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CanvasImageCache.cpp
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CanvasImageCache.h
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CanvasRenderingContext2D.cpp
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Bug 817574 - Replace NS_ABS with std::abs. r=roc
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2012-12-04 13:33:33 +01:00 |
CanvasRenderingContext2D.h
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Bug 800658. remove aCommitTransform. r=bas
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2012-11-30 08:37:49 +13:00 |
CanvasUtils.cpp
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Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc
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2012-11-20 11:36:06 -05:00 |
CanvasUtils.h
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Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc
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2012-11-20 11:36:06 -05:00 |
DocumentRendererChild.cpp
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Bug 805957. r=roc
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2012-10-27 03:02:57 +02:00 |
DocumentRendererParent.cpp
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ImageData.cpp
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Bug 811206, Fix JSHolder drop handling, part 3 (fixes), r=mccr8,khuey
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2012-11-28 03:37:57 +02:00 |
ImageData.h
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Bug 801712 part 2. Switch ImageData to WebIDL bindings. r=peterv
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2012-10-22 13:08:52 -04:00 |
Makefile.in
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLActiveInfo.cpp
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WebGLBuffer.cpp
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLBuffer.h
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLContext.cpp
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Bug 818766 - disable by default losing WebGL contexts on heap-minimize, add a pref for it - r=jgilbert
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2012-12-07 21:00:42 -05:00 |
WebGLContext.h
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Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob
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2012-12-09 04:32:29 +05:30 |
WebGLContextGL.cpp
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Bug 814407 - check for null buffer data in readpixels (should never happen, but apparently does) - r=jgilbert
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2012-11-22 13:53:11 -05:00 |
WebGLContextNotSupported.cpp
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WebGLContextReporter.cpp
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WebGLContextUtils.cpp
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WebGLContextUtils.h
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WebGLContextValidate.cpp
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Bug 817785 - Split out WebGLProgram into separate files
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2012-12-09 02:11:02 +05:30 |
WebGLElementArrayCache.cpp
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Bug 813528 - WebGLElementArrayCache about:memory should not pass array.Elements() to MallocSizeOf - r=jgilbert
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2012-11-22 13:53:11 -05:00 |
WebGLElementArrayCache.h
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WebGLExtensionBase.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionCompressedTextureS3TC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDepthTexture.cpp
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WebGLExtensionLoseContext.cpp
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WebGLExtensions.h
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLFramebuffer.cpp
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Bug 806279 - CC macros refactoring: part 5: sample porting: content/canvas - r=mccr8,smaug
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2012-11-15 02:32:39 -05:00 |
WebGLObjectModel.cpp
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Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob
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2012-11-20 16:38:20 -05:00 |
WebGLObjectModel.h
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Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob
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2012-12-03 23:57:25 +05:30 |
WebGLProgram.cpp
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Bug 817785 - Split out WebGLProgram into separate files
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2012-12-09 02:11:02 +05:30 |
WebGLProgram.h
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Bug 817785 - Split out WebGLProgram into separate files
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2012-12-09 02:11:02 +05:30 |
WebGLRenderbuffer.cpp
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Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob
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2012-12-03 23:57:25 +05:30 |
WebGLRenderbuffer.h
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Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob
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2012-12-03 23:57:25 +05:30 |
WebGLShader.cpp
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Bug 816181 - Split out WebGLShader into separate files - r=bjacob
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2012-12-03 18:40:23 +05:30 |
WebGLShader.h
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Bug 816181 - Split out WebGLShader into separate files - r=bjacob
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2012-12-03 18:40:23 +05:30 |
WebGLShaderPrecisionFormat.cpp
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WebGLShaderPrecisionFormat.h
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Bug 816176 - Move WebGLShaderPrecisionFormat to a separate header; r=bjacob
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2012-12-02 15:58:21 +05:30 |
WebGLTexelConversions.cpp
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLTexelConversions.h
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLTexture.cpp
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLTexture.h
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Bug 815921 - Split out WebGLTexture into separate files, r=bjacob
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2012-12-04 05:43:47 +05:30 |
WebGLUniformLocation.cpp
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Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob
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2012-12-09 04:32:29 +05:30 |
WebGLUniformLocation.h
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Bug 817186 - Split out WebGLUniformLocation into separate files, r=bjacob
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2012-12-09 04:32:29 +05:30 |
WebGLValidateStrings.h
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WebGLVertexAttribData.h
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Bug 815915 - Split out WebGLVertexAttribData into a separate header. r=bjacob
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2012-11-28 22:04:26 -08:00 |