gecko/netwerk/protocol/http/nsHttpConnectionInfo.cpp

102 lines
3.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.
*
* The Initial Developer of the Original Code is
* Netscape Communications.
* Portions created by the Initial Developer are Copyright (C) 2001
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Darin Fisher <darin@netscape.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsHttpConnectionInfo.h"
#include "nsPrintfCString.h"
void
nsHttpConnectionInfo::SetOriginServer(const nsACString &host, PRInt32 port)
{
mHost = host;
mPort = port == -1 ? DefaultPort() : port;
//
// build hash key:
//
// the hash key uniquely identifies the connection type. two connections
// are "equal" if they end up talking the same protocol to the same server
// and are both used for anonymous or non-anonymous connection only;
// anonymity of the connection is setup later from nsHttpChannel::AsyncOpen
// where we know we use anonymous connection (LOAD_ANONYMOUS load flag)
//
const char *keyHost;
PRInt32 keyPort;
if (mUsingHttpProxy && !mUsingSSL) {
keyHost = ProxyHost();
keyPort = ProxyPort();
}
else {
keyHost = Host();
keyPort = Port();
}
mHashKey.AssignLiteral("...");
mHashKey.Append(keyHost);
mHashKey.Append(':');
mHashKey.AppendInt(keyPort);
if (mUsingHttpProxy)
mHashKey.SetCharAt('P', 0);
if (mUsingSSL)
mHashKey.SetCharAt('S', 1);
// NOTE: for transparent proxies (e.g., SOCKS) we need to encode the proxy
// type in the hash key (this ensures that we will continue to speak the
// right protocol even if our proxy preferences change).
if (!mUsingHttpProxy && ProxyHost()) {
mHashKey.AppendLiteral(" (");
mHashKey.Append(ProxyType());
mHashKey.Append(')');
}
}
nsHttpConnectionInfo*
nsHttpConnectionInfo::Clone() const
{
nsHttpConnectionInfo* clone = new nsHttpConnectionInfo(mHost, mPort, mProxyInfo, mUsingSSL);
if (!clone)
return nsnull;
// Make sure the anonymous flag is transferred!
clone->SetAnonymous(mHashKey.CharAt(2) == 'A');
return clone;
}