gecko/gfx/layers/Makefile.in
2013-05-01 12:42:05 +12:00

182 lines
4.6 KiB
Makefile

#
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
DEPTH = @DEPTH@
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = \
$(srcdir) \
$(srcdir)/basic \
$(srcdir)/client \
$(srcdir)/composite \
$(srcdir)/opengl \
$(srcdir)/d3d9 \
$(srcdir)/d3d10 \
$(srcdir)/ipc \
$(NULL)
include $(DEPTH)/config/autoconf.mk
LIBRARY_NAME = layers
LIBXUL_LIBRARY = 1
FORCE_STATIC_LIB = 1
DEFINES += -DIMPL_THEBES
ifdef MOZ_DEBUG
DEFINES += -DD3D_DEBUG_INFO
endif
CPPSRCS = \
BasicImages.cpp \
BasicLayerManager.cpp \
BasicCanvasLayer.cpp \
BasicColorLayer.cpp \
BasicCompositor.cpp \
BasicContainerLayer.cpp \
BasicImageLayer.cpp \
BasicLayersImpl.cpp \
BasicThebesLayer.cpp \
BasicTiledThebesLayer.cpp \
CompositableHost.cpp \
CompositableTransactionParent.cpp \
ImageContainer.cpp \
Layers.cpp \
LayersLogging.cpp \
RenderTrace.cpp \
ReadbackProcessor.cpp \
ThebesLayerBuffer.cpp \
CanvasLayerOGL.cpp \
ColorLayerOGL.cpp \
ContainerLayerOGL.cpp \
ImageLayerOGL.cpp \
LayerManagerOGL.cpp \
ThebesLayerOGL.cpp \
LayerManagerOGLProgram.cpp \
CanvasLayerComposite.cpp \
ColorLayerComposite.cpp \
ContainerLayerComposite.cpp \
ImageLayerComposite.cpp \
LayerManagerComposite.cpp \
ThebesLayerComposite.cpp \
LayerSorter.cpp \
LayerTreeInvalidation.cpp \
ImageLayers.cpp \
TexturePoolOGL.cpp \
$(NULL)
GTEST_CPPSRCS = \
TestTiledLayerBuffer.cpp \
$(NULL)
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
ifdef MOZ_ENABLE_D3D9_LAYER
CPPSRCS += \
LayerManagerD3D9.cpp \
ThebesLayerD3D9.cpp \
ContainerLayerD3D9.cpp \
ImageLayerD3D9.cpp \
ColorLayerD3D9.cpp \
CanvasLayerD3D9.cpp \
DeviceManagerD3D9.cpp \
Nv3DVUtils.cpp \
$(NULL)
endif
ifdef MOZ_ENABLE_D3D10_LAYER
CPPSRCS += \
CanvasLayerD3D10.cpp \
ColorLayerD3D10.cpp \
ContainerLayerD3D10.cpp \
ImageLayerD3D10.cpp \
LayerManagerD3D10.cpp \
ReadbackManagerD3D10.cpp \
ShadowLayerUtilsD3D10.cpp \
ThebesLayerD3D10.cpp \
$(NULL)
endif
endif
CPPSRCS += \
AsyncCompositionManager.cpp \
AsyncPanZoomController.cpp \
Axis.cpp \
CanvasClient.cpp \
CompositableClient.cpp \
Compositor.cpp \
CompositorOGL.cpp \
CompositorCocoaWidgetHelper.cpp \
CompositorChild.cpp \
CompositorParent.cpp \
ContentClient.cpp \
ContentHost.cpp \
Effects.cpp \
GestureEventListener.cpp \
ImageBridgeChild.cpp \
ImageBridgeParent.cpp \
ShadowLayers.cpp \
ShadowLayerChild.cpp \
ShadowLayerParent.cpp \
LayerTransactionChild.cpp \
LayerTransactionParent.cpp \
SharedPlanarYCbCrImage.cpp \
ShmemYCbCrImage.cpp \
SharedRGBImage.cpp \
TaskThrottler.cpp \
ImageClient.cpp \
ImageHost.cpp \
ISurfaceAllocator.cpp \
TextureClient.cpp \
TextureClientOGL.cpp \
TextureHost.cpp \
TextureHostOGL.cpp \
TiledContentClient.cpp \
TiledContentHost.cpp \
$(NULL)
ifdef MOZ_X11 #{
CPPSRCS += ShadowLayerUtilsX11.cpp
endif #}
ifdef MOZ_ENABLE_D3D10_LAYER
DEFINES += -DMOZ_ENABLE_D3D10_LAYER
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),cocoa)
CPPSRCS += \
ShadowLayerUtilsMac.cpp \
GLManager.cpp \
$(NULL)
endif
# NB: Gralloc is available on other platforms that use the android GL
# libraries, but only Gonk is able to use it reliably because Gecko
# has full system permissions there.
ifeq ($(MOZ_WIDGET_TOOLKIT),gonk)
CPPSRCS += \
ShadowLayerUtilsGralloc.cpp \
GrallocImages.cpp \
GonkIOSurfaceImage.cpp \
$(NULL)
endif
include $(topsrcdir)/config/rules.mk
include $(topsrcdir)/ipc/chromium/chromium-config.mk
LOCAL_INCLUDES += \
-I$(topsrcdir)/content/events/src \
-I$(ANDROID_SOURCE)/frameworks/base/include/media/stagefright \
-I$(ANDROID_SOURCE)/frameworks/base/include/media/stagefright/openmax \
$(NULL)
CXXFLAGS += $(MOZ_CAIRO_CFLAGS) $(MOZ_PIXMAN_CFLAGS) $(TK_CFLAGS)
ifdef _MSC_VER
ifeq ($(CPU_ARCH),x86_64)
# Workaround compiler bug (Bug 795594)
LayerTreeInvalidation.$(OBJ_SUFFIX): CXXFLAGS += -GL-
Layers.$(OBJ_SUFFIX): CXXFLAGS += -GL-
endif
endif