.. |
CanvasLayerD3D9.cpp
|
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
|
2014-04-16 01:41:40 +01:00 |
CanvasLayerD3D9.h
|
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
|
2014-04-16 01:41:40 +01:00 |
ColorLayerD3D9.cpp
|
Bug 952977: Convert GetEffectiveTransform to gfx::Matrix4x4 r=nical
|
2014-01-24 17:49:19 -08:00 |
ColorLayerD3D9.h
|
|
|
CompositorD3D9.cpp
|
Bug 1029673 - Correctly report OMTC compositing in crash reports - r=Bas
|
2014-06-24 22:09:14 -04:00 |
CompositorD3D9.h
|
Bug 1013767 - Restrict BasicCompositor snapshots to the bounds of the invalid region. r=nical
|
2014-05-28 13:21:32 +12:00 |
ContainerLayerD3D9.cpp
|
Bug 952977: Perform some cleanup r=nical
|
2014-01-27 15:25:19 -05:00 |
ContainerLayerD3D9.h
|
Bug 952977: Convert ComputeEffectiveTransforms to gfx::Matrix4x4 r=nical
|
2014-01-27 10:28:04 -05:00 |
DeviceManagerD3D9.cpp
|
Bug 1013292 - Fix some using namespace + unified build issues in gfx code. r=kats
|
2014-05-22 12:11:45 +02:00 |
DeviceManagerD3D9.h
|
Bug 984786 part 8: Give NS_INLINE_DECL_*REFCOUNTING classes private destructor & MOZ_FINAL annotation where appropriate, in /gfx and /content/canvas. r=bjacob
|
2014-04-04 09:27:02 -07:00 |
genshaders.sh
|
|
|
ImageLayerD3D9.cpp
|
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
|
2014-04-16 01:41:40 +01:00 |
ImageLayerD3D9.h
|
Bug 995454 - Kill off TextureClientSurface's GetAsSurface and UpdateSurface methods (Moz2D migration). r=mattwoodrow
|
2014-04-13 11:07:12 +01:00 |
LayerManagerD3D9.cpp
|
Bug 701948 - Rename nsIGfxInfo::FEATURE_NO_INFO to nsIGfxInfo::FEATURE_STATUS_OK. r=jgilbert
|
2014-07-01 14:44:09 -07:00 |
LayerManagerD3D9.h
|
Bug 944087. Fix main thread unlocking and tidy up. r=Bas
|
2014-01-27 17:10:40 +13:00 |
LayerManagerD3D9Shaders.h
|
Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas
|
2014-07-02 17:48:18 -07:00 |
LayerManagerD3D9Shaders.hlsl
|
Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas
|
2014-07-02 17:48:18 -07:00 |
Nv3DVUtils.cpp
|
|
|
Nv3DVUtils.h
|
|
|
ReadbackLayerD3D9.h
|
|
|
TextureD3D9.cpp
|
Bug 1029455: Convert TextureSourceD3D9::SurfaceToTexture to use Moz2D as much as possible. r=jrmuizel
|
2014-07-04 16:58:35 +02:00 |
TextureD3D9.h
|
Bug 1019909: Properly initialize white buffer to white. r=nical
|
2014-06-18 00:55:31 +02:00 |
ThebesLayerD3D9.cpp
|
Bug 1034404 - Get rid of the Thebes backed gfxContexts in ThebesLayerD3D9. r=Bas
|
2014-07-06 00:10:49 +01:00 |
ThebesLayerD3D9.h
|
Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow
|
2014-04-16 01:41:40 +01:00 |