mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
205 lines
6.5 KiB
C++
205 lines
6.5 KiB
C++
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is mozilla.org code.
|
|
*
|
|
* The Initial Developer of the Original Code is
|
|
* Netscape Communications Corporation.
|
|
* Portions created by the Initial Developer are Copyright (C) 1998
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either of the GNU General Public License Version 2 or later (the "GPL"),
|
|
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
/**
|
|
* A character set converter from HZ to Unicode.
|
|
*
|
|
*
|
|
* @created 08/Sept/1999
|
|
* @author Yueheng Xu, Yueheng.Xu@intel.com
|
|
*
|
|
* Note: in this HZ-GB-2312 converter, we accept a string composed of 7-bit HZ
|
|
* encoded Chinese chars,as it is defined in RFC1843 available at
|
|
* http://www.cis.ohio-state.edu/htbin/rfc/rfc1843.html
|
|
* and RFC1842 available at http://www.cis.ohio-state.edu/htbin/rfc/rfc1842.html.
|
|
*
|
|
* In an effort to match the similar extended capability of Microsoft Internet Explorer
|
|
* 5.0. We also accept the 8-bit GB encoded chars mixed in a HZ string.
|
|
* But this should not be a recommendedd practice for HTML authors.
|
|
*
|
|
* The priority of converting are as follows: first convert 8-bit GB code; then,
|
|
* consume HZ ESC sequences such as '~{', '~}', '~~'; then, depending on the current
|
|
* state ( default to ASCII state ) of the string, each 7-bit char is converted as an
|
|
* ASCII, or two 7-bit chars are converted into a Chinese character.
|
|
*/
|
|
|
|
|
|
|
|
#include "nsUCvCnDll.h"
|
|
#include "nsHZToUnicode.h"
|
|
#include "gbku.h"
|
|
|
|
//----------------------------------------------------------------------
|
|
// Class nsHZToUnicode [implementation]
|
|
|
|
//----------------------------------------------------------------------
|
|
// Subclassing of nsTablesDecoderSupport class [implementation]
|
|
|
|
#define HZ_STATE_GB 1
|
|
#define HZ_STATE_ASCII 2
|
|
#define HZ_STATE_TILD 3
|
|
#define HZLEAD1 '~'
|
|
#define HZLEAD2 '{'
|
|
#define HZLEAD3 '}'
|
|
#define HZLEAD4 '\n'
|
|
|
|
nsHZToUnicode::nsHZToUnicode() : nsBufferDecoderSupport(1)
|
|
{
|
|
mHZState = HZ_STATE_ASCII; // per HZ spec, default to ASCII state
|
|
mRunLength = 0;
|
|
}
|
|
//Overwriting the ConvertNoBuff() in nsUCvCnSupport.cpp.
|
|
NS_IMETHODIMP nsHZToUnicode::ConvertNoBuff(
|
|
const char* aSrc,
|
|
PRInt32 * aSrcLength,
|
|
PRUnichar *aDest,
|
|
PRInt32 * aDestLength)
|
|
{
|
|
PRInt32 i=0;
|
|
PRInt32 iSrcLength = *aSrcLength;
|
|
PRInt32 iDestlen = 0;
|
|
PRUint8 ch1, ch2;
|
|
nsresult res = NS_OK;
|
|
*aSrcLength=0;
|
|
for (i=0;i<iSrcLength;i++)
|
|
{
|
|
if ( iDestlen >= (*aDestLength) )
|
|
{
|
|
res = NS_OK_UDEC_MOREOUTPUT;
|
|
break;
|
|
}
|
|
if ( *aSrc & 0x80 ) // if it is a 8-bit byte
|
|
{
|
|
if (UINT8_IN_RANGE(0x81, aSrc[0], 0xFE) &&
|
|
UINT8_IN_RANGE(0x40, aSrc[1], 0xFE)) {
|
|
// The source is a 8-bit GBCode
|
|
*aDest = mUtil.GBKCharToUnicode(aSrc[0], aSrc[1]);
|
|
} else {
|
|
*aDest = UCS2_NO_MAPPING;
|
|
}
|
|
aSrc += 2;
|
|
i++;
|
|
iDestlen++;
|
|
aDest++;
|
|
*aSrcLength = i+1;
|
|
continue;
|
|
}
|
|
// otherwise, it is a 7-bit byte
|
|
// The source will be an ASCII or a 7-bit HZ code depending on ch1
|
|
ch1 = *aSrc;
|
|
ch2 = *(aSrc+1);
|
|
if (ch1 == HZLEAD1 ) // if it is lead by '~'
|
|
{
|
|
switch (ch2)
|
|
{
|
|
case HZLEAD2:
|
|
// we got a '~{'
|
|
// we are switching to HZ state
|
|
mHZState = HZ_STATE_GB;
|
|
mRunLength = 0;
|
|
aSrc += 2;
|
|
i++;
|
|
break;
|
|
case HZLEAD3:
|
|
// we got a '~}'
|
|
// we are switching to ASCII state
|
|
mHZState = HZ_STATE_ASCII;
|
|
aSrc += 2;
|
|
i++;
|
|
if (mRunLength == 0) {
|
|
*aDest = UCS2_NO_MAPPING;
|
|
iDestlen++;
|
|
aDest++;
|
|
}
|
|
mRunLength = 0;
|
|
break;
|
|
case HZLEAD1:
|
|
// we got a '~~', process like an ASCII, but no state change
|
|
aSrc++;
|
|
*aDest = CAST_CHAR_TO_UNICHAR(*aSrc);
|
|
aSrc++;
|
|
i++;
|
|
iDestlen++;
|
|
aDest++;
|
|
mRunLength++;
|
|
break;
|
|
case HZLEAD4:
|
|
// we got a "~\n", it means maintain double byte mode cross lines, ignore the '~' itself
|
|
// mHZState = HZ_STATE_GB;
|
|
// I find that "~\n" should interpreted as line continuation without mode change
|
|
// It should not be interpreted as line continuation with double byte mode on
|
|
aSrc++;
|
|
break;
|
|
default:
|
|
// undefined ESC sequence '~X' are ignored since this is a illegal combination
|
|
aSrc += 2;
|
|
*aDest = UCS2_NO_MAPPING;
|
|
iDestlen++;
|
|
aDest++;
|
|
break;
|
|
};
|
|
continue;// go for next loop
|
|
}
|
|
// ch1 != '~'
|
|
switch (mHZState)
|
|
{
|
|
case HZ_STATE_GB:
|
|
// the following chars are HZ
|
|
*aDest = mUtil.GBKCharToUnicode(aSrc[0]|0x80, aSrc[1]|0x80);
|
|
aSrc += 2;
|
|
i++;
|
|
iDestlen++;
|
|
aDest++;
|
|
mRunLength++;
|
|
break;
|
|
case HZ_STATE_ASCII:
|
|
default:
|
|
// default behavior also like an ASCII
|
|
// when the source is an ASCII
|
|
*aDest = CAST_CHAR_TO_UNICHAR(*aSrc);
|
|
aSrc++;
|
|
iDestlen++;
|
|
aDest++;
|
|
break;
|
|
}
|
|
*aSrcLength = i+1;
|
|
}// for loop
|
|
*aDestLength = iDestlen;
|
|
return NS_OK;
|
|
}
|
|
|
|
|