gecko/layout/base/nsLayoutUtils.cpp
L. David Baron b272e35a61 Change the blur radius for -moz-box-shadow and text-shadow to match what is specified in css3-background, and the blur radius for canvas to follow what is specified in HTML5. (Bug 590039) r=roc a2.0=blocking2.0:beta6
This fixes the multiplication by 1.5 in
gfxAlphaBoxBlur::CalculateBlurRadius (originally added in changeset
ce9f05b57b95 for bug 467518) to work correctly.  It was previously a
multiplication by 1 due to integer division.  CalculateBlurRadius
previously multiplied by 1.880; it now multiplies by 2.820.

This changes canvas shadow handling to multiply shadowBlur by 2 before
taking its square root, as described in the spec.  This means that
canvas shadow blurs 8px or smaller are 1.5 times larger than they were
previously (due to the CalculateBlurRadius change), and canvas shadow
blurs larger than 8px are 2.121 times larger than they were previously
(due to the CalculateBlurRadius change *and* the additional factor of
sqrt(2)).

This changes text-shadow and -moz-box-shadow handling to use
CalculateBlurRadius on half of the value given instead of passing the
value through directly.  This means that text-shadow and box-shadow
blurs are multiplied by 1.410 relative to their old sizes.  It also
means that we round rather than floor, so that the effect that used to
be drawn by a blur in the range 1px to 1.99px is now drawn by a blur
anywhere in the range 0.36px to 1.05px, the effect that used to be drawn
by a blur in the range 2px to 2.99px is now drawn by a blur anywhere in
the range 1.06px to 1.77px, what used to be a drawn by a blur in the
range 3px to 3.99px is now drawn by a blur anywhere in the range 1.78px
to 2.47px, etc.
2010-09-11 09:27:12 -07:00

3791 lines
128 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sw=2 et tw=78: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation
* Mats Palmgren <mats.palmgren@bredband.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsLayoutUtils.h"
#include "nsIFontMetrics.h"
#include "nsIFormControlFrame.h"
#include "nsPresContext.h"
#include "nsIContent.h"
#include "nsIDOMDocument.h"
#include "nsIDOMHTMLDocument.h"
#include "nsIDOMHTMLElement.h"
#include "nsFrameList.h"
#include "nsGkAtoms.h"
#include "nsIAtom.h"
#include "nsCSSPseudoElements.h"
#include "nsCSSAnonBoxes.h"
#include "nsIView.h"
#include "nsPlaceholderFrame.h"
#include "nsIScrollableFrame.h"
#include "nsCSSFrameConstructor.h"
#include "nsIPrivateDOMEvent.h"
#include "nsIDOMEvent.h"
#include "nsGUIEvent.h"
#include "nsDisplayList.h"
#include "nsRegion.h"
#include "nsFrameManager.h"
#include "nsBlockFrame.h"
#include "nsBidiPresUtils.h"
#include "imgIContainer.h"
#include "gfxRect.h"
#include "gfxContext.h"
#include "gfxFont.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsCSSRendering.h"
#include "nsContentUtils.h"
#include "nsThemeConstants.h"
#include "nsPIDOMWindow.h"
#include "nsIBaseWindow.h"
#include "nsIDocShell.h"
#include "nsIDocShellTreeItem.h"
#include "nsIWidget.h"
#include "gfxMatrix.h"
#include "gfxTypes.h"
#include "gfxUserFontSet.h"
#include "nsTArray.h"
#include "nsHTMLCanvasElement.h"
#include "nsICanvasRenderingContextInternal.h"
#include "gfxPlatform.h"
#include "nsClientRect.h"
#ifdef MOZ_MEDIA
#include "nsHTMLVideoElement.h"
#endif
#include "imgIRequest.h"
#include "imgIContainer.h"
#include "nsIImageLoadingContent.h"
#include "nsCOMPtr.h"
#include "nsListControlFrame.h"
#include "ImageLayers.h"
#include "mozilla/dom/Element.h"
#include "nsCanvasFrame.h"
#include "gfxDrawable.h"
#include "gfxUtils.h"
#ifdef MOZ_SVG
#include "nsSVGUtils.h"
#include "nsSVGIntegrationUtils.h"
#include "nsSVGForeignObjectFrame.h"
#include "nsSVGOuterSVGFrame.h"
#endif
#ifdef MOZ_XUL
#include "nsXULPopupManager.h"
#endif
using namespace mozilla::layers;
using namespace mozilla::dom;
namespace css = mozilla::css;
/**
* A namespace class for static layout utilities.
*/
nsIFrame*
nsLayoutUtils::GetLastContinuationWithChild(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
aFrame = aFrame->GetLastContinuation();
while (!aFrame->GetFirstChild(nsnull) &&
aFrame->GetPrevContinuation()) {
aFrame = aFrame->GetPrevContinuation();
}
return aFrame;
}
/**
* GetFirstChildFrame returns the first "real" child frame of a
* given frame. It will descend down into pseudo-frames (unless the
* pseudo-frame is the :before generated frame).
* @param aFrame the frame
* @param aFrame the frame's content node
*/
static nsIFrame*
GetFirstChildFrame(nsIFrame* aFrame,
nsIContent* aContent)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
// Get the first child frame
nsIFrame* childFrame = aFrame->GetFirstChild(nsnull);
// If the child frame is a pseudo-frame, then return its first child.
// Note that the frame we create for the generated content is also a
// pseudo-frame and so don't drill down in that case
if (childFrame &&
childFrame->IsPseudoFrame(aContent) &&
!childFrame->IsGeneratedContentFrame()) {
return GetFirstChildFrame(childFrame, aContent);
}
return childFrame;
}
/**
* GetLastChildFrame returns the last "real" child frame of a
* given frame. It will descend down into pseudo-frames (unless the
* pseudo-frame is the :after generated frame).
* @param aFrame the frame
* @param aFrame the frame's content node
*/
static nsIFrame*
GetLastChildFrame(nsIFrame* aFrame,
nsIContent* aContent)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
// Get the last continuation frame that's a parent
nsIFrame* lastParentContinuation = nsLayoutUtils::GetLastContinuationWithChild(aFrame);
nsIFrame* lastChildFrame = lastParentContinuation->GetLastChild(nsnull);
if (lastChildFrame) {
// Get the frame's first continuation. This matters in case the frame has
// been continued across multiple lines or split by BiDi resolution.
lastChildFrame = lastChildFrame->GetFirstContinuation();
// If the last child frame is a pseudo-frame, then return its last child.
// Note that the frame we create for the generated content is also a
// pseudo-frame and so don't drill down in that case
if (lastChildFrame &&
lastChildFrame->IsPseudoFrame(aContent) &&
!lastChildFrame->IsGeneratedContentFrame()) {
return GetLastChildFrame(lastChildFrame, aContent);
}
return lastChildFrame;
}
return nsnull;
}
//static
nsIAtom*
nsLayoutUtils::GetChildListNameFor(nsIFrame* aChildFrame)
{
nsIAtom* listName;
if (aChildFrame->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
nsIFrame* pif = aChildFrame->GetPrevInFlow();
if (pif->GetParent() == aChildFrame->GetParent()) {
listName = nsGkAtoms::excessOverflowContainersList;
}
else {
listName = nsGkAtoms::overflowContainersList;
}
}
// See if the frame is moved out of the flow
else if (aChildFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW) {
// Look at the style information to tell
const nsStyleDisplay* disp = aChildFrame->GetStyleDisplay();
if (NS_STYLE_POSITION_ABSOLUTE == disp->mPosition) {
listName = nsGkAtoms::absoluteList;
} else if (NS_STYLE_POSITION_FIXED == disp->mPosition) {
if (nsLayoutUtils::IsReallyFixedPos(aChildFrame)) {
listName = nsGkAtoms::fixedList;
} else {
listName = nsGkAtoms::absoluteList;
}
#ifdef MOZ_XUL
} else if (NS_STYLE_DISPLAY_POPUP == disp->mDisplay) {
// Out-of-flows that are DISPLAY_POPUP must be kids of the root popup set
#ifdef DEBUG
nsIFrame* parent = aChildFrame->GetParent();
NS_ASSERTION(parent && parent->GetType() == nsGkAtoms::popupSetFrame,
"Unexpected parent");
#endif // DEBUG
// XXX FIXME: Bug 350740
// Return here, because the postcondition for this function actually
// fails for this case, since the popups are not in a "real" frame list
// in the popup set.
return nsGkAtoms::popupList;
#endif // MOZ_XUL
} else {
NS_ASSERTION(aChildFrame->GetStyleDisplay()->IsFloating(),
"not a floated frame");
listName = nsGkAtoms::floatList;
}
} else {
nsIAtom* childType = aChildFrame->GetType();
if (nsGkAtoms::menuPopupFrame == childType) {
nsIFrame* parent = aChildFrame->GetParent();
nsIFrame* firstPopup = (parent)
? parent->GetFirstChild(nsGkAtoms::popupList)
: nsnull;
NS_ASSERTION(!firstPopup || !firstPopup->GetNextSibling(),
"We assume popupList only has one child, but it has more.");
listName = firstPopup == aChildFrame ? nsGkAtoms::popupList : nsnull;
} else if (nsGkAtoms::tableColGroupFrame == childType) {
listName = nsGkAtoms::colGroupList;
} else if (nsGkAtoms::tableCaptionFrame == aChildFrame->GetType()) {
listName = nsGkAtoms::captionList;
} else {
listName = nsnull;
}
}
#ifdef NS_DEBUG
// Verify that the frame is actually in that child list or in the
// corresponding overflow list.
nsIFrame* parent = aChildFrame->GetParent();
PRBool found = parent->GetChildList(listName).ContainsFrame(aChildFrame);
if (!found) {
if (!(aChildFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW)) {
found = parent->GetChildList(nsGkAtoms::overflowList)
.ContainsFrame(aChildFrame);
}
else if (aChildFrame->GetStyleDisplay()->IsFloating()) {
found = parent->GetChildList(nsGkAtoms::overflowOutOfFlowList)
.ContainsFrame(aChildFrame);
}
// else it's positioned and should have been on the 'listName' child list.
NS_POSTCONDITION(found, "not in child list");
}
#endif
return listName;
}
// static
nsIFrame*
nsLayoutUtils::GetBeforeFrame(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
NS_ASSERTION(!aFrame->GetPrevContinuation(),
"aFrame must be first continuation");
nsIFrame* firstFrame = GetFirstChildFrame(aFrame, aFrame->GetContent());
if (firstFrame && IsGeneratedContentFor(nsnull, firstFrame,
nsCSSPseudoElements::before)) {
return firstFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetAfterFrame(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "NULL frame pointer");
nsIFrame* lastFrame = GetLastChildFrame(aFrame, aFrame->GetContent());
if (lastFrame && IsGeneratedContentFor(nsnull, lastFrame,
nsCSSPseudoElements::after)) {
return lastFrame;
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetClosestFrameOfType(nsIFrame* aFrame, nsIAtom* aFrameType)
{
for (nsIFrame* frame = aFrame; frame; frame = frame->GetParent()) {
if (frame->GetType() == aFrameType) {
return frame;
}
}
return nsnull;
}
// static
nsIFrame*
nsLayoutUtils::GetStyleFrame(nsIFrame* aFrame)
{
if (aFrame->GetType() == nsGkAtoms::tableOuterFrame) {
nsIFrame* inner = aFrame->GetFirstChild(nsnull);
NS_ASSERTION(inner, "Outer table must have an inner");
return inner;
}
return aFrame;
}
nsIFrame*
nsLayoutUtils::GetFloatFromPlaceholder(nsIFrame* aFrame) {
NS_ASSERTION(nsGkAtoms::placeholderFrame == aFrame->GetType(),
"Must have a placeholder here");
if (aFrame->GetStateBits() & PLACEHOLDER_FOR_FLOAT) {
nsIFrame *outOfFlowFrame =
nsPlaceholderFrame::GetRealFrameForPlaceholder(aFrame);
NS_ASSERTION(outOfFlowFrame->GetStyleDisplay()->IsFloating(),
"How did that happen?");
return outOfFlowFrame;
}
return nsnull;
}
// static
PRBool
nsLayoutUtils::IsGeneratedContentFor(nsIContent* aContent,
nsIFrame* aFrame,
nsIAtom* aPseudoElement)
{
NS_PRECONDITION(aFrame, "Must have a frame");
NS_PRECONDITION(aPseudoElement, "Must have a pseudo name");
if (!aFrame->IsGeneratedContentFrame()) {
return PR_FALSE;
}
nsIFrame* parent = aFrame->GetParent();
NS_ASSERTION(parent, "Generated content can't be root frame");
if (parent->IsGeneratedContentFrame()) {
// Not the root of the generated content
return PR_FALSE;
}
if (aContent && parent->GetContent() != aContent) {
return PR_FALSE;
}
return (aFrame->GetContent()->Tag() == nsGkAtoms::mozgeneratedcontentbefore) ==
(aPseudoElement == nsCSSPseudoElements::before);
}
// static
nsIFrame*
nsLayoutUtils::GetCrossDocParentFrame(const nsIFrame* aFrame,
nsPoint* aExtraOffset)
{
nsIFrame* p = aFrame->GetParent();
if (p)
return p;
nsIView* v = aFrame->GetView();
if (!v)
return nsnull;
v = v->GetParent(); // anonymous inner view
if (!v)
return nsnull;
if (aExtraOffset) {
*aExtraOffset += v->GetPosition();
}
v = v->GetParent(); // subdocumentframe's view
if (!v)
return nsnull;
return static_cast<nsIFrame*>(v->GetClientData());
}
// static
PRBool
nsLayoutUtils::IsProperAncestorFrameCrossDoc(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aCommonAncestor)
return PR_FALSE;
nsIFrame* parentFrame = GetCrossDocParentFrame(aFrame);
while (parentFrame != aCommonAncestor) {
if (parentFrame == aAncestorFrame)
return PR_TRUE;
parentFrame = GetCrossDocParentFrame(parentFrame);
}
return PR_FALSE;
}
// static
PRBool
nsLayoutUtils::IsAncestorFrameCrossDoc(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aAncestorFrame)
return PR_TRUE;
return IsProperAncestorFrameCrossDoc(aAncestorFrame, aFrame, aCommonAncestor);
}
// static
PRBool
nsLayoutUtils::IsProperAncestorFrame(nsIFrame* aAncestorFrame, nsIFrame* aFrame,
nsIFrame* aCommonAncestor)
{
if (aFrame == aCommonAncestor) {
return PR_FALSE;
}
nsIFrame* parentFrame = aFrame->GetParent();
while (parentFrame != aCommonAncestor) {
if (parentFrame == aAncestorFrame) {
return PR_TRUE;
}
parentFrame = parentFrame->GetParent();
}
return PR_FALSE;
}
// static
PRInt32
nsLayoutUtils::DoCompareTreePosition(nsIContent* aContent1,
nsIContent* aContent2,
PRInt32 aIf1Ancestor,
PRInt32 aIf2Ancestor,
const nsIContent* aCommonAncestor)
{
NS_PRECONDITION(aContent1, "aContent1 must not be null");
NS_PRECONDITION(aContent2, "aContent2 must not be null");
nsAutoTArray<nsINode*, 32> content1Ancestors;
nsINode* c1;
for (c1 = aContent1; c1 && c1 != aCommonAncestor; c1 = c1->GetNodeParent()) {
content1Ancestors.AppendElement(c1);
}
if (!c1 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c1. Oops.
// Never mind. We can continue as if aCommonAncestor was null.
aCommonAncestor = nsnull;
}
nsAutoTArray<nsINode*, 32> content2Ancestors;
nsINode* c2;
for (c2 = aContent2; c2 && c2 != aCommonAncestor; c2 = c2->GetNodeParent()) {
content2Ancestors.AppendElement(c2);
}
if (!c2 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c2.
// We need to retry with no common ancestor hint.
return DoCompareTreePosition(aContent1, aContent2,
aIf1Ancestor, aIf2Ancestor, nsnull);
}
int last1 = content1Ancestors.Length() - 1;
int last2 = content2Ancestors.Length() - 1;
nsINode* content1Ancestor = nsnull;
nsINode* content2Ancestor = nsnull;
while (last1 >= 0 && last2 >= 0
&& ((content1Ancestor = content1Ancestors.ElementAt(last1)) ==
(content2Ancestor = content2Ancestors.ElementAt(last2)))) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aContent1 == aContent2, "internal error?");
return 0;
}
// aContent1 is an ancestor of aContent2
return aIf1Ancestor;
}
if (last2 < 0) {
// aContent2 is an ancestor of aContent1
return aIf2Ancestor;
}
// content1Ancestor != content2Ancestor, so they must be siblings with the same parent
nsINode* parent = content1Ancestor->GetNodeParent();
NS_ASSERTION(parent, "no common ancestor at all???");
if (!parent) { // different documents??
return 0;
}
PRInt32 index1 = parent->IndexOf(content1Ancestor);
PRInt32 index2 = parent->IndexOf(content2Ancestor);
if (index1 < 0 || index2 < 0) {
// one of them must be anonymous; we can't determine the order
return 0;
}
return index1 - index2;
}
static nsIFrame* FillAncestors(nsIFrame* aFrame,
nsIFrame* aStopAtAncestor, nsFrameManager* aFrameManager,
nsTArray<nsIFrame*>* aAncestors)
{
while (aFrame && aFrame != aStopAtAncestor) {
aAncestors->AppendElement(aFrame);
aFrame = nsLayoutUtils::GetParentOrPlaceholderFor(aFrameManager, aFrame);
}
return aFrame;
}
// Return true if aFrame1 is after aFrame2
static PRBool IsFrameAfter(nsIFrame* aFrame1, nsIFrame* aFrame2)
{
nsIFrame* f = aFrame2;
do {
f = f->GetNextSibling();
if (f == aFrame1)
return PR_TRUE;
} while (f);
return PR_FALSE;
}
// static
PRInt32
nsLayoutUtils::DoCompareTreePosition(nsIFrame* aFrame1,
nsIFrame* aFrame2,
PRInt32 aIf1Ancestor,
PRInt32 aIf2Ancestor,
nsIFrame* aCommonAncestor)
{
NS_PRECONDITION(aFrame1, "aFrame1 must not be null");
NS_PRECONDITION(aFrame2, "aFrame2 must not be null");
nsPresContext* presContext = aFrame1->PresContext();
if (presContext != aFrame2->PresContext()) {
NS_ERROR("no common ancestor at all, different documents");
return 0;
}
nsFrameManager* frameManager = presContext->PresShell()->FrameManager();
nsAutoTArray<nsIFrame*,20> frame1Ancestors;
if (!FillAncestors(aFrame1, aCommonAncestor, frameManager, &frame1Ancestors)) {
// We reached the root of the frame tree ... if aCommonAncestor was set,
// it is wrong
aCommonAncestor = nsnull;
}
nsAutoTArray<nsIFrame*,20> frame2Ancestors;
if (!FillAncestors(aFrame2, aCommonAncestor, frameManager, &frame2Ancestors) &&
aCommonAncestor) {
// We reached the root of the frame tree ... aCommonAncestor was wrong.
// Try again with no hint.
return DoCompareTreePosition(aFrame1, aFrame2,
aIf1Ancestor, aIf2Ancestor, nsnull);
}
PRInt32 last1 = PRInt32(frame1Ancestors.Length()) - 1;
PRInt32 last2 = PRInt32(frame2Ancestors.Length()) - 1;
while (last1 >= 0 && last2 >= 0 &&
frame1Ancestors[last1] == frame2Ancestors[last2]) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aFrame1 == aFrame2, "internal error?");
return 0;
}
// aFrame1 is an ancestor of aFrame2
return aIf1Ancestor;
}
if (last2 < 0) {
// aFrame2 is an ancestor of aFrame1
return aIf2Ancestor;
}
nsIFrame* ancestor1 = frame1Ancestors[last1];
nsIFrame* ancestor2 = frame2Ancestors[last2];
// Now we should be able to walk sibling chains to find which one is first
if (IsFrameAfter(ancestor2, ancestor1))
return -1;
if (IsFrameAfter(ancestor1, ancestor2))
return 1;
NS_WARNING("Frames were in different child lists???");
return 0;
}
// static
nsIFrame* nsLayoutUtils::GetLastSibling(nsIFrame* aFrame) {
if (!aFrame) {
return nsnull;
}
nsIFrame* next;
while ((next = aFrame->GetNextSibling()) != nsnull) {
aFrame = next;
}
return aFrame;
}
// static
nsIView*
nsLayoutUtils::FindSiblingViewFor(nsIView* aParentView, nsIFrame* aFrame) {
nsIFrame* parentViewFrame = static_cast<nsIFrame*>(aParentView->GetClientData());
nsIContent* parentViewContent = parentViewFrame ? parentViewFrame->GetContent() : nsnull;
for (nsIView* insertBefore = aParentView->GetFirstChild(); insertBefore;
insertBefore = insertBefore->GetNextSibling()) {
nsIFrame* f = static_cast<nsIFrame*>(insertBefore->GetClientData());
if (!f) {
// this view could be some anonymous view attached to a meaningful parent
for (nsIView* searchView = insertBefore->GetParent(); searchView;
searchView = searchView->GetParent()) {
f = static_cast<nsIFrame*>(searchView->GetClientData());
if (f) {
break;
}
}
NS_ASSERTION(f, "Can't find a frame anywhere!");
}
if (!f || !aFrame->GetContent() || !f->GetContent() ||
CompareTreePosition(aFrame->GetContent(), f->GetContent(), parentViewContent) > 0) {
// aFrame's content is after f's content (or we just don't know),
// so put our view before f's view
return insertBefore;
}
}
return nsnull;
}
//static
nsIScrollableFrame*
nsLayoutUtils::GetScrollableFrameFor(nsIFrame *aScrolledFrame)
{
nsIFrame *frame = aScrolledFrame->GetParent();
if (!frame) {
return nsnull;
}
nsIScrollableFrame *sf = do_QueryFrame(frame);
return sf;
}
nsIFrame*
nsLayoutUtils::GetActiveScrolledRootFor(nsIFrame* aFrame,
nsIFrame* aStopAtAncestor)
{
nsIFrame* f = aFrame;
while (f != aStopAtAncestor) {
if (IsPopup(f))
break;
nsIFrame* parent = GetCrossDocParentFrame(f);
if (!parent)
break;
nsIScrollableFrame* sf = do_QueryFrame(parent);
if (sf && sf->IsScrollingActive() && sf->GetScrolledFrame() == f)
break;
f = parent;
}
return f;
}
// static
nsIScrollableFrame*
nsLayoutUtils::GetNearestScrollableFrameForDirection(nsIFrame* aFrame,
Direction aDirection)
{
NS_ASSERTION(aFrame, "GetNearestScrollableFrameForDirection expects a non-null frame");
for (nsIFrame* f = aFrame; f; f = nsLayoutUtils::GetCrossDocParentFrame(f)) {
nsIScrollableFrame* scrollableFrame = do_QueryFrame(f);
if (scrollableFrame) {
nsPresContext::ScrollbarStyles ss = scrollableFrame->GetScrollbarStyles();
PRUint32 scrollbarVisibility = scrollableFrame->GetScrollbarVisibility();
nsRect scrollRange = scrollableFrame->GetScrollRange();
// Require visible scrollbars or something to scroll to in
// the given direction.
if (aDirection == eVertical ?
(ss.mVertical != NS_STYLE_OVERFLOW_HIDDEN &&
((scrollbarVisibility & nsIScrollableFrame::VERTICAL) ||
scrollRange.height > 0)) :
(ss.mHorizontal != NS_STYLE_OVERFLOW_HIDDEN &&
((scrollbarVisibility & nsIScrollableFrame::HORIZONTAL) ||
scrollRange.width > 0)))
return scrollableFrame;
}
}
return nsnull;
}
// static
nsIScrollableFrame*
nsLayoutUtils::GetNearestScrollableFrame(nsIFrame* aFrame)
{
NS_ASSERTION(aFrame, "GetNearestScrollableFrame expects a non-null frame");
for (nsIFrame* f = aFrame; f; f = nsLayoutUtils::GetCrossDocParentFrame(f)) {
nsIScrollableFrame* scrollableFrame = do_QueryFrame(f);
if (scrollableFrame) {
nsPresContext::ScrollbarStyles ss = scrollableFrame->GetScrollbarStyles();
if (ss.mVertical != NS_STYLE_OVERFLOW_HIDDEN ||
ss.mHorizontal != NS_STYLE_OVERFLOW_HIDDEN)
return scrollableFrame;
}
}
return nsnull;
}
//static
PRBool
nsLayoutUtils::HasPseudoStyle(nsIContent* aContent,
nsStyleContext* aStyleContext,
nsCSSPseudoElements::Type aPseudoElement,
nsPresContext* aPresContext)
{
NS_PRECONDITION(aPresContext, "Must have a prescontext");
nsRefPtr<nsStyleContext> pseudoContext;
if (aContent) {
pseudoContext = aPresContext->StyleSet()->
ProbePseudoElementStyle(aContent->AsElement(), aPseudoElement,
aStyleContext);
}
return pseudoContext != nsnull;
}
nsPoint
nsLayoutUtils::GetDOMEventCoordinatesRelativeTo(nsIDOMEvent* aDOMEvent, nsIFrame* aFrame)
{
nsCOMPtr<nsIPrivateDOMEvent> privateEvent(do_QueryInterface(aDOMEvent));
NS_ASSERTION(privateEvent, "bad implementation");
if (!privateEvent)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsEvent *event = privateEvent->GetInternalNSEvent();
if (!event)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
return GetEventCoordinatesRelativeTo(event, aFrame);
}
nsPoint
nsLayoutUtils::GetEventCoordinatesRelativeTo(const nsEvent* aEvent, nsIFrame* aFrame)
{
if (!aEvent || (aEvent->eventStructType != NS_MOUSE_EVENT &&
aEvent->eventStructType != NS_MOUSE_SCROLL_EVENT &&
aEvent->eventStructType != NS_DRAG_EVENT &&
aEvent->eventStructType != NS_SIMPLE_GESTURE_EVENT &&
aEvent->eventStructType != NS_GESTURENOTIFY_EVENT &&
aEvent->eventStructType != NS_MOZTOUCH_EVENT &&
aEvent->eventStructType != NS_QUERY_CONTENT_EVENT))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
const nsGUIEvent* GUIEvent = static_cast<const nsGUIEvent*>(aEvent);
if (!GUIEvent->widget)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
/* If we walk up the frame tree and discover that any of the frames are
* transformed, we need to do extra work to convert from the global
* space to the local space.
*/
nsIFrame* rootFrame = aFrame;
PRBool transformFound = PR_FALSE;
for (nsIFrame* f = aFrame; f; f = GetCrossDocParentFrame(f)) {
if (f->IsTransformed())
transformFound = PR_TRUE;
rootFrame = f;
}
nsIView* rootView = rootFrame->GetView();
if (!rootView)
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
nsPoint widgetToView = TranslateWidgetToView(rootFrame->PresContext(),
GUIEvent->widget, GUIEvent->refPoint,
rootView);
if (widgetToView == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
// Convert from root document app units to app units of the document aFrame
// is in.
PRInt32 rootAPD = rootFrame->PresContext()->AppUnitsPerDevPixel();
PRInt32 localAPD = aFrame->PresContext()->AppUnitsPerDevPixel();
widgetToView = widgetToView.ConvertAppUnits(rootAPD, localAPD);
/* If we encountered a transform, we can't do simple arithmetic to figure
* out how to convert back to aFrame's coordinates and must use the CTM.
*/
if (transformFound)
return InvertTransformsToRoot(aFrame, widgetToView);
/* Otherwise, all coordinate systems are translations of one another,
* so we can just subtract out the different.
*/
return widgetToView - aFrame->GetOffsetToCrossDoc(rootFrame);
}
nsIFrame*
nsLayoutUtils::GetPopupFrameForEventCoordinates(nsPresContext* aPresContext,
const nsEvent* aEvent)
{
#ifdef MOZ_XUL
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (!pm) {
return nsnull;
}
nsTArray<nsIFrame*> popups = pm->GetVisiblePopups();
PRUint32 i;
// Search from top to bottom
for (i = 0; i < popups.Length(); i++) {
nsIFrame* popup = popups[i];
if (popup->PresContext()->GetRootPresContext() == aPresContext &&
popup->GetOverflowRect().Contains(
GetEventCoordinatesRelativeTo(aEvent, popup))) {
return popup;
}
}
#endif
return nsnull;
}
gfxMatrix
nsLayoutUtils::ChangeMatrixBasis(const gfxPoint &aOrigin,
const gfxMatrix &aMatrix)
{
/* These are translation matrices from world-to-origin of relative frame and
* vice-versa. Although I could use the gfxMatrix::Translate function to
* accomplish this, I'm hoping to reduce the overall number of matrix
* operations by hardcoding as many of the matrices as possible.
*/
gfxMatrix worldToOrigin(1.0, 0.0, 0.0, 1.0, -aOrigin.x, -aOrigin.y);
gfxMatrix originToWorld(1.0, 0.0, 0.0, 1.0, aOrigin.x, aOrigin.y);
/* Multiply all three to get the transform! */
gfxMatrix result(worldToOrigin);
result.Multiply(aMatrix);
result.Multiply(originToWorld);
return result;
}
/**
* Given a gfxFloat, constrains its value to be between nscoord_MIN and nscoord_MAX.
*
* @param aVal The value to constrain (in/out)
*/
static void ConstrainToCoordValues(gfxFloat &aVal)
{
if (aVal <= nscoord_MIN)
aVal = nscoord_MIN;
else if (aVal >= nscoord_MAX)
aVal = nscoord_MAX;
}
nsRect
nsLayoutUtils::RoundGfxRectToAppRect(const gfxRect &aRect, float aFactor)
{
/* Get a new gfxRect whose units are app units by scaling by the specified factor. */
gfxRect scaledRect(aRect.pos.x * aFactor, aRect.pos.y * aFactor,
aRect.size.width * aFactor,
aRect.size.height * aFactor);
/* Round outward. */
scaledRect.RoundOut();
/* We now need to constrain our results to the max and min values for coords. */
ConstrainToCoordValues(scaledRect.pos.x);
ConstrainToCoordValues(scaledRect.pos.y);
ConstrainToCoordValues(scaledRect.size.width);
ConstrainToCoordValues(scaledRect.size.height);
/* Now typecast everything back. This is guaranteed to be safe. */
return nsRect(nscoord(scaledRect.pos.x), nscoord(scaledRect.pos.y),
nscoord(scaledRect.size.width), nscoord(scaledRect.size.height));
}
nsRect
nsLayoutUtils::MatrixTransformRect(const nsRect &aBounds,
const gfxMatrix &aMatrix, float aFactor)
{
gfxRect image = aMatrix.TransformBounds(gfxRect(NSAppUnitsToFloatPixels(aBounds.x, aFactor),
NSAppUnitsToFloatPixels(aBounds.y, aFactor),
NSAppUnitsToFloatPixels(aBounds.width, aFactor),
NSAppUnitsToFloatPixels(aBounds.height, aFactor)));
return RoundGfxRectToAppRect(image, aFactor);
}
nsPoint
nsLayoutUtils::MatrixTransformPoint(const nsPoint &aPoint,
const gfxMatrix &aMatrix, float aFactor)
{
gfxPoint image = aMatrix.Transform(gfxPoint(NSAppUnitsToFloatPixels(aPoint.x, aFactor),
NSAppUnitsToFloatPixels(aPoint.y, aFactor)));
return nsPoint(NSFloatPixelsToAppUnits(float(image.x), aFactor),
NSFloatPixelsToAppUnits(float(image.y), aFactor));
}
/**
* Returns the CTM at the specified frame.
*
* @param aFrame The frame at which we should calculate the CTM.
* @return The CTM at the specified frame.
*/
static gfxMatrix GetCTMAt(nsIFrame *aFrame)
{
gfxMatrix ctm;
/* Starting at the specified frame, we'll use the GetTransformMatrix
* function of the frame, which gives us a matrix from this frame up
* to some other ancestor frame. Once this function returns null,
* we've hit the top of the frame tree and can stop. We get the CTM
* by simply accumulating all of these matrices together.
*/
while (aFrame)
ctm *= aFrame->GetTransformMatrix(&aFrame);
return ctm;
}
nsPoint
nsLayoutUtils::InvertTransformsToRoot(nsIFrame *aFrame,
const nsPoint &aPoint)
{
NS_PRECONDITION(aFrame, "Why are you inverting transforms when there is no frame?");
/* To invert everything to the root, we'll get the CTM, invert it, and use it to transform
* the point.
*/
gfxMatrix ctm = GetCTMAt(aFrame);
/* If the ctm is singular, hand back (0, 0) as a sentinel. */
if (ctm.IsSingular())
return nsPoint(0, 0);
/* Otherwise, invert the CTM and use it to transform the point. */
return MatrixTransformPoint(aPoint, ctm.Invert(), aFrame->PresContext()->AppUnitsPerDevPixel());
}
nsresult
nsLayoutUtils::GfxRectToIntRect(const gfxRect& aIn, nsIntRect* aOut)
{
*aOut = nsIntRect(PRInt32(aIn.X()), PRInt32(aIn.Y()),
PRInt32(aIn.Width()), PRInt32(aIn.Height()));
return gfxRect(aOut->x, aOut->y, aOut->width, aOut->height) == aIn
? NS_OK : NS_ERROR_FAILURE;
}
static nsIntPoint GetWidgetOffset(nsIWidget* aWidget, nsIWidget*& aRootWidget) {
nsIntPoint offset(0, 0);
nsIWidget* parent = aWidget->GetParent();
while (parent) {
nsIntRect bounds;
aWidget->GetBounds(bounds);
offset += bounds.TopLeft();
aWidget = parent;
parent = aWidget->GetParent();
}
aRootWidget = aWidget;
return offset;
}
nsPoint
nsLayoutUtils::TranslateWidgetToView(nsPresContext* aPresContext,
nsIWidget* aWidget, nsIntPoint aPt,
nsIView* aView)
{
nsPoint viewOffset;
nsIWidget* viewWidget = aView->GetNearestWidget(&viewOffset);
if (!viewWidget) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
nsIWidget* fromRoot;
nsIntPoint fromOffset = GetWidgetOffset(aWidget, fromRoot);
nsIWidget* toRoot;
nsIntPoint toOffset = GetWidgetOffset(viewWidget, toRoot);
nsIntPoint widgetPoint;
if (fromRoot == toRoot) {
widgetPoint = aPt + fromOffset - toOffset;
} else {
nsIntPoint screenPoint = aWidget->WidgetToScreenOffset();
widgetPoint = aPt + screenPoint - viewWidget->WidgetToScreenOffset();
}
nsPoint widgetAppUnits(aPresContext->DevPixelsToAppUnits(widgetPoint.x),
aPresContext->DevPixelsToAppUnits(widgetPoint.y));
return widgetAppUnits - viewOffset;
}
// Combine aNewBreakType with aOrigBreakType, but limit the break types
// to NS_STYLE_CLEAR_LEFT, RIGHT, LEFT_AND_RIGHT.
PRUint8
nsLayoutUtils::CombineBreakType(PRUint8 aOrigBreakType,
PRUint8 aNewBreakType)
{
PRUint8 breakType = aOrigBreakType;
switch(breakType) {
case NS_STYLE_CLEAR_LEFT:
if ((NS_STYLE_CLEAR_RIGHT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = NS_STYLE_CLEAR_LEFT_AND_RIGHT;
}
break;
case NS_STYLE_CLEAR_RIGHT:
if ((NS_STYLE_CLEAR_LEFT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = NS_STYLE_CLEAR_LEFT_AND_RIGHT;
}
break;
case NS_STYLE_CLEAR_NONE:
if ((NS_STYLE_CLEAR_LEFT == aNewBreakType) ||
(NS_STYLE_CLEAR_RIGHT == aNewBreakType) ||
(NS_STYLE_CLEAR_LEFT_AND_RIGHT == aNewBreakType)) {
breakType = aNewBreakType;
}
}
return breakType;
}
#ifdef DEBUG
#include <stdio.h>
static PRBool gDumpPaintList = PR_FALSE;
static PRBool gDumpEventList = PR_FALSE;
#endif
nsIFrame*
nsLayoutUtils::GetFrameForPoint(nsIFrame* aFrame, nsPoint aPt,
PRBool aShouldIgnoreSuppression,
PRBool aIgnoreRootScrollFrame)
{
nsresult rv;
nsTArray<nsIFrame*> outFrames;
rv = GetFramesForArea(aFrame, nsRect(aPt, nsSize(1, 1)), outFrames,
aShouldIgnoreSuppression, aIgnoreRootScrollFrame);
NS_ENSURE_SUCCESS(rv, nsnull);
return outFrames.Length() ? outFrames.ElementAt(0) : nsnull;
}
nsresult
nsLayoutUtils::GetFramesForArea(nsIFrame* aFrame, const nsRect& aRect,
nsTArray<nsIFrame*> &aOutFrames,
PRBool aShouldIgnoreSuppression,
PRBool aIgnoreRootScrollFrame)
{
nsDisplayListBuilder builder(aFrame, PR_TRUE, PR_FALSE);
nsDisplayList list;
nsRect target(aRect);
if (aShouldIgnoreSuppression) {
builder.IgnorePaintSuppression();
}
if (aIgnoreRootScrollFrame) {
nsIFrame* rootScrollFrame =
aFrame->PresContext()->PresShell()->GetRootScrollFrame();
if (rootScrollFrame) {
builder.SetIgnoreScrollFrame(rootScrollFrame);
}
}
builder.EnterPresShell(aFrame, target);
nsresult rv =
aFrame->BuildDisplayListForStackingContext(&builder, target, &list);
builder.LeavePresShell(aFrame, target);
NS_ENSURE_SUCCESS(rv, rv);
#ifdef DEBUG
if (gDumpEventList) {
fprintf(stderr, "Event handling --- (%d,%d):\n", aRect.x, aRect.y);
nsFrame::PrintDisplayList(&builder, list);
}
#endif
nsDisplayItem::HitTestState hitTestState;
list.HitTest(&builder, target, &hitTestState, &aOutFrames);
list.DeleteAll();
return NS_OK;
}
/**
* Remove all leaf display items that are not for descendants of
* aBuilder->GetReferenceFrame() from aList, and move all nsDisplayClip
* wrappers to their correct locations.
* @param aExtraPage the page we constructed aList for
* @param aY the Y-coordinate where aPage would be positioned relative
* to the main page (aBuilder->GetReferenceFrame()), considering only
* the content and ignoring page margins and dead space
* @param aList the list that is modified in-place
*/
static void
PruneDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
nsIFrame* aExtraPage, nscoord aY, nsDisplayList* aList)
{
nsDisplayList newList;
// The page which we're really constructing a display list for
nsIFrame* mainPage = aBuilder->ReferenceFrame();
while (PR_TRUE) {
nsDisplayItem* i = aList->RemoveBottom();
if (!i)
break;
nsDisplayList* subList = i->GetList();
if (subList) {
PruneDisplayListForExtraPage(aBuilder, aExtraPage, aY, subList);
nsDisplayItem::Type type = i->GetType();
if (type == nsDisplayItem::TYPE_CLIP ||
type == nsDisplayItem::TYPE_CLIP_ROUNDED_RECT) {
// This might clip an element which should appear on the first
// page, and that element might be visible if this uses a 'clip'
// property with a negative top.
// The clip area needs to be moved because the frame geometry doesn't
// put page content frames for adjacent pages vertically adjacent,
// there are page margins and dead space between them in print
// preview, and in printing all pages are at (0,0)...
// XXX we have no way to test this right now that I know of;
// the 'clip' property requires an abs-pos element and we never
// paint abs-pos elements that start after the main page
// (bug 426909).
nsDisplayClip* clip = static_cast<nsDisplayClip*>(i);
clip->SetClipRect(clip->GetClipRect() + nsPoint(0, aY) -
aExtraPage->GetOffsetTo(mainPage));
}
newList.AppendToTop(i);
} else {
nsIFrame* f = i->GetUnderlyingFrame();
if (f && nsLayoutUtils::IsProperAncestorFrameCrossDoc(mainPage, f)) {
// This one is in the page we care about, keep it
newList.AppendToTop(i);
} else {
// We're throwing this away so call its destructor now. The memory
// is owned by aBuilder which destroys all items at once.
i->~nsDisplayItem();
}
}
}
aList->AppendToTop(&newList);
}
static nsresult
BuildDisplayListForExtraPage(nsDisplayListBuilder* aBuilder,
nsIFrame* aPage, nscoord aY, nsDisplayList* aList)
{
nsDisplayList list;
// Pass an empty dirty rect since we're only interested in finding
// placeholders whose out-of-flows are in the page
// aBuilder->GetReferenceFrame(), and the paths to those placeholders
// have already been marked as NS_FRAME_FORCE_DISPLAY_LIST_DESCEND_INTO.
// Note that we should still do a prune step since we don't want to
// rely on dirty-rect checking for correctness.
nsresult rv = aPage->BuildDisplayListForStackingContext(aBuilder, nsRect(), &list);
if (NS_FAILED(rv))
return rv;
PruneDisplayListForExtraPage(aBuilder, aPage, aY, &list);
aList->AppendToTop(&list);
return NS_OK;
}
static nsIFrame*
GetNextPage(nsIFrame* aPageContentFrame)
{
// XXX ugh
nsIFrame* pageFrame = aPageContentFrame->GetParent();
NS_ASSERTION(pageFrame->GetType() == nsGkAtoms::pageFrame,
"pageContentFrame has unexpected parent");
nsIFrame* nextPageFrame = pageFrame->GetNextSibling();
if (!nextPageFrame)
return nsnull;
NS_ASSERTION(nextPageFrame->GetType() == nsGkAtoms::pageFrame,
"pageFrame's sibling is not a page frame...");
nsIFrame* f = nextPageFrame->GetFirstChild(nsnull);
NS_ASSERTION(f, "pageFrame has no page content frame!");
NS_ASSERTION(f->GetType() == nsGkAtoms::pageContentFrame,
"pageFrame's child is not page content!");
return f;
}
nsresult
nsLayoutUtils::PaintFrame(nsIRenderingContext* aRenderingContext, nsIFrame* aFrame,
const nsRegion& aDirtyRegion, nscolor aBackstop,
PRUint32 aFlags)
{
if (aFlags & PAINT_WIDGET_LAYERS) {
nsIView* view = aFrame->GetView();
if (!(view && view->GetWidget() && GetDisplayRootFrame(aFrame) == aFrame)) {
aFlags &= ~PAINT_WIDGET_LAYERS;
NS_ASSERTION(aRenderingContext, "need a rendering context");
}
}
nsPresContext* presContext = aFrame->PresContext();
nsIPresShell* presShell = presContext->PresShell();
nsRegion visibleRegion;
if ((aFlags & PAINT_WIDGET_LAYERS) &&
!(aFlags & PAINT_IGNORE_VIEWPORT_SCROLLING)) {
// This layer tree will be reused, so we'll need to calculate it
// for the whole visible area of the window
visibleRegion = aFrame->GetOverflowRectRelativeToSelf();
} else {
visibleRegion = aDirtyRegion;
}
// If we're going to display something different from what we'd normally
// paint in a window then we will flush out any retained layer trees before
// *and after* we draw.
PRBool willFlushLayers = aFlags & (PAINT_IGNORE_VIEWPORT_SCROLLING |
PAINT_HIDE_CARET);
nsDisplayListBuilder builder(aFrame, PR_FALSE, !(aFlags & PAINT_HIDE_CARET));
nsDisplayList list;
if (aFlags & PAINT_IN_TRANSFORM) {
builder.SetInTransform(PR_TRUE);
}
if (aFlags & PAINT_SYNC_DECODE_IMAGES) {
builder.SetSyncDecodeImages(PR_TRUE);
}
if (aFlags & PAINT_WIDGET_LAYERS) {
builder.SetPaintingToWindow(PR_TRUE);
}
if (aFlags & PAINT_IGNORE_SUPPRESSION) {
builder.IgnorePaintSuppression();
}
nsRect canvasArea(nsPoint(0, 0), aFrame->GetSize());
if (aFlags & PAINT_IGNORE_VIEWPORT_SCROLLING) {
NS_ASSERTION(!aFrame->GetParent(), "must have root frame");
nsIFrame* rootScrollFrame = presShell->GetRootScrollFrame();
if (rootScrollFrame) {
nsIScrollableFrame* rootScrollableFrame =
presShell->GetRootScrollFrameAsScrollable();
// Make visibleRegion and aRenderingContext relative to the
// scrolled frame instead of the root frame.
nsPoint pos = rootScrollableFrame->GetScrollPosition();
visibleRegion.MoveBy(-pos);
aRenderingContext->Translate(pos.x, pos.y);
builder.SetIgnoreScrollFrame(rootScrollFrame);
nsCanvasFrame* canvasFrame =
do_QueryFrame(rootScrollableFrame->GetScrolledFrame());
if (canvasFrame) {
// Use UnionRect here to ensure that areas where the scrollbars
// were are still filled with the background color.
canvasArea.UnionRect(canvasArea,
canvasFrame->CanvasArea() + builder.ToReferenceFrame(canvasFrame));
}
}
}
nsresult rv;
nsRect dirtyRect = visibleRegion.GetBounds();
builder.EnterPresShell(aFrame, dirtyRect);
rv = aFrame->BuildDisplayListForStackingContext(&builder, dirtyRect, &list);
const PRBool paintAllContinuations = aFlags & PAINT_ALL_CONTINUATIONS;
NS_ASSERTION(!paintAllContinuations || !aFrame->GetPrevContinuation(),
"If painting all continuations, the frame must be "
"first-continuation");
nsIAtom* frameType = aFrame->GetType();
if (NS_SUCCEEDED(rv) && !paintAllContinuations &&
frameType == nsGkAtoms::pageContentFrame) {
NS_ASSERTION(!(aFlags & PAINT_WIDGET_LAYERS),
"shouldn't be painting with widget layers for page content frames");
// We may need to paint out-of-flow frames whose placeholders are
// on other pages. Add those pages to our display list. Note that
// out-of-flow frames can't be placed after their placeholders so
// we don't have to process earlier pages. The display lists for
// these extra pages are pruned so that only display items for the
// page we currently care about (which we would have reached by
// following placeholders to their out-of-flows) end up on the list.
nsIFrame* page = aFrame;
nscoord y = aFrame->GetSize().height;
while ((page = GetNextPage(page)) != nsnull) {
rv = BuildDisplayListForExtraPage(&builder, page, y, &list);
if (NS_FAILED(rv))
break;
y += page->GetSize().height;
}
}
if (paintAllContinuations) {
nsIFrame* currentFrame = aFrame;
while (NS_SUCCEEDED(rv) &&
(currentFrame = currentFrame->GetNextContinuation()) != nsnull) {
nsRect frameDirty = dirtyRect - builder.ToReferenceFrame(currentFrame);
rv = currentFrame->BuildDisplayListForStackingContext(&builder,
frameDirty, &list);
}
}
// For the viewport frame in print preview/page layout we want to paint
// the grey background behind the page, not the canvas color.
if (frameType == nsGkAtoms::viewportFrame &&
nsLayoutUtils::NeedsPrintPreviewBackground(presContext)) {
nsRect bounds = nsRect(builder.ToReferenceFrame(aFrame),
aFrame->GetSize());
rv = presShell->AddPrintPreviewBackgroundItem(builder, list, aFrame, bounds);
} else if (frameType != nsGkAtoms::pageFrame) {
// For printing, this function is first called on an nsPageFrame, which
// creates a display list with a PageContent item. The PageContent item's
// paint function calls this function on the nsPageFrame's child which is
// an nsPageContentFrame. We only want to add the canvas background color
// item once, for the nsPageContentFrame.
// Add the canvas background color to the bottom of the list. This
// happens after we've built the list so that AddCanvasBackgroundColorItem
// can monkey with the contents if necessary.
rv = presShell->AddCanvasBackgroundColorItem(
builder, list, aFrame, canvasArea, aBackstop);
// If the passed in backstop color makes us draw something different from
// normal, we need to flush layers.
if ((aFlags & PAINT_WIDGET_LAYERS) && !willFlushLayers) {
nsIView* view = aFrame->GetView();
if (view) {
nscolor backstop = presShell->ComputeBackstopColor(view);
// The PresShell's canvas background color doesn't get updated until
// EnterPresShell, so this check has to be done after that.
nscolor canvasColor = presShell->GetCanvasBackground();
if (NS_ComposeColors(aBackstop, canvasColor) !=
NS_ComposeColors(backstop, canvasColor)) {
willFlushLayers = PR_TRUE;
}
}
}
}
builder.LeavePresShell(aFrame, dirtyRect);
NS_ENSURE_SUCCESS(rv, rv);
if (builder.GetHadToIgnorePaintSuppression()) {
willFlushLayers = PR_TRUE;
}
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- before optimization (dirty %d,%d,%d,%d):\n",
dirtyRect.x, dirtyRect.y, dirtyRect.width, dirtyRect.height);
nsFrame::PrintDisplayList(&builder, list);
}
#endif
list.ComputeVisibilityForRoot(&builder, &visibleRegion);
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- after optimization:\n");
nsFrame::PrintDisplayList(&builder, list);
}
#endif
PRUint32 flags = nsDisplayList::PAINT_DEFAULT;
if (aFlags & PAINT_WIDGET_LAYERS) {
flags |= nsDisplayList::PAINT_USE_WIDGET_LAYERS;
nsIWidget *widget = aFrame->GetNearestWidget();
PRInt32 pixelRatio = presContext->AppUnitsPerDevPixel();
nsIntRegion visibleWindowRegion(visibleRegion.ToOutsidePixels(pixelRatio));
nsIntRegion dirtyWindowRegion(aDirtyRegion.ToOutsidePixels(pixelRatio));
if (willFlushLayers) {
// We're going to display something different from what we'd normally
// paint in a window, so make sure we flush out any retained layer
// trees before *and after* we draw
flags |= nsDisplayList::PAINT_FLUSH_LAYERS;
} else if (widget) {
// XXX we should simplify this API now that dirtyWindowRegion always
// covers the entire window
widget->UpdatePossiblyTransparentRegion(dirtyWindowRegion, visibleWindowRegion);
}
}
list.PaintRoot(&builder, aRenderingContext, flags);
#ifdef DEBUG
if (gDumpPaintList) {
fprintf(stderr, "Painting --- retained layer tree:\n");
builder.LayerBuilder()->DumpRetainedLayerTree();
}
#endif
// Flush the list so we don't trigger the IsEmpty-on-destruction assertion
list.DeleteAll();
return NS_OK;
}
PRInt32
nsLayoutUtils::GetZIndex(nsIFrame* aFrame) {
if (!aFrame->GetStyleDisplay()->IsPositioned())
return 0;
const nsStylePosition* position =
aFrame->GetStylePosition();
if (position->mZIndex.GetUnit() == eStyleUnit_Integer)
return position->mZIndex.GetIntValue();
// sort the auto and 0 elements together
return 0;
}
/**
* Uses a binary search for find where the cursor falls in the line of text
* It also keeps track of the part of the string that has already been measured
* so it doesn't have to keep measuring the same text over and over
*
* @param "aBaseWidth" contains the width in twips of the portion
* of the text that has already been measured, and aBaseInx contains
* the index of the text that has already been measured.
*
* @param aTextWidth returns the (in twips) the length of the text that falls
* before the cursor aIndex contains the index of the text where the cursor falls
*/
PRBool
nsLayoutUtils::BinarySearchForPosition(nsIRenderingContext* aRendContext,
const PRUnichar* aText,
PRInt32 aBaseWidth,
PRInt32 aBaseInx,
PRInt32 aStartInx,
PRInt32 aEndInx,
PRInt32 aCursorPos,
PRInt32& aIndex,
PRInt32& aTextWidth)
{
PRInt32 range = aEndInx - aStartInx;
if ((range == 1) || (range == 2 && NS_IS_HIGH_SURROGATE(aText[aStartInx]))) {
aIndex = aStartInx + aBaseInx;
aRendContext->GetWidth(aText, aIndex, aTextWidth);
return PR_TRUE;
}
PRInt32 inx = aStartInx + (range / 2);
// Make sure we don't leave a dangling low surrogate
if (NS_IS_HIGH_SURROGATE(aText[inx-1]))
inx++;
PRInt32 textWidth = 0;
aRendContext->GetWidth(aText, inx, textWidth);
PRInt32 fullWidth = aBaseWidth + textWidth;
if (fullWidth == aCursorPos) {
aTextWidth = textWidth;
aIndex = inx;
return PR_TRUE;
} else if (aCursorPos < fullWidth) {
aTextWidth = aBaseWidth;
if (BinarySearchForPosition(aRendContext, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
} else {
aTextWidth = fullWidth;
if (BinarySearchForPosition(aRendContext, aText, aBaseWidth, aBaseInx, inx, aEndInx, aCursorPos, aIndex, aTextWidth)) {
return PR_TRUE;
}
}
return PR_FALSE;
}
static void
AddBoxesForFrame(nsIFrame* aFrame,
nsLayoutUtils::BoxCallback* aCallback)
{
nsIAtom* pseudoType = aFrame->GetStyleContext()->GetPseudo();
if (pseudoType == nsCSSAnonBoxes::tableOuter) {
AddBoxesForFrame(aFrame->GetFirstChild(nsnull), aCallback);
nsIFrame* kid = aFrame->GetFirstChild(nsGkAtoms::captionList);
if (kid) {
AddBoxesForFrame(kid, aCallback);
}
} else if (pseudoType == nsCSSAnonBoxes::mozAnonymousBlock ||
pseudoType == nsCSSAnonBoxes::mozAnonymousPositionedBlock ||
pseudoType == nsCSSAnonBoxes::mozMathMLAnonymousBlock ||
pseudoType == nsCSSAnonBoxes::mozXULAnonymousBlock) {
for (nsIFrame* kid = aFrame->GetFirstChild(nsnull); kid; kid = kid->GetNextSibling()) {
AddBoxesForFrame(kid, aCallback);
}
} else {
aCallback->AddBox(aFrame);
}
}
void
nsLayoutUtils::GetAllInFlowBoxes(nsIFrame* aFrame, BoxCallback* aCallback)
{
while (aFrame) {
AddBoxesForFrame(aFrame, aCallback);
aFrame = nsLayoutUtils::GetNextContinuationOrSpecialSibling(aFrame);
}
}
struct BoxToBorderRect : public nsLayoutUtils::BoxCallback {
nsIFrame* mRelativeTo;
nsLayoutUtils::RectCallback* mCallback;
BoxToBorderRect(nsIFrame* aRelativeTo, nsLayoutUtils::RectCallback* aCallback)
: mRelativeTo(aRelativeTo), mCallback(aCallback) {}
virtual void AddBox(nsIFrame* aFrame) {
#ifdef MOZ_SVG
nsRect r;
nsIFrame* outer = nsSVGUtils::GetOuterSVGFrameAndCoveredRegion(aFrame, &r);
if (outer) {
mCallback->AddRect(r + outer->GetOffsetTo(mRelativeTo));
} else
#endif
mCallback->AddRect(nsRect(aFrame->GetOffsetTo(mRelativeTo), aFrame->GetSize()));
}
};
void
nsLayoutUtils::GetAllInFlowRects(nsIFrame* aFrame, nsIFrame* aRelativeTo,
RectCallback* aCallback)
{
BoxToBorderRect converter(aRelativeTo, aCallback);
GetAllInFlowBoxes(aFrame, &converter);
}
nsLayoutUtils::RectAccumulator::RectAccumulator() : mSeenFirstRect(PR_FALSE) {}
void nsLayoutUtils::RectAccumulator::AddRect(const nsRect& aRect) {
mResultRect.UnionRect(mResultRect, aRect);
if (!mSeenFirstRect) {
mSeenFirstRect = PR_TRUE;
mFirstRect = aRect;
}
}
nsLayoutUtils::RectListBuilder::RectListBuilder(nsClientRectList* aList)
: mRectList(aList), mRV(NS_OK) {}
void nsLayoutUtils::RectListBuilder::AddRect(const nsRect& aRect) {
nsRefPtr<nsClientRect> rect = new nsClientRect();
if (!rect) {
mRV = NS_ERROR_OUT_OF_MEMORY;
return;
}
rect->SetLayoutRect(aRect);
mRectList->Append(rect);
}
nsIFrame* nsLayoutUtils::GetContainingBlockForClientRect(nsIFrame* aFrame)
{
// get the nearest enclosing SVG foreign object frame or the root frame
while (aFrame->GetParent() &&
!aFrame->IsFrameOfType(nsIFrame::eSVGForeignObject)) {
aFrame = aFrame->GetParent();
}
return aFrame;
}
nsRect
nsLayoutUtils::GetAllInFlowRectsUnion(nsIFrame* aFrame, nsIFrame* aRelativeTo) {
RectAccumulator accumulator;
GetAllInFlowRects(aFrame, aRelativeTo, &accumulator);
return accumulator.mResultRect.IsEmpty() ? accumulator.mFirstRect
: accumulator.mResultRect;
}
nsRect
nsLayoutUtils::GetTextShadowRectsUnion(const nsRect& aTextAndDecorationsRect,
nsIFrame* aFrame)
{
const nsStyleText* textStyle = aFrame->GetStyleText();
if (!textStyle->mTextShadow)
return aTextAndDecorationsRect;
nsRect resultRect = aTextAndDecorationsRect;
PRInt32 A2D = aFrame->PresContext()->AppUnitsPerDevPixel();
for (PRUint32 i = 0; i < textStyle->mTextShadow->Length(); ++i) {
nsRect tmpRect(aTextAndDecorationsRect);
nsCSSShadowItem* shadow = textStyle->mTextShadow->ShadowAt(i);
tmpRect.MoveBy(nsPoint(shadow->mXOffset, shadow->mYOffset));
tmpRect.Inflate(
nsContextBoxBlur::GetBlurRadiusMargin(shadow->mRadius, A2D));
resultRect.UnionRect(resultRect, tmpRect);
}
return resultRect;
}
nsresult
nsLayoutUtils::GetFontMetricsForFrame(nsIFrame* aFrame,
nsIFontMetrics** aFontMetrics)
{
return nsLayoutUtils::GetFontMetricsForStyleContext(aFrame->GetStyleContext(),
aFontMetrics);
}
nsresult
nsLayoutUtils::GetFontMetricsForStyleContext(nsStyleContext* aStyleContext,
nsIFontMetrics** aFontMetrics)
{
// pass the user font set object into the device context to pass along to CreateFontGroup
gfxUserFontSet* fs = aStyleContext->PresContext()->GetUserFontSet();
return aStyleContext->PresContext()->DeviceContext()->GetMetricsFor(
aStyleContext->GetStyleFont()->mFont,
aStyleContext->GetStyleVisibility()->mLanguage,
fs, *aFontMetrics);
}
nsIFrame*
nsLayoutUtils::FindChildContainingDescendant(nsIFrame* aParent, nsIFrame* aDescendantFrame)
{
nsIFrame* result = aDescendantFrame;
while (result) {
nsIFrame* parent = result->GetParent();
if (parent == aParent) {
break;
}
// The frame is not an immediate child of aParent so walk up another level
result = parent;
}
return result;
}
nsBlockFrame*
nsLayoutUtils::GetAsBlock(nsIFrame* aFrame)
{
nsBlockFrame* block = do_QueryFrame(aFrame);
return block;
}
nsBlockFrame*
nsLayoutUtils::FindNearestBlockAncestor(nsIFrame* aFrame)
{
nsIFrame* nextAncestor;
for (nextAncestor = aFrame->GetParent(); nextAncestor;
nextAncestor = nextAncestor->GetParent()) {
nsBlockFrame* block = GetAsBlock(nextAncestor);
if (block)
return block;
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetNonGeneratedAncestor(nsIFrame* aFrame)
{
if (!(aFrame->GetStateBits() & NS_FRAME_GENERATED_CONTENT))
return aFrame;
nsFrameManager* frameManager = aFrame->PresContext()->FrameManager();
nsIFrame* f = aFrame;
do {
f = GetParentOrPlaceholderFor(frameManager, f);
} while (f->GetStateBits() & NS_FRAME_GENERATED_CONTENT);
return f;
}
nsIFrame*
nsLayoutUtils::GetParentOrPlaceholderFor(nsFrameManager* aFrameManager,
nsIFrame* aFrame)
{
if ((aFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW)
&& !aFrame->GetPrevInFlow()) {
return aFrameManager->GetPlaceholderFrameFor(aFrame);
}
return aFrame->GetParent();
}
nsIFrame*
nsLayoutUtils::GetNextContinuationOrSpecialSibling(nsIFrame *aFrame)
{
nsIFrame *result = aFrame->GetNextContinuation();
if (result)
return result;
if ((aFrame->GetStateBits() & NS_FRAME_IS_SPECIAL) != 0) {
// We only store the "special sibling" annotation with the first
// frame in the continuation chain. Walk back to find that frame now.
aFrame = aFrame->GetFirstContinuation();
void* value = aFrame->Properties().Get(nsIFrame::IBSplitSpecialSibling());
return static_cast<nsIFrame*>(value);
}
return nsnull;
}
nsIFrame*
nsLayoutUtils::GetFirstContinuationOrSpecialSibling(nsIFrame *aFrame)
{
nsIFrame *result = aFrame->GetFirstContinuation();
if (result->GetStateBits() & NS_FRAME_IS_SPECIAL) {
while (PR_TRUE) {
nsIFrame *f = static_cast<nsIFrame*>
(result->Properties().Get(nsIFrame::IBSplitSpecialPrevSibling()));
if (!f)
break;
result = f;
}
}
return result;
}
PRBool
nsLayoutUtils::IsViewportScrollbarFrame(nsIFrame* aFrame)
{
if (!aFrame)
return PR_FALSE;
nsIFrame* rootScrollFrame =
aFrame->PresContext()->PresShell()->GetRootScrollFrame();
if (!rootScrollFrame)
return PR_FALSE;
nsIScrollableFrame* rootScrollableFrame = do_QueryFrame(rootScrollFrame);
NS_ASSERTION(rootScrollableFrame, "The root scorollable frame is null");
if (!IsProperAncestorFrame(rootScrollFrame, aFrame))
return PR_FALSE;
nsIFrame* rootScrolledFrame = rootScrollableFrame->GetScrolledFrame();
return !(rootScrolledFrame == aFrame ||
IsProperAncestorFrame(rootScrolledFrame, aFrame));
}
static nscoord AddPercents(nsLayoutUtils::IntrinsicWidthType aType,
nscoord aCurrent, float aPercent)
{
nscoord result = aCurrent;
if (aPercent > 0.0f && aType == nsLayoutUtils::PREF_WIDTH) {
// XXX Should we also consider percentages for min widths, up to a
// limit?
if (aPercent >= 1.0f)
result = nscoord_MAX;
else
result = NSToCoordRound(float(result) / (1.0f - aPercent));
}
return result;
}
// Use only for widths/heights (or their min/max), since it clamps
// negative calc() results to 0.
static PRBool GetAbsoluteCoord(const nsStyleCoord& aStyle, nscoord& aResult)
{
if (aStyle.IsCalcUnit()) {
if (aStyle.CalcHasPercent()) {
return PR_FALSE;
}
// If it has no percents, we can pass 0 for the percentage basis.
aResult = nsRuleNode::ComputeComputedCalc(aStyle, 0);
if (aResult < 0)
aResult = 0;
return PR_TRUE;
}
if (eStyleUnit_Coord != aStyle.GetUnit())
return PR_FALSE;
aResult = aStyle.GetCoordValue();
NS_ASSERTION(aResult >= 0, "negative widths not allowed");
return PR_TRUE;
}
static PRBool
GetPercentHeight(const nsStyleCoord& aStyle,
nsIFrame* aFrame,
nscoord& aResult)
{
if (eStyleUnit_Percent != aStyle.GetUnit())
return PR_FALSE;
nsIFrame *f;
for (f = aFrame->GetParent(); f && !f->IsContainingBlock();
f = f->GetParent())
;
if (!f) {
NS_NOTREACHED("top of frame tree not a containing block");
return PR_FALSE;
}
const nsStylePosition *pos = f->GetStylePosition();
nscoord h;
if (!GetAbsoluteCoord(pos->mHeight, h) &&
!GetPercentHeight(pos->mHeight, f, h)) {
NS_ASSERTION(pos->mHeight.GetUnit() == eStyleUnit_Auto ||
pos->mHeight.HasPercent(),
"unknown height unit");
nsIAtom* fType = f->GetType();
if (fType != nsGkAtoms::viewportFrame && fType != nsGkAtoms::canvasFrame &&
fType != nsGkAtoms::pageContentFrame) {
// There's no basis for the percentage height, so it acts like auto.
// Should we consider a max-height < min-height pair a basis for
// percentage heights? The spec is somewhat unclear, and not doing
// so is simpler and avoids troubling discontinuities in behavior,
// so I'll choose not to. -LDB
return PR_FALSE;
}
NS_ASSERTION(pos->mHeight.GetUnit() == eStyleUnit_Auto,
"Unexpected height unit for viewport or canvas or page-content");
// For the viewport, canvas, and page-content kids, the percentage
// basis is just the parent height.
h = f->GetSize().height;
if (h == NS_UNCONSTRAINEDSIZE) {
// We don't have a percentage basis after all
return PR_FALSE;
}
}
nscoord maxh;
if (GetAbsoluteCoord(pos->mMaxHeight, maxh) ||
GetPercentHeight(pos->mMaxHeight, f, maxh)) {
if (maxh < h)
h = maxh;
} else {
NS_ASSERTION(pos->mMaxHeight.GetUnit() == eStyleUnit_None ||
pos->mMaxHeight.HasPercent(),
"unknown max-height unit");
}
nscoord minh;
if (GetAbsoluteCoord(pos->mMinHeight, minh) ||
GetPercentHeight(pos->mMinHeight, f, minh)) {
if (minh > h)
h = minh;
} else {
NS_ASSERTION(pos->mMinHeight.HasPercent(),
"unknown min-height unit");
}
aResult = NSToCoordRound(aStyle.GetPercentValue() * h);
return PR_TRUE;
}
// Handles only -moz-max-content and -moz-min-content, and
// -moz-fit-content for min-width and max-width, since the others
// (-moz-fit-content for width, and -moz-available) have no effect on
// intrinsic widths.
enum eWidthProperty { PROP_WIDTH, PROP_MAX_WIDTH, PROP_MIN_WIDTH };
static PRBool
GetIntrinsicCoord(const nsStyleCoord& aStyle,
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
eWidthProperty aProperty,
nscoord& aResult)
{
NS_PRECONDITION(aProperty == PROP_WIDTH || aProperty == PROP_MAX_WIDTH ||
aProperty == PROP_MIN_WIDTH, "unexpected property");
if (aStyle.GetUnit() != eStyleUnit_Enumerated)
return PR_FALSE;
PRInt32 val = aStyle.GetIntValue();
NS_ASSERTION(val == NS_STYLE_WIDTH_MAX_CONTENT ||
val == NS_STYLE_WIDTH_MIN_CONTENT ||
val == NS_STYLE_WIDTH_FIT_CONTENT ||
val == NS_STYLE_WIDTH_AVAILABLE,
"unexpected enumerated value for width property");
if (val == NS_STYLE_WIDTH_AVAILABLE)
return PR_FALSE;
if (val == NS_STYLE_WIDTH_FIT_CONTENT) {
if (aProperty == PROP_WIDTH)
return PR_FALSE; // handle like 'width: auto'
if (aProperty == PROP_MAX_WIDTH)
// constrain large 'width' values down to -moz-max-content
val = NS_STYLE_WIDTH_MAX_CONTENT;
else
// constrain small 'width' or 'max-width' values up to -moz-min-content
val = NS_STYLE_WIDTH_MIN_CONTENT;
}
NS_ASSERTION(val == NS_STYLE_WIDTH_MAX_CONTENT ||
val == NS_STYLE_WIDTH_MIN_CONTENT,
"should have reduced everything remaining to one of these");
if (val == NS_STYLE_WIDTH_MAX_CONTENT)
aResult = aFrame->GetPrefWidth(aRenderingContext);
else
aResult = aFrame->GetMinWidth(aRenderingContext);
return PR_TRUE;
}
#undef DEBUG_INTRINSIC_WIDTH
#ifdef DEBUG_INTRINSIC_WIDTH
static PRInt32 gNoiseIndent = 0;
#endif
/* static */ nscoord
nsLayoutUtils::IntrinsicForContainer(nsIRenderingContext *aRenderingContext,
nsIFrame *aFrame,
IntrinsicWidthType aType)
{
NS_PRECONDITION(aFrame, "null frame");
NS_PRECONDITION(aType == MIN_WIDTH || aType == PREF_WIDTH, "bad type");
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stdout, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stdout);
printf(" %s intrinsic width for container:\n",
aType == MIN_WIDTH ? "min" : "pref");
#endif
nsIFrame::IntrinsicWidthOffsetData offsets =
aFrame->IntrinsicWidthOffsets(aRenderingContext);
const nsStylePosition *stylePos = aFrame->GetStylePosition();
PRUint8 boxSizing = stylePos->mBoxSizing;
const nsStyleCoord &styleWidth = stylePos->mWidth;
const nsStyleCoord &styleMinWidth = stylePos->mMinWidth;
const nsStyleCoord &styleMaxWidth = stylePos->mMaxWidth;
// We build up two values starting with the content box, and then
// adding padding, border and margin. The result is normally
// |result|. Then, when we handle 'width', 'min-width', and
// 'max-width', we use the results we've been building in |min| as a
// minimum, overriding 'min-width'. This ensures two things:
// * that we don't let a value of 'box-sizing' specifying a width
// smaller than the padding/border inside the box-sizing box give
// a content width less than zero
// * that we prevent tables from becoming smaller than their
// intrinsic minimum width
nscoord result = 0, min = 0;
nscoord maxw;
PRBool haveFixedMaxWidth = GetAbsoluteCoord(styleMaxWidth, maxw);
nscoord minw;
PRBool haveFixedMinWidth = GetAbsoluteCoord(styleMinWidth, minw);
// If we have a specified width (or a specified 'min-width' greater
// than the specified 'max-width', which works out to the same thing),
// don't even bother getting the frame's intrinsic width.
if (styleWidth.GetUnit() == eStyleUnit_Enumerated &&
(styleWidth.GetIntValue() == NS_STYLE_WIDTH_MAX_CONTENT ||
styleWidth.GetIntValue() == NS_STYLE_WIDTH_MIN_CONTENT)) {
// -moz-fit-content and -moz-available enumerated widths compute intrinsic
// widths just like auto.
// For -moz-max-content and -moz-min-content, we handle them like
// specified widths, but ignore -moz-box-sizing.
boxSizing = NS_STYLE_BOX_SIZING_CONTENT;
} else if (styleWidth.GetUnit() != eStyleUnit_Coord &&
!(haveFixedMinWidth && haveFixedMaxWidth && maxw <= minw)) {
#ifdef DEBUG_INTRINSIC_WIDTH
++gNoiseIndent;
#endif
if (aType == MIN_WIDTH)
result = aFrame->GetMinWidth(aRenderingContext);
else
result = aFrame->GetPrefWidth(aRenderingContext);
#ifdef DEBUG_INTRINSIC_WIDTH
--gNoiseIndent;
nsFrame::IndentBy(stdout, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stdout);
printf(" %s intrinsic width from frame is %d.\n",
aType == MIN_WIDTH ? "min" : "pref", result);
#endif
// Handle elements with an intrinsic ratio (or size) and a specified
// height, min-height, or max-height.
const nsStyleCoord &styleHeight = stylePos->mHeight;
const nsStyleCoord &styleMinHeight = stylePos->mMinHeight;
const nsStyleCoord &styleMaxHeight = stylePos->mMaxHeight;
if (styleHeight.GetUnit() != eStyleUnit_Auto ||
!(styleMinHeight.GetUnit() == eStyleUnit_Coord &&
styleMinHeight.GetCoordValue() == 0) ||
styleMaxHeight.GetUnit() != eStyleUnit_None) {
nsSize ratio = aFrame->GetIntrinsicRatio();
if (ratio.height != 0) {
nscoord h;
if (GetAbsoluteCoord(styleHeight, h) ||
GetPercentHeight(styleHeight, aFrame, h)) {
result =
NSToCoordRound(h * (float(ratio.width) / float(ratio.height)));
}
if (GetAbsoluteCoord(styleMaxHeight, h) ||
GetPercentHeight(styleMaxHeight, aFrame, h)) {
h = NSToCoordRound(h * (float(ratio.width) / float(ratio.height)));
if (h < result)
result = h;
}
if (GetAbsoluteCoord(styleMinHeight, h) ||
GetPercentHeight(styleMinHeight, aFrame, h)) {
h = NSToCoordRound(h * (float(ratio.width) / float(ratio.height)));
if (h > result)
result = h;
}
}
}
}
if (aFrame->GetType() == nsGkAtoms::tableFrame) {
// Tables can't shrink smaller than their intrinsic minimum width,
// no matter what.
min = aFrame->GetMinWidth(aRenderingContext);
}
// We also need to track what has been added on outside of the box
// (controlled by 'box-sizing') where 'width', 'min-width' and
// 'max-width' are applied. We have to account for these properties
// after getting all the offsets (margin, border, padding) because
// percentages do not operate linearly.
// Doing this is ok because although percentages aren't handled
// linearly, they are handled monotonically.
nscoord coordOutsideWidth = offsets.hPadding;
float pctOutsideWidth = offsets.hPctPadding;
float pctTotal = 0.0f;
if (boxSizing == NS_STYLE_BOX_SIZING_PADDING) {
min += coordOutsideWidth;
result = NSCoordSaturatingAdd(result, coordOutsideWidth);
pctTotal += pctOutsideWidth;
coordOutsideWidth = 0;
pctOutsideWidth = 0.0f;
}
coordOutsideWidth += offsets.hBorder;
if (boxSizing == NS_STYLE_BOX_SIZING_BORDER) {
min += coordOutsideWidth;
result = NSCoordSaturatingAdd(result, coordOutsideWidth);
pctTotal += pctOutsideWidth;
coordOutsideWidth = 0;
pctOutsideWidth = 0.0f;
}
coordOutsideWidth += offsets.hMargin;
pctOutsideWidth += offsets.hPctMargin;
min += coordOutsideWidth;
result = NSCoordSaturatingAdd(result, coordOutsideWidth);
pctTotal += pctOutsideWidth;
nscoord w;
if (GetAbsoluteCoord(styleWidth, w) ||
GetIntrinsicCoord(styleWidth, aRenderingContext, aFrame,
PROP_WIDTH, w)) {
result = AddPercents(aType, w + coordOutsideWidth, pctOutsideWidth);
}
else if (aType == MIN_WIDTH &&
// The only cases of coord-percent-calc() units that
// GetAbsoluteCoord didn't handle are percent and calc()s
// containing percent.
styleWidth.IsCoordPercentCalcUnit() &&
aFrame->IsFrameOfType(nsIFrame::eReplaced)) {
// A percentage width on replaced elements means they can shrink to 0.
result = 0; // let |min| handle padding/border/margin
}
else {
// NOTE: We could really do a lot better for percents and for some
// cases of calc() containing percent (certainly including any where
// the coefficient on the percent is positive and there are no max()
// expressions). However, doing better for percents wouldn't be
// backwards compatible.
result = AddPercents(aType, result, pctTotal);
}
if (haveFixedMaxWidth ||
GetIntrinsicCoord(styleMaxWidth, aRenderingContext, aFrame,
PROP_MAX_WIDTH, maxw)) {
maxw = AddPercents(aType, maxw + coordOutsideWidth, pctOutsideWidth);
if (result > maxw)
result = maxw;
}
if (haveFixedMinWidth ||
GetIntrinsicCoord(styleMinWidth, aRenderingContext, aFrame,
PROP_MIN_WIDTH, minw)) {
minw = AddPercents(aType, minw + coordOutsideWidth, pctOutsideWidth);
if (result < minw)
result = minw;
}
min = AddPercents(aType, min, pctTotal);
if (result < min)
result = min;
const nsStyleDisplay *disp = aFrame->GetStyleDisplay();
if (aFrame->IsThemed(disp)) {
nsIntSize size(0, 0);
PRBool canOverride = PR_TRUE;
nsPresContext *presContext = aFrame->PresContext();
presContext->GetTheme()->
GetMinimumWidgetSize(aRenderingContext, aFrame, disp->mAppearance,
&size, &canOverride);
nscoord themeWidth = presContext->DevPixelsToAppUnits(size.width);
// GMWS() returns a border-box width
themeWidth += offsets.hMargin;
themeWidth = AddPercents(aType, themeWidth, offsets.hPctMargin);
if (themeWidth > result || !canOverride)
result = themeWidth;
}
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stdout, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stdout);
printf(" %s intrinsic width for container is %d twips.\n",
aType == MIN_WIDTH ? "min" : "pref", result);
#endif
return result;
}
/* static */ nscoord
nsLayoutUtils::ComputeWidthDependentValue(
nscoord aContainingBlockWidth,
const nsStyleCoord& aCoord)
{
NS_WARN_IF_FALSE(aContainingBlockWidth != NS_UNCONSTRAINEDSIZE,
"have unconstrained width; this should only result from "
"very large sizes, not attempts at intrinsic width "
"calculation");
if (aCoord.IsCoordPercentCalcUnit()) {
return nsRuleNode::ComputeCoordPercentCalc(aCoord, aContainingBlockWidth);
}
NS_ASSERTION(aCoord.GetUnit() == eStyleUnit_None ||
aCoord.GetUnit() == eStyleUnit_Auto,
"unexpected width value");
return 0;
}
/* static */ nscoord
nsLayoutUtils::ComputeWidthValue(
nsIRenderingContext* aRenderingContext,
nsIFrame* aFrame,
nscoord aContainingBlockWidth,
nscoord aContentEdgeToBoxSizing,
nscoord aBoxSizingToMarginEdge,
const nsStyleCoord& aCoord)
{
NS_PRECONDITION(aFrame, "non-null frame expected");
NS_PRECONDITION(aRenderingContext, "non-null rendering context expected");
NS_WARN_IF_FALSE(aContainingBlockWidth != NS_UNCONSTRAINEDSIZE,
"have unconstrained width; this should only result from "
"very large sizes, not attempts at intrinsic width "
"calculation");
NS_PRECONDITION(aContainingBlockWidth >= 0,
"width less than zero");
nscoord result;
if (aCoord.IsCoordPercentCalcUnit()) {
result = nsRuleNode::ComputeCoordPercentCalc(aCoord, aContainingBlockWidth);
// The result of a calc() expression might be less than 0; we
// should clamp at runtime (below). (Percentages and coords that
// are less than 0 have already been dropped by the parser.)
result -= aContentEdgeToBoxSizing;
} else if (eStyleUnit_Enumerated == aCoord.GetUnit()) {
PRInt32 val = aCoord.GetIntValue();
switch (val) {
case NS_STYLE_WIDTH_MAX_CONTENT:
result = aFrame->GetPrefWidth(aRenderingContext);
NS_ASSERTION(result >= 0, "width less than zero");
break;
case NS_STYLE_WIDTH_MIN_CONTENT:
result = aFrame->GetMinWidth(aRenderingContext);
NS_ASSERTION(result >= 0, "width less than zero");
break;
case NS_STYLE_WIDTH_FIT_CONTENT:
{
nscoord pref = aFrame->GetPrefWidth(aRenderingContext),
min = aFrame->GetMinWidth(aRenderingContext),
fill = aContainingBlockWidth -
(aBoxSizingToMarginEdge + aContentEdgeToBoxSizing);
result = NS_MAX(min, NS_MIN(pref, fill));
NS_ASSERTION(result >= 0, "width less than zero");
}
break;
case NS_STYLE_WIDTH_AVAILABLE:
result = aContainingBlockWidth -
(aBoxSizingToMarginEdge + aContentEdgeToBoxSizing);
}
} else {
NS_NOTREACHED("unexpected width value");
result = 0;
}
if (result < 0)
result = 0;
return result;
}
/* static */ nscoord
nsLayoutUtils::ComputeHeightDependentValue(
nscoord aContainingBlockHeight,
const nsStyleCoord& aCoord)
{
// XXXldb Some callers explicitly check aContainingBlockHeight
// against NS_AUTOHEIGHT *and* unit against eStyleUnit_Percent or
// calc()s containing percents before calling this function.
// However, it would be much more likely to catch problems without
// the unit conditions.
// XXXldb Many callers pass a non-'auto' containing block height when
// according to CSS2.1 they should be passing 'auto'.
NS_PRECONDITION(NS_AUTOHEIGHT != aContainingBlockHeight ||
!aCoord.HasPercent(),
"unexpected containing block height");
if (aCoord.IsCoordPercentCalcUnit()) {
return nsRuleNode::ComputeCoordPercentCalc(aCoord, aContainingBlockHeight);
}
NS_ASSERTION(aCoord.GetUnit() == eStyleUnit_None ||
aCoord.GetUnit() == eStyleUnit_Auto,
"unexpected height value");
return 0;
}
#define MULDIV(a,b,c) (nscoord(PRInt64(a) * PRInt64(b) / PRInt64(c)))
/* static */ nsSize
nsLayoutUtils::ComputeSizeWithIntrinsicDimensions(
nsIRenderingContext* aRenderingContext, nsIFrame* aFrame,
const nsIFrame::IntrinsicSize& aIntrinsicSize,
nsSize aIntrinsicRatio, nsSize aCBSize,
nsSize aMargin, nsSize aBorder, nsSize aPadding)
{
const nsStylePosition *stylePos = aFrame->GetStylePosition();
// Handle intrinsic sizes and their interaction with
// {min-,max-,}{width,height} according to the rules in
// http://www.w3.org/TR/CSS21/visudet.html#min-max-widths
// Note: throughout the following section of the function, I avoid
// a * (b / c) because of its reduced accuracy relative to a * b / c
// or (a * b) / c (which are equivalent).
const PRBool isAutoWidth = stylePos->mWidth.GetUnit() == eStyleUnit_Auto;
const PRBool isAutoHeight = IsAutoHeight(stylePos->mHeight, aCBSize.height);
nsSize boxSizingAdjust(0,0);
switch (stylePos->mBoxSizing) {
case NS_STYLE_BOX_SIZING_BORDER:
boxSizingAdjust += aBorder;
// fall through
case NS_STYLE_BOX_SIZING_PADDING:
boxSizingAdjust += aPadding;
}
nscoord boxSizingToMarginEdgeWidth =
aMargin.width + aBorder.width + aPadding.width - boxSizingAdjust.width;
nscoord width, minWidth, maxWidth, height, minHeight, maxHeight;
if (!isAutoWidth) {
width = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, boxSizingAdjust.width,
boxSizingToMarginEdgeWidth, stylePos->mWidth);
NS_ASSERTION(width >= 0, "negative result from ComputeWidthValue");
}
if (stylePos->mMaxWidth.GetUnit() != eStyleUnit_None) {
maxWidth = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, boxSizingAdjust.width,
boxSizingToMarginEdgeWidth, stylePos->mMaxWidth);
NS_ASSERTION(maxWidth >= 0, "negative result from ComputeWidthValue");
} else {
maxWidth = nscoord_MAX;
}
minWidth = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, boxSizingAdjust.width,
boxSizingToMarginEdgeWidth, stylePos->mMinWidth);
NS_ASSERTION(minWidth >= 0, "negative result from ComputeWidthValue");
if (!isAutoHeight) {
height = nsLayoutUtils::
ComputeHeightValue(aCBSize.height, stylePos->mHeight) -
boxSizingAdjust.height;
if (height < 0)
height = 0;
}
if (!IsAutoHeight(stylePos->mMaxHeight, aCBSize.height)) {
maxHeight = nsLayoutUtils::
ComputeHeightValue(aCBSize.height, stylePos->mMaxHeight) -
boxSizingAdjust.height;
if (maxHeight < 0)
maxHeight = 0;
} else {
maxHeight = nscoord_MAX;
}
if (!IsAutoHeight(stylePos->mMinHeight, aCBSize.height)) {
minHeight = nsLayoutUtils::
ComputeHeightValue(aCBSize.height, stylePos->mMinHeight) -
boxSizingAdjust.height;
if (minHeight < 0)
minHeight = 0;
} else {
minHeight = 0;
}
// Resolve percentage intrinsic width/height as necessary:
NS_ASSERTION(aCBSize.width != NS_UNCONSTRAINEDSIZE,
"Our containing block must not have unconstrained width!");
PRBool hasIntrinsicWidth, hasIntrinsicHeight;
nscoord intrinsicWidth, intrinsicHeight;
if (aIntrinsicSize.width.GetUnit() == eStyleUnit_Coord ||
aIntrinsicSize.width.GetUnit() == eStyleUnit_Percent) {
hasIntrinsicWidth = PR_TRUE;
intrinsicWidth = nsLayoutUtils::ComputeWidthValue(aRenderingContext,
aFrame, aCBSize.width, 0, boxSizingAdjust.width +
boxSizingToMarginEdgeWidth, aIntrinsicSize.width);
} else {
hasIntrinsicWidth = PR_FALSE;
intrinsicWidth = 0;
}
if (aIntrinsicSize.height.GetUnit() == eStyleUnit_Coord ||
(aIntrinsicSize.height.GetUnit() == eStyleUnit_Percent &&
aCBSize.height != NS_AUTOHEIGHT)) {
hasIntrinsicHeight = PR_TRUE;
intrinsicHeight = nsLayoutUtils::
ComputeHeightDependentValue(aCBSize.height, aIntrinsicSize.height);
if (intrinsicHeight < 0)
intrinsicHeight = 0;
} else {
hasIntrinsicHeight = PR_FALSE;
intrinsicHeight = 0;
}
NS_ASSERTION(aIntrinsicRatio.width >= 0 && aIntrinsicRatio.height >= 0,
"Intrinsic ratio has a negative component!");
// Now calculate the used values for width and height:
if (isAutoWidth) {
if (isAutoHeight) {
// 'auto' width, 'auto' height
// Get tentative values - CSS 2.1 sections 10.3.2 and 10.6.2:
nscoord tentWidth, tentHeight;
if (hasIntrinsicWidth) {
tentWidth = intrinsicWidth;
} else if (hasIntrinsicHeight && aIntrinsicRatio.height > 0) {
tentWidth = MULDIV(intrinsicHeight, aIntrinsicRatio.width, aIntrinsicRatio.height);
} else if (aIntrinsicRatio.width > 0) {
tentWidth = aCBSize.width - boxSizingToMarginEdgeWidth; // XXX scrollbar?
if (tentWidth < 0) tentWidth = 0;
} else {
tentWidth = nsPresContext::CSSPixelsToAppUnits(300);
}
if (hasIntrinsicHeight) {
tentHeight = intrinsicHeight;
} else if (aIntrinsicRatio.width > 0) {
tentHeight = MULDIV(tentWidth, aIntrinsicRatio.height, aIntrinsicRatio.width);
} else {
tentHeight = nsPresContext::CSSPixelsToAppUnits(150);
}
// Now apply min/max-width/height - CSS 2.1 sections 10.4 and 10.7:
if (minWidth > maxWidth)
maxWidth = minWidth;
if (minHeight > maxHeight)
maxHeight = minHeight;
nscoord heightAtMaxWidth, heightAtMinWidth,
widthAtMaxHeight, widthAtMinHeight;
if (tentWidth > 0) {
heightAtMaxWidth = MULDIV(maxWidth, tentHeight, tentWidth);
if (heightAtMaxWidth < minHeight)
heightAtMaxWidth = minHeight;
heightAtMinWidth = MULDIV(minWidth, tentHeight, tentWidth);
if (heightAtMinWidth > maxHeight)
heightAtMinWidth = maxHeight;
} else {
heightAtMaxWidth = tentHeight;
heightAtMinWidth = tentHeight;
}
if (tentHeight > 0) {
widthAtMaxHeight = MULDIV(maxHeight, tentWidth, tentHeight);
if (widthAtMaxHeight < minWidth)
widthAtMaxHeight = minWidth;
widthAtMinHeight = MULDIV(minHeight, tentWidth, tentHeight);
if (widthAtMinHeight > maxWidth)
widthAtMinHeight = maxWidth;
} else {
widthAtMaxHeight = tentWidth;
widthAtMinHeight = tentWidth;
}
// The table at http://www.w3.org/TR/CSS21/visudet.html#min-max-widths :
if (tentWidth > maxWidth) {
if (tentHeight > maxHeight) {
if (PRInt64(maxWidth) * PRInt64(tentHeight) <=
PRInt64(maxHeight) * PRInt64(tentWidth)) {
width = maxWidth;
height = heightAtMaxWidth;
} else {
width = widthAtMaxHeight;
height = maxHeight;
}
} else {
// This also covers "(w > max-width) and (h < min-height)" since in
// that case (max-width/w < 1), and with (h < min-height):
// max(max-width * h/w, min-height) == min-height
width = maxWidth;
height = heightAtMaxWidth;
}
} else if (tentWidth < minWidth) {
if (tentHeight < minHeight) {
if (PRInt64(minWidth) * PRInt64(tentHeight) <=
PRInt64(minHeight) * PRInt64(tentWidth)) {
width = widthAtMinHeight;
height = minHeight;
} else {
width = minWidth;
height = heightAtMinWidth;
}
} else {
// This also covers "(w < min-width) and (h > max-height)" since in
// that case (min-width/w > 1), and with (h > max-height):
// min(min-width * h/w, max-height) == max-height
width = minWidth;
height = heightAtMinWidth;
}
} else {
if (tentHeight > maxHeight) {
width = widthAtMaxHeight;
height = maxHeight;
} else if (tentHeight < minHeight) {
width = widthAtMinHeight;
height = minHeight;
} else {
width = tentWidth;
height = tentHeight;
}
}
} else {
// 'auto' width, non-'auto' height
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
if (aIntrinsicRatio.height > 0) {
width = MULDIV(height, aIntrinsicRatio.width, aIntrinsicRatio.height);
} else if (hasIntrinsicWidth) {
width = intrinsicWidth;
} else {
width = nsPresContext::CSSPixelsToAppUnits(300);
}
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
}
} else {
if (isAutoHeight) {
// non-'auto' width, 'auto' height
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
if (aIntrinsicRatio.width > 0) {
height = MULDIV(width, aIntrinsicRatio.height, aIntrinsicRatio.width);
} else if (hasIntrinsicHeight) {
height = intrinsicHeight;
} else {
height = nsPresContext::CSSPixelsToAppUnits(150);
}
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
} else {
// non-'auto' width, non-'auto' height
width = NS_CSS_MINMAX(width, minWidth, maxWidth);
height = NS_CSS_MINMAX(height, minHeight, maxHeight);
}
}
return nsSize(width, height);
}
/* static */ nscoord
nsLayoutUtils::MinWidthFromInline(nsIFrame* aFrame,
nsIRenderingContext* aRenderingContext)
{
nsIFrame::InlineMinWidthData data;
DISPLAY_MIN_WIDTH(aFrame, data.prevLines);
aFrame->AddInlineMinWidth(aRenderingContext, &data);
data.ForceBreak(aRenderingContext);
return data.prevLines;
}
/* static */ nscoord
nsLayoutUtils::PrefWidthFromInline(nsIFrame* aFrame,
nsIRenderingContext* aRenderingContext)
{
nsIFrame::InlinePrefWidthData data;
DISPLAY_PREF_WIDTH(aFrame, data.prevLines);
aFrame->AddInlinePrefWidth(aRenderingContext, &data);
data.ForceBreak(aRenderingContext);
return data.prevLines;
}
void
nsLayoutUtils::DrawString(const nsIFrame* aFrame,
nsIRenderingContext* aContext,
const PRUnichar* aString,
PRInt32 aLength,
nsPoint aPoint,
PRUint8 aDirection)
{
#ifdef IBMBIDI
nsresult rv = NS_ERROR_FAILURE;
nsPresContext* presContext = aFrame->PresContext();
if (presContext->BidiEnabled()) {
nsBidiPresUtils* bidiUtils = presContext->GetBidiUtils();
if (bidiUtils) {
if (aDirection == NS_STYLE_DIRECTION_INHERIT) {
aDirection = aFrame->GetStyleVisibility()->mDirection;
}
nsBidiDirection direction =
(NS_STYLE_DIRECTION_RTL == aDirection) ?
NSBIDI_RTL : NSBIDI_LTR;
rv = bidiUtils->RenderText(aString, aLength, direction,
presContext, *aContext,
aPoint.x, aPoint.y);
}
}
if (NS_FAILED(rv))
#endif // IBMBIDI
{
aContext->SetTextRunRTL(PR_FALSE);
aContext->DrawString(aString, aLength, aPoint.x, aPoint.y);
}
}
nscoord
nsLayoutUtils::GetStringWidth(const nsIFrame* aFrame,
nsIRenderingContext* aContext,
const PRUnichar* aString,
PRInt32 aLength)
{
#ifdef IBMBIDI
nsPresContext* presContext = aFrame->PresContext();
if (presContext->BidiEnabled()) {
nsBidiPresUtils* bidiUtils = presContext->GetBidiUtils();
if (bidiUtils) {
const nsStyleVisibility* vis = aFrame->GetStyleVisibility();
nsBidiDirection direction =
(NS_STYLE_DIRECTION_RTL == vis->mDirection) ?
NSBIDI_RTL : NSBIDI_LTR;
return bidiUtils->MeasureTextWidth(aString, aLength,
direction, presContext, *aContext);
}
}
#endif // IBMBIDI
aContext->SetTextRunRTL(PR_FALSE);
nscoord width;
aContext->GetWidth(aString, aLength, width);
return width;
}
/* static */ nscoord
nsLayoutUtils::GetCenteredFontBaseline(nsIFontMetrics* aFontMetrics,
nscoord aLineHeight)
{
nscoord fontAscent, fontHeight;
aFontMetrics->GetMaxAscent(fontAscent);
aFontMetrics->GetHeight(fontHeight);
nscoord leading = aLineHeight - fontHeight;
return fontAscent + leading/2;
}
/* static */ PRBool
nsLayoutUtils::GetFirstLineBaseline(const nsIFrame* aFrame, nscoord* aResult)
{
LinePosition position;
if (!GetFirstLinePosition(aFrame, &position))
return PR_FALSE;
*aResult = position.mBaseline;
return PR_TRUE;
}
/* static */ PRBool
nsLayoutUtils::GetFirstLinePosition(const nsIFrame* aFrame,
LinePosition* aResult)
{
const nsBlockFrame* block = nsLayoutUtils::GetAsBlock(const_cast<nsIFrame*>(aFrame));
if (!block) {
// For the first-line baseline we also have to check for a table, and if
// so, use the baseline of its first row.
nsIAtom* fType = aFrame->GetType();
if (fType == nsGkAtoms::tableOuterFrame) {
aResult->mTop = 0;
aResult->mBaseline = aFrame->GetBaseline();
// This is what we want for the list bullet caller; not sure if
// other future callers will want the same.
aResult->mBottom = aFrame->GetSize().height;
return PR_TRUE;
}
// For first-line baselines, we have to consider scroll frames.
if (fType == nsGkAtoms::scrollFrame) {
nsIScrollableFrame *sFrame = do_QueryFrame(const_cast<nsIFrame*>(aFrame));
if (!sFrame) {
NS_NOTREACHED("not scroll frame");
}
LinePosition kidPosition;
if (GetFirstLinePosition(sFrame->GetScrolledFrame(), &kidPosition)) {
// Consider only the border and padding that contributes to the
// kid's position, not the scrolling, so we get the initial
// position.
*aResult = kidPosition + aFrame->GetUsedBorderAndPadding().top;
return PR_TRUE;
}
return PR_FALSE;
}
if (fType == nsGkAtoms::fieldSetFrame) {
LinePosition kidPosition;
nsIFrame* kid = aFrame->GetFirstChild(nsnull);
// kid might be a legend frame here, but that's ok.
if (GetFirstLinePosition(kid, &kidPosition)) {
*aResult = kidPosition + kid->GetPosition().y;
return PR_TRUE;
}
return PR_FALSE;
}
// No baseline.
return PR_FALSE;
}
for (nsBlockFrame::const_line_iterator line = block->begin_lines(),
line_end = block->end_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame *kid = line->mFirstChild;
LinePosition kidPosition;
if (GetFirstLinePosition(kid, &kidPosition)) {
*aResult = kidPosition + kid->GetPosition().y;
return PR_TRUE;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->GetHeight() != 0 || !line->IsEmpty()) {
nscoord top = line->mBounds.y;
aResult->mTop = top;
aResult->mBaseline = top + line->GetAscent();
aResult->mBottom = top + line->GetHeight();
return PR_TRUE;
}
}
}
return PR_FALSE;
}
/* static */ PRBool
nsLayoutUtils::GetLastLineBaseline(const nsIFrame* aFrame, nscoord* aResult)
{
const nsBlockFrame* block = nsLayoutUtils::GetAsBlock(const_cast<nsIFrame*>(aFrame));
if (!block)
// No baseline. (We intentionally don't descend into scroll frames.)
return PR_FALSE;
for (nsBlockFrame::const_reverse_line_iterator line = block->rbegin_lines(),
line_end = block->rend_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame *kid = line->mFirstChild;
nscoord kidBaseline;
if (GetLastLineBaseline(kid, &kidBaseline)) {
*aResult = kidBaseline + kid->GetPosition().y;
return PR_TRUE;
} else if (kid->GetType() == nsGkAtoms::scrollFrame) {
// Use the bottom of the scroll frame.
// XXX CSS2.1 really doesn't say what to do here.
*aResult = kid->GetRect().YMost();
return PR_TRUE;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->GetHeight() != 0 || !line->IsEmpty()) {
*aResult = line->mBounds.y + line->GetAscent();
return PR_TRUE;
}
}
}
return PR_FALSE;
}
static nscoord
CalculateBlockContentBottom(nsBlockFrame* aFrame)
{
NS_PRECONDITION(aFrame, "null ptr");
nscoord contentBottom = 0;
for (nsBlockFrame::line_iterator line = aFrame->begin_lines(),
line_end = aFrame->end_lines();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame* child = line->mFirstChild;
nscoord offset = child->GetRect().y - child->GetRelativeOffset().y;
contentBottom = NS_MAX(contentBottom,
nsLayoutUtils::CalculateContentBottom(child) + offset);
}
else {
contentBottom = NS_MAX(contentBottom, line->mBounds.YMost());
}
}
return contentBottom;
}
/* static */ nscoord
nsLayoutUtils::CalculateContentBottom(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame, "null ptr");
nscoord contentBottom = aFrame->GetRect().height;
if (aFrame->GetOverflowRect().height > contentBottom) {
nsBlockFrame* blockFrame = GetAsBlock(aFrame);
nsIAtom* childList = nsnull;
PRIntn nextListID = 0;
do {
if (childList == nsnull && blockFrame) {
contentBottom = NS_MAX(contentBottom, CalculateBlockContentBottom(blockFrame));
}
else if (childList != nsGkAtoms::overflowList &&
childList != nsGkAtoms::excessOverflowContainersList &&
childList != nsGkAtoms::overflowOutOfFlowList)
{
for (nsIFrame* child = aFrame->GetFirstChild(childList);
child; child = child->GetNextSibling())
{
nscoord offset = child->GetRect().y - child->GetRelativeOffset().y;
contentBottom = NS_MAX(contentBottom,
CalculateContentBottom(child) + offset);
}
}
childList = aFrame->GetAdditionalChildListName(nextListID);
nextListID++;
} while (childList);
}
return contentBottom;
}
/* static */ nsIFrame*
nsLayoutUtils::GetClosestLayer(nsIFrame* aFrame)
{
nsIFrame* layer;
for (layer = aFrame; layer; layer = layer->GetParent()) {
if (layer->GetStyleDisplay()->IsPositioned() ||
(layer->GetParent() &&
layer->GetParent()->GetType() == nsGkAtoms::scrollFrame))
break;
}
if (layer)
return layer;
return aFrame->PresContext()->PresShell()->FrameManager()->GetRootFrame();
}
gfxPattern::GraphicsFilter
nsLayoutUtils::GetGraphicsFilterForFrame(nsIFrame* aForFrame)
{
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
gfxPattern::GraphicsFilter defaultFilter = gfxPattern::FILTER_NEAREST;
#else
gfxPattern::GraphicsFilter defaultFilter = gfxPattern::FILTER_GOOD;
#endif
#ifdef MOZ_SVG
nsIFrame *frame = nsCSSRendering::IsCanvasFrame(aForFrame) ?
nsCSSRendering::FindBackgroundStyleFrame(aForFrame) : aForFrame;
switch (frame->GetStyleSVG()->mImageRendering) {
case NS_STYLE_IMAGE_RENDERING_OPTIMIZESPEED:
return gfxPattern::FILTER_FAST;
case NS_STYLE_IMAGE_RENDERING_OPTIMIZEQUALITY:
return gfxPattern::FILTER_BEST;
case NS_STYLE_IMAGE_RENDERING_CRISPEDGES:
return gfxPattern::FILTER_NEAREST;
default:
return defaultFilter;
}
#else
return defaultFilter;
#endif
}
/**
* Given an image being drawn into an appunit coordinate system, and
* a point in that coordinate system, map the point back into image
* pixel space.
* @param aSize the size of the image, in pixels
* @param aDest the rectangle that the image is being mapped into
* @param aPt a point in the same coordinate system as the rectangle
*/
static gfxPoint
MapToFloatImagePixels(const gfxSize& aSize,
const gfxRect& aDest, const gfxPoint& aPt)
{
return gfxPoint(((aPt.x - aDest.pos.x)*aSize.width)/aDest.size.width,
((aPt.y - aDest.pos.y)*aSize.height)/aDest.size.height);
}
/**
* Given an image being drawn into an pixel-based coordinate system, and
* a point in image space, map the point into the pixel-based coordinate
* system.
* @param aSize the size of the image, in pixels
* @param aDest the rectangle that the image is being mapped into
* @param aPt a point in image space
*/
static gfxPoint
MapToFloatUserPixels(const gfxSize& aSize,
const gfxRect& aDest, const gfxPoint& aPt)
{
return gfxPoint(aPt.x*aDest.size.width/aSize.width + aDest.pos.x,
aPt.y*aDest.size.height/aSize.height + aDest.pos.y);
}
/* static */ gfxRect
nsLayoutUtils::RectToGfxRect(const nsRect& aRect, PRInt32 aAppUnitsPerDevPixel)
{
return gfxRect(gfxFloat(aRect.x) / aAppUnitsPerDevPixel,
gfxFloat(aRect.y) / aAppUnitsPerDevPixel,
gfxFloat(aRect.width) / aAppUnitsPerDevPixel,
gfxFloat(aRect.height) / aAppUnitsPerDevPixel);
}
struct SnappedImageDrawingParameters {
// A transform from either device space or user space (depending on mResetCTM)
// to image space
gfxMatrix mUserSpaceToImageSpace;
// A device-space, pixel-aligned rectangle to fill
gfxRect mFillRect;
// A pixel rectangle in tiled image space outside of which gfx should not
// sample (using EXTEND_PAD as necessary)
nsIntRect mSubimage;
// Whether there's anything to draw at all
PRPackedBool mShouldDraw;
// PR_TRUE iff the CTM of the rendering context needs to be reset to the
// identity matrix before drawing
PRPackedBool mResetCTM;
SnappedImageDrawingParameters()
: mShouldDraw(PR_FALSE)
, mResetCTM(PR_FALSE)
{}
SnappedImageDrawingParameters(const gfxMatrix& aUserSpaceToImageSpace,
const gfxRect& aFillRect,
const nsIntRect& aSubimage,
PRBool aResetCTM)
: mUserSpaceToImageSpace(aUserSpaceToImageSpace)
, mFillRect(aFillRect)
, mSubimage(aSubimage)
, mShouldDraw(PR_TRUE)
, mResetCTM(aResetCTM)
{}
};
/**
* Given a set of input parameters, compute certain output parameters
* for drawing an image with the image snapping algorithm.
* See https://wiki.mozilla.org/Gecko:Image_Snapping_and_Rendering
*
* @see nsLayoutUtils::DrawImage() for the descriptions of input parameters
*/
static SnappedImageDrawingParameters
ComputeSnappedImageDrawingParameters(gfxContext* aCtx,
PRInt32 aAppUnitsPerDevPixel,
const nsRect aDest,
const nsRect aFill,
const nsPoint aAnchor,
const nsRect aDirty,
const nsIntSize aImageSize)
{
if (aDest.IsEmpty() || aFill.IsEmpty())
return SnappedImageDrawingParameters();
gfxRect devPixelDest =
nsLayoutUtils::RectToGfxRect(aDest, aAppUnitsPerDevPixel);
gfxRect devPixelFill =
nsLayoutUtils::RectToGfxRect(aFill, aAppUnitsPerDevPixel);
gfxRect devPixelDirty =
nsLayoutUtils::RectToGfxRect(aDirty, aAppUnitsPerDevPixel);
PRBool ignoreScale = PR_FALSE;
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
ignoreScale = PR_TRUE;
#endif
gfxRect fill = devPixelFill;
PRBool didSnap = aCtx->UserToDevicePixelSnapped(fill, ignoreScale);
gfxSize imageSize(aImageSize.width, aImageSize.height);
// Compute the set of pixels that would be sampled by an ideal rendering
gfxPoint subimageTopLeft =
MapToFloatImagePixels(imageSize, devPixelDest, devPixelFill.TopLeft());
gfxPoint subimageBottomRight =
MapToFloatImagePixels(imageSize, devPixelDest, devPixelFill.BottomRight());
nsIntRect intSubimage;
intSubimage.MoveTo(NSToIntFloor(subimageTopLeft.x),
NSToIntFloor(subimageTopLeft.y));
intSubimage.SizeTo(NSToIntCeil(subimageBottomRight.x) - intSubimage.x,
NSToIntCeil(subimageBottomRight.y) - intSubimage.y);
// Compute the anchor point and compute final fill rect.
// This code assumes that pixel-based devices have one pixel per
// device unit!
gfxPoint anchorPoint(gfxFloat(aAnchor.x)/aAppUnitsPerDevPixel,
gfxFloat(aAnchor.y)/aAppUnitsPerDevPixel);
gfxPoint imageSpaceAnchorPoint =
MapToFloatImagePixels(imageSize, devPixelDest, anchorPoint);
gfxMatrix currentMatrix = aCtx->CurrentMatrix();
if (didSnap) {
NS_ASSERTION(!currentMatrix.HasNonAxisAlignedTransform(),
"How did we snap, then?");
imageSpaceAnchorPoint.Round();
anchorPoint = imageSpaceAnchorPoint;
anchorPoint = MapToFloatUserPixels(imageSize, devPixelDest, anchorPoint);
anchorPoint = currentMatrix.Transform(anchorPoint);
anchorPoint.Round();
// This form of Transform is safe to call since non-axis-aligned
// transforms wouldn't be snapped.
devPixelDirty = currentMatrix.Transform(devPixelDirty);
}
gfxFloat scaleX = imageSize.width*aAppUnitsPerDevPixel/aDest.width;
gfxFloat scaleY = imageSize.height*aAppUnitsPerDevPixel/aDest.height;
if (didSnap) {
// We'll reset aCTX to the identity matrix before drawing, so we need to
// adjust our scales to match.
scaleX /= currentMatrix.xx;
scaleY /= currentMatrix.yy;
}
gfxFloat translateX = imageSpaceAnchorPoint.x - anchorPoint.x*scaleX;
gfxFloat translateY = imageSpaceAnchorPoint.y - anchorPoint.y*scaleY;
gfxMatrix transform(scaleX, 0, 0, scaleY, translateX, translateY);
gfxRect finalFillRect = fill;
// If the user-space-to-image-space transform is not a straight
// translation by integers, then filtering will occur, and
// restricting the fill rect to the dirty rect would change the values
// computed for edge pixels, which we can't allow.
// Also, if didSnap is false then rounding out 'devPixelDirty' might not
// produce pixel-aligned coordinates, which would also break the values
// computed for edge pixels.
if (didSnap && !transform.HasNonIntegerTranslation()) {
devPixelDirty.RoundOut();
finalFillRect = fill.Intersect(devPixelDirty);
}
if (finalFillRect.IsEmpty())
return SnappedImageDrawingParameters();
return SnappedImageDrawingParameters(transform, finalFillRect, intSubimage,
didSnap);
}
static nsresult
DrawImageInternal(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty,
const nsIntSize& aImageSize,
PRUint32 aImageFlags)
{
nsCOMPtr<nsIDeviceContext> dc;
aRenderingContext->GetDeviceContext(*getter_AddRefs(dc));
PRInt32 appUnitsPerDevPixel = dc->AppUnitsPerDevPixel();
gfxContext* ctx = aRenderingContext->ThebesContext();
SnappedImageDrawingParameters drawingParams =
ComputeSnappedImageDrawingParameters(ctx, appUnitsPerDevPixel, aDest, aFill,
aAnchor, aDirty, aImageSize);
if (!drawingParams.mShouldDraw)
return NS_OK;
gfxContextMatrixAutoSaveRestore saveMatrix(ctx);
if (drawingParams.mResetCTM) {
ctx->IdentityMatrix();
}
aImage->Draw(ctx, aGraphicsFilter, drawingParams.mUserSpaceToImageSpace,
drawingParams.mFillRect, drawingParams.mSubimage, aImageSize,
aImageFlags);
return NS_OK;
}
/* static */ void
nsLayoutUtils::DrawPixelSnapped(nsIRenderingContext* aRenderingContext,
gfxDrawable* aDrawable,
gfxPattern::GraphicsFilter aFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty)
{
nsCOMPtr<nsIDeviceContext> dc;
aRenderingContext->GetDeviceContext(*getter_AddRefs(dc));
PRInt32 appUnitsPerDevPixel = dc->AppUnitsPerDevPixel();
gfxContext* ctx = aRenderingContext->ThebesContext();
gfxIntSize drawableSize = aDrawable->Size();
nsIntSize imageSize(drawableSize.width, drawableSize.height);
SnappedImageDrawingParameters drawingParams =
ComputeSnappedImageDrawingParameters(ctx, appUnitsPerDevPixel, aDest, aFill,
aAnchor, aDirty, imageSize);
if (!drawingParams.mShouldDraw)
return;
gfxContextMatrixAutoSaveRestore saveMatrix(ctx);
if (drawingParams.mResetCTM) {
ctx->IdentityMatrix();
}
gfxRect sourceRect =
drawingParams.mUserSpaceToImageSpace.Transform(drawingParams.mFillRect);
gfxRect imageRect(0, 0, imageSize.width, imageSize.height);
gfxRect subimage(drawingParams.mSubimage.x, drawingParams.mSubimage.y,
drawingParams.mSubimage.width, drawingParams.mSubimage.height);
NS_ASSERTION(!sourceRect.Intersect(subimage).IsEmpty(),
"We must be allowed to sample *some* source pixels!");
gfxUtils::DrawPixelSnapped(ctx, aDrawable,
drawingParams.mUserSpaceToImageSpace, subimage,
sourceRect, imageRect, drawingParams.mFillRect,
gfxASurface::ImageFormatARGB32, aFilter);
}
/* static */ nsresult
nsLayoutUtils::DrawSingleUnscaledImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
const nsPoint& aDest,
const nsRect& aDirty,
PRUint32 aImageFlags,
const nsRect* aSourceArea)
{
nsIntSize imageSize;
aImage->GetWidth(&imageSize.width);
aImage->GetHeight(&imageSize.height);
NS_ENSURE_TRUE(imageSize.width > 0 && imageSize.height > 0, NS_ERROR_FAILURE);
nscoord appUnitsPerCSSPixel = nsIDeviceContext::AppUnitsPerCSSPixel();
nsSize size(imageSize.width*appUnitsPerCSSPixel,
imageSize.height*appUnitsPerCSSPixel);
nsRect source;
if (aSourceArea) {
source = *aSourceArea;
} else {
source.SizeTo(size);
}
nsRect dest(aDest - source.TopLeft(), size);
nsRect fill(aDest, source.Size());
// Ensure that only a single image tile is drawn. If aSourceArea extends
// outside the image bounds, we want to honor the aSourceArea-to-aDest
// translation but we don't want to actually tile the image.
fill.IntersectRect(fill, dest);
return DrawImageInternal(aRenderingContext, aImage, gfxPattern::FILTER_NEAREST,
dest, fill, aDest, aDirty, imageSize, aImageFlags);
}
/* static */ nsresult
nsLayoutUtils::DrawSingleImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aDirty,
PRUint32 aImageFlags,
const nsRect* aSourceArea)
{
nsIntSize imageSize;
if (aImage->GetType() == imgIContainer::TYPE_VECTOR) {
imageSize.width = nsPresContext::AppUnitsToIntCSSPixels(aDest.width);
imageSize.height = nsPresContext::AppUnitsToIntCSSPixels(aDest.height);
} else {
aImage->GetWidth(&imageSize.width);
aImage->GetHeight(&imageSize.height);
}
NS_ENSURE_TRUE(imageSize.width > 0 && imageSize.height > 0, NS_ERROR_FAILURE);
nsRect source;
if (aSourceArea) {
source = *aSourceArea;
} else {
nscoord appUnitsPerCSSPixel = nsIDeviceContext::AppUnitsPerCSSPixel();
source.SizeTo(imageSize.width*appUnitsPerCSSPixel,
imageSize.height*appUnitsPerCSSPixel);
}
nsRect dest = nsLayoutUtils::GetWholeImageDestination(imageSize, source,
aDest);
// Ensure that only a single image tile is drawn. If aSourceArea extends
// outside the image bounds, we want to honor the aSourceArea-to-aDest
// transform but we don't want to actually tile the image.
nsRect fill;
fill.IntersectRect(aDest, dest);
return DrawImageInternal(aRenderingContext, aImage, aGraphicsFilter, dest, fill,
fill.TopLeft(), aDirty, imageSize, aImageFlags);
}
/* static */ void
nsLayoutUtils::ComputeSizeForDrawing(imgIContainer *aImage,
nsIntSize& aImageSize, /*outparam*/
PRBool& aGotWidth, /*outparam*/
PRBool& aGotHeight /*outparam*/)
{
aGotWidth = NS_SUCCEEDED(aImage->GetWidth(&aImageSize.width));
aGotHeight = NS_SUCCEEDED(aImage->GetHeight(&aImageSize.height));
if ((aGotWidth && aGotHeight) || // Trivial success!
(!aGotWidth && !aGotHeight)) { // Trivial failure!
return;
}
// If we get here, we succeeded at querying *either* the width *or* the
// height, but not both.
NS_ASSERTION(aImage->GetType() == imgIContainer::TYPE_VECTOR,
"GetWidth and GetHeight should only fail for vector images");
nsIFrame* rootFrame = aImage->GetRootLayoutFrame();
NS_ASSERTION(rootFrame,
"We should have a VectorImage, which should have a rootFrame");
// This falls back on failure, if we somehow end up without a rootFrame.
nsSize ratio = rootFrame ? rootFrame->GetIntrinsicRatio() : nsSize(0,0);
if (!aGotWidth) { // Have height, missing width
if (ratio.height != 0) { // don't divide by zero
aImageSize.width = NSToCoordRound(aImageSize.height *
float(ratio.width) /
float(ratio.height));
aGotWidth = PR_TRUE;
}
} else { // Have width, missing height
if (ratio.width != 0) { // don't divide by zero
aImageSize.height = NSToCoordRound(aImageSize.width *
float(ratio.height) /
float(ratio.width));
aGotHeight = PR_TRUE;
}
}
}
/* static */ nsresult
nsLayoutUtils::DrawImage(nsIRenderingContext* aRenderingContext,
imgIContainer* aImage,
gfxPattern::GraphicsFilter aGraphicsFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty,
PRUint32 aImageFlags)
{
nsIntSize imageSize;
PRBool gotHeight, gotWidth;
ComputeSizeForDrawing(aImage, imageSize, gotWidth, gotHeight);
// fallback size based on aFill.
if (!gotWidth) {
imageSize.width = nsPresContext::AppUnitsToIntCSSPixels(aFill.width);
}
if (!gotHeight) {
imageSize.height = nsPresContext::AppUnitsToIntCSSPixels(aFill.height);
}
return DrawImageInternal(aRenderingContext, aImage, aGraphicsFilter,
aDest, aFill, aAnchor, aDirty,
imageSize, aImageFlags);
}
/* static */ nsRect
nsLayoutUtils::GetWholeImageDestination(const nsIntSize& aWholeImageSize,
const nsRect& aImageSourceArea,
const nsRect& aDestArea)
{
double scaleX = double(aDestArea.width)/aImageSourceArea.width;
double scaleY = double(aDestArea.height)/aImageSourceArea.height;
nscoord destOffsetX = NSToCoordRound(aImageSourceArea.x*scaleX);
nscoord destOffsetY = NSToCoordRound(aImageSourceArea.y*scaleY);
nscoord appUnitsPerCSSPixel = nsIDeviceContext::AppUnitsPerCSSPixel();
nscoord wholeSizeX = NSToCoordRound(aWholeImageSize.width*appUnitsPerCSSPixel*scaleX);
nscoord wholeSizeY = NSToCoordRound(aWholeImageSize.height*appUnitsPerCSSPixel*scaleY);
return nsRect(aDestArea.TopLeft() - nsPoint(destOffsetX, destOffsetY),
nsSize(wholeSizeX, wholeSizeY));
}
void
nsLayoutUtils::SetFontFromStyle(nsIRenderingContext* aRC, nsStyleContext* aSC)
{
const nsStyleFont* font = aSC->GetStyleFont();
const nsStyleVisibility* visibility = aSC->GetStyleVisibility();
aRC->SetFont(font->mFont, visibility->mLanguage,
aSC->PresContext()->GetUserFontSet());
}
static PRBool NonZeroStyleCoord(const nsStyleCoord& aCoord)
{
if (aCoord.IsCoordPercentCalcUnit()) {
// Since negative results are clamped to 0, check > 0.
return nsRuleNode::ComputeCoordPercentCalc(aCoord, nscoord_MAX) > 0 ||
nsRuleNode::ComputeCoordPercentCalc(aCoord, 0) > 0;
}
return PR_TRUE;
}
/* static */ PRBool
nsLayoutUtils::HasNonZeroCorner(const nsStyleCorners& aCorners)
{
NS_FOR_CSS_HALF_CORNERS(corner) {
if (NonZeroStyleCoord(aCorners.Get(corner)))
return PR_TRUE;
}
return PR_FALSE;
}
// aCorner is a "full corner" value, i.e. NS_CORNER_TOP_LEFT etc
static PRBool IsCornerAdjacentToSide(PRUint8 aCorner, mozilla::css::Side aSide)
{
PR_STATIC_ASSERT((int)NS_SIDE_TOP == NS_CORNER_TOP_LEFT);
PR_STATIC_ASSERT((int)NS_SIDE_RIGHT == NS_CORNER_TOP_RIGHT);
PR_STATIC_ASSERT((int)NS_SIDE_BOTTOM == NS_CORNER_BOTTOM_RIGHT);
PR_STATIC_ASSERT((int)NS_SIDE_LEFT == NS_CORNER_BOTTOM_LEFT);
PR_STATIC_ASSERT((int)NS_SIDE_TOP == ((NS_CORNER_TOP_RIGHT - 1)&3));
PR_STATIC_ASSERT((int)NS_SIDE_RIGHT == ((NS_CORNER_BOTTOM_RIGHT - 1)&3));
PR_STATIC_ASSERT((int)NS_SIDE_BOTTOM == ((NS_CORNER_BOTTOM_LEFT - 1)&3));
PR_STATIC_ASSERT((int)NS_SIDE_LEFT == ((NS_CORNER_TOP_LEFT - 1)&3));
return aSide == aCorner || aSide == ((aCorner - 1)&3);
}
/* static */ PRBool
nsLayoutUtils::HasNonZeroCornerOnSide(const nsStyleCorners& aCorners,
mozilla::css::Side aSide)
{
PR_STATIC_ASSERT(NS_CORNER_TOP_LEFT_X/2 == NS_CORNER_TOP_LEFT);
PR_STATIC_ASSERT(NS_CORNER_TOP_LEFT_Y/2 == NS_CORNER_TOP_LEFT);
PR_STATIC_ASSERT(NS_CORNER_TOP_RIGHT_X/2 == NS_CORNER_TOP_RIGHT);
PR_STATIC_ASSERT(NS_CORNER_TOP_RIGHT_Y/2 == NS_CORNER_TOP_RIGHT);
PR_STATIC_ASSERT(NS_CORNER_BOTTOM_RIGHT_X/2 == NS_CORNER_BOTTOM_RIGHT);
PR_STATIC_ASSERT(NS_CORNER_BOTTOM_RIGHT_Y/2 == NS_CORNER_BOTTOM_RIGHT);
PR_STATIC_ASSERT(NS_CORNER_BOTTOM_LEFT_X/2 == NS_CORNER_BOTTOM_LEFT);
PR_STATIC_ASSERT(NS_CORNER_BOTTOM_LEFT_Y/2 == NS_CORNER_BOTTOM_LEFT);
NS_FOR_CSS_HALF_CORNERS(corner) {
// corner is a "half corner" value, so dividing by two gives us a
// "full corner" value.
if (NonZeroStyleCoord(aCorners.Get(corner)) &&
IsCornerAdjacentToSide(corner/2, aSide))
return PR_TRUE;
}
return PR_FALSE;
}
/* static */ nsTransparencyMode
nsLayoutUtils::GetFrameTransparency(nsIFrame* aBackgroundFrame,
nsIFrame* aCSSRootFrame) {
if (aCSSRootFrame->GetStyleContext()->GetStyleDisplay()->mOpacity < 1.0f)
return eTransparencyTransparent;
if (HasNonZeroCorner(aCSSRootFrame->GetStyleContext()->GetStyleBorder()->mBorderRadius))
return eTransparencyTransparent;
nsITheme::Transparency transparency;
if (aCSSRootFrame->IsThemed(&transparency))
return transparency == nsITheme::eTransparent
? eTransparencyTransparent
: eTransparencyOpaque;
if (aCSSRootFrame->GetStyleDisplay()->mAppearance == NS_THEME_WIN_GLASS)
return eTransparencyGlass;
if (aCSSRootFrame->GetStyleDisplay()->mAppearance == NS_THEME_WIN_BORDERLESS_GLASS)
return eTransparencyBorderlessGlass;
// We need an uninitialized window to be treated as opaque because
// doing otherwise breaks window display effects on some platforms,
// specifically Vista. (bug 450322)
if (aBackgroundFrame->GetType() == nsGkAtoms::viewportFrame &&
!aBackgroundFrame->GetFirstChild(nsnull)) {
return eTransparencyOpaque;
}
nsStyleContext* bgSC;
if (!nsCSSRendering::FindBackground(aBackgroundFrame->PresContext(),
aBackgroundFrame, &bgSC)) {
return eTransparencyTransparent;
}
const nsStyleBackground* bg = bgSC->GetStyleBackground();
if (NS_GET_A(bg->mBackgroundColor) < 255 ||
// bottom layer's clip is used for the color
bg->BottomLayer().mClip != NS_STYLE_BG_CLIP_BORDER)
return eTransparencyTransparent;
return eTransparencyOpaque;
}
/* static */ PRBool
nsLayoutUtils::IsPopup(nsIFrame* aFrame)
{
nsIAtom* frameType = aFrame->GetType();
// We're a popup if we're the list control frame dropdown for a combobox.
if (frameType == nsGkAtoms::listControlFrame) {
nsListControlFrame* listControlFrame = static_cast<nsListControlFrame*>(aFrame);
if (listControlFrame) {
return listControlFrame->IsInDropDownMode();
}
}
// ... or if we're a XUL menupopup frame.
return (frameType == nsGkAtoms::menuPopupFrame);
}
/* static */ nsIFrame*
nsLayoutUtils::GetDisplayRootFrame(nsIFrame* aFrame)
{
nsIFrame* f = aFrame;
for (;;) {
if (IsPopup(f))
return f;
nsIFrame* parent = GetCrossDocParentFrame(f);
if (!parent)
return f;
f = parent;
}
}
static PRBool
IsNonzeroCoord(const nsStyleCoord& aCoord)
{
if (eStyleUnit_Coord == aCoord.GetUnit())
return aCoord.GetCoordValue() != 0;
return PR_FALSE;
}
/* static */ PRUint32
nsLayoutUtils::GetTextRunFlagsForStyle(nsStyleContext* aStyleContext,
const nsStyleText* aStyleText,
const nsStyleFont* aStyleFont)
{
PRUint32 result = 0;
if (IsNonzeroCoord(aStyleText->mLetterSpacing)) {
result |= gfxTextRunFactory::TEXT_DISABLE_OPTIONAL_LIGATURES;
}
#ifdef MOZ_SVG
switch (aStyleContext->GetStyleSVG()->mTextRendering) {
case NS_STYLE_TEXT_RENDERING_OPTIMIZESPEED:
result |= gfxTextRunFactory::TEXT_OPTIMIZE_SPEED;
break;
case NS_STYLE_TEXT_RENDERING_AUTO:
if (aStyleFont->mFont.size <
aStyleContext->PresContext()->GetAutoQualityMinFontSize()) {
result |= gfxTextRunFactory::TEXT_OPTIMIZE_SPEED;
}
break;
default:
break;
}
#endif
return result;
}
/* static */ void
nsLayoutUtils::GetRectDifferenceStrips(const nsRect& aR1, const nsRect& aR2,
nsRect* aHStrip, nsRect* aVStrip) {
NS_ASSERTION(aR1.TopLeft() == aR2.TopLeft(),
"expected rects at the same position");
nsRect unionRect(aR1.x, aR1.y, NS_MAX(aR1.width, aR2.width),
NS_MAX(aR1.height, aR2.height));
nscoord VStripStart = NS_MIN(aR1.width, aR2.width);
nscoord HStripStart = NS_MIN(aR1.height, aR2.height);
*aVStrip = unionRect;
aVStrip->x += VStripStart;
aVStrip->width -= VStripStart;
*aHStrip = unionRect;
aHStrip->y += HStripStart;
aHStrip->height -= HStripStart;
}
nsIDeviceContext*
nsLayoutUtils::GetDeviceContextForScreenInfo(nsIDocShell* aDocShell)
{
nsCOMPtr<nsIDocShell> docShell = aDocShell;
while (docShell) {
// Now make sure our size is up to date. That will mean that the device
// context does the right thing on multi-monitor systems when we return it to
// the caller. It will also make sure that our prescontext has been created,
// if we're supposed to have one.
nsCOMPtr<nsPIDOMWindow> win = do_GetInterface(docShell);
if (!win) {
// No reason to go on
return nsnull;
}
win->EnsureSizeUpToDate();
nsRefPtr<nsPresContext> presContext;
docShell->GetPresContext(getter_AddRefs(presContext));
if (presContext) {
nsIDeviceContext* context = presContext->DeviceContext();
if (context) {
return context;
}
}
nsCOMPtr<nsIDocShellTreeItem> curItem = do_QueryInterface(docShell);
nsCOMPtr<nsIDocShellTreeItem> parentItem;
curItem->GetParent(getter_AddRefs(parentItem));
docShell = do_QueryInterface(parentItem);
}
return nsnull;
}
/* static */ PRBool
nsLayoutUtils::IsReallyFixedPos(nsIFrame* aFrame)
{
NS_PRECONDITION(aFrame->GetParent(),
"IsReallyFixedPos called on frame not in tree");
NS_PRECONDITION(aFrame->GetStyleDisplay()->mPosition ==
NS_STYLE_POSITION_FIXED,
"IsReallyFixedPos called on non-'position:fixed' frame");
nsIAtom *parentType = aFrame->GetParent()->GetType();
return parentType == nsGkAtoms::viewportFrame ||
parentType == nsGkAtoms::pageContentFrame;
}
nsLayoutUtils::SurfaceFromElementResult
nsLayoutUtils::SurfaceFromElement(nsIDOMElement *aElement,
PRUint32 aSurfaceFlags)
{
SurfaceFromElementResult result;
nsresult rv;
nsCOMPtr<nsINode> node = do_QueryInterface(aElement);
PRBool forceCopy = (aSurfaceFlags & SFE_WANT_NEW_SURFACE) != 0;
PRBool wantImageSurface = (aSurfaceFlags & SFE_WANT_IMAGE_SURFACE) != 0;
// If it's a <canvas>, we may be able to just grab its internal surface
nsCOMPtr<nsIDOMHTMLCanvasElement> domCanvas = do_QueryInterface(aElement);
if (node && domCanvas) {
nsHTMLCanvasElement *canvas = static_cast<nsHTMLCanvasElement*>(domCanvas.get());
nsIntSize nssize = canvas->GetSize();
gfxIntSize size(nssize.width, nssize.height);
nsRefPtr<gfxASurface> surf;
if (!forceCopy && canvas->CountContexts() == 1) {
nsICanvasRenderingContextInternal *srcCanvas = canvas->GetContextAtIndex(0);
rv = srcCanvas->GetThebesSurface(getter_AddRefs(surf));
if (NS_FAILED(rv))
surf = nsnull;
}
if (surf && wantImageSurface && surf->GetType() != gfxASurface::SurfaceTypeImage)
surf = nsnull;
if (!surf) {
if (wantImageSurface) {
surf = new gfxImageSurface(size, gfxASurface::ImageFormatARGB32);
} else {
surf = gfxPlatform::GetPlatform()->CreateOffscreenSurface(size, gfxASurface::ImageFormatARGB32);
}
nsRefPtr<gfxContext> ctx = new gfxContext(surf);
// XXX shouldn't use the external interface, but maybe we can layerify this
rv = (static_cast<nsICanvasElementExternal*>(canvas))->RenderContextsExternal(ctx, gfxPattern::FILTER_NEAREST);
if (NS_FAILED(rv))
return result;
}
nsCOMPtr<nsIPrincipal> principal = node->NodePrincipal();
result.mSurface = surf;
result.mSize = size;
result.mPrincipal = node->NodePrincipal();
result.mIsWriteOnly = canvas->IsWriteOnly();
return result;
}
#ifdef MOZ_MEDIA
// Maybe it's <video>?
nsCOMPtr<nsIDOMHTMLVideoElement> ve = do_QueryInterface(aElement);
if (node && ve) {
nsHTMLVideoElement *video = static_cast<nsHTMLVideoElement*>(ve.get());
unsigned short readyState;
if (NS_SUCCEEDED(ve->GetReadyState(&readyState)) &&
(readyState == nsIDOMHTMLMediaElement::HAVE_NOTHING ||
readyState == nsIDOMHTMLMediaElement::HAVE_METADATA)) {
result.mIsStillLoading = PR_TRUE;
return result;
}
// If it doesn't have a principal, just bail
nsCOMPtr<nsIPrincipal> principal = video->GetCurrentPrincipal();
if (!principal)
return result;
ImageContainer *container = video->GetImageContainer();
if (!container)
return result;
gfxIntSize size;
nsRefPtr<gfxASurface> surf = container->GetCurrentAsSurface(&size);
if (!surf)
return result;
if (wantImageSurface && surf->GetType() != gfxASurface::SurfaceTypeImage) {
nsRefPtr<gfxImageSurface> imgSurf =
new gfxImageSurface(size, gfxASurface::ImageFormatARGB32);
if (!imgSurf)
return result;
nsRefPtr<gfxContext> ctx = new gfxContext(imgSurf);
if (!ctx)
return result;
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
ctx->DrawSurface(surf, size);
surf = imgSurf;
}
result.mSurface = surf;
result.mSize = size;
result.mPrincipal = principal;
result.mIsWriteOnly = PR_FALSE;
return result;
}
#endif
// Finally, check if it's a normal image
nsCOMPtr<nsIImageLoadingContent> imageLoader = do_QueryInterface(aElement);
if (!imageLoader)
return result;
nsCOMPtr<imgIRequest> imgRequest;
rv = imageLoader->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
getter_AddRefs(imgRequest));
if (NS_FAILED(rv) || !imgRequest)
return result;
PRUint32 status;
imgRequest->GetImageStatus(&status);
if ((status & imgIRequest::STATUS_LOAD_COMPLETE) == 0) {
// Spec says to use GetComplete, but that only works on
// nsIDOMHTMLImageElement, and we support all sorts of other stuff
// here. Do this for now pending spec clarification.
result.mIsStillLoading = (status & imgIRequest::STATUS_ERROR) == 0;
return result;
}
// In case of data: URIs, we want to ignore principals;
// they should have the originating content's principal,
// but that's broken at the moment in imgLib.
nsCOMPtr<nsIURI> uri;
rv = imgRequest->GetURI(getter_AddRefs(uri));
if (NS_FAILED(rv))
return result;
PRBool isDataURI = PR_FALSE;
rv = uri->SchemeIs("data", &isDataURI);
if (NS_FAILED(rv))
return result;
// Data URIs are always OK; set the principal
// to null to indicate that.
nsCOMPtr<nsIPrincipal> principal;
if (!isDataURI) {
rv = imgRequest->GetImagePrincipal(getter_AddRefs(principal));
if (NS_FAILED(rv) || !principal)
return result;
}
nsCOMPtr<imgIContainer> imgContainer;
rv = imgRequest->GetImage(getter_AddRefs(imgContainer));
if (NS_FAILED(rv) || !imgContainer)
return result;
PRUint32 whichFrame = (aSurfaceFlags & SFE_WANT_FIRST_FRAME)
? (PRUint32) imgIContainer::FRAME_FIRST
: (PRUint32) imgIContainer::FRAME_CURRENT;
nsRefPtr<gfxASurface> framesurf;
rv = imgContainer->GetFrame(whichFrame,
imgIContainer::FLAG_SYNC_DECODE,
getter_AddRefs(framesurf));
if (NS_FAILED(rv))
return result;
PRInt32 imgWidth, imgHeight;
rv = imgContainer->GetWidth(&imgWidth);
rv |= imgContainer->GetHeight(&imgHeight);
if (NS_FAILED(rv))
return result;
if (wantImageSurface && framesurf->GetType() != gfxASurface::SurfaceTypeImage) {
forceCopy = PR_TRUE;
}
nsRefPtr<gfxASurface> gfxsurf = framesurf;
if (forceCopy) {
if (wantImageSurface) {
gfxsurf = new gfxImageSurface (gfxIntSize(imgWidth, imgHeight), gfxASurface::ImageFormatARGB32);
} else {
gfxsurf = gfxPlatform::GetPlatform()->CreateOffscreenSurface(gfxIntSize(imgWidth, imgHeight),
gfxASurface::ImageFormatARGB32);
}
nsRefPtr<gfxContext> ctx = new gfxContext(gfxsurf);
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
ctx->SetSource(framesurf);
ctx->Paint();
}
result.mSurface = gfxsurf;
result.mSize = gfxIntSize(imgWidth, imgHeight);
result.mPrincipal = principal;
result.mIsWriteOnly = PR_FALSE;
return result;
}
/* static */
nsIContent*
nsLayoutUtils::GetEditableRootContentByContentEditable(nsIDocument* aDocument)
{
// If the document is in designMode we should return NULL.
if (!aDocument || aDocument->HasFlag(NODE_IS_EDITABLE)) {
return nsnull;
}
// contenteditable only works with HTML document.
// Note: Use nsIDOMHTMLDocument rather than nsIHTMLDocument for getting the
// body node because nsIDOMHTMLDocument::GetBody() does something
// additional work for some cases and nsEditor uses them.
nsCOMPtr<nsIDOMHTMLDocument> domHTMLDoc = do_QueryInterface(aDocument);
if (!domHTMLDoc) {
return nsnull;
}
Element* rootElement = aDocument->GetRootElement();
if (rootElement && rootElement->IsEditable()) {
return rootElement;
}
// If there are no editable root element, check its <body> element.
// Note that the body element could be <frameset> element.
nsCOMPtr<nsIDOMHTMLElement> body;
nsresult rv = domHTMLDoc->GetBody(getter_AddRefs(body));
nsCOMPtr<nsIContent> content = do_QueryInterface(body);
if (NS_SUCCEEDED(rv) && content && content->IsEditable()) {
return content;
}
return nsnull;
}
nsSetAttrRunnable::nsSetAttrRunnable(nsIContent* aContent, nsIAtom* aAttrName,
const nsAString& aValue)
: mContent(aContent),
mAttrName(aAttrName),
mValue(aValue)
{
NS_ASSERTION(aContent && aAttrName, "Missing stuff, prepare to crash");
}
nsSetAttrRunnable::nsSetAttrRunnable(nsIContent* aContent, nsIAtom* aAttrName,
PRInt32 aValue)
: mContent(aContent),
mAttrName(aAttrName)
{
NS_ASSERTION(aContent && aAttrName, "Missing stuff, prepare to crash");
mValue.AppendInt(aValue);
}
NS_IMETHODIMP
nsSetAttrRunnable::Run()
{
return mContent->SetAttr(kNameSpaceID_None, mAttrName, mValue, PR_TRUE);
}
nsUnsetAttrRunnable::nsUnsetAttrRunnable(nsIContent* aContent,
nsIAtom* aAttrName)
: mContent(aContent),
mAttrName(aAttrName)
{
NS_ASSERTION(aContent && aAttrName, "Missing stuff, prepare to crash");
}
NS_IMETHODIMP
nsUnsetAttrRunnable::Run()
{
return mContent->UnsetAttr(kNameSpaceID_None, mAttrName, PR_TRUE);
}
nsReflowFrameRunnable::nsReflowFrameRunnable(nsIFrame* aFrame,
nsIPresShell::IntrinsicDirty aIntrinsicDirty,
nsFrameState aBitToAdd)
: mWeakFrame(aFrame),
mIntrinsicDirty(aIntrinsicDirty),
mBitToAdd(aBitToAdd)
{
}
NS_IMETHODIMP
nsReflowFrameRunnable::Run()
{
if (mWeakFrame.IsAlive()) {
mWeakFrame->PresContext()->PresShell()->
FrameNeedsReflow(mWeakFrame, mIntrinsicDirty, mBitToAdd);
}
return NS_OK;
}