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970 lines
30 KiB
C++
970 lines
30 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sw=4 et tw=99 ft=cpp:
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla SpiderMonkey JavaScript 1.9 code, released
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* November 13, 2009.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Corporation.
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*
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* Contributor(s):
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* Brendan Eich <brendan@mozilla.org> (Original Author)
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* Chris Waterson <waterson@netscape.com>
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* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation
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* Luke Wagner <lw@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef jshashtable_h_
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#define jshashtable_h_
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#include "jstl.h"
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namespace js {
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/* Integral types for all hash functions. */
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typedef uint32 HashNumber;
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namespace detail {
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/* Reusable implementation of HashMap and HashSet. */
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template <class T, class HashPolicy, class AllocPolicy>
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class HashTable : AllocPolicy
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{
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typedef typename tl::StripConst<T>::result NonConstT;
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typedef typename HashPolicy::KeyType Key;
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typedef typename HashPolicy::Lookup Lookup;
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/*
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* T::operator= is a private operation for HashMap::Entry. HashMap::Entry
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* makes HashTable a friend, but MSVC does not allow HashMap::Entry to make
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* HashTable::Entry a friend. So do assignment here:
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*/
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static void assignT(NonConstT &dst, const T &src) { dst = src; }
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public:
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class Entry {
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HashNumber keyHash;
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public:
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Entry() : keyHash(0), t() {}
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void operator=(const Entry &rhs) { keyHash = rhs.keyHash; assignT(t, rhs.t); }
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NonConstT t;
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bool isFree() const { return keyHash == 0; }
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void setFree() { keyHash = 0; assignT(t, T()); }
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bool isRemoved() const { return keyHash == 1; }
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void setRemoved() { keyHash = 1; assignT(t, T()); }
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bool isLive() const { return keyHash > 1; }
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void setLive(HashNumber hn) { JS_ASSERT(hn > 1); keyHash = hn; }
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void setCollision() { JS_ASSERT(keyHash > 1); keyHash |= sCollisionBit; }
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void unsetCollision() { JS_ASSERT(keyHash > 1); keyHash &= ~sCollisionBit; }
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bool hasCollision() const { JS_ASSERT(keyHash > 1); return keyHash & sCollisionBit; }
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bool matchHash(HashNumber hn) { return (keyHash & ~sCollisionBit) == hn; }
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HashNumber getKeyHash() const { JS_ASSERT(!hasCollision()); return keyHash; }
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};
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/*
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* A nullable pointer to a hash table element. A Ptr |p| can be tested
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* either explicitly |if (p.found()) p->...| or using boolean conversion
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* |if (p) p->...|. Ptr objects must not be used after any mutating hash
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* table operations unless |generation()| is tested.
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*/
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class Ptr
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{
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friend class HashTable;
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typedef void (Ptr::* ConvertibleToBool)();
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void nonNull() {}
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Entry *entry;
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protected:
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Ptr(Entry &entry) : entry(&entry) {}
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public:
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bool found() const { return entry->isLive(); }
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operator ConvertibleToBool() const { return found() ? &Ptr::nonNull : 0; }
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bool operator==(const Ptr &rhs) const { JS_ASSERT(found() && rhs.found()); return entry == rhs.entry; }
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bool operator!=(const Ptr &rhs) const { return !(*this == rhs); }
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T &operator*() const { return entry->t; }
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T *operator->() const { return &entry->t; }
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};
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/* A Ptr that can be used to add a key after a failed lookup. */
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class AddPtr : public Ptr
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{
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friend class HashTable;
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AddPtr(Entry &entry, HashNumber hn) : Ptr(entry), keyHash(hn) {}
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HashNumber keyHash;
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};
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/*
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* A collection of hash table entries. The collection is enumerated by
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* calling |front()| followed by |popFront()| as long as |!empty()|. As
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* with Ptr/AddPtr, Range objects must not be used after any mutating hash
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* table operation unless the |generation()| is tested.
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*/
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class Range
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{
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protected:
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friend class HashTable;
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Range(Entry *c, Entry *e) : cur(c), end(e) {
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while (cur != end && !cur->isLive())
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++cur;
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}
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Entry *cur, *end;
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public:
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bool empty() const {
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return cur == end;
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}
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const T &front() const {
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JS_ASSERT(!empty());
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return cur->t;
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}
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void popFront() {
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JS_ASSERT(!empty());
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while (++cur != end && !cur->isLive());
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}
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};
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/*
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* A Range whose lifetime delimits a mutating enumeration of a hash table.
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* Since rehashing when elements were removed during enumeration would be
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* bad, it is postponed until |endEnumeration()| is called. If
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* |endEnumeration()| is not called before an Enum's constructor, it will
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* be called automatically. Since |endEnumeration()| touches the hash
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* table, the user must ensure that the hash table is still alive when this
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* happens.
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*/
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class Enum : public Range
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{
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friend class HashTable;
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HashTable &table;
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bool removed;
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/* Not copyable. */
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Enum(const Enum &);
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void operator=(const Enum &);
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public:
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template<class Map>
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Enum(Map &map) : Range(map.all()), table(map.impl), removed(false) {}
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/*
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* Removes the |front()| element from the table, leaving |front()|
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* invalid until the next call to |popFront()|. For example:
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*
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* HashSet<int> s;
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* for (HashSet<int>::Enum e(s); !e.empty(); e.popFront())
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* if (e.front() == 42)
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* e.removeFront();
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*/
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void removeFront() {
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table.remove(*this->cur);
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removed = true;
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}
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/* Potentially rehashes the table. */
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~Enum() {
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if (removed)
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table.checkUnderloaded();
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}
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/* Can be used to end the enumeration before the destructor. */
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void endEnumeration() {
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if (removed) {
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table.checkUnderloaded();
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removed = false;
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}
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}
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};
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private:
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uint32 hashShift; /* multiplicative hash shift */
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uint32 tableCapacity; /* = JS_BIT(sHashBits - hashShift) */
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uint32 entryCount; /* number of entries in table */
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uint32 gen; /* entry storage generation number */
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uint32 removedCount; /* removed entry sentinels in table */
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Entry *table; /* entry storage */
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void setTableSizeLog2(unsigned sizeLog2) {
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hashShift = sHashBits - sizeLog2;
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tableCapacity = JS_BIT(sizeLog2);
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}
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#ifdef DEBUG
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mutable struct Stats {
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uint32 searches; /* total number of table searches */
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uint32 steps; /* hash chain links traversed */
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uint32 hits; /* searches that found key */
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uint32 misses; /* searches that didn't find key */
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uint32 addOverRemoved; /* adds that recycled a removed entry */
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uint32 removes; /* calls to remove */
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uint32 removeFrees; /* calls to remove that freed the entry */
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uint32 grows; /* table expansions */
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uint32 shrinks; /* table contractions */
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uint32 compresses; /* table compressions */
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} stats;
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# define METER(x) x
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#else
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# define METER(x)
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#endif
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#ifdef DEBUG
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friend class js::ReentrancyGuard;
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mutable bool entered;
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#endif
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static const unsigned sMinSizeLog2 = 4;
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static const unsigned sMinSize = 1 << sMinSizeLog2;
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static const unsigned sSizeLimit = JS_BIT(24);
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static const unsigned sHashBits = tl::BitSize<HashNumber>::result;
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static const unsigned sGoldenRatio = 0x9E3779B9U; /* taken from jsdhash.h */
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static const uint8 sMinAlphaFrac = 64; /* (0x100 * .25) taken from jsdhash.h */
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static const uint8 sMaxAlphaFrac = 192; /* (0x100 * .75) taken from jsdhash.h */
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static const unsigned sCollisionBit = 1;
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static Entry *createTable(AllocPolicy &alloc, uint32 capacity)
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{
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Entry *newTable = (Entry *)alloc.malloc(capacity * sizeof(Entry));
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if (!newTable)
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return NULL;
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for (Entry *e = newTable, *end = e + capacity; e != end; ++e)
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new(e) Entry();
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return newTable;
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}
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static void destroyTable(AllocPolicy &alloc, Entry *oldTable, uint32 capacity)
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{
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for (Entry *e = oldTable, *end = e + capacity; e != end; ++e)
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e->~Entry();
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alloc.free(oldTable);
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}
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public:
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HashTable(AllocPolicy ap)
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: AllocPolicy(ap),
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entryCount(0),
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gen(0),
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removedCount(0),
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table(NULL)
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#ifdef DEBUG
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, entered(false)
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#endif
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{}
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bool init(uint32 capacity)
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{
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if (capacity < sMinSize)
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capacity = sMinSize;
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/* FIXME: use JS_CEILING_LOG2 when PGO stops crashing (bug 543034). */
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JS_ASSERT(capacity < (uint32(1) << 31));
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uint32 roundUp = sMinSize, roundUpLog2 = sMinSizeLog2;
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while (roundUp < capacity) {
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roundUp <<= 1;
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++roundUpLog2;
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}
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capacity = roundUp;
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if (capacity >= sSizeLimit)
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return false;
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table = createTable(*this, capacity);
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if (!table)
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return false;
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setTableSizeLog2(roundUpLog2);
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METER(memset(&stats, 0, sizeof(stats)));
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return true;
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}
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~HashTable()
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{
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if (table)
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destroyTable(*this, table, tableCapacity);
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}
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private:
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static uint32 hash1(uint32 hash0, uint32 shift) {
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return hash0 >> shift;
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}
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static uint32 hash2(uint32 hash0, uint32 log2, uint32 shift) {
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return ((hash0 << log2) >> shift) | 1;
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}
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bool overloaded() {
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return entryCount + removedCount >= ((sMaxAlphaFrac * tableCapacity) >> 8);
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}
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bool underloaded() {
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return tableCapacity > sMinSize &&
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entryCount <= ((sMinAlphaFrac * tableCapacity) >> 8);
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}
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static bool match(Entry &e, const Lookup &l) {
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return HashPolicy::match(HashPolicy::getKey(e.t), l);
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}
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struct SetCollisions {
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static void collide(Entry &e) { e.setCollision(); }
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};
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struct IgnoreCollisions {
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static void collide(Entry &) {}
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};
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template <class Op>
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AddPtr lookup(const Lookup &l, HashNumber keyHash) const
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{
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JS_ASSERT(table);
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METER(stats.searches++);
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/* Improve keyHash distribution. */
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keyHash *= sGoldenRatio;
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/* Avoid reserved hash codes. */
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if (keyHash < 2)
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keyHash -= 2;
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keyHash &= ~sCollisionBit;
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/* Compute the primary hash address. */
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uint32 h1 = hash1(keyHash, hashShift);
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Entry *entry = &table[h1];
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/* Miss: return space for a new entry. */
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if (entry->isFree()) {
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METER(stats.misses++);
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return AddPtr(*entry, keyHash);
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}
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/* Hit: return entry. */
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if (entry->matchHash(keyHash) && match(*entry, l)) {
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METER(stats.hits++);
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return AddPtr(*entry, keyHash);
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}
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/* Collision: double hash. */
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unsigned sizeLog2 = sHashBits - hashShift;
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uint32 h2 = hash2(keyHash, sizeLog2, hashShift);
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uint32 sizeMask = JS_BITMASK(sizeLog2);
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/* Save the first removed entry pointer so we can recycle later. */
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Entry *firstRemoved = NULL;
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while(true) {
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if (JS_UNLIKELY(entry->isRemoved())) {
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if (!firstRemoved)
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firstRemoved = entry;
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} else {
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Op::collide(*entry);
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}
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METER(stats.steps++);
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h1 -= h2;
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h1 &= sizeMask;
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entry = &table[h1];
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if (entry->isFree()) {
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METER(stats.misses++);
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return AddPtr(*(firstRemoved ? firstRemoved : entry), keyHash);
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}
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if (entry->matchHash(keyHash) && match(*entry, l)) {
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METER(stats.hits++);
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return AddPtr(*entry, keyHash);
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}
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}
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}
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/*
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* This is a copy of lookup hardcoded to the assumptions:
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* 1. the lookup is a lookupForAdd
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* 2. the key, whose |keyHash| has been passed is not in the table,
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* 3. no entries have been removed from the table.
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* This specialized search avoids the need for recovering lookup values
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* from entries, which allows more flexible Lookup/Key types.
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*/
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Entry &findFreeEntry(HashNumber keyHash)
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{
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METER(stats.searches++);
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JS_ASSERT(!(keyHash & sCollisionBit));
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/* N.B. the |keyHash| has already been distributed. */
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/* Compute the primary hash address. */
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uint32 h1 = hash1(keyHash, hashShift);
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Entry *entry = &table[h1];
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/* Miss: return space for a new entry. */
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if (entry->isFree()) {
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METER(stats.misses++);
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return *entry;
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}
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/* Collision: double hash. */
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unsigned sizeLog2 = sHashBits - hashShift;
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uint32 h2 = hash2(keyHash, sizeLog2, hashShift);
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uint32 sizeMask = JS_BITMASK(sizeLog2);
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while(true) {
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JS_ASSERT(!entry->isRemoved());
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entry->setCollision();
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METER(stats.steps++);
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h1 -= h2;
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h1 &= sizeMask;
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entry = &table[h1];
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if (entry->isFree()) {
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METER(stats.misses++);
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return *entry;
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}
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}
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}
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bool changeTableSize(int deltaLog2)
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{
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/* Look, but don't touch, until we succeed in getting new entry store. */
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Entry *oldTable = table;
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uint32 oldCap = tableCapacity;
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uint32 newLog2 = sHashBits - hashShift + deltaLog2;
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uint32 newCapacity = JS_BIT(newLog2);
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if (newCapacity >= sSizeLimit)
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return false;
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Entry *newTable = createTable(*this, newCapacity);
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if (!newTable)
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return false;
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/* We can't fail from here on, so update table parameters. */
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setTableSizeLog2(newLog2);
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removedCount = 0;
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gen++;
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table = newTable;
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/* Copy only live entries, leaving removed ones behind. */
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for (Entry *src = oldTable, *end = src + oldCap; src != end; ++src) {
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if (src->isLive()) {
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src->unsetCollision();
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findFreeEntry(src->getKeyHash()) = *src;
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}
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}
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destroyTable(*this, oldTable, oldCap);
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return true;
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}
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void remove(Entry &e)
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{
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METER(stats.removes++);
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if (e.hasCollision()) {
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e.setRemoved();
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removedCount++;
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} else {
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METER(stats.removeFrees++);
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e.setFree();
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}
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entryCount--;
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}
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void checkUnderloaded()
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{
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if (underloaded()) {
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METER(stats.shrinks++);
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(void) changeTableSize(-1);
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}
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}
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public:
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void clear()
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{
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for (Entry *e = table, *end = table + tableCapacity; e != end; ++e)
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*e = Entry();
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removedCount = 0;
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entryCount = 0;
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}
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Range all() const {
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return Range(table, table + tableCapacity);
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}
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bool empty() const {
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return !entryCount;
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}
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uint32 count() const{
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return entryCount;
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}
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uint32 generation() const {
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return gen;
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}
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Ptr lookup(const Lookup &l) const {
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ReentrancyGuard g(*this);
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return lookup<IgnoreCollisions>(l, HashPolicy::hash(l));
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}
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|
AddPtr lookupForAdd(const Lookup &l) const {
|
|
ReentrancyGuard g(*this);
|
|
return lookup<SetCollisions>(l, HashPolicy::hash(l));
|
|
}
|
|
|
|
bool add(AddPtr &p, const T &t)
|
|
{
|
|
ReentrancyGuard g(*this);
|
|
JS_ASSERT(table);
|
|
JS_ASSERT(!p.found());
|
|
JS_ASSERT(!(p.keyHash & sCollisionBit));
|
|
|
|
/*
|
|
* Changing an entry from removed to live does not affect whether we
|
|
* are overloaded and can be handled separately.
|
|
*/
|
|
if (p.entry->isRemoved()) {
|
|
METER(stats.addOverRemoved++);
|
|
removedCount--;
|
|
p.keyHash |= sCollisionBit;
|
|
} else {
|
|
/* If alpha is >= .75, grow or compress the table. */
|
|
if (overloaded()) {
|
|
/* Compress if a quarter or more of all entries are removed. */
|
|
int deltaLog2;
|
|
if (removedCount >= (tableCapacity >> 2)) {
|
|
METER(stats.compresses++);
|
|
deltaLog2 = 0;
|
|
} else {
|
|
METER(stats.grows++);
|
|
deltaLog2 = 1;
|
|
}
|
|
|
|
if (!changeTableSize(deltaLog2))
|
|
return false;
|
|
|
|
/* Preserve the validity of |p.entry|. */
|
|
p.entry = &findFreeEntry(p.keyHash);
|
|
}
|
|
}
|
|
|
|
p.entry->t = t;
|
|
p.entry->setLive(p.keyHash);
|
|
entryCount++;
|
|
return true;
|
|
}
|
|
|
|
void remove(Ptr p)
|
|
{
|
|
ReentrancyGuard g(*this);
|
|
JS_ASSERT(p.found());
|
|
remove(*p.entry);
|
|
checkUnderloaded();
|
|
}
|
|
#undef METER
|
|
};
|
|
|
|
}
|
|
|
|
/*
|
|
* Hash policy
|
|
*
|
|
* A hash policy P for a hash table with key-type Key must provide:
|
|
* - a type |P::Lookup| to use to lookup table entries;
|
|
* - a static member function |P::hash| with signature
|
|
*
|
|
* static js::HashNumber hash(Lookup)
|
|
*
|
|
* to use to hash the lookup type; and
|
|
* - a static member function |P::match| with signature
|
|
*
|
|
* static bool match(Key, Lookup)
|
|
*
|
|
* to use to test equality of key and lookup values.
|
|
*
|
|
* Normally, Lookup = Key. In general, though, different values and types of
|
|
* values can be used to lookup and store. If a Lookup value |l| is != to the
|
|
* added Key value |k|, the user must ensure that |P::match(k,l)|. E.g.:
|
|
*
|
|
* js::HashSet<Key, P>::AddPtr p = h.lookup(l);
|
|
* if (!p) {
|
|
* assert(P::match(k, l)); // must hold
|
|
* h.add(p, k);
|
|
* }
|
|
*/
|
|
|
|
/* Default hashing policies. */
|
|
template <class Key>
|
|
struct DefaultHasher
|
|
{
|
|
typedef Key Lookup;
|
|
static uint32 hash(const Lookup &l) {
|
|
/* Hash if can implicitly cast to hash number type. */
|
|
return l;
|
|
}
|
|
static bool match(const Key &k, const Lookup &l) {
|
|
/* Use builtin or overloaded operator==. */
|
|
return k == l;
|
|
}
|
|
};
|
|
|
|
/* Specialized hashing policy for pointer types. */
|
|
template <class T>
|
|
struct DefaultHasher<T *>
|
|
{
|
|
typedef T *Lookup;
|
|
static uint32 hash(T *l) {
|
|
/*
|
|
* Strip often-0 lower bits for better distribution after multiplying
|
|
* by the sGoldenRatio.
|
|
*/
|
|
return (uint32)(unsigned long)l >> 2;
|
|
}
|
|
static bool match(T *k, T *l) {
|
|
return k == l;
|
|
}
|
|
};
|
|
|
|
/*
|
|
* JS-friendly, STL-like container providing a hash-based map from keys to
|
|
* values. In particular, HashMap calls constructors and destructors of all
|
|
* objects added so non-PODs may be used safely.
|
|
*
|
|
* Key/Value requirements:
|
|
* - default constructible, copyable, destructible, assignable
|
|
* HashPolicy requirements:
|
|
* - see "Hash policy" above (default js::DefaultHasher<Key>)
|
|
* AllocPolicy:
|
|
* - see "Allocation policies" in jstl.h (default js::ContextAllocPolicy)
|
|
*
|
|
* N.B: HashMap is not reentrant: Key/Value/HashPolicy/AllocPolicy members
|
|
* called by HashMap must not call back into the same HashMap object.
|
|
* N.B: Due to the lack of exception handling, the user must call |init()|.
|
|
*/
|
|
template <class Key, class Value, class HashPolicy, class AllocPolicy>
|
|
class HashMap
|
|
{
|
|
public:
|
|
typedef typename HashPolicy::Lookup Lookup;
|
|
|
|
class Entry
|
|
{
|
|
template <class, class, class> friend class detail::HashTable;
|
|
void operator=(const Entry &rhs) {
|
|
const_cast<Key &>(key) = rhs.key;
|
|
value = rhs.value;
|
|
}
|
|
|
|
public:
|
|
Entry() : key(), value() {}
|
|
Entry(const Key &k, const Value &v) : key(k), value(v) {}
|
|
|
|
const Key key;
|
|
Value value;
|
|
};
|
|
|
|
private:
|
|
/* Implement HashMap using HashTable. Lift |Key| operations to |Entry|. */
|
|
struct MapHashPolicy : HashPolicy
|
|
{
|
|
typedef Key KeyType;
|
|
static const Key &getKey(Entry &e) { return e.key; }
|
|
};
|
|
typedef detail::HashTable<Entry, MapHashPolicy, AllocPolicy> Impl;
|
|
|
|
friend class Impl::Enum;
|
|
|
|
/* Not implicitly copyable (expensive). May add explicit |clone| later. */
|
|
HashMap(const HashMap &);
|
|
HashMap &operator=(const HashMap &);
|
|
|
|
Impl impl;
|
|
|
|
public:
|
|
/*
|
|
* HashMap construction is fallible (due to OOM); thus the user must call
|
|
* init after constructing a HashMap and check the return value.
|
|
*/
|
|
HashMap(AllocPolicy a = AllocPolicy()) : impl(a) {}
|
|
bool init(uint32 cap = 0) { return impl.init(cap); }
|
|
|
|
/*
|
|
* Return whether the given lookup value is present in the map. E.g.:
|
|
*
|
|
* typedef HashMap<int,char> HM;
|
|
* HM h;
|
|
* if (HM::Ptr p = h.lookup(3)) {
|
|
* const HM::Entry &e = *p; // p acts like a pointer to Entry
|
|
* assert(p->key == 3); // Entry contains the key
|
|
* char val = p->value; // and value
|
|
* }
|
|
*
|
|
* Also see the definition of Ptr in HashTable above (with T = Entry).
|
|
*/
|
|
typedef typename Impl::Ptr Ptr;
|
|
Ptr lookup(const Lookup &l) const { return impl.lookup(l); }
|
|
|
|
/* Assuming |p.found()|, remove |*p|. */
|
|
void remove(Ptr p) { impl.remove(p); }
|
|
|
|
/*
|
|
* Like |lookup(l)|, but on miss, |p = lookupForAdd(l)| allows efficient
|
|
* insertion of Key |k| (where |HashPolicy::match(k,l) == true|) using
|
|
* |add(p,k,v)|. After |add(p,k,v)|, |p| points to the new Entry. E.g.:
|
|
*
|
|
* typedef HashMap<int,char> HM;
|
|
* HM h;
|
|
* HM::AddPtr p = h.lookupForAdd(3);
|
|
* if (!p) {
|
|
* if (!h.add(p, 3, 'a'))
|
|
* return false;
|
|
* }
|
|
* const HM::Entry &e = *p; // p acts like a pointer to Entry
|
|
* assert(p->key == 3); // Entry contains the key
|
|
* char val = p->value; // and value
|
|
*
|
|
* Also see the definition of AddPtr in HashTable above (with T = Entry).
|
|
*/
|
|
typedef typename Impl::AddPtr AddPtr;
|
|
AddPtr lookupForAdd(const Lookup &l) const { return impl.lookupForAdd(l); }
|
|
bool add(AddPtr &p, const Key &k, const Value &v) { return impl.add(p,Entry(k,v)); }
|
|
|
|
/*
|
|
* |all()| returns a Range containing |count()| elements. E.g.:
|
|
*
|
|
* typedef HashMap<int,char> HM;
|
|
* HM h;
|
|
* for (HM::Range r = h.all(); !r.empty(); r.popFront())
|
|
* char c = r.front().value;
|
|
*
|
|
* Also see the definition of Range in HashTable above (with T = Entry).
|
|
*/
|
|
typedef typename Impl::Range Range;
|
|
Range all() const { return impl.all(); }
|
|
size_t count() const { return impl.count(); }
|
|
|
|
/*
|
|
* Typedef for the enumeration class. An Enum may be used to examine and
|
|
* remove table entries:
|
|
*
|
|
* typedef HashMap<int,char> HM;
|
|
* HM s;
|
|
* for (HM::Enum e(s); !e.empty(); e.popFront())
|
|
* if (e.front().value == 'l')
|
|
* e.removeFront();
|
|
*
|
|
* Table resize may occur in Enum's destructor. Also see the definition of
|
|
* Enum in HashTable above (with T = Entry).
|
|
*/
|
|
typedef typename Impl::Enum Enum;
|
|
|
|
/* Remove all entries. */
|
|
void clear() { impl.clear(); }
|
|
|
|
/* Does the table contain any entries? */
|
|
bool empty() const { return impl.empty(); }
|
|
|
|
/*
|
|
* If |generation()| is the same before and after a HashMap operation,
|
|
* pointers into the table remain valid.
|
|
*/
|
|
unsigned generation() const { return impl.generation(); }
|
|
|
|
/* Shorthand operations: */
|
|
|
|
bool has(const Lookup &l) const {
|
|
return impl.lookup(l) != NULL;
|
|
}
|
|
|
|
Entry *put(const Key &k, const Value &v) {
|
|
AddPtr p = lookupForAdd(k);
|
|
if (p) {
|
|
p->value = v;
|
|
return &*p;
|
|
}
|
|
return add(p, k, v) ? &*p : NULL;
|
|
}
|
|
|
|
void remove(const Lookup &l) {
|
|
if (Ptr p = lookup(l))
|
|
remove(p);
|
|
}
|
|
};
|
|
|
|
/*
|
|
* JS-friendly, STL-like container providing a hash-based set of values. In
|
|
* particular, HashSet calls constructors and destructors of all objects added
|
|
* so non-PODs may be used safely.
|
|
*
|
|
* T requirements:
|
|
* - default constructible, copyable, destructible, assignable
|
|
* HashPolicy requirements:
|
|
* - see "Hash policy" above (default js::DefaultHasher<Key>)
|
|
* AllocPolicy:
|
|
* - see "Allocation policies" in jstl.h (default js::ContextAllocPolicy)
|
|
*
|
|
* N.B: HashSet is not reentrant: T/HashPolicy/AllocPolicy members called by
|
|
* HashSet must not call back into the same HashSet object.
|
|
* N.B: Due to the lack of exception handling, the user must call |init()|.
|
|
*/
|
|
template <class T, class HashPolicy, class AllocPolicy>
|
|
class HashSet
|
|
{
|
|
typedef typename HashPolicy::Lookup Lookup;
|
|
|
|
/* Implement HashSet in terms of HashTable. */
|
|
struct SetOps : HashPolicy {
|
|
typedef T KeyType;
|
|
static const KeyType &getKey(const T &t) { return t; }
|
|
};
|
|
typedef detail::HashTable<const T, SetOps, AllocPolicy> Impl;
|
|
|
|
friend class Impl::Enum;
|
|
|
|
/* Not implicitly copyable (expensive). May add explicit |clone| later. */
|
|
HashSet(const HashSet &);
|
|
HashSet &operator=(const HashSet &);
|
|
|
|
Impl impl;
|
|
|
|
public:
|
|
/*
|
|
* HashSet construction is fallible (due to OOM); thus the user must call
|
|
* init after constructing a HashSet and check the return value.
|
|
*/
|
|
HashSet(AllocPolicy a = AllocPolicy()) : impl(a) {}
|
|
bool init(uint32 cap = 0) { return impl.init(cap); }
|
|
|
|
/*
|
|
* Return whether the given lookup value is present in the map. E.g.:
|
|
*
|
|
* typedef HashSet<int> HS;
|
|
* HS h;
|
|
* if (HS::Ptr p = h.lookup(3)) {
|
|
* assert(*p == 3); // p acts like a pointer to int
|
|
* }
|
|
*
|
|
* Also see the definition of Ptr in HashTable above.
|
|
*/
|
|
typedef typename Impl::Ptr Ptr;
|
|
Ptr lookup(const Lookup &l) const { return impl.lookup(l); }
|
|
|
|
/* Assuming |p.found()|, remove |*p|. */
|
|
void remove(Ptr p) { impl.remove(p); }
|
|
|
|
/*
|
|
* Like |lookup(l)|, but on miss, |p = lookupForAdd(l)| allows efficient
|
|
* insertion of T value |t| (where |HashPolicy::match(t,l) == true|) using
|
|
* |add(p,t)|. After |add(p,t)|, |p| points to the new element. E.g.:
|
|
*
|
|
* typedef HashSet<int> HS;
|
|
* HS h;
|
|
* HS::AddPtr p = h.lookupForAdd(3);
|
|
* if (!p) {
|
|
* if (!h.add(p, 3))
|
|
* return false;
|
|
* }
|
|
* assert(*p == 3); // p acts like a pointer to int
|
|
*
|
|
* Also see the definition of AddPtr in HashTable above.
|
|
*/
|
|
typedef typename Impl::AddPtr AddPtr;
|
|
AddPtr lookupForAdd(const Lookup &l) const { return impl.lookupForAdd(l); }
|
|
bool add(AddPtr &p, const T &t) { return impl.add(p,t); }
|
|
|
|
/*
|
|
* |all()| returns a Range containing |count()| elements:
|
|
*
|
|
* typedef HashSet<int> HS;
|
|
* HS h;
|
|
* for (HS::Range r = h.all(); !r.empty(); r.popFront())
|
|
* int i = r.front();
|
|
*
|
|
* Also see the definition of Range in HashTable above.
|
|
*/
|
|
typedef typename Impl::Range Range;
|
|
Range all() const { return impl.all(); }
|
|
size_t count() const { return impl.count(); }
|
|
|
|
/*
|
|
* Typedef for the enumeration class. An Enum may be used to examine and
|
|
* remove table entries:
|
|
*
|
|
* typedef HashSet<int> HS;
|
|
* HS s;
|
|
* for (HS::Enum e(s); !e.empty(); e.popFront())
|
|
* if (e.front() == 42)
|
|
* e.removeFront();
|
|
*
|
|
* Table resize may occur in Enum's destructor. Also see the definition of
|
|
* Enum in HashTable above.
|
|
*/
|
|
typedef typename Impl::Enum Enum;
|
|
|
|
/* Remove all entries. */
|
|
void clear() { impl.clear(); }
|
|
|
|
/* Does the table contain any entries? */
|
|
bool empty() const { return impl.empty(); }
|
|
|
|
/*
|
|
* If |generation()| is the same before and after a HashSet operation,
|
|
* pointers into the table remain valid.
|
|
*/
|
|
unsigned generation() const { return impl.generation(); }
|
|
|
|
/* Shorthand operations: */
|
|
|
|
bool has(const Lookup &l) const {
|
|
return impl.lookup(l) != NULL;
|
|
}
|
|
|
|
const T *put(const T &t) {
|
|
AddPtr p = lookupForAdd(t);
|
|
return p ? &*p : (add(p, t) ? &*p : NULL);
|
|
}
|
|
|
|
void remove(const Lookup &l) {
|
|
if (Ptr p = lookup(l))
|
|
remove(p);
|
|
}
|
|
};
|
|
|
|
} /* namespace js */
|
|
|
|
#endif
|