gecko/gfx/layers/composite/ImageHost.h
Nicholas Cameron 9e65d656fc Bug 862064; use PCompositable for tiled layers and add TiledContentClient. r=nical
--HG--
extra : rebase_source : b0055e13b661f78bc0e7168c0df8c6082cfdb34e
2013-04-17 09:36:06 +12:00

120 lines
3.5 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_IMAGEHOST_H
#define MOZILLA_GFX_IMAGEHOST_H
#include "CompositableHost.h"
#include "LayerManagerComposite.h"
namespace mozilla {
namespace layers {
/**
* Used for compositing Image and Canvas layers, matched on the content-side
* by an ImageClient or CanvasClient.
*
* ImageHosts support Update., not UpdateThebes().
*/
class ImageHost : public CompositableHost
{
public:
TextureHost* GetTextureHost() MOZ_OVERRIDE { return nullptr; }
protected:
ImageHost(const TextureInfo& aTextureInfo)
: CompositableHost(aTextureInfo)
{
MOZ_COUNT_CTOR(ImageHost);
}
~ImageHost()
{
MOZ_COUNT_DTOR(ImageHost);
}
};
// ImageHost with a single TextureHost
class ImageHostSingle : public ImageHost
{
public:
ImageHostSingle(const TextureInfo& aTextureInfo)
: ImageHost(aTextureInfo)
, mTextureHost(nullptr)
, mHasPictureRect(false)
{}
virtual CompositableType GetType() { return mTextureInfo.mCompositableType; }
virtual bool EnsureTextureHost(TextureIdentifier aTextureId,
const SurfaceDescriptor& aSurface,
ISurfaceAllocator* aAllocator,
const TextureInfo& aTextureInfo) MOZ_OVERRIDE;
TextureHost* GetTextureHost() MOZ_OVERRIDE { return mTextureHost; }
virtual void Composite(EffectChain& aEffectChain,
float aOpacity,
const gfx::Matrix4x4& aTransform,
const gfx::Point& aOffset,
const gfx::Filter& aFilter,
const gfx::Rect& aClipRect,
const nsIntRegion* aVisibleRegion = nullptr,
TiledLayerProperties* aLayerProperties = nullptr);
virtual bool Update(const SurfaceDescriptor& aImage,
SurfaceDescriptor* aResult = nullptr) MOZ_OVERRIDE
{
return ImageHost::Update(aImage, aResult);
}
virtual void SetPictureRect(const nsIntRect& aPictureRect) MOZ_OVERRIDE
{
mPictureRect = aPictureRect;
mHasPictureRect = true;
}
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE
{
return mTextureHost->GetRenderState();
}
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
#ifdef MOZ_LAYERS_HAVE_LOG
virtual void PrintInfo(nsACString& aTo, const char* aPrefix);
#endif
protected:
RefPtr<TextureHost> mTextureHost;
nsIntRect mPictureRect;
bool mHasPictureRect;
};
// Double buffered ImageHost. We have a single TextureHost and double buffering
// is done at the TextureHost/Client level. This is in contrast with buffered
// ContentHosts which do their own double buffering
class ImageHostBuffered : public ImageHostSingle
{
public:
ImageHostBuffered(const TextureInfo& aTextureInfo)
: ImageHostSingle(aTextureInfo)
{}
virtual bool Update(const SurfaceDescriptor& aImage,
SurfaceDescriptor* aResult = nullptr) MOZ_OVERRIDE;
virtual bool EnsureTextureHost(TextureIdentifier aTextureId,
const SurfaceDescriptor& aSurface,
ISurfaceAllocator* aAllocator,
const TextureInfo& aTextureInfo) MOZ_OVERRIDE;
};
}
}
#endif