mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
174 lines
5.7 KiB
HTML
174 lines
5.7 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=426082
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-->
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<head>
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<title>Test for Bug 426082</title>
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<script type="application/javascript" src="/MochiKit/packed.js"></script>
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<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="application/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
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<script type="application/javascript" src="/tests/SimpleTest/WindowSnapshot.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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<style>
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canvas {
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display: none;
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}
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</style>
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</head>
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<body onload="runTests()">
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=426082">Mozilla Bug 426082</a>
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<p id="display"></p>
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<div id="content" style="display: none">
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</div>
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<pre id="test">
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<script type="application/javascript;version=1.8">
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/** Test for Bug 426082 **/
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SimpleTest.waitForExplicitFinish();
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var normalButtonCanvas, pressedButtonCanvas, normalFocusedButtonCanvas,
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pressedFocusedButtonCanvas, currentSnapshot, button, label, outside;
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function runTests() {
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normalButtonCanvas = $("normalButtonCanvas");
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pressedButtonCanvas = $("pressedButtonCanvas");
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normalFocusedButtonCanvas = $("normalFocusedButtonCanvas");
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pressedFocusedButtonCanvas = $("pressedFocusedButtonCanvas");
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currentSnapshot = $("currentSnapshot");
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button = $("button");
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label = $("label");
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outside = $("outside");
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SimpleTest.executeSoon(start);
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}
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function start() {
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takeSnapshot(normalButtonCanvas);
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// Press the button.
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sendMouseEvent("mousemove", button);
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sendMouseEvent("mousedown", button);
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takeSnapshot(pressedFocusedButtonCanvas);
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compareSnapshots_(normalButtonCanvas, pressedFocusedButtonCanvas, false, "Pressed focused buttons should look different from normal buttons.");
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// Release.
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sendMouseEvent("mouseup", button);
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// make sure the button is focused as this doesn't happen on click on Mac
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button.focus();
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takeSnapshot(normalFocusedButtonCanvas);
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compareSnapshots_(normalFocusedButtonCanvas, pressedFocusedButtonCanvas, false, "Pressed focused buttons should look different from normal focused buttons.");
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// Unfocus the button.
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sendMouseEvent("mousedown", outside);
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sendMouseEvent("mouseup", outside);
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executeTests();
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}
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function isRectContainedInRectFromRegion(rect, region) {
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return Array.some(region, function (r) {
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return rect.left >= r.left &&
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rect.top >= r.top &&
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rect.right <= r.right &&
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rect.bottom <= r.bottom;
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});
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}
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function paintListener(e) {
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if (isRectContainedInRectFromRegion(buttonRect(), e.clientRects))
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takeSnapshot(currentSnapshot);
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}
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function executeTests() {
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var testYielder = tests();
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function execNext() {
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try {
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testYielder.next();
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button.getBoundingClientRect(); // Flush.
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SimpleTest.executeSoon(execNext);
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} catch (e) {}
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}
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execNext();
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}
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function tests() {
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window.addEventListener("MozAfterPaint", paintListener, false);
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// Press the label.
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sendMouseEvent("mousemove", label);
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sendMouseEvent("mousedown", label);
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yield;
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compareSnapshots_(normalButtonCanvas, currentSnapshot, false, "Pressing the label should have pressed the button.");
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takeSnapshot(pressedButtonCanvas);
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// Move the mouse down from the label.
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sendMouseEvent("mousemove", outside);
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yield;
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compareSnapshots_(normalButtonCanvas, currentSnapshot, true, "Moving the mouse down from the label should have unpressed the button.");
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// ... and up again.
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sendMouseEvent("mousemove", label);
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yield;
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compareSnapshots_(pressedButtonCanvas, currentSnapshot, true, "Moving the mouse back on top of the label should have pressed the button.");
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// Release.
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sendMouseEvent("mouseup", label);
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yield;
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compareSnapshots_(normalFocusedButtonCanvas, currentSnapshot, true, "Releasing the mouse over the label should have unpressed (and focused) the button.");
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// Press the label and remove it.
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sendMouseEvent("mousemove", label);
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sendMouseEvent("mousedown", label);
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yield;
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label.parentNode.removeChild(label);
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yield;
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compareSnapshots_(normalButtonCanvas, currentSnapshot, true, "Removing the label should have unpressed the button.");
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sendMouseEvent("mouseup", label);
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window.removeEventListener("MozAfterPaint", paintListener, false);
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SimpleTest.finish();
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}
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function sendMouseEvent(t, elem) {
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var r = elem.getBoundingClientRect();
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synthesizeMouse(elem, r.width / 2, r.height / 2, {type: t});
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}
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function compareSnapshots_(c1, c2, shouldBeIdentical, msg) {
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var [correct, c1url, c2url] = compareSnapshots(c1, c2, shouldBeIdentical);
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if (correct) {
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if (shouldBeIdentical) {
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ok(true, msg + " - expected " + c1url);
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} else {
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ok(true, msg + " - got " + c1url + " and " + c2url);
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}
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} else {
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if (shouldBeIdentical) {
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ok(false, msg + " - expected " + c1url + " but got " + c2url);
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} else {
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ok(false, msg + " - expected something other than " + c1url);
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}
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}
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}
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function takeSnapshot(canvas) {
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var r = buttonRect();
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var ctx = canvas.getContext("2d");
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netscape.security.PrivilegeManager.enablePrivilege('UniversalXPConnect');
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canvas.width = r.width + 4;
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canvas.height = r.height + 4;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.drawWindow(window, r.left - 2, r.top - 2, r.width + 4, r.height + 4, "#FFF");
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}
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function buttonRect() {
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return button.getBoundingClientRect();
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}
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</script>
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</pre>
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<p><input type="button" value="Button" id="button"></p>
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<p><label for="button" id="label">Label</label></p>
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<p id="outside">Something under the label</p>
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<canvas id="normalButtonCanvas"></canvas>
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<canvas id="pressedButtonCanvas"></canvas>
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<canvas id="normalFocusedButtonCanvas"></canvas>
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<canvas id="pressedFocusedButtonCanvas"></canvas>
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<canvas id="currentSnapshot"></canvas>
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</body>
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</html>
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