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102 lines
3.5 KiB
C++
102 lines
3.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications.
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* Portions created by the Initial Developer are Copyright (C) 2001
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@netscape.com> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsHttpConnectionInfo.h"
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#include "nsPrintfCString.h"
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void
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nsHttpConnectionInfo::SetOriginServer(const nsACString &host, PRInt32 port)
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{
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mHost = host;
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mPort = port == -1 ? DefaultPort() : port;
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//
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// build hash key:
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//
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// the hash key uniquely identifies the connection type. two connections
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// are "equal" if they end up talking the same protocol to the same server
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// and are both used for anonymous or non-anonymous connection only;
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// anonymity of the connection is setup later from nsHttpChannel::AsyncOpen
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// where we know we use anonymous connection (LOAD_ANONYMOUS load flag)
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//
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const char *keyHost;
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PRInt32 keyPort;
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if (mUsingHttpProxy && !mUsingSSL) {
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keyHost = ProxyHost();
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keyPort = ProxyPort();
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}
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else {
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keyHost = Host();
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keyPort = Port();
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}
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mHashKey.AssignLiteral("...");
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mHashKey.Append(keyHost);
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mHashKey.Append(':');
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mHashKey.AppendInt(keyPort);
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if (mUsingHttpProxy)
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mHashKey.SetCharAt('P', 0);
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if (mUsingSSL)
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mHashKey.SetCharAt('S', 1);
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// NOTE: for transparent proxies (e.g., SOCKS) we need to encode the proxy
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// type in the hash key (this ensures that we will continue to speak the
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// right protocol even if our proxy preferences change).
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if (!mUsingHttpProxy && ProxyHost()) {
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mHashKey.AppendLiteral(" (");
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mHashKey.Append(ProxyType());
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mHashKey.Append(')');
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}
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}
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nsHttpConnectionInfo*
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nsHttpConnectionInfo::Clone() const
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{
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nsHttpConnectionInfo* clone = new nsHttpConnectionInfo(mHost, mPort, mProxyInfo, mUsingSSL);
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if (!clone)
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return nsnull;
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// Make sure the anonymous flag is transferred!
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clone->SetAnonymous(mHashKey.CharAt(2) == 'A');
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return clone;
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}
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