mirror of
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f5cf8c125c
--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
281 lines
10 KiB
C++
281 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <stuart@mozilla.com>
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* Masayuki Nakano <masayuki@d-toybox.com>
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* Mats Palmgren <mats.palmgren@bredband.net>
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* John Daggett <jdaggett@mozilla.com>
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* Jonathan Kew <jfkthame@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "gfxFT2FontList.h"
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#include "gfxUserFontSet.h"
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#include "gfxFontUtils.h"
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#include "ft2build.h"
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#include FT_FREETYPE_H
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#include "gfxFT2Fonts.h"
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#include "nsServiceManagerUtils.h"
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#include "nsTArray.h"
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#include "nsUnicharUtils.h"
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#include "nsDirectoryServiceUtils.h"
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#include "nsDirectoryServiceDefs.h"
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#include "nsAppDirectoryServiceDefs.h"
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#include "nsISimpleEnumerator.h"
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#include "nsIWindowsRegKey.h"
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#ifdef XP_WIN
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#include <windows.h>
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#endif
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#define ROUND(x) floor((x) + 0.5)
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#ifdef PR_LOGGING
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static PRLogModuleInfo *gFontInfoLog = PR_NewLogModule("fontInfoLog");
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#endif /* PR_LOGGING */
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#define LOG(args) PR_LOG(gFontInfoLog, PR_LOG_DEBUG, args)
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#define LOG_ENABLED() PR_LOG_TEST(gFontInfoLog, PR_LOG_DEBUG)
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static __inline void
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BuildKeyNameFromFontName(nsAString &aName)
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{
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if (aName.Length() >= LF_FACESIZE)
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aName.Truncate(LF_FACESIZE - 1);
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ToLowerCase(aName);
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}
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/***************************************************************
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*
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* gfxFT2FontList
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*
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*/
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// For Mobile, we use gfxFT2Fonts, and we build the font list by directly scanning
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// the system's Fonts directory for OpenType and TrueType files.
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//
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// FontEntry is currently defined in gfxFT2Fonts.h, but will probably be moved here
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// as part of the Freetype/Linux font restructuring for Harfbuzz integration.
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//
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// TODO: investigate startup performance - we might be able to improve by avoiding
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// the creation of FT_Faces here, and just reading names directly from the file;
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// or even consider caching a mapping from font family name to (list of) filenames,
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// so that we don't have to scan all the files before we can do any font lookups.
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gfxFT2FontList::gfxFT2FontList()
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{
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}
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void
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gfxFT2FontList::AppendFacesFromFontFile(const PRUnichar *aFileName)
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{
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char fileName[MAX_PATH];
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WideCharToMultiByte(CP_ACP, 0, aFileName, -1, fileName, MAX_PATH, NULL, NULL);
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FT_Library ftLibrary = gfxWindowsPlatform::GetPlatform()->GetFTLibrary();
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FT_Face dummy;
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if (FT_Err_Ok == FT_New_Face(ftLibrary, fileName, -1, &dummy)) {
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for (FT_Long i = 0; i < dummy->num_faces; i++) {
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FT_Face face;
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if (FT_Err_Ok != FT_New_Face(ftLibrary, fileName, i, &face))
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continue;
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FontEntry* fe = FontEntry::CreateFontEntryFromFace(face);
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if (fe) {
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NS_ConvertUTF8toUTF16 name(face->family_name);
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BuildKeyNameFromFontName(name);
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gfxFontFamily *family = mFontFamilies.GetWeak(name);
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if (!family) {
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family = new gfxFontFamily(name);
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mFontFamilies.Put(name, family);
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if (mBadUnderlineFamilyNames.Contains(name))
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family->SetBadUnderlineFamily();
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}
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family->AddFontEntry(fe);
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fe->SetFamily(family);
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family->SetHasStyles(PR_TRUE);
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if (family->IsBadUnderlineFamily())
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fe->mIsBadUnderlineFont = PR_TRUE;
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#ifdef PR_LOGGING
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if (LOG_ENABLED()) {
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LOG(("(fontinit) added (%s) to family (%s)"
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" with style: %s weight: %d stretch: %d",
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NS_ConvertUTF16toUTF8(fe->Name()).get(),
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NS_ConvertUTF16toUTF8(family->Name()).get(),
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fe->IsItalic() ? "italic" : "normal",
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fe->Weight(), fe->Stretch()));
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}
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#endif
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}
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}
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FT_Done_Face(dummy);
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}
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}
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void
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gfxFT2FontList::FindFonts()
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{
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nsTArray<nsString> searchPaths(3);
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nsTArray<nsString> fontPatterns(3);
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fontPatterns.AppendElement(NS_LITERAL_STRING("\\*.ttf"));
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fontPatterns.AppendElement(NS_LITERAL_STRING("\\*.ttc"));
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fontPatterns.AppendElement(NS_LITERAL_STRING("\\*.otf"));
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wchar_t pathBuf[256];
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SHGetSpecialFolderPathW(0, pathBuf, CSIDL_WINDOWS, 0);
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searchPaths.AppendElement(pathBuf);
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SHGetSpecialFolderPathW(0, pathBuf, CSIDL_FONTS, 0);
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searchPaths.AppendElement(pathBuf);
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nsCOMPtr<nsIFile> resDir;
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NS_GetSpecialDirectory(NS_APP_RES_DIR, getter_AddRefs(resDir));
|
|
if (resDir) {
|
|
resDir->Append(NS_LITERAL_STRING("fonts"));
|
|
nsAutoString resPath;
|
|
resDir->GetPath(resPath);
|
|
searchPaths.AppendElement(resPath);
|
|
}
|
|
WIN32_FIND_DATAW results;
|
|
for (PRUint32 i = 0; i < searchPaths.Length(); i++) {
|
|
const nsString& path(searchPaths[i]);
|
|
for (PRUint32 j = 0; j < fontPatterns.Length(); j++) {
|
|
nsAutoString pattern(path);
|
|
pattern.Append(fontPatterns[j]);
|
|
HANDLE handle = FindFirstFileExW(pattern.get(),
|
|
FindExInfoStandard,
|
|
&results,
|
|
FindExSearchNameMatch,
|
|
NULL,
|
|
0);
|
|
PRBool moreFiles = handle != INVALID_HANDLE_VALUE;
|
|
while (moreFiles) {
|
|
nsAutoString filePath(path);
|
|
filePath.AppendLiteral("\\");
|
|
filePath.Append(results.cFileName);
|
|
AppendFacesFromFontFile(static_cast<const PRUnichar*>(filePath.get()));
|
|
moreFiles = FindNextFile(handle, &results);
|
|
}
|
|
if (handle != INVALID_HANDLE_VALUE)
|
|
FindClose(handle);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxFT2FontList::InitFontList()
|
|
{
|
|
// reset font lists
|
|
gfxPlatformFontList::InitFontList();
|
|
|
|
FindFonts();
|
|
}
|
|
|
|
struct FullFontNameSearch {
|
|
FullFontNameSearch(const nsAString& aFullName)
|
|
: mFullName(aFullName), mFontEntry(nsnull)
|
|
{ }
|
|
|
|
nsString mFullName;
|
|
gfxFontEntry *mFontEntry;
|
|
};
|
|
|
|
// callback called for each family name, based on the assumption that the
|
|
// first part of the full name is the family name
|
|
static PLDHashOperator
|
|
FindFullName(nsStringHashKey::KeyType aKey,
|
|
nsRefPtr<gfxFontFamily>& aFontFamily,
|
|
void* userArg)
|
|
{
|
|
FullFontNameSearch *data = reinterpret_cast<FullFontNameSearch*>(userArg);
|
|
|
|
// does the family name match up to the length of the family name?
|
|
const nsString& family = aFontFamily->Name();
|
|
|
|
nsString fullNameFamily;
|
|
data->mFullName.Left(fullNameFamily, family.Length());
|
|
|
|
// if so, iterate over faces in this family to see if there is a match
|
|
if (family.Equals(fullNameFamily)) {
|
|
nsTArray<nsRefPtr<gfxFontEntry> >& fontList = aFontFamily->GetFontList();
|
|
int index, len = fontList.Length();
|
|
for (index = 0; index < len; index++) {
|
|
if (fontList[index]->Name().Equals(data->mFullName)) {
|
|
data->mFontEntry = fontList[index];
|
|
return PL_DHASH_STOP;
|
|
}
|
|
}
|
|
}
|
|
|
|
return PL_DHASH_NEXT;
|
|
}
|
|
|
|
gfxFontEntry*
|
|
gfxFT2FontList::LookupLocalFont(const gfxProxyFontEntry *aProxyEntry,
|
|
const nsAString& aFontName)
|
|
{
|
|
// walk over list of names
|
|
FullFontNameSearch data(aFontName);
|
|
|
|
mFontFamilies.Enumerate(FindFullName, &data);
|
|
|
|
return data.mFontEntry;
|
|
}
|
|
|
|
gfxFontEntry*
|
|
gfxFT2FontList::GetDefaultFont(const gfxFontStyle* aStyle, PRBool& aNeedsBold)
|
|
{
|
|
#ifdef XP_WIN
|
|
HGDIOBJ hGDI = ::GetStockObject(SYSTEM_FONT);
|
|
LOGFONTW logFont;
|
|
if (hGDI && ::GetObjectW(hGDI, sizeof(logFont), &logFont)) {
|
|
nsAutoString resolvedName;
|
|
if (ResolveFontName(nsDependentString(logFont.lfFaceName), resolvedName)) {
|
|
return FindFontForFamily(resolvedName, aStyle, aNeedsBold);
|
|
}
|
|
}
|
|
#endif
|
|
/* TODO: what about Qt or other platforms that may use this? */
|
|
return nsnull;
|
|
}
|
|
|
|
gfxFontEntry*
|
|
gfxFT2FontList::MakePlatformFont(const gfxProxyFontEntry *aProxyEntry,
|
|
const PRUint8 *aFontData,
|
|
PRUint32 aLength)
|
|
{
|
|
// The FT2 font needs the font data to persist, so we do NOT free it here
|
|
// but instead pass ownership to the font entry.
|
|
// Deallocation will happen later, when the font face is destroyed.
|
|
return FontEntry::CreateFontEntry(*aProxyEntry, aFontData, aLength);
|
|
}
|