gecko/gfx/layers
2010-09-08 05:27:38 +02:00
..
basic Bug 593361. Part 2. Don't bother trying to draw directly to the backbuffer instead of retaining ThebesLayer, if the backbuffer is transparent anyway. r=tnikkel 2010-09-06 15:02:43 +12:00
d3d9 Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN 2010-09-08 05:27:38 +02:00
ipc Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
opengl Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec 2010-09-07 17:37:34 -07:00
ImageLayers.h backout dbbb9575aae1 due to build issues in some configurations b=577743 2010-08-23 16:27:49 +12:00
Layers.cpp Bug 593268 - Part 1: Expose LayerManager::CreateOptimalSurface. r=vlad sr=roc 2010-09-08 05:27:29 +02:00
Layers.h Bug 593268 - Part 1: Expose LayerManager::CreateOptimalSurface. r=vlad sr=roc 2010-09-08 05:27:29 +02:00
Makefile.in Enable basic stereoscopic rendering support for D3D9 layers with 3D Vision. r=bas 2010-08-26 20:44:53 +00:00
ThebesLayerBuffer.cpp Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad 2010-09-03 14:31:42 +12:00
ThebesLayerBuffer.h Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad 2010-09-03 14:31:42 +12:00