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224 lines
6.5 KiB
C++
224 lines
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_SVGPOINTLIST_H__
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#define MOZILLA_SVGPOINTLIST_H__
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#include "nsCOMPtr.h"
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#include "nsDebug.h"
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#include "nsIContent.h"
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#include "nsINode.h"
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#include "nsIWeakReferenceUtils.h"
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#include "nsSVGElement.h"
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#include "nsTArray.h"
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#include "SVGPoint.h"
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#include <string.h>
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namespace mozilla {
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class nsISVGPoint;
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/**
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* ATTENTION! WARNING! WATCH OUT!!
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*
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* Consumers that modify objects of this type absolutely MUST keep the DOM
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* wrappers for those lists (if any) in sync!! That's why this class is so
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* locked down.
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*
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* The DOM wrapper class for this class is DOMSVGPointList.
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*/
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class SVGPointList
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{
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friend class mozilla::nsISVGPoint;
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friend class SVGAnimatedPointList;
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friend class DOMSVGPointList;
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friend class DOMSVGPoint;
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public:
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SVGPointList(){}
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~SVGPointList(){}
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// Only methods that don't make/permit modification to this list are public.
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// Only our friend classes can access methods that may change us.
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/// This may return an incomplete string on OOM, but that's acceptable.
|
|
void GetValueAsString(nsAString& aValue) const;
|
|
|
|
bool IsEmpty() const {
|
|
return mItems.IsEmpty();
|
|
}
|
|
|
|
uint32_t Length() const {
|
|
return mItems.Length();
|
|
}
|
|
|
|
const SVGPoint& operator[](uint32_t aIndex) const {
|
|
return mItems[aIndex];
|
|
}
|
|
|
|
bool operator==(const SVGPointList& rhs) const {
|
|
// memcmp can be faster than |mItems == rhs.mItems|
|
|
return mItems.Length() == rhs.mItems.Length() &&
|
|
memcmp(mItems.Elements(), rhs.mItems.Elements(),
|
|
mItems.Length() * sizeof(SVGPoint)) == 0;
|
|
}
|
|
|
|
bool SetCapacity(uint32_t aSize) {
|
|
return mItems.SetCapacity(aSize);
|
|
}
|
|
|
|
void Compact() {
|
|
mItems.Compact();
|
|
}
|
|
|
|
// Access to methods that can modify objects of this type is deliberately
|
|
// limited. This is to reduce the chances of someone modifying objects of
|
|
// this type without taking the necessary steps to keep DOM wrappers in sync.
|
|
// If you need wider access to these methods, consider adding a method to
|
|
// SVGAnimatedPointList and having that class act as an intermediary so it
|
|
// can take care of keeping DOM wrappers in sync.
|
|
|
|
protected:
|
|
|
|
/**
|
|
* This may fail on OOM if the internal capacity needs to be increased, in
|
|
* which case the list will be left unmodified.
|
|
*/
|
|
nsresult CopyFrom(const SVGPointList& rhs);
|
|
|
|
SVGPoint& operator[](uint32_t aIndex) {
|
|
return mItems[aIndex];
|
|
}
|
|
|
|
/**
|
|
* This may fail (return false) on OOM if the internal capacity is being
|
|
* increased, in which case the list will be left unmodified.
|
|
*/
|
|
bool SetLength(uint32_t aNumberOfItems) {
|
|
return mItems.SetLength(aNumberOfItems);
|
|
}
|
|
|
|
private:
|
|
|
|
// Marking the following private only serves to show which methods are only
|
|
// used by our friend classes (as opposed to our subclasses) - it doesn't
|
|
// really provide additional safety.
|
|
|
|
nsresult SetValueFromString(const nsAString& aValue);
|
|
|
|
void Clear() {
|
|
mItems.Clear();
|
|
}
|
|
|
|
bool InsertItem(uint32_t aIndex, const SVGPoint &aPoint) {
|
|
if (aIndex >= mItems.Length()) {
|
|
aIndex = mItems.Length();
|
|
}
|
|
return !!mItems.InsertElementAt(aIndex, aPoint);
|
|
}
|
|
|
|
void ReplaceItem(uint32_t aIndex, const SVGPoint &aPoint) {
|
|
NS_ABORT_IF_FALSE(aIndex < mItems.Length(),
|
|
"DOM wrapper caller should have raised INDEX_SIZE_ERR");
|
|
mItems[aIndex] = aPoint;
|
|
}
|
|
|
|
void RemoveItem(uint32_t aIndex) {
|
|
NS_ABORT_IF_FALSE(aIndex < mItems.Length(),
|
|
"DOM wrapper caller should have raised INDEX_SIZE_ERR");
|
|
mItems.RemoveElementAt(aIndex);
|
|
}
|
|
|
|
bool AppendItem(SVGPoint aPoint) {
|
|
return !!mItems.AppendElement(aPoint);
|
|
}
|
|
|
|
protected:
|
|
|
|
/* See SVGLengthList for the rationale for using FallibleTArray<SVGPoint> instead
|
|
* of FallibleTArray<SVGPoint, 1>.
|
|
*/
|
|
FallibleTArray<SVGPoint> mItems;
|
|
};
|
|
|
|
|
|
/**
|
|
* This SVGPointList subclass is for SVGPointListSMILType which needs a
|
|
* mutable version of SVGPointList. Instances of this class do not have
|
|
* DOM wrappers that need to be kept in sync, so we can safely expose any
|
|
* protected base class methods required by the SMIL code.
|
|
*
|
|
* This class contains a strong reference to the element that instances of
|
|
* this class are being used to animate. This is because the SMIL code stores
|
|
* instances of this class in nsSMILValue objects, some of which are cached.
|
|
* Holding a strong reference to the element here prevents the element from
|
|
* disappearing out from under the SMIL code unexpectedly.
|
|
*/
|
|
class SVGPointListAndInfo : public SVGPointList
|
|
{
|
|
public:
|
|
|
|
explicit SVGPointListAndInfo(nsSVGElement *aElement = nullptr)
|
|
: mElement(do_GetWeakReference(static_cast<nsINode*>(aElement)))
|
|
{}
|
|
|
|
void SetInfo(nsSVGElement *aElement) {
|
|
mElement = do_GetWeakReference(static_cast<nsINode*>(aElement));
|
|
}
|
|
|
|
nsSVGElement* Element() const {
|
|
nsCOMPtr<nsIContent> e = do_QueryReferent(mElement);
|
|
return static_cast<nsSVGElement*>(e.get());
|
|
}
|
|
|
|
/**
|
|
* Returns true if this object is an "identity" value, from the perspective
|
|
* of SMIL. In other words, returns true until the initial value set up in
|
|
* SVGPointListSMILType::Init() has been changed with a SetInfo() call.
|
|
*/
|
|
bool IsIdentity() const {
|
|
if (!mElement) {
|
|
NS_ABORT_IF_FALSE(IsEmpty(), "target element propagation failure");
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
nsresult CopyFrom(const SVGPointListAndInfo& rhs) {
|
|
mElement = rhs.mElement;
|
|
return SVGPointList::CopyFrom(rhs);
|
|
}
|
|
|
|
/**
|
|
* Exposed so that SVGPointList baseVals can be copied to
|
|
* SVGPointListAndInfo objects. Note that callers should also call
|
|
* SetElement() when using this method!
|
|
*/
|
|
nsresult CopyFrom(const SVGPointList& rhs) {
|
|
return SVGPointList::CopyFrom(rhs);
|
|
}
|
|
const SVGPoint& operator[](uint32_t aIndex) const {
|
|
return SVGPointList::operator[](aIndex);
|
|
}
|
|
SVGPoint& operator[](uint32_t aIndex) {
|
|
return SVGPointList::operator[](aIndex);
|
|
}
|
|
bool SetLength(uint32_t aNumberOfItems) {
|
|
return SVGPointList::SetLength(aNumberOfItems);
|
|
}
|
|
|
|
private:
|
|
// We must keep a weak reference to our element because we may belong to a
|
|
// cached baseVal nsSMILValue. See the comments starting at:
|
|
// https://bugzilla.mozilla.org/show_bug.cgi?id=515116#c15
|
|
// See also https://bugzilla.mozilla.org/show_bug.cgi?id=653497
|
|
nsWeakPtr mElement;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // MOZILLA_SVGPOINTLIST_H__
|