gecko/content/media/fmp4/apple/AppleATDecoder.cpp
Jean-Yves Avenard ed9213e715 Bug 1022501 - Add MP3 support to MP4 demuxer. r=edwin
--HG--
rename : content/media/fmp4/eme/EMEAACDecoder.cpp => content/media/fmp4/eme/EMEAudioDecoder.cpp
rename : content/media/fmp4/eme/EMEAACDecoder.h => content/media/fmp4/eme/EMEAudioDecoder.h
rename : content/media/fmp4/ffmpeg/FFmpegAACDecoder.cpp => content/media/fmp4/ffmpeg/FFmpegAudioDecoder.cpp
rename : content/media/fmp4/ffmpeg/FFmpegAACDecoder.h => content/media/fmp4/ffmpeg/FFmpegAudioDecoder.h
2014-08-15 16:25:06 +10:00

368 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <AudioToolbox/AudioToolbox.h>
#include "AppleUtils.h"
#include "MP4Reader.h"
#include "MP4Decoder.h"
#include "mozilla/RefPtr.h"
#include "mozilla/ReentrantMonitor.h"
#include "mp4_demuxer/DecoderData.h"
#include "nsIThread.h"
#include "AppleATDecoder.h"
#include "prlog.h"
#ifdef PR_LOGGING
PRLogModuleInfo* GetDemuxerLog();
#define LOG(...) PR_LOG(GetDemuxerLog(), PR_LOG_DEBUG, (__VA_ARGS__))
#else
#define LOG(...)
#endif
namespace mozilla {
AppleATDecoder::AppleATDecoder(const mp4_demuxer::AudioDecoderConfig& aConfig,
MediaTaskQueue* anAudioTaskQueue,
MediaDataDecoderCallback* aCallback)
: mConfig(aConfig)
, mTaskQueue(anAudioTaskQueue)
, mCallback(aCallback)
, mConverter(nullptr)
, mStream(nullptr)
, mCurrentAudioFrame(0)
, mSamplePosition(0)
, mHaveOutput(false)
{
MOZ_COUNT_CTOR(AppleATDecoder);
LOG("Creating Apple AudioToolbox Audio decoder");
LOG("Audio Decoder configuration: %s %d Hz %d channels %d bits per channel",
mConfig.mime_type,
mConfig.samples_per_second,
mConfig.channel_count,
mConfig.bits_per_sample);
if (!strcmp(aConfig.mime_type, "audio/mpeg")) {
mFileType = kAudioFileMP3Type;
} else if (!strcmp(aConfig.mime_type, "audio/mp4a-latm")) {
mFileType = kAudioFileAAC_ADTSType;
} else {
mFileType = 0;
}
}
AppleATDecoder::~AppleATDecoder()
{
MOZ_COUNT_DTOR(AppleATDecoer);
MOZ_ASSERT(!mConverter);
MOZ_ASSERT(!mStream);
}
static void
_MetadataCallback(void *aDecoder,
AudioFileStreamID aStream,
AudioFileStreamPropertyID aProperty,
UInt32 *aFlags)
{
LOG("AppleATDecoder metadata callback");
AppleATDecoder* decoder = static_cast<AppleATDecoder*>(aDecoder);
decoder->MetadataCallback(aStream, aProperty, aFlags);
}
static void
_SampleCallback(void *aDecoder,
UInt32 aNumBytes, UInt32 aNumPackets,
const void *aData,
AudioStreamPacketDescription *aPackets)
{
LOG("AppleATDecoder sample callback %u bytes %u packets",
aNumBytes, aNumPackets);
AppleATDecoder* decoder = static_cast<AppleATDecoder*>(aDecoder);
decoder->SampleCallback(aNumBytes, aNumPackets, aData, aPackets);
}
nsresult
AppleATDecoder::Init()
{
if (!mFileType) {
NS_ERROR("Non recognised format");
return NS_ERROR_FAILURE;
}
LOG("Initializing Apple AudioToolbox Audio decoder");
OSStatus rv = AudioFileStreamOpen(this,
_MetadataCallback,
_SampleCallback,
mFileType,
&mStream);
if (rv) {
NS_ERROR("Couldn't open AudioFileStream");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
nsresult
AppleATDecoder::Input(mp4_demuxer::MP4Sample* aSample)
{
LOG("mp4 input sample %p %lld us %lld pts%s %llu bytes audio",
aSample,
aSample->duration,
aSample->composition_timestamp,
aSample->is_sync_point ? " keyframe" : "",
(unsigned long long)aSample->size);
// Queue a task to perform the actual decoding on a separate thread.
mTaskQueue->Dispatch(
NS_NewRunnableMethodWithArg<nsAutoPtr<mp4_demuxer::MP4Sample>>(
this,
&AppleATDecoder::SubmitSample,
nsAutoPtr<mp4_demuxer::MP4Sample>(aSample)));
return NS_OK;
}
nsresult
AppleATDecoder::Flush()
{
LOG("Flushing AudioToolbox AAC decoder");
OSStatus rv = AudioConverterReset(mConverter);
if (rv) {
LOG("Error %d resetting AudioConverter", rv);
return NS_ERROR_FAILURE;
}
return NS_OK;
}
nsresult
AppleATDecoder::Drain()
{
LOG("Draining AudioToolbox AAC decoder");
mTaskQueue->AwaitIdle();
mCallback->DrainComplete();
return Flush();
}
nsresult
AppleATDecoder::Shutdown()
{
LOG("Shutdown: Apple AudioToolbox AAC decoder");
OSStatus rv1 = AudioConverterDispose(mConverter);
if (rv1) {
LOG("error %d disposing of AudioConverter", rv1);
} else {
mConverter = nullptr;
}
OSStatus rv2 = AudioFileStreamClose(mStream);
if (rv2) {
LOG("error %d closing AudioFileStream", rv2);
} else {
mStream = nullptr;
}
return (rv1 && rv2) ? NS_OK : NS_ERROR_FAILURE;
}
void
AppleATDecoder::MetadataCallback(AudioFileStreamID aFileStream,
AudioFileStreamPropertyID aPropertyID,
UInt32* aFlags)
{
if (aPropertyID == kAudioFileStreamProperty_ReadyToProducePackets) {
SetupDecoder();
}
}
struct PassthroughUserData {
AppleATDecoder* mDecoder;
UInt32 mNumPackets;
UInt32 mDataSize;
const void *mData;
AudioStreamPacketDescription *mPacketDesc;
bool mDone;
};
// Error value we pass through the decoder to signal that nothing
// has gone wrong during decoding, but more data is needed.
const uint32_t kNeedMoreData = 'MOAR';
static OSStatus
_PassthroughInputDataCallback(AudioConverterRef aAudioConverter,
UInt32 *aNumDataPackets /* in/out */,
AudioBufferList *aData /* in/out */,
AudioStreamPacketDescription **aPacketDesc,
void *aUserData)
{
PassthroughUserData *userData = (PassthroughUserData *)aUserData;
if (userData->mDone) {
// We make sure this callback is run _once_, with all the data we received
// from |AudioFileStreamParseBytes|. When we return an error, the decoder
// simply passes the return value on to the calling method,
// |SampleCallback|; and flushes all of the audio frames it had
// buffered. It does not change the decoder's state.
LOG("requested too much data; returning\n");
*aNumDataPackets = 0;
return kNeedMoreData;
}
userData->mDone = true;
LOG("AudioConverter wants %u packets of audio data\n", *aNumDataPackets);
*aNumDataPackets = userData->mNumPackets;
*aPacketDesc = userData->mPacketDesc;
aData->mBuffers[0].mNumberChannels = userData->mDecoder->mConfig.channel_count;
aData->mBuffers[0].mDataByteSize = userData->mDataSize;
aData->mBuffers[0].mData = const_cast<void *>(userData->mData);
return noErr;
}
void
AppleATDecoder::SampleCallback(uint32_t aNumBytes,
uint32_t aNumPackets,
const void* aData,
AudioStreamPacketDescription* aPackets)
{
// Pick a multiple of the frame size close to a power of two
// for efficient allocation.
const uint32_t MAX_AUDIO_FRAMES = 128;
const uint32_t decodedSize = MAX_AUDIO_FRAMES * mConfig.channel_count *
sizeof(AudioDataValue);
// Descriptions for _decompressed_ audio packets. ignored.
nsAutoArrayPtr<AudioStreamPacketDescription>
packets(new AudioStreamPacketDescription[MAX_AUDIO_FRAMES]);
// This API insists on having packets spoon-fed to it from a callback.
// This structure exists only to pass our state and the result of the
// parser on to the callback above.
PassthroughUserData userData =
{ this, aNumPackets, aNumBytes, aData, aPackets, false };
do {
// Decompressed audio buffer
nsAutoArrayPtr<uint8_t> decoded(new uint8_t[decodedSize]);
AudioBufferList decBuffer;
decBuffer.mNumberBuffers = 1;
decBuffer.mBuffers[0].mNumberChannels = mOutputFormat.mChannelsPerFrame;
decBuffer.mBuffers[0].mDataByteSize = decodedSize;
decBuffer.mBuffers[0].mData = decoded.get();
// in: the max number of packets we can handle from the decoder.
// out: the number of packets the decoder is actually returning.
UInt32 numFrames = MAX_AUDIO_FRAMES;
OSStatus rv = AudioConverterFillComplexBuffer(mConverter,
_PassthroughInputDataCallback,
&userData,
&numFrames /* in/out */,
&decBuffer,
packets.get());
if (rv && rv != kNeedMoreData) {
LOG("Error decoding audio stream: %#x\n", rv);
mCallback->Error();
break;
}
LOG("%d frames decoded", numFrames);
// If we decoded zero frames then AudioConverterFillComplexBuffer is out
// of data to provide. We drained its internal buffer completely on the
// last pass.
if (numFrames == 0 && rv == kNeedMoreData) {
LOG("FillComplexBuffer out of data exactly\n");
mCallback->InputExhausted();
break;
}
const int rate = mOutputFormat.mSampleRate;
const int channels = mOutputFormat.mChannelsPerFrame;
int64_t time = FramesToUsecs(mCurrentAudioFrame, rate).value();
int64_t duration = FramesToUsecs(numFrames, rate).value();
LOG("pushed audio at time %lfs; duration %lfs\n",
(double)time / USECS_PER_S, (double)duration / USECS_PER_S);
AudioData *audio = new AudioData(mSamplePosition,
time, duration, numFrames,
reinterpret_cast<AudioDataValue *>(decoded.forget()),
channels, rate);
mCallback->Output(audio);
mHaveOutput = true;
mCurrentAudioFrame += numFrames;
if (rv == kNeedMoreData) {
// No error; we just need more data.
LOG("FillComplexBuffer out of data\n");
mCallback->InputExhausted();
break;
}
} while (true);
}
void
AppleATDecoder::SetupDecoder()
{
AudioStreamBasicDescription inputFormat;
// Fill in the input format description from the stream.
AppleUtils::GetProperty(mStream,
kAudioFileStreamProperty_DataFormat, &inputFormat);
// Fill in the output format manually.
PodZero(&mOutputFormat);
mOutputFormat.mFormatID = kAudioFormatLinearPCM;
mOutputFormat.mSampleRate = inputFormat.mSampleRate;
mOutputFormat.mChannelsPerFrame = inputFormat.mChannelsPerFrame;
#if defined(MOZ_SAMPLE_TYPE_FLOAT32)
mOutputFormat.mBitsPerChannel = 32;
mOutputFormat.mFormatFlags =
kLinearPCMFormatFlagIsFloat |
0;
#else
# error Unknown audio sample type
#endif
// Set up the decoder so it gives us one sample per frame
mOutputFormat.mFramesPerPacket = 1;
mOutputFormat.mBytesPerPacket = mOutputFormat.mBytesPerFrame
= mOutputFormat.mChannelsPerFrame * mOutputFormat.mBitsPerChannel / 8;
OSStatus rv = AudioConverterNew(&inputFormat, &mOutputFormat, &mConverter);
if (rv) {
LOG("Error %d constructing AudioConverter", rv);
mConverter = nullptr;
mCallback->Error();
}
mHaveOutput = false;
}
void
AppleATDecoder::SubmitSample(nsAutoPtr<mp4_demuxer::MP4Sample> aSample)
{
mSamplePosition = aSample->byte_offset;
OSStatus rv = AudioFileStreamParseBytes(mStream,
aSample->size,
aSample->data,
0);
if (rv != noErr) {
LOG("Error %d parsing audio data", rv);
mCallback->Error();
}
// Sometimes we need multiple input samples before AudioToolbox
// starts decoding. If we haven't seen any output yet, ask for
// more data here.
if (!mHaveOutput) {
mCallback->InputExhausted();
}
}
} // namespace mozilla