gecko/toolkit/devtools/server/tests/unit/test_frameactor-03.js

48 lines
1.2 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Verify that a frame actor is properly expired when the frame goes away.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect(function() {
attachTestTabAndResume(gClient, "test-stack", function(aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket1) {
gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket2) {
let poppedFrames = aPacket2.poppedFrames;
do_check_eq(typeof(poppedFrames), typeof([]));
do_check_true(poppedFrames.indexOf(aPacket1.frame.actor) >= 0);
gThreadClient.resume(function() {
finishClient(gClient);
});
});
gThreadClient.resume();
});
gDebuggee.eval("(" + function() {
function stopMe() {
debugger;
};
stopMe();
debugger;
} + ")()");
}