mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
311 lines
9.6 KiB
JavaScript
311 lines
9.6 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
"use strict";
|
|
|
|
const { classes: Cc, interfaces: Ci, utils: Cu, results: Cr } = Components;
|
|
|
|
Cu.import("resource://gre/modules/Services.jsm");
|
|
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
|
|
Cu.import("resource:///modules/devtools/ViewHelpers.jsm");
|
|
|
|
// Override DOM promises with Promise.jsm helpers
|
|
const { defer, all } = Cu.import("resource://gre/modules/Promise.jsm", {}).Promise;
|
|
|
|
const { Task } = Cu.import("resource://gre/modules/Task.jsm", {});
|
|
const require = Cu.import("resource://gre/modules/devtools/Loader.jsm", {}).devtools.require;
|
|
const EventEmitter = require("devtools/toolkit/event-emitter");
|
|
const STRINGS_URI = "chrome://browser/locale/devtools/webaudioeditor.properties"
|
|
let { console } = Cu.import("resource://gre/modules/devtools/Console.jsm", {});
|
|
|
|
// The panel's window global is an EventEmitter firing the following events:
|
|
const EVENTS = {
|
|
// Fired when the first AudioNode has been created, signifying
|
|
// that the AudioContext is being used and should be tracked via the editor.
|
|
START_CONTEXT: "WebAudioEditor:StartContext",
|
|
|
|
// On node creation, connect and disconnect.
|
|
CREATE_NODE: "WebAudioEditor:CreateNode",
|
|
CONNECT_NODE: "WebAudioEditor:ConnectNode",
|
|
DISCONNECT_NODE: "WebAudioEditor:DisconnectNode",
|
|
|
|
// When a node gets GC'd.
|
|
DESTROY_NODE: "WebAudioEditor:DestroyNode",
|
|
|
|
// On a node parameter's change.
|
|
CHANGE_PARAM: "WebAudioEditor:ChangeParam",
|
|
|
|
// When the UI is reset from tab navigation.
|
|
UI_RESET: "WebAudioEditor:UIReset",
|
|
|
|
// When a param has been changed via the UI and successfully
|
|
// pushed via the actor to the raw audio node.
|
|
UI_SET_PARAM: "WebAudioEditor:UISetParam",
|
|
|
|
// When an audio node is added to the list pane.
|
|
UI_ADD_NODE_LIST: "WebAudioEditor:UIAddNodeList",
|
|
|
|
// When the Audio Context graph finishes rendering.
|
|
// Is called with two arguments, first representing number of nodes
|
|
// rendered, second being the number of edges rendered.
|
|
UI_GRAPH_RENDERED: "WebAudioEditor:UIGraphRendered"
|
|
};
|
|
|
|
/**
|
|
* The current target and the Web Audio Editor front, set by this tool's host.
|
|
*/
|
|
let gToolbox, gTarget, gFront;
|
|
|
|
/**
|
|
* Track an array of audio nodes
|
|
*/
|
|
let AudioNodes = [];
|
|
let AudioNodeConnections = new WeakMap();
|
|
|
|
|
|
// Light representation wrapping an AudioNode actor with additional properties
|
|
function AudioNodeView (actor) {
|
|
this.actor = actor;
|
|
this.id = actor.actorID;
|
|
}
|
|
|
|
// A proxy for the underlying AudioNodeActor to fetch its type
|
|
// and subsequently assign the type to the instance.
|
|
AudioNodeView.prototype.getType = Task.async(function* () {
|
|
this.type = yield this.actor.getType();
|
|
return this.type;
|
|
});
|
|
|
|
// Helper method to create connections in the AudioNodeConnections
|
|
// WeakMap for rendering
|
|
AudioNodeView.prototype.connect = function (destination) {
|
|
let connections = AudioNodeConnections.get(this);
|
|
if (!connections) {
|
|
connections = [];
|
|
AudioNodeConnections.set(this, connections);
|
|
}
|
|
connections.push(destination);
|
|
};
|
|
|
|
// Helper method to remove audio connections from the current AudioNodeView
|
|
AudioNodeView.prototype.disconnect = function () {
|
|
AudioNodeConnections.set(this, []);
|
|
};
|
|
|
|
// Returns a promise that resolves to an array of objects containing
|
|
// both a `param` name property and a `value` property.
|
|
AudioNodeView.prototype.getParams = function () {
|
|
return this.actor.getParams();
|
|
};
|
|
|
|
|
|
/**
|
|
* Initializes the web audio editor views
|
|
*/
|
|
function startupWebAudioEditor() {
|
|
return all([
|
|
WebAudioEditorController.initialize(),
|
|
WebAudioGraphView.initialize(),
|
|
WebAudioParamView.initialize()
|
|
]);
|
|
}
|
|
|
|
/**
|
|
* Destroys the web audio editor controller and views.
|
|
*/
|
|
function shutdownWebAudioEditor() {
|
|
return all([
|
|
WebAudioEditorController.destroy(),
|
|
WebAudioGraphView.destroy(),
|
|
WebAudioParamView.destroy()
|
|
]);
|
|
}
|
|
|
|
/**
|
|
* Functions handling target-related lifetime events.
|
|
*/
|
|
let WebAudioEditorController = {
|
|
/**
|
|
* Listen for events emitted by the current tab target.
|
|
*/
|
|
initialize: function() {
|
|
this._onTabNavigated = this._onTabNavigated.bind(this);
|
|
gTarget.on("will-navigate", this._onTabNavigated);
|
|
gTarget.on("navigate", this._onTabNavigated);
|
|
gFront.on("start-context", this._onStartContext);
|
|
gFront.on("create-node", this._onCreateNode);
|
|
gFront.on("connect-node", this._onConnectNode);
|
|
gFront.on("disconnect-node", this._onDisconnectNode);
|
|
gFront.on("change-param", this._onChangeParam);
|
|
|
|
// Set up events to refresh the Graph view
|
|
window.on(EVENTS.CREATE_NODE, this._onUpdatedContext);
|
|
window.on(EVENTS.CONNECT_NODE, this._onUpdatedContext);
|
|
window.on(EVENTS.DISCONNECT_NODE, this._onUpdatedContext);
|
|
},
|
|
|
|
/**
|
|
* Remove events emitted by the current tab target.
|
|
*/
|
|
destroy: function() {
|
|
gTarget.off("will-navigate", this._onTabNavigated);
|
|
gTarget.off("navigate", this._onTabNavigated);
|
|
gFront.off("start-context", this._onStartContext);
|
|
gFront.off("create-node", this._onCreateNode);
|
|
gFront.off("connect-node", this._onConnectNode);
|
|
gFront.off("disconnect-node", this._onDisconnectNode);
|
|
gFront.off("change-param", this._onChangeParam);
|
|
window.off(EVENTS.CREATE_NODE, this._onUpdatedContext);
|
|
window.off(EVENTS.CONNECT_NODE, this._onUpdatedContext);
|
|
window.off(EVENTS.DISCONNECT_NODE, this._onUpdatedContext);
|
|
},
|
|
|
|
/**
|
|
* Called when a new audio node is created, or the audio context
|
|
* routing changes.
|
|
*/
|
|
_onUpdatedContext: function () {
|
|
WebAudioGraphView.draw();
|
|
},
|
|
|
|
/**
|
|
* Called for each location change in the debugged tab.
|
|
*/
|
|
_onTabNavigated: function(event) {
|
|
switch (event) {
|
|
case "will-navigate": {
|
|
Task.spawn(function() {
|
|
// Make sure the backend is prepared to handle audio contexts.
|
|
yield gFront.setup({ reload: false });
|
|
|
|
// Reset UI to show "Waiting for Audio Context..." and clear out
|
|
// current UI.
|
|
WebAudioGraphView.resetUI();
|
|
WebAudioParamView.resetUI();
|
|
|
|
// Clear out stored audio nodes
|
|
AudioNodes.length = 0;
|
|
AudioNodeConnections.clear();
|
|
}).then(() => window.emit(EVENTS.UI_RESET));
|
|
break;
|
|
}
|
|
case "navigate": {
|
|
// TODO Case of bfcache, needs investigating
|
|
// bug 994250
|
|
break;
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Called after the first audio node is created in an audio context,
|
|
* signaling that the audio context is being used.
|
|
*/
|
|
_onStartContext: function() {
|
|
WebAudioGraphView.showContent();
|
|
window.emit(EVENTS.START_CONTEXT);
|
|
},
|
|
|
|
/**
|
|
* Called when a new node is created. Creates an `AudioNodeView` instance
|
|
* for tracking throughout the editor.
|
|
*/
|
|
_onCreateNode: Task.async(function* (nodeActor) {
|
|
let node = new AudioNodeView(nodeActor);
|
|
yield node.getType();
|
|
AudioNodes.push(node);
|
|
window.emit(EVENTS.CREATE_NODE, node.id);
|
|
}),
|
|
|
|
/**
|
|
* Called when a node is connected to another node.
|
|
*/
|
|
_onConnectNode: Task.async(function* ({ source: sourceActor, dest: destActor }) {
|
|
// Since node create and connect are probably executed back to back,
|
|
// and the controller's `_onCreateNode` needs to look up type,
|
|
// the edge creation could be called before the graph node is actually
|
|
// created. This way, we can check and listen for the event before
|
|
// adding an edge.
|
|
let [source, dest] = yield waitForNodeCreation(sourceActor, destActor);
|
|
|
|
source.connect(dest);
|
|
window.emit(EVENTS.CONNECT_NODE, source.id, dest.id);
|
|
|
|
function waitForNodeCreation (sourceActor, destActor) {
|
|
let deferred = defer();
|
|
let source = getViewNodeByActor(sourceActor);
|
|
let dest = getViewNodeByActor(destActor);
|
|
|
|
if (!source || !dest)
|
|
window.on(EVENTS.CREATE_NODE, function createNodeListener (_, id) {
|
|
let createdNode = getViewNodeById(id);
|
|
if (equalActors(sourceActor, createdNode.actor))
|
|
source = createdNode;
|
|
if (equalActors(destActor, createdNode.actor))
|
|
dest = createdNode;
|
|
if (source && dest) {
|
|
window.off(EVENTS.CREATE_NODE, createNodeListener);
|
|
deferred.resolve([source, dest]);
|
|
}
|
|
});
|
|
else
|
|
deferred.resolve([source, dest]);
|
|
return deferred.promise;
|
|
}
|
|
}),
|
|
|
|
/**
|
|
* Called when a node is disconnected.
|
|
*/
|
|
_onDisconnectNode: function(nodeActor) {
|
|
let node = getViewNodeByActor(nodeActor);
|
|
node.disconnect();
|
|
window.emit(EVENTS.DISCONNECT_NODE, node.id);
|
|
},
|
|
|
|
/**
|
|
* Called when a node param is changed.
|
|
*/
|
|
_onChangeParam: function({ actor, param, value }) {
|
|
window.emit(EVENTS.CHANGE_PARAM, getViewNodeByActor(actor), param, value);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Convenient way of emitting events from the panel window.
|
|
*/
|
|
EventEmitter.decorate(this);
|
|
|
|
/**
|
|
* DOM query helper.
|
|
*/
|
|
function $(selector, target = document) { return target.querySelector(selector); }
|
|
function $$(selector, target = document) { return target.querySelectorAll(selector); }
|
|
|
|
/**
|
|
* Compare `actorID` between two actors to determine if they're corresponding
|
|
* to the same underlying actor.
|
|
*/
|
|
function equalActors (actor1, actor2) {
|
|
return actor1.actorID === actor2.actorID;
|
|
}
|
|
|
|
/**
|
|
* Returns the corresponding ViewNode by actor
|
|
*/
|
|
function getViewNodeByActor (actor) {
|
|
for (let i = 0; i < AudioNodes.length; i++) {
|
|
if (equalActors(AudioNodes[i].actor, actor))
|
|
return AudioNodes[i];
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Returns the corresponding ViewNode by actorID
|
|
*/
|
|
function getViewNodeById (id) {
|
|
return getViewNodeByActor({ actorID: id });
|
|
}
|
|
|