gecko/widget/gonk/libui/EventHub.h

436 lines
15 KiB
C++

/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
#ifndef _RUNTIME_EVENT_HUB_H
#define _RUNTIME_EVENT_HUB_H
#include "Input.h"
#include "InputDevice.h"
#include "Keyboard.h"
#include "KeyLayoutMap.h"
#include "KeyCharacterMap.h"
#include "VirtualKeyMap.h"
#include <utils/String8.h>
#include <utils/threads.h>
#include "cutils_log.h"
#include <utils/threads.h>
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/PropertyMap.h>
#include <utils/Vector.h>
#include <utils/KeyedVector.h>
#include "linux_input.h"
#include <sys/epoll.h>
/* Convenience constants. */
#define BTN_FIRST 0x100 // first button code
#define BTN_LAST 0x15f // last button code
/*
* These constants are used privately in Android to pass raw timestamps
* through evdev from uinput device drivers because there is currently no
* other way to transfer this information. The evdev driver automatically
* timestamps all input events with the time they were posted and clobbers
* whatever information was passed in.
*
* For the purposes of this hack, the timestamp is specified in the
* CLOCK_MONOTONIC timebase and is split into two EV_MSC events specifying
* seconds and microseconds.
*/
#define MSC_ANDROID_TIME_SEC 0x6
#define MSC_ANDROID_TIME_USEC 0x7
namespace android {
enum {
// Device id of a special "virtual" keyboard that is always present.
VIRTUAL_KEYBOARD_ID = -1,
// Device id of the "built-in" keyboard if there is one.
BUILT_IN_KEYBOARD_ID = 0,
};
/*
* A raw event as retrieved from the EventHub.
*/
struct RawEvent {
nsecs_t when;
int32_t deviceId;
int32_t type;
int32_t code;
int32_t value;
};
/* Describes an absolute axis. */
struct RawAbsoluteAxisInfo {
bool valid; // true if the information is valid, false otherwise
int32_t minValue; // minimum value
int32_t maxValue; // maximum value
int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
int32_t resolution; // resolution in units per mm or radians per mm
inline void clear() {
valid = false;
minValue = 0;
maxValue = 0;
flat = 0;
fuzz = 0;
resolution = 0;
}
};
/*
* Input device classes.
*/
enum {
/* The input device is a keyboard or has buttons. */
INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
/* The input device is an alpha-numeric keyboard (not just a dial pad). */
INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
/* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */
INPUT_DEVICE_CLASS_TOUCH = 0x00000004,
/* The input device is a cursor device such as a trackball or mouse. */
INPUT_DEVICE_CLASS_CURSOR = 0x00000008,
/* The input device is a multi-touch touchscreen. */
INPUT_DEVICE_CLASS_TOUCH_MT = 0x00000010,
/* The input device is a directional pad (implies keyboard, has DPAD keys). */
INPUT_DEVICE_CLASS_DPAD = 0x00000020,
/* The input device is a gamepad (implies keyboard, has BUTTON keys). */
INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
/* The input device has switches. */
INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
/* The input device is a joystick (implies gamepad, has joystick absolute axes). */
INPUT_DEVICE_CLASS_JOYSTICK = 0x00000100,
/* The input device has a vibrator (supports FF_RUMBLE). */
INPUT_DEVICE_CLASS_VIBRATOR = 0x00000200,
/* The input device is virtual (not a real device, not part of UI configuration). */
INPUT_DEVICE_CLASS_VIRTUAL = 0x40000000,
/* The input device is external (not built-in). */
INPUT_DEVICE_CLASS_EXTERNAL = 0x80000000,
};
/*
* Gets the class that owns an axis, in cases where multiple classes might claim
* the same axis for different purposes.
*/
extern uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses);
/*
* Grand Central Station for events.
*
* The event hub aggregates input events received across all known input
* devices on the system, including devices that may be emulated by the simulator
* environment. In addition, the event hub generates fake input events to indicate
* when devices are added or removed.
*
* The event hub provides a stream of input events (via the getEvent function).
* It also supports querying the current actual state of input devices such as identifying
* which keys are currently down. Finally, the event hub keeps track of the capabilities of
* individual input devices, such as their class and the set of key codes that they support.
*/
class EventHubInterface : public virtual RefBase {
protected:
EventHubInterface() { }
virtual ~EventHubInterface() { }
public:
// Synthetic raw event type codes produced when devices are added or removed.
enum {
// Sent when a device is added.
DEVICE_ADDED = 0x10000000,
// Sent when a device is removed.
DEVICE_REMOVED = 0x20000000,
// Sent when all added/removed devices from the most recent scan have been reported.
// This event is always sent at least once.
FINISHED_DEVICE_SCAN = 0x30000000,
FIRST_SYNTHETIC_EVENT = DEVICE_ADDED,
};
virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const = 0;
virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const = 0;
virtual bool hasRelativeAxis(int32_t deviceId, int axis) const = 0;
virtual bool hasInputProperty(int32_t deviceId, int property) const = 0;
virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
int32_t* outKeycode, uint32_t* outFlags) const = 0;
virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
AxisInfo* outAxisInfo) const = 0;
// Sets devices that are excluded from opening.
// This can be used to ignore input devices for sensors.
virtual void setExcludedDevices(const Vector<String8>& devices) = 0;
/*
* Wait for events to become available and returns them.
* After returning, the EventHub holds onto a wake lock until the next call to getEvent.
* This ensures that the device will not go to sleep while the event is being processed.
* If the device needs to remain awake longer than that, then the caller is responsible
* for taking care of it (say, by poking the power manager user activity timer).
*
* The timeout is advisory only. If the device is asleep, it will not wake just to
* service the timeout.
*
* Returns the number of events obtained, or 0 if the timeout expired.
*/
virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) = 0;
/*
* Query current input state.
*/
virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
int32_t* outValue) const = 0;
/*
* Examine key input devices for specific framework keycode support
*/
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
uint8_t* outFlags) const = 0;
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
virtual void getVirtualKeyDefinitions(int32_t deviceId,
Vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const = 0;
virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) = 0;
/* Control the vibrator. */
virtual void vibrate(int32_t deviceId, nsecs_t duration) = 0;
virtual void cancelVibrate(int32_t deviceId) = 0;
/* Requests the EventHub to reopen all input devices on the next call to getEvents(). */
virtual void requestReopenDevices() = 0;
/* Wakes up getEvents() if it is blocked on a read. */
virtual void wake() = 0;
/* Dump EventHub state to a string. */
virtual void dump(String8& dump) = 0;
/* Called by the heatbeat to ensures that the reader has not deadlocked. */
virtual void monitor() = 0;
};
class EventHub : public EventHubInterface
{
public:
EventHub();
virtual uint32_t getDeviceClasses(int32_t deviceId) const;
virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const;
virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const;
virtual bool hasRelativeAxis(int32_t deviceId, int axis) const;
virtual bool hasInputProperty(int32_t deviceId, int property) const;
virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
int32_t* outKeycode, uint32_t* outFlags) const;
virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
AxisInfo* outAxisInfo) const;
virtual void setExcludedDevices(const Vector<String8>& devices);
virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const;
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) const;
virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize);
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const;
virtual bool hasLed(int32_t deviceId, int32_t led) const;
virtual void setLedState(int32_t deviceId, int32_t led, bool on);
virtual void getVirtualKeyDefinitions(int32_t deviceId,
Vector<VirtualKeyDefinition>& outVirtualKeys) const;
virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const;
virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map);
virtual void vibrate(int32_t deviceId, nsecs_t duration);
virtual void cancelVibrate(int32_t deviceId);
virtual void requestReopenDevices();
virtual void wake();
virtual void dump(String8& dump);
virtual void monitor();
protected:
virtual ~EventHub();
private:
struct Device {
Device* next;
int fd; // may be -1 if device is virtual
const int32_t id;
const String8 path;
const InputDeviceIdentifier identifier;
uint32_t classes;
uint8_t keyBitmask[(KEY_MAX + 1) / 8];
uint8_t absBitmask[(ABS_MAX + 1) / 8];
uint8_t relBitmask[(REL_MAX + 1) / 8];
uint8_t swBitmask[(SW_MAX + 1) / 8];
uint8_t ledBitmask[(LED_MAX + 1) / 8];
uint8_t ffBitmask[(FF_MAX + 1) / 8];
uint8_t propBitmask[(INPUT_PROP_MAX + 1) / 8];
String8 configurationFile;
PropertyMap* configuration;
VirtualKeyMap* virtualKeyMap;
KeyMap keyMap;
sp<KeyCharacterMap> overlayKeyMap;
sp<KeyCharacterMap> combinedKeyMap;
bool ffEffectPlaying;
int16_t ffEffectId; // initially -1
int32_t timestampOverrideSec;
int32_t timestampOverrideUsec;
Device(int fd, int32_t id, const String8& path, const InputDeviceIdentifier& identifier);
~Device();
void close();
inline bool isVirtual() const { return fd < 0; }
const sp<KeyCharacterMap>& getKeyCharacterMap() const {
if (combinedKeyMap != NULL) {
return combinedKeyMap;
}
return keyMap.keyCharacterMap;
}
};
status_t openDeviceLocked(const char *devicePath);
void createVirtualKeyboardLocked();
void addDeviceLocked(Device* device);
status_t closeDeviceByPathLocked(const char *devicePath);
void closeDeviceLocked(Device* device);
void closeAllDevicesLocked();
status_t scanDirLocked(const char *dirname);
void scanDevicesLocked();
status_t readNotifyLocked();
Device* getDeviceLocked(int32_t deviceId) const;
Device* getDeviceByPathLocked(const char* devicePath) const;
bool hasKeycodeLocked(Device* device, int keycode) const;
void loadConfigurationLocked(Device* device);
status_t loadVirtualKeyMapLocked(Device* device);
status_t loadKeyMapLocked(Device* device);
bool isExternalDeviceLocked(Device* device);
// Protect all internal state.
mutable Mutex mLock;
// The actual id of the built-in keyboard, or NO_BUILT_IN_KEYBOARD if none.
// EventHub remaps the built-in keyboard to id 0 externally as required by the API.
enum {
// Must not conflict with any other assigned device ids, including
// the virtual keyboard id (-1).
NO_BUILT_IN_KEYBOARD = -2,
};
int32_t mBuiltInKeyboardId;
int32_t mNextDeviceId;
KeyedVector<int32_t, Device*> mDevices;
Device *mOpeningDevices;
Device *mClosingDevices;
bool mNeedToSendFinishedDeviceScan;
bool mNeedToReopenDevices;
bool mNeedToScanDevices;
Vector<String8> mExcludedDevices;
int mEpollFd;
int mINotifyFd;
int mWakeReadPipeFd;
int mWakeWritePipeFd;
// Ids used for epoll notifications not associated with devices.
static const uint32_t EPOLL_ID_INOTIFY = 0x80000001;
static const uint32_t EPOLL_ID_WAKE = 0x80000002;
// Epoll FD list size hint.
static const int EPOLL_SIZE_HINT = 8;
// Maximum number of signalled FDs to handle at a time.
static const int EPOLL_MAX_EVENTS = 16;
// The array of pending epoll events and the index of the next event to be handled.
struct epoll_event mPendingEventItems[EPOLL_MAX_EVENTS];
size_t mPendingEventCount;
size_t mPendingEventIndex;
bool mPendingINotify;
};
}; // namespace android
#endif // _RUNTIME_EVENT_HUB_H