mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
d599966391
Add a function that can be used to quickly reposition a layer child, rather than forcing removal/insertion and the extra work that can involve.
247 lines
8.0 KiB
C++
247 lines
8.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_BASICCONTAINERLAYER_H
|
|
#define GFX_BASICCONTAINERLAYER_H
|
|
|
|
#include "BasicLayers.h"
|
|
#include "BasicImplData.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
template<class Container> void
|
|
ContainerInsertAfter(Layer* aChild, Layer* aAfter, Container* aContainer)
|
|
{
|
|
NS_ASSERTION(aChild->Manager() == aContainer->Manager(),
|
|
"Child has wrong manager");
|
|
NS_ASSERTION(!aChild->GetParent(),
|
|
"aChild already in the tree");
|
|
NS_ASSERTION(!aChild->GetNextSibling() && !aChild->GetPrevSibling(),
|
|
"aChild already has siblings?");
|
|
NS_ASSERTION(!aAfter ||
|
|
(aAfter->Manager() == aContainer->Manager() &&
|
|
aAfter->GetParent() == aContainer),
|
|
"aAfter is not our child");
|
|
|
|
aChild->SetParent(aContainer);
|
|
if (aAfter == aContainer->mLastChild) {
|
|
aContainer->mLastChild = aChild;
|
|
}
|
|
if (!aAfter) {
|
|
aChild->SetNextSibling(aContainer->mFirstChild);
|
|
if (aContainer->mFirstChild) {
|
|
aContainer->mFirstChild->SetPrevSibling(aChild);
|
|
}
|
|
aContainer->mFirstChild = aChild;
|
|
NS_ADDREF(aChild);
|
|
aContainer->DidInsertChild(aChild);
|
|
return;
|
|
}
|
|
|
|
Layer* next = aAfter->GetNextSibling();
|
|
aChild->SetNextSibling(next);
|
|
aChild->SetPrevSibling(aAfter);
|
|
if (next) {
|
|
next->SetPrevSibling(aChild);
|
|
}
|
|
aAfter->SetNextSibling(aChild);
|
|
NS_ADDREF(aChild);
|
|
aContainer->DidInsertChild(aChild);
|
|
}
|
|
|
|
template<class Container> void
|
|
ContainerRemoveChild(Layer* aChild, Container* aContainer)
|
|
{
|
|
NS_ASSERTION(aChild->Manager() == aContainer->Manager(),
|
|
"Child has wrong manager");
|
|
NS_ASSERTION(aChild->GetParent() == aContainer,
|
|
"aChild not our child");
|
|
|
|
Layer* prev = aChild->GetPrevSibling();
|
|
Layer* next = aChild->GetNextSibling();
|
|
if (prev) {
|
|
prev->SetNextSibling(next);
|
|
} else {
|
|
aContainer->mFirstChild = next;
|
|
}
|
|
if (next) {
|
|
next->SetPrevSibling(prev);
|
|
} else {
|
|
aContainer->mLastChild = prev;
|
|
}
|
|
|
|
aChild->SetNextSibling(nullptr);
|
|
aChild->SetPrevSibling(nullptr);
|
|
aChild->SetParent(nullptr);
|
|
|
|
aContainer->DidRemoveChild(aChild);
|
|
NS_RELEASE(aChild);
|
|
}
|
|
|
|
template<class Container> void
|
|
ContainerRepositionChild(Layer* aChild, Layer* aAfter, Container* aContainer)
|
|
{
|
|
NS_ASSERTION(aChild->Manager() == aContainer->Manager(),
|
|
"Child has wrong manager");
|
|
NS_ASSERTION(aChild->GetParent() == aContainer,
|
|
"aChild not our child");
|
|
NS_ASSERTION(!aAfter ||
|
|
(aAfter->Manager() == aContainer->Manager() &&
|
|
aAfter->GetParent() == aContainer),
|
|
"aAfter is not our child");
|
|
|
|
Layer* prev = aChild->GetPrevSibling();
|
|
Layer* next = aChild->GetNextSibling();
|
|
if (prev == aAfter) {
|
|
// aChild is already in the correct position, nothing to do.
|
|
return;
|
|
}
|
|
if (prev) {
|
|
prev->SetNextSibling(next);
|
|
}
|
|
if (next) {
|
|
next->SetPrevSibling(prev);
|
|
}
|
|
if (!aAfter) {
|
|
aChild->SetPrevSibling(nullptr);
|
|
aChild->SetNextSibling(aContainer->mFirstChild);
|
|
if (aContainer->mFirstChild) {
|
|
aContainer->mFirstChild->SetPrevSibling(aChild);
|
|
}
|
|
aContainer->mFirstChild = aChild;
|
|
return;
|
|
}
|
|
|
|
Layer* afterNext = aAfter->GetNextSibling();
|
|
if (afterNext) {
|
|
afterNext->SetPrevSibling(aChild);
|
|
} else {
|
|
aContainer->mLastChild = aChild;
|
|
}
|
|
aAfter->SetNextSibling(aChild);
|
|
aChild->SetPrevSibling(aAfter);
|
|
aChild->SetNextSibling(afterNext);
|
|
}
|
|
|
|
template<class Container>
|
|
static void
|
|
ContainerComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface,
|
|
Container* aContainer)
|
|
{
|
|
// We push groups for container layers if we need to, which always
|
|
// are aligned in device space, so it doesn't really matter how we snap
|
|
// containers.
|
|
gfxMatrix residual;
|
|
gfx3DMatrix idealTransform = aContainer->GetLocalTransform()*aTransformToSurface;
|
|
idealTransform.ProjectTo2D();
|
|
|
|
if (!idealTransform.CanDraw2D()) {
|
|
aContainer->mEffectiveTransform = idealTransform;
|
|
aContainer->ComputeEffectiveTransformsForChildren(gfx3DMatrix());
|
|
aContainer->ComputeEffectiveTransformForMaskLayer(gfx3DMatrix());
|
|
aContainer->mUseIntermediateSurface = true;
|
|
return;
|
|
}
|
|
|
|
aContainer->mEffectiveTransform =
|
|
aContainer->SnapTransform(idealTransform, gfxRect(0, 0, 0, 0), &residual);
|
|
// We always pass the ideal matrix down to our children, so there is no
|
|
// need to apply any compensation using the residual from SnapTransform.
|
|
aContainer->ComputeEffectiveTransformsForChildren(idealTransform);
|
|
|
|
aContainer->ComputeEffectiveTransformForMaskLayer(aTransformToSurface);
|
|
|
|
/* If we have a single child, it can just inherit our opacity,
|
|
* otherwise we need a PushGroup and we need to mark ourselves as using
|
|
* an intermediate surface so our children don't inherit our opacity
|
|
* via GetEffectiveOpacity.
|
|
* Having a mask layer always forces our own push group
|
|
*/
|
|
aContainer->mUseIntermediateSurface =
|
|
aContainer->GetMaskLayer() || (aContainer->GetEffectiveOpacity() != 1.0 &&
|
|
aContainer->HasMultipleChildren());
|
|
}
|
|
|
|
class BasicContainerLayer : public ContainerLayer, public BasicImplData {
|
|
template<class Container>
|
|
friend void ContainerInsertAfter(Layer* aChild, Layer* aAfter, Container* aContainer);
|
|
template<class Container>
|
|
friend void ContainerRemoveChild(Layer* aChild, Container* aContainer);
|
|
template<class Container>
|
|
friend void ContainerRepositionChild(Layer* aChild, Layer* aAfter, Container* aContainer);
|
|
template<class Container>
|
|
friend void ContainerComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface,
|
|
Container* aContainer);
|
|
|
|
public:
|
|
BasicContainerLayer(BasicLayerManager* aManager) :
|
|
ContainerLayer(aManager, static_cast<BasicImplData*>(this))
|
|
{
|
|
MOZ_COUNT_CTOR(BasicContainerLayer);
|
|
mSupportsComponentAlphaChildren = true;
|
|
}
|
|
virtual ~BasicContainerLayer();
|
|
|
|
virtual void SetVisibleRegion(const nsIntRegion& aRegion)
|
|
{
|
|
NS_ASSERTION(BasicManager()->InConstruction(),
|
|
"Can only set properties in construction phase");
|
|
ContainerLayer::SetVisibleRegion(aRegion);
|
|
}
|
|
virtual void InsertAfter(Layer* aChild, Layer* aAfter)
|
|
{
|
|
NS_ASSERTION(BasicManager()->InConstruction(),
|
|
"Can only set properties in construction phase");
|
|
ContainerInsertAfter(aChild, aAfter, this);
|
|
}
|
|
|
|
virtual void RemoveChild(Layer* aChild)
|
|
{
|
|
NS_ASSERTION(BasicManager()->InConstruction(),
|
|
"Can only set properties in construction phase");
|
|
ContainerRemoveChild(aChild, this);
|
|
}
|
|
|
|
virtual void RepositionChild(Layer* aChild, Layer* aAfter)
|
|
{
|
|
NS_ASSERTION(BasicManager()->InConstruction(),
|
|
"Can only set properties in construction phase");
|
|
ContainerRepositionChild(aChild, aAfter, this);
|
|
}
|
|
|
|
virtual void ComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface)
|
|
{
|
|
ContainerComputeEffectiveTransforms(aTransformToSurface, this);
|
|
}
|
|
|
|
/**
|
|
* Returns true when:
|
|
* a) no (non-hidden) childrens' visible areas overlap in
|
|
* (aInRect intersected with this layer's visible region).
|
|
* b) the (non-hidden) childrens' visible areas cover
|
|
* (aInRect intersected with this layer's visible region).
|
|
* c) this layer and all (non-hidden) children have transforms that are translations
|
|
* by integers.
|
|
* aInRect is in the root coordinate system.
|
|
* Child layers with opacity do not contribute to the covered area in check b).
|
|
* This method can be conservative; it's OK to return false under any
|
|
* circumstances.
|
|
*/
|
|
bool ChildrenPartitionVisibleRegion(const nsIntRect& aInRect);
|
|
|
|
void ForceIntermediateSurface() { mUseIntermediateSurface = true; }
|
|
|
|
protected:
|
|
BasicLayerManager* BasicManager()
|
|
{
|
|
return static_cast<BasicLayerManager*>(mManager);
|
|
}
|
|
};
|
|
}
|
|
}
|
|
|
|
#endif
|