gecko/dom/cache/CacheStorageChild.cpp

147 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/CacheStorageChild.h"
#include "mozilla/unused.h"
#include "mozilla/dom/cache/CacheChild.h"
#include "mozilla/dom/cache/CacheOpChild.h"
#include "mozilla/dom/cache/CacheStorage.h"
namespace mozilla {
namespace dom {
namespace cache {
// declared in ActorUtils.h
void
DeallocPCacheStorageChild(PCacheStorageChild* aActor)
{
delete aActor;
}
CacheStorageChild::CacheStorageChild(CacheStorage* aListener, Feature* aFeature)
: mListener(aListener)
, mNumChildActors(0)
, mDelayedDestroy(false)
{
MOZ_COUNT_CTOR(cache::CacheStorageChild);
MOZ_ASSERT(mListener);
SetFeature(aFeature);
}
CacheStorageChild::~CacheStorageChild()
{
MOZ_COUNT_DTOR(cache::CacheStorageChild);
NS_ASSERT_OWNINGTHREAD(CacheStorageChild);
MOZ_ASSERT(!mListener);
}
void
CacheStorageChild::ClearListener()
{
NS_ASSERT_OWNINGTHREAD(CacheStorageChild);
MOZ_ASSERT(mListener);
mListener = nullptr;
}
void
CacheStorageChild::ExecuteOp(nsIGlobalObject* aGlobal, Promise* aPromise,
nsISupports* aParent, const CacheOpArgs& aArgs)
{
mNumChildActors += 1;
Unused << SendPCacheOpConstructor(
new CacheOpChild(GetFeature(), aGlobal, aParent, aPromise), aArgs);
}
void
CacheStorageChild::StartDestroyFromListener()
{
NS_ASSERT_OWNINGTHREAD(CacheStorageChild);
// The listener should be held alive by any async operations, so if it
// is going away then there must not be any child actors. This in turn
// ensures that StartDestroy() will not trigger the delayed path.
MOZ_ASSERT(!mNumChildActors);
StartDestroy();
}
void
CacheStorageChild::StartDestroy()
{
NS_ASSERT_OWNINGTHREAD(CacheStorageChild);
// If we have outstanding child actors, then don't destroy ourself yet.
// The child actors should be short lived and we should allow them to complete
// if possible. NoteDeletedActor() will call back into this Shutdown()
// method when the last child actor is gone.
if (mNumChildActors) {
mDelayedDestroy = true;
return;
}
RefPtr<CacheStorage> listener = mListener;
// StartDestroy() can get called from either CacheStorage or the Feature.
// Theoretically we can get double called if the right race happens. Handle
// that by just ignoring the second StartDestroy() call.
if (!listener) {
return;
}
listener->DestroyInternal(this);
// CacheStorage listener should call ClearListener() in DestroyInternal()
MOZ_ASSERT(!mListener);
// Start actor destruction from parent process
Unused << SendTeardown();
}
void
CacheStorageChild::ActorDestroy(ActorDestroyReason aReason)
{
NS_ASSERT_OWNINGTHREAD(CacheStorageChild);
RefPtr<CacheStorage> listener = mListener;
if (listener) {
listener->DestroyInternal(this);
// CacheStorage listener should call ClearListener() in DestroyInternal()
MOZ_ASSERT(!mListener);
}
RemoveFeature();
}
PCacheOpChild*
CacheStorageChild::AllocPCacheOpChild(const CacheOpArgs& aOpArgs)
{
MOZ_CRASH("CacheOpChild should be manually constructed.");
return nullptr;
}
bool
CacheStorageChild::DeallocPCacheOpChild(PCacheOpChild* aActor)
{
delete aActor;
NoteDeletedActor();
return true;
}
void
CacheStorageChild::NoteDeletedActor()
{
MOZ_ASSERT(mNumChildActors);
mNumChildActors -= 1;
if (!mNumChildActors && mDelayedDestroy) {
StartDestroy();
}
}
} // namespace cache
} // namespace dom
} // namespace mozilla