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62 lines
2.2 KiB
Plaintext
62 lines
2.2 KiB
Plaintext
XCOMM License Applicability. Except to the extent portions of this file are
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XCOMM made subject to an alternative license as permitted in the SGI Free
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XCOMM Software License B, Version 1.1 (the "License"), the contents of this
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XCOMM file are subject only to the provisions of the License. You may not use
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XCOMM this file except in compliance with the License. You may obtain a copy
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XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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XCOMM
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XCOMM http://oss.sgi.com/projects/FreeB
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XCOMM
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XCOMM Note that, as provided in the License, the Software is distributed on an
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XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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XCOMM
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XCOMM Original Code. The Original Code is: OpenGL Sample Implementation,
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XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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XCOMM Copyright in any portions created by third parties is as indicated
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XCOMM elsewhere herein. All Rights Reserved.
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XCOMM
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XCOMM Additional Notice Provisions: The application programming interfaces
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XCOMM established by SGI in conjunction with the Original Code are The
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XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software
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XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation
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XCOMM published by SGI, but has not been independently verified as being
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XCOMM compliant with the OpenGL(R) version 1.2.1 Specification.
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XCOMM
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#include <Library.tmpl>
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OBJS = \
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dict.o \
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geom.o \
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memalloc.o \
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mesh.o \
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normal.o \
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priorityq.o \
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render.o \
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sweep.o \
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tess.o \
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tessmono.o
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INCLUDES = \
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-I../include \
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-I$(TOP)/include \
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-I$(TOP)/include/GL
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DEFINES = \
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-DNDEBUG
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NormalLibraryObjectRule()
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NormalLibraryTarget(tess, $(OBJS))
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DependTarget()
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CleanTarget()
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