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https://gitlab.winehq.org/wine/wine-gecko.git
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35fca5eeeb
This patch was mostly generated with the following command: find . -name "*.h" -o -name "*.cpp" | xargs sed -e '/WrapObject(JSContext/ {; N; s/\(WrapObject(JSContext *\* *a\{0,1\}[Cc]x\),\n\{0,1\} *JS::Handle<JSObject\*> a\{0,1\}[sS]cope/\1/ ; }' -i "" and then reverting the changes that made to dom/bindings/BindingUtils.h, since those WrapObject methods are not the ones we're trying to change here, plus a bunch of manual fixups for cases that this command did not catch (including all the callsites of WrapObject()).
29 lines
798 B
C++
29 lines
798 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/GamepadButton.h"
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#include "mozilla/dom/GamepadBinding.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadButton)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadButton)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadButton)
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NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_END
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_1(GamepadButton, mParent)
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/* virtual */ JSObject*
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GamepadButton::WrapObject(JSContext* aCx)
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{
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return GamepadButtonBinding::Wrap(aCx, this);
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}
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} // namespace dom
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} // namespace mozilla
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