958596) Backed out changeset 5329fa8c8847 (bug 958596) Backed out changeset 0d1d26d588e3 (bug 958596) Backed out changeset 715fe9eb5dfd (bug 958596) Backed out changeset 66dde9d67ffa (bug 958596) Backed out changeset 79e589f75065 (bug 958596) Backed out changeset 1ed4c880ab70 (bug 958596) Backed out changeset 1d40b0b8036d (bug 958596) Backed out changeset ad35d51d9781 (bug 958596)
171 lines
5.9 KiB
C++
171 lines
5.9 KiB
C++
/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_RECT_H_
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#define MOZILLA_GFX_RECT_H_
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#include "BaseRect.h"
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#include "BaseMargin.h"
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#include "Point.h"
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#include "Tools.h"
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#include <cmath>
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namespace mozilla {
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namespace gfx {
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template<class units>
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struct IntMarginTyped:
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public BaseMargin<int32_t, IntMarginTyped<units> >,
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public units {
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typedef BaseMargin<int32_t, IntMarginTyped<units> > Super;
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IntMarginTyped() : Super() {}
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IntMarginTyped(int32_t aTop, int32_t aRight, int32_t aBottom, int32_t aLeft) :
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Super(aTop, aRight, aBottom, aLeft) {}
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};
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typedef IntMarginTyped<UnknownUnits> IntMargin;
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template<class units>
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struct MarginTyped:
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public BaseMargin<Float, MarginTyped<units> >,
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public units {
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typedef BaseMargin<Float, MarginTyped<units> > Super;
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MarginTyped() : Super() {}
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MarginTyped(Float aTop, Float aRight, Float aBottom, Float aLeft) :
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Super(aTop, aRight, aBottom, aLeft) {}
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explicit MarginTyped(const IntMarginTyped<units>& aMargin) :
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Super(float(aMargin.top), float(aMargin.right),
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float(aMargin.bottom), float(aMargin.left)) {}
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};
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typedef MarginTyped<UnknownUnits> Margin;
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template<class units>
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IntMarginTyped<units> RoundedToInt(const MarginTyped<units>& aMargin)
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{
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return IntMarginTyped<units>(int32_t(floorf(aMargin.top + 0.5f)),
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int32_t(floorf(aMargin.right + 0.5f)),
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int32_t(floorf(aMargin.bottom + 0.5f)),
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int32_t(floorf(aMargin.left + 0.5f)));
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}
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template<class units>
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struct IntRectTyped :
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public BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>, IntSizeTyped<units>, IntMarginTyped<units> >,
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public units {
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typedef BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>, IntSizeTyped<units>, IntMarginTyped<units> > Super;
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IntRectTyped() : Super() {}
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IntRectTyped(const IntPointTyped<units>& aPos, const IntSizeTyped<units>& aSize) :
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Super(aPos, aSize) {}
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IntRectTyped(int32_t _x, int32_t _y, int32_t _width, int32_t _height) :
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Super(_x, _y, _width, _height) {}
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// Rounding isn't meaningful on an integer rectangle.
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void Round() {}
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void RoundIn() {}
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void RoundOut() {}
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// XXX When all of the code is ported, the following functions to convert to and from
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// unknown types should be removed.
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static IntRectTyped<units> FromUnknownRect(const IntRectTyped<UnknownUnits>& rect) {
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return IntRectTyped<units>(rect.x, rect.y, rect.width, rect.height);
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}
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IntRectTyped<UnknownUnits> ToUnknownRect() const {
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return IntRectTyped<UnknownUnits>(this->x, this->y, this->width, this->height);
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}
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};
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typedef IntRectTyped<UnknownUnits> IntRect;
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template<class units>
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struct RectTyped :
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public BaseRect<Float, RectTyped<units>, PointTyped<units>, SizeTyped<units>, MarginTyped<units> >,
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public units {
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typedef BaseRect<Float, RectTyped<units>, PointTyped<units>, SizeTyped<units>, MarginTyped<units> > Super;
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RectTyped() : Super() {}
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RectTyped(const PointTyped<units>& aPos, const SizeTyped<units>& aSize) :
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Super(aPos, aSize) {}
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RectTyped(Float _x, Float _y, Float _width, Float _height) :
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Super(_x, _y, _width, _height) {}
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explicit RectTyped(const IntRectTyped<units>& rect) :
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Super(float(rect.x), float(rect.y),
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float(rect.width), float(rect.height)) {}
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GFX2D_API void NudgeToIntegers()
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{
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NudgeToInteger(&(this->x));
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NudgeToInteger(&(this->y));
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NudgeToInteger(&(this->width));
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NudgeToInteger(&(this->height));
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}
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bool ToIntRect(IntRectTyped<units> *aOut) const
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{
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*aOut = IntRectTyped<units>(int32_t(this->X()), int32_t(this->Y()),
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int32_t(this->Width()), int32_t(this->Height()));
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return RectTyped<units>(Float(aOut->x), Float(aOut->y),
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Float(aOut->width), Float(aOut->height))
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.IsEqualEdges(*this);
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}
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// XXX When all of the code is ported, the following functions to convert to and from
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// unknown types should be removed.
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static RectTyped<units> FromUnknownRect(const RectTyped<UnknownUnits>& rect) {
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return RectTyped<units>(rect.x, rect.y, rect.width, rect.height);
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}
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RectTyped<UnknownUnits> ToUnknownRect() const {
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return RectTyped<UnknownUnits>(this->x, this->y, this->width, this->height);
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}
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// This is here only to keep IPDL-generated code happy. DO NOT USE.
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bool operator==(const RectTyped<units>& aRect) const
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{
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return RectTyped<units>::IsEqualEdges(aRect);
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}
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};
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typedef RectTyped<UnknownUnits> Rect;
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template<class units>
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IntRectTyped<units> RoundedToInt(const RectTyped<units>& aRect)
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{
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return IntRectTyped<units>(int32_t(floorf(aRect.x + 0.5f)),
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int32_t(floorf(aRect.y + 0.5f)),
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int32_t(floorf(aRect.width + 0.5f)),
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int32_t(floorf(aRect.height + 0.5f)));
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}
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template<class units>
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IntRectTyped<units> RoundedIn(const RectTyped<units>& aRect)
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{
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RectTyped<units> copy(aRect);
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copy.RoundIn();
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return IntRectTyped<units>(int32_t(copy.x),
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int32_t(copy.y),
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int32_t(copy.width),
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int32_t(copy.height));
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}
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template<class units>
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IntRectTyped<units> RoundedOut(const RectTyped<units>& aRect)
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{
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RectTyped<units> copy(aRect);
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copy.RoundOut();
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return IntRectTyped<units>(int32_t(copy.x),
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int32_t(copy.y),
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int32_t(copy.width),
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int32_t(copy.height));
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}
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}
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}
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#endif /* MOZILLA_GFX_RECT_H_ */
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