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205 lines
6.9 KiB
C++
205 lines
6.9 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPathEffect_DEFINED
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#define SkPathEffect_DEFINED
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#include "SkFlattenable.h"
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#include "SkPath.h"
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#include "SkPoint.h"
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#include "SkRect.h"
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#include "SkStrokeRec.h"
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#include "SkTDArray.h"
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class SkPath;
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/** \class SkPathEffect
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SkPathEffect is the base class for objects in the SkPaint that affect
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the geometry of a drawing primitive before it is transformed by the
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canvas' matrix and drawn.
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Dashing is implemented as a subclass of SkPathEffect.
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*/
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class SK_API SkPathEffect : public SkFlattenable {
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public:
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SK_DECLARE_INST_COUNT(SkPathEffect)
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SkPathEffect() {}
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/**
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* Given a src path (input) and a stroke-rec (input and output), apply
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* this effect to the src path, returning the new path in dst, and return
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* true. If this effect cannot be applied, return false and ignore dst
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* and stroke-rec.
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*
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* The stroke-rec specifies the initial request for stroking (if any).
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* The effect can treat this as input only, or it can choose to change
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* the rec as well. For example, the effect can decide to change the
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* stroke's width or join, or the effect can change the rec from stroke
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* to fill (or fill to stroke) in addition to returning a new (dst) path.
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*
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* If this method returns true, the caller will apply (as needed) the
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* resulting stroke-rec to dst and then draw.
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*/
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virtual bool filterPath(SkPath* dst, const SkPath& src,
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SkStrokeRec*, const SkRect* cullR) const = 0;
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/**
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* Compute a conservative bounds for its effect, given the src bounds.
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* The baseline implementation just assigns src to dst.
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*/
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virtual void computeFastBounds(SkRect* dst, const SkRect& src) const;
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/** \class PointData
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PointData aggregates all the information needed to draw the point
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primitives returned by an 'asPoints' call.
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*/
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class PointData {
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public:
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PointData()
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: fFlags(0)
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, fPoints(NULL)
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, fNumPoints(0) {
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fSize.set(SK_Scalar1, SK_Scalar1);
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// 'asPoints' needs to initialize/fill-in 'fClipRect' if it sets
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// the kUseClip flag
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};
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~PointData() {
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delete [] fPoints;
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}
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// TODO: consider using passed-in flags to limit the work asPoints does.
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// For example, a kNoPath flag could indicate don't bother generating
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// stamped solutions.
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// Currently none of these flags are supported.
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enum PointFlags {
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kCircles_PointFlag = 0x01, // draw points as circles (instead of rects)
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kUsePath_PointFlag = 0x02, // draw points as stamps of the returned path
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kUseClip_PointFlag = 0x04, // apply 'fClipRect' before drawing the points
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};
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uint32_t fFlags; // flags that impact the drawing of the points
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SkPoint* fPoints; // the center point of each generated point
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int fNumPoints; // number of points in fPoints
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SkVector fSize; // the size to draw the points
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SkRect fClipRect; // clip required to draw the points (if kUseClip is set)
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SkPath fPath; // 'stamp' to be used at each point (if kUsePath is set)
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SkPath fFirst; // If not empty, contains geometry for first point
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SkPath fLast; // If not empty, contains geometry for last point
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};
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/**
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* Does applying this path effect to 'src' yield a set of points? If so,
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* optionally return the points in 'results'.
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*/
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virtual bool asPoints(PointData* results, const SkPath& src,
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const SkStrokeRec&, const SkMatrix&,
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const SkRect* cullR) const;
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protected:
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SkPathEffect(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
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private:
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// illegal
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SkPathEffect(const SkPathEffect&);
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SkPathEffect& operator=(const SkPathEffect&);
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typedef SkFlattenable INHERITED;
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};
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/** \class SkPairPathEffect
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Common baseclass for Compose and Sum. This subclass manages two pathEffects,
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including flattening them. It does nothing in filterPath, and is only useful
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for managing the lifetimes of its two arguments.
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*/
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class SkPairPathEffect : public SkPathEffect {
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public:
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SkPairPathEffect(SkPathEffect* pe0, SkPathEffect* pe1);
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virtual ~SkPairPathEffect();
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protected:
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SkPairPathEffect(SkFlattenableReadBuffer&);
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virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
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// these are visible to our subclasses
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SkPathEffect* fPE0, *fPE1;
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private:
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typedef SkPathEffect INHERITED;
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};
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/** \class SkComposePathEffect
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This subclass of SkPathEffect composes its two arguments, to create
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a compound pathEffect.
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*/
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class SkComposePathEffect : public SkPairPathEffect {
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public:
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/** Construct a pathEffect whose effect is to apply first the inner pathEffect
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and the the outer pathEffect (e.g. outer(inner(path)))
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The reference counts for outer and inner are both incremented in the constructor,
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and decremented in the destructor.
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*/
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SkComposePathEffect(SkPathEffect* outer, SkPathEffect* inner)
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: INHERITED(outer, inner) {}
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virtual bool filterPath(SkPath* dst, const SkPath& src,
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SkStrokeRec*, const SkRect*) const SK_OVERRIDE;
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposePathEffect)
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protected:
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SkComposePathEffect(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
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private:
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// illegal
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SkComposePathEffect(const SkComposePathEffect&);
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SkComposePathEffect& operator=(const SkComposePathEffect&);
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typedef SkPairPathEffect INHERITED;
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};
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/** \class SkSumPathEffect
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This subclass of SkPathEffect applies two pathEffects, one after the other.
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Its filterPath() returns true if either of the effects succeeded.
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*/
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class SkSumPathEffect : public SkPairPathEffect {
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public:
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/** Construct a pathEffect whose effect is to apply two effects, in sequence.
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(e.g. first(path) + second(path))
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The reference counts for first and second are both incremented in the constructor,
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and decremented in the destructor.
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*/
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SkSumPathEffect(SkPathEffect* first, SkPathEffect* second)
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: INHERITED(first, second) {}
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virtual bool filterPath(SkPath* dst, const SkPath& src,
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SkStrokeRec*, const SkRect*) const SK_OVERRIDE;
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSumPathEffect)
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protected:
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SkSumPathEffect(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
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private:
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// illegal
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SkSumPathEffect(const SkSumPathEffect&);
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SkSumPathEffect& operator=(const SkSumPathEffect&);
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typedef SkPairPathEffect INHERITED;
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};
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#endif
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