gecko/content/media/webm/nsWebMReader.h

252 lines
8.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
* Chris Pearce <chris@pearce.org.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#if !defined(nsWebMReader_h_)
#define nsWebMReader_h_
#include "mozilla/StandardInteger.h"
#include "nsDeque.h"
#include "nsBuiltinDecoderReader.h"
#include "nsAutoRef.h"
#include "nestegg/nestegg.h"
#define VPX_DONT_DEFINE_STDINT_TYPES
#include "vpx/vpx_codec.h"
#ifdef MOZ_TREMOR
#include "tremor/ivorbiscodec.h"
#else
#include "vorbis/codec.h"
#endif
class nsWebMBufferedState;
// Holds a nestegg_packet, and its file offset. This is needed so we
// know the offset in the file we've played up to, in order to calculate
// whether it's likely we can play through to the end without needing
// to stop to buffer, given the current download rate.
class NesteggPacketHolder {
public:
NesteggPacketHolder(nestegg_packet* aPacket, PRInt64 aOffset)
: mPacket(aPacket), mOffset(aOffset)
{
MOZ_COUNT_CTOR(NesteggPacketHolder);
}
~NesteggPacketHolder() {
MOZ_COUNT_DTOR(NesteggPacketHolder);
nestegg_free_packet(mPacket);
}
nestegg_packet* mPacket;
// Offset in bytes. This is the offset of the end of the Block
// which contains the packet.
PRInt64 mOffset;
private:
// Copy constructor and assignment operator not implemented. Don't use them!
NesteggPacketHolder(const NesteggPacketHolder &aOther);
NesteggPacketHolder& operator= (NesteggPacketHolder const& aOther);
};
// Thread and type safe wrapper around nsDeque.
class PacketQueueDeallocator : public nsDequeFunctor {
virtual void* operator() (void* anObject) {
delete static_cast<NesteggPacketHolder*>(anObject);
return nsnull;
}
};
// Typesafe queue for holding nestegg packets. It has
// ownership of the items in the queue and will free them
// when destroyed.
class PacketQueue : private nsDeque {
public:
PacketQueue()
: nsDeque(new PacketQueueDeallocator())
{}
~PacketQueue() {
Reset();
}
inline PRInt32 GetSize() {
return nsDeque::GetSize();
}
inline void Push(NesteggPacketHolder* aItem) {
NS_ASSERTION(aItem, "NULL pushed to PacketQueue");
nsDeque::Push(aItem);
}
inline void PushFront(NesteggPacketHolder* aItem) {
NS_ASSERTION(aItem, "NULL pushed to PacketQueue");
nsDeque::PushFront(aItem);
}
inline NesteggPacketHolder* PopFront() {
return static_cast<NesteggPacketHolder*>(nsDeque::PopFront());
}
void Reset() {
while (GetSize() > 0) {
delete PopFront();
}
}
};
class nsWebMReader : public nsBuiltinDecoderReader
{
public:
nsWebMReader(nsBuiltinDecoder* aDecoder);
~nsWebMReader();
virtual nsresult Init(nsBuiltinDecoderReader* aCloneDonor);
virtual nsresult ResetDecode();
virtual bool DecodeAudioData();
// If the Theora granulepos has not been captured, it may read several packets
// until one with a granulepos has been captured, to ensure that all packets
// read have valid time info.
virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
PRInt64 aTimeThreshold);
virtual bool HasAudio()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return mHasAudio;
}
virtual bool HasVideo()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return mHasVideo;
}
virtual nsresult ReadMetadata(nsVideoInfo* aInfo);
virtual nsresult Seek(PRInt64 aTime, PRInt64 aStartTime, PRInt64 aEndTime, PRInt64 aCurrentTime);
virtual nsresult GetBuffered(nsTimeRanges* aBuffered, PRInt64 aStartTime);
virtual void NotifyDataArrived(const char* aBuffer, PRUint32 aLength, PRInt64 aOffset);
private:
// Value passed to NextPacket to determine if we are reading a video or an
// audio packet.
enum TrackType {
VIDEO = 0,
AUDIO = 1
};
// Read a packet from the nestegg file. Returns NULL if all packets for
// the particular track have been read. Pass VIDEO or AUDIO to indicate the
// type of the packet we want to read.
nsReturnRef<NesteggPacketHolder> NextPacket(TrackType aTrackType);
// Returns an initialized ogg packet with data obtained from the WebM container.
ogg_packet InitOggPacket(unsigned char* aData,
size_t aLength,
bool aBOS,
bool aEOS,
PRInt64 aGranulepos);
// Decode a nestegg packet of audio data. Push the audio data on the
// audio queue. Returns true when there's more audio to decode,
// false if the audio is finished, end of file has been reached,
// or an un-recoverable read error has occured. The reader's monitor
// must be held during this call. This function will free the packet
// so the caller must not use the packet after calling.
bool DecodeAudioPacket(nestegg_packet* aPacket, PRInt64 aOffset);
// Release context and set to null. Called when an error occurs during
// reading metadata or destruction of the reader itself.
void Cleanup();
private:
// libnestegg context for webm container. Access on state machine thread
// or decoder thread only.
nestegg* mContext;
// VP8 decoder state
vpx_codec_ctx_t mVP8;
// Vorbis decoder state
vorbis_info mVorbisInfo;
vorbis_comment mVorbisComment;
vorbis_dsp_state mVorbisDsp;
vorbis_block mVorbisBlock;
PRUint32 mPacketCount;
PRUint32 mChannels;
// Queue of video and audio packets that have been read but not decoded. These
// must only be accessed from the state machine thread.
PacketQueue mVideoPackets;
PacketQueue mAudioPackets;
// Index of video and audio track to play
PRUint32 mVideoTrack;
PRUint32 mAudioTrack;
// Time in microseconds of the start of the first audio frame we've decoded.
PRInt64 mAudioStartUsec;
// Number of audio frames we've decoded since decoding began at mAudioStartMs.
PRUint64 mAudioFrames;
// Parser state and computed offset-time mappings. Shared by multiple
// readers when decoder has been cloned. Main thread only.
nsRefPtr<nsWebMBufferedState> mBufferedState;
// Size of the frame initially present in the stream. The picture region
// is defined as a ratio relative to this.
nsIntSize mInitialFrame;
// Picture region, as relative to the initial frame size.
nsIntRect mPicture;
// Value of the "media.webm.force_stereo_mode" pref, which we need off the
// main thread.
PRInt32 mForceStereoMode;
// Booleans to indicate if we have audio and/or video data
bool mHasVideo;
bool mHasAudio;
// Boolean which is set to true when the "media.webm.force_stereo_mode"
// pref is explicitly set.
bool mStereoModeForced;
};
#endif