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https://gitlab.winehq.org/wine/wine-gecko.git
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467 lines
17 KiB
C++
467 lines
17 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkClipStack_DEFINED
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#define SkClipStack_DEFINED
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#include "SkDeque.h"
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#include "SkPath.h"
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#include "SkRect.h"
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#include "SkRegion.h"
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#include "SkTDArray.h"
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// Because a single save/restore state can have multiple clips, this class
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// stores the stack depth (fSaveCount) and clips (fDeque) separately.
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// Each clip in fDeque stores the stack state to which it belongs
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// (i.e., the fSaveCount in force when it was added). Restores are thus
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// implemented by removing clips from fDeque that have an fSaveCount larger
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// then the freshly decremented count.
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class SK_API SkClipStack {
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public:
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enum BoundsType {
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// The bounding box contains all the pixels that can be written to
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kNormal_BoundsType,
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// The bounding box contains all the pixels that cannot be written to.
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// The real bound extends out to infinity and all the pixels outside
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// of the bound can be written to. Note that some of the pixels inside
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// the bound may also be writeable but all pixels that cannot be
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// written to are guaranteed to be inside.
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kInsideOut_BoundsType
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};
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class Element {
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public:
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enum Type {
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//!< This element makes the clip empty (regardless of previous elements).
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kEmpty_Type,
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//!< This element combines a rect with the current clip using a set operation
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kRect_Type,
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//!< This element combines a path with the current clip using a set operation
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kPath_Type,
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};
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Element() {
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this->initCommon(0, SkRegion::kReplace_Op, false);
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this->setEmpty();
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}
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Element(const SkRect& rect, SkRegion::Op op, bool doAA) {
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this->initRect(0, rect, op, doAA);
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}
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Element(const SkPath& path, SkRegion::Op op, bool doAA) {
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this->initPath(0, path, op, doAA);
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}
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bool operator== (const Element& element) const {
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if (this == &element) {
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return true;
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}
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if (fOp != element.fOp ||
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fType != element.fType ||
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fDoAA != element.fDoAA ||
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fSaveCount != element.fSaveCount) {
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return false;
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}
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switch (fType) {
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case kPath_Type:
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return fPath == element.fPath;
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case kRect_Type:
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return fRect == element.fRect;
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case kEmpty_Type:
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return true;
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default:
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SkDEBUGFAIL("Unexpected type.");
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return false;
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}
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}
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bool operator!= (const Element& element) const { return !(*this == element); }
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//!< Call to get the type of the clip element.
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Type getType() const { return fType; }
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//!< Call if getType() is kPath to get the path.
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const SkPath& getPath() const { return fPath; }
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//!< Call if getType() is kRect to get the rect.
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const SkRect& getRect() const { return fRect; }
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//!< Call if getType() is not kEmpty to get the set operation used to combine this element.
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SkRegion::Op getOp() const { return fOp; }
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/** If getType() is not kEmpty this indicates whether the clip shape should be anti-aliased
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when it is rasterized. */
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bool isAA() const { return fDoAA; }
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//!< Inverts the fill of the clip shape. Note that a kEmpty element remains kEmpty.
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void invertShapeFillType();
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//!< Sets the set operation represented by the element.
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void setOp(SkRegion::Op op) { fOp = op; }
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/** The GenID can be used by clip stack clients to cache representations of the clip. The
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ID corresponds to the set of clip elements up to and including this element within the
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stack not to the element itself. That is the same clip path in different stacks will
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have a different ID since the elements produce different clip result in the context of
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their stacks. */
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int32_t getGenID() const { return fGenID; }
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/**
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* Gets the bounds of the clip element, either the rect or path bounds. (Whether the shape
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* is inverse filled is not considered.)
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*/
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const SkRect& getBounds() const {
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static const SkRect kEmpty = { 0, 0, 0, 0 };
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switch (fType) {
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case kRect_Type:
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return fRect;
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case kPath_Type:
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return fPath.getBounds();
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case kEmpty_Type:
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return kEmpty;
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default:
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SkDEBUGFAIL("Unexpected type.");
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return kEmpty;
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}
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}
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/**
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* Conservatively checks whether the clip shape contains the rect param. (Whether the shape
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* is inverse filled is not considered.)
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*/
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bool contains(const SkRect& rect) const {
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switch (fType) {
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case kRect_Type:
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return fRect.contains(rect);
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case kPath_Type:
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return fPath.conservativelyContainsRect(rect);
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case kEmpty_Type:
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return false;
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default:
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SkDEBUGFAIL("Unexpected type.");
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return false;
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}
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}
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/**
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* Is the clip shape inverse filled.
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*/
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bool isInverseFilled() const {
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return kPath_Type == fType && fPath.isInverseFillType();
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}
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private:
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friend class SkClipStack;
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SkPath fPath;
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SkRect fRect;
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int fSaveCount; // save count of stack when this element was added.
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SkRegion::Op fOp;
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Type fType;
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bool fDoAA;
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/* fFiniteBoundType and fFiniteBound are used to incrementally update the clip stack's
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bound. When fFiniteBoundType is kNormal_BoundsType, fFiniteBound represents the
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conservative bounding box of the pixels that aren't clipped (i.e., any pixels that can be
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drawn to are inside the bound). When fFiniteBoundType is kInsideOut_BoundsType (which
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occurs when a clip is inverse filled), fFiniteBound represents the conservative bounding
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box of the pixels that _are_ clipped (i.e., any pixels that cannot be drawn to are inside
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the bound). When fFiniteBoundType is kInsideOut_BoundsType the actual bound is the
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infinite plane. This behavior of fFiniteBoundType and fFiniteBound is required so that we
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can capture the cancelling out of the extensions to infinity when two inverse filled
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clips are Booleaned together. */
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SkClipStack::BoundsType fFiniteBoundType;
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SkRect fFiniteBound;
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// When element is applied to the previous elements in the stack is the result known to be
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// equivalent to a single rect intersection? IIOW, is the clip effectively a rectangle.
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bool fIsIntersectionOfRects;
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int fGenID;
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Element(int saveCount) {
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this->initCommon(saveCount, SkRegion::kReplace_Op, false);
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this->setEmpty();
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}
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Element(int saveCount, const SkRect& rect, SkRegion::Op op, bool doAA) {
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this->initRect(saveCount, rect, op, doAA);
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}
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Element(int saveCount, const SkPath& path, SkRegion::Op op, bool doAA) {
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this->initPath(saveCount, path, op, doAA);
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}
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void initCommon(int saveCount, SkRegion::Op op, bool doAA) {
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fSaveCount = saveCount;
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fOp = op;
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fDoAA = doAA;
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// A default of inside-out and empty bounds means the bounds are effectively void as it
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// indicates that nothing is known to be outside the clip.
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fFiniteBoundType = kInsideOut_BoundsType;
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fFiniteBound.setEmpty();
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fIsIntersectionOfRects = false;
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fGenID = kInvalidGenID;
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}
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void initRect(int saveCount, const SkRect& rect, SkRegion::Op op, bool doAA) {
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fRect = rect;
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fType = kRect_Type;
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this->initCommon(saveCount, op, doAA);
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}
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void initPath(int saveCount, const SkPath& path, SkRegion::Op op, bool doAA) {
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fPath = path;
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fType = kPath_Type;
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this->initCommon(saveCount, op, doAA);
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}
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void setEmpty() {
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fType = kEmpty_Type;
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fFiniteBound.setEmpty();
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fFiniteBoundType = kNormal_BoundsType;
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fIsIntersectionOfRects = false;
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fRect.setEmpty();
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fPath.reset();
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fGenID = kEmptyGenID;
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}
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// All Element methods below are only used within SkClipStack.cpp
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inline void checkEmpty() const;
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inline bool canBeIntersectedInPlace(int saveCount, SkRegion::Op op) const;
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/* This method checks to see if two rect clips can be safely merged into one. The issue here
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is that to be strictly correct all the edges of the resulting rect must have the same
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anti-aliasing. */
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bool rectRectIntersectAllowed(const SkRect& newR, bool newAA) const;
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/** Determines possible finite bounds for the Element given the previous element of the
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stack */
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void updateBoundAndGenID(const Element* prior);
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// The different combination of fill & inverse fill when combining bounding boxes
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enum FillCombo {
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kPrev_Cur_FillCombo,
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kPrev_InvCur_FillCombo,
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kInvPrev_Cur_FillCombo,
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kInvPrev_InvCur_FillCombo
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};
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// per-set operation functions used by updateBoundAndGenID().
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inline void combineBoundsDiff(FillCombo combination, const SkRect& prevFinite);
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inline void combineBoundsXOR(int combination, const SkRect& prevFinite);
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inline void combineBoundsUnion(int combination, const SkRect& prevFinite);
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inline void combineBoundsIntersection(int combination, const SkRect& prevFinite);
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inline void combineBoundsRevDiff(int combination, const SkRect& prevFinite);
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};
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SkClipStack();
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SkClipStack(const SkClipStack& b);
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explicit SkClipStack(const SkRect& r);
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explicit SkClipStack(const SkIRect& r);
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~SkClipStack();
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SkClipStack& operator=(const SkClipStack& b);
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bool operator==(const SkClipStack& b) const;
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bool operator!=(const SkClipStack& b) const { return !(*this == b); }
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void reset();
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int getSaveCount() const { return fSaveCount; }
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void save();
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void restore();
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/**
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* getBounds places the current finite bound in its first parameter. In its
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* second, it indicates which kind of bound is being returned. If
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* 'canvFiniteBound' is a normal bounding box then it encloses all writeable
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* pixels. If 'canvFiniteBound' is an inside out bounding box then it
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* encloses all the un-writeable pixels and the true/normal bound is the
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* infinite plane. isIntersectionOfRects is an optional parameter
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* that is true if 'canvFiniteBound' resulted from an intersection of rects.
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*/
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void getBounds(SkRect* canvFiniteBound,
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BoundsType* boundType,
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bool* isIntersectionOfRects = NULL) const;
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/**
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* Takes an input rect in device space and conservatively clips it to the
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* clip-stack. If false is returned then the rect does not intersect the
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* clip and is unmodified.
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*/
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bool intersectRectWithClip(SkRect* devRect) const;
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/**
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* Returns true if the input rect in device space is entirely contained
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* by the clip. A return value of false does not guarantee that the rect
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* is not contained by the clip.
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*/
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bool quickContains(const SkRect& devRect) const;
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void clipDevRect(const SkIRect& ir, SkRegion::Op op) {
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SkRect r;
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r.set(ir);
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this->clipDevRect(r, op, false);
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}
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void clipDevRect(const SkRect&, SkRegion::Op, bool doAA);
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void clipDevPath(const SkPath&, SkRegion::Op, bool doAA);
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// An optimized version of clipDevRect(emptyRect, kIntersect, ...)
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void clipEmpty();
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/**
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* isWideOpen returns true if the clip state corresponds to the infinite
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* plane (i.e., draws are not limited at all)
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*/
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bool isWideOpen() const;
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/**
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* Add a callback function that will be called whenever a clip state
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* is no longer viable. This will occur whenever restore
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* is called or when a clipDevRect or clipDevPath call updates the
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* clip within an existing save/restore state. Each clip state is
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* represented by a unique generation ID.
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*/
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typedef void (*PFPurgeClipCB)(int genID, void* data);
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void addPurgeClipCallback(PFPurgeClipCB callback, void* data) const;
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/**
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* Remove a callback added earlier via addPurgeClipCallback
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*/
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void removePurgeClipCallback(PFPurgeClipCB callback, void* data) const;
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/**
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* The generation ID has three reserved values to indicate special
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* (potentially ignorable) cases
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*/
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static const int32_t kInvalidGenID = 0;
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static const int32_t kEmptyGenID = 1; // no pixels writeable
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static const int32_t kWideOpenGenID = 2; // all pixels writeable
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int32_t getTopmostGenID() const;
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public:
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class Iter {
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public:
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enum IterStart {
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kBottom_IterStart = SkDeque::Iter::kFront_IterStart,
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kTop_IterStart = SkDeque::Iter::kBack_IterStart
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};
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/**
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* Creates an uninitialized iterator. Must be reset()
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*/
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Iter();
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Iter(const SkClipStack& stack, IterStart startLoc);
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/**
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* Return the clip element for this iterator. If next()/prev() returns NULL, then the
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* iterator is done.
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*/
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const Element* next();
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const Element* prev();
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/**
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* Moves the iterator to the topmost element with the specified RegionOp and returns that
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* element. If no clip element with that op is found, the first element is returned.
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*/
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const Element* skipToTopmost(SkRegion::Op op);
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/**
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* Restarts the iterator on a clip stack.
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*/
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void reset(const SkClipStack& stack, IterStart startLoc);
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private:
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const SkClipStack* fStack;
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SkDeque::Iter fIter;
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};
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/**
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* The B2TIter iterates from the bottom of the stack to the top.
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* It inherits privately from Iter to prevent access to reverse iteration.
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*/
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class B2TIter : private Iter {
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public:
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B2TIter() {}
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/**
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* Wrap Iter's 2 parameter ctor to force initialization to the
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* beginning of the deque/bottom of the stack
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*/
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B2TIter(const SkClipStack& stack)
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: INHERITED(stack, kBottom_IterStart) {
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}
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using Iter::next;
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/**
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* Wrap Iter::reset to force initialization to the
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* beginning of the deque/bottom of the stack
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*/
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void reset(const SkClipStack& stack) {
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this->INHERITED::reset(stack, kBottom_IterStart);
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}
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private:
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typedef Iter INHERITED;
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};
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/**
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* GetConservativeBounds returns a conservative bound of the current clip.
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* Since this could be the infinite plane (if inverse fills were involved) the
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* maxWidth and maxHeight parameters can be used to limit the returned bound
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* to the expected drawing area. Similarly, the offsetX and offsetY parameters
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* allow the caller to offset the returned bound to account for translated
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* drawing areas (i.e., those resulting from a saveLayer). For finite bounds,
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* the translation (+offsetX, +offsetY) is applied before the clamp to the
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* maximum rectangle: [0,maxWidth) x [0,maxHeight).
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* isIntersectionOfRects is an optional parameter that is true when
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* 'devBounds' is the result of an intersection of rects. In this case
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* 'devBounds' is the exact answer/clip.
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*/
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void getConservativeBounds(int offsetX,
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int offsetY,
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int maxWidth,
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int maxHeight,
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SkRect* devBounds,
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bool* isIntersectionOfRects = NULL) const;
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private:
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friend class Iter;
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SkDeque fDeque;
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int fSaveCount;
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// Generation ID for the clip stack. This is incremented for each
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// clipDevRect and clipDevPath call. 0 is reserved to indicate an
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// invalid ID.
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static int32_t gGenID;
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struct ClipCallbackData {
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PFPurgeClipCB fCallback;
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void* fData;
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friend bool operator==(const ClipCallbackData& a,
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const ClipCallbackData& b) {
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return a.fCallback == b.fCallback && a.fData == b.fData;
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}
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};
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mutable SkTDArray<ClipCallbackData> fCallbackData;
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/**
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* Invoke all the purge callbacks passing in element's generation ID.
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*/
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void purgeClip(Element* element);
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/**
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* Return the next unique generation ID.
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*/
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static int32_t GetNextGenID();
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};
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#endif
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