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--HG-- rename : netwerk/protocol/http/SpdySession2.cpp => netwerk/protocol/http/SpdySession3.cpp rename : netwerk/protocol/http/SpdySession2.h => netwerk/protocol/http/SpdySession3.h rename : netwerk/protocol/http/SpdyStream2.cpp => netwerk/protocol/http/SpdyStream3.cpp rename : netwerk/protocol/http/SpdyStream2.h => netwerk/protocol/http/SpdyStream3.h
374 lines
14 KiB
C++
374 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2012
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Patrick McManus <mcmanus@ducksong.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef mozilla_net_SpdySession3_h
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#define mozilla_net_SpdySession3_h
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// SPDY as defined by
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// http://www.chromium.org/spdy/spdy-protocol/spdy-protocol-draft2
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#include "ASpdySession.h"
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#include "nsClassHashtable.h"
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#include "nsDataHashtable.h"
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#include "nsDeque.h"
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#include "nsHashKeys.h"
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#include "zlib.h"
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class nsHttpConnection;
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class nsISocketTransport;
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namespace mozilla { namespace net {
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class SpdyStream3;
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class SpdySession3 : public ASpdySession
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, public nsAHttpConnection
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, public nsAHttpSegmentReader
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, public nsAHttpSegmentWriter
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSAHTTPTRANSACTION
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NS_DECL_NSAHTTPCONNECTION(mConnection)
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NS_DECL_NSAHTTPSEGMENTREADER
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NS_DECL_NSAHTTPSEGMENTWRITER
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SpdySession3(nsAHttpTransaction *, nsISocketTransport *, PRInt32);
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~SpdySession3();
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bool AddStream(nsAHttpTransaction *, PRInt32);
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bool CanReuse() { return !mShouldGoAway && !mClosed; }
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bool RoomForMoreStreams();
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// When the connection is active this is called every 1 second
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void ReadTimeoutTick(PRIntervalTime now);
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// Idle time represents time since "goodput".. e.g. a data or header frame
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PRIntervalTime IdleTime();
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PRUint32 RegisterStreamID(SpdyStream3 *);
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const static PRUint8 kFlag_Control = 0x80;
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const static PRUint8 kFlag_Data_FIN = 0x01;
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const static PRUint8 kFlag_Data_UNI = 0x02;
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const static PRUint8 kFlag_Data_ZLIB = 0x02;
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// The protocol document for v2 specifies that the
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// highest value (3) is the highest priority, but in
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// reality 0 is the highest priority.
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//
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// Draft 3 notes here https://sites.google.com/a/chromium.org/dev/spdy/spdy-protocol/
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// are the best guide to the mistake. Also see
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// GetLowestPriority() and GetHighestPriority() in spdy_framer.h of
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// chromium source.
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const static PRUint8 kPri00 = 0 << 6; // highest
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const static PRUint8 kPri01 = 1 << 6;
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const static PRUint8 kPri02 = 2 << 6;
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const static PRUint8 kPri03 = 3 << 6; // lowest
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enum
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{
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CONTROL_TYPE_FIRST = 0,
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CONTROL_TYPE_SYN_STREAM = 1,
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CONTROL_TYPE_SYN_REPLY = 2,
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CONTROL_TYPE_RST_STREAM = 3,
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CONTROL_TYPE_SETTINGS = 4,
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CONTROL_TYPE_NOOP = 5,
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CONTROL_TYPE_PING = 6,
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CONTROL_TYPE_GOAWAY = 7,
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CONTROL_TYPE_HEADERS = 8,
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CONTROL_TYPE_WINDOW_UPDATE = 9, /* no longer in v2 */
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CONTROL_TYPE_LAST = 10
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};
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enum rstReason
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{
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RST_PROTOCOL_ERROR = 1,
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RST_INVALID_STREAM = 2,
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RST_REFUSED_STREAM = 3,
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RST_UNSUPPORTED_VERSION = 4,
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RST_CANCEL = 5,
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RST_INTERNAL_ERROR = 6,
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RST_FLOW_CONTROL_ERROR = 7,
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RST_BAD_ASSOC_STREAM = 8
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};
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enum
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{
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SETTINGS_TYPE_UPLOAD_BW = 1, // kb/s
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SETTINGS_TYPE_DOWNLOAD_BW = 2, // kb/s
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SETTINGS_TYPE_RTT = 3, // ms
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SETTINGS_TYPE_MAX_CONCURRENT = 4, // streams
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SETTINGS_TYPE_CWND = 5, // packets
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SETTINGS_TYPE_DOWNLOAD_RETRANS_RATE = 6, // percentage
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SETTINGS_TYPE_INITIAL_WINDOW = 7 // bytes. Not used in v2.
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};
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// This should be big enough to hold all of your control packets,
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// but if it needs to grow for huge headers it can do so dynamically.
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// About 1% of requests to SPDY google services seem to be > 1000
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// with all less than 2000.
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const static PRUint32 kDefaultBufferSize = 2048;
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// kDefaultQueueSize must be >= other queue size constants
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const static PRUint32 kDefaultQueueSize = 16384;
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const static PRUint32 kQueueMinimumCleanup = 8192;
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const static PRUint32 kQueueTailRoom = 4096;
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const static PRUint32 kQueueReserved = 1024;
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const static PRUint32 kDefaultMaxConcurrent = 100;
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const static PRUint32 kMaxStreamID = 0x7800000;
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// This is a sentinel for a deleted stream. It is not a valid
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// 31 bit stream ID.
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const static PRUint32 kDeadStreamID = 0xffffdead;
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static nsresult HandleSynStream(SpdySession3 *);
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static nsresult HandleSynReply(SpdySession3 *);
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static nsresult HandleRstStream(SpdySession3 *);
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static nsresult HandleSettings(SpdySession3 *);
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static nsresult HandleNoop(SpdySession3 *);
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static nsresult HandlePing(SpdySession3 *);
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static nsresult HandleGoAway(SpdySession3 *);
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static nsresult HandleHeaders(SpdySession3 *);
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static nsresult HandleWindowUpdate(SpdySession3 *);
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static void EnsureBuffer(nsAutoArrayPtr<char> &,
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PRUint32, PRUint32, PRUint32 &);
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// For writing the SPDY data stream to LOG4
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static void LogIO(SpdySession3 *, SpdyStream3 *, const char *,
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const char *, PRUint32);
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// an overload of nsAHttpConnection
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void TransactionHasDataToWrite(nsAHttpTransaction *);
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// a similar version for SpdyStream3
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void TransactionHasDataToWrite(SpdyStream3 *);
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// an overload of nsAHttpSegementReader
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virtual nsresult CommitToSegmentSize(PRUint32 size);
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private:
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enum stateType {
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BUFFERING_FRAME_HEADER,
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BUFFERING_CONTROL_FRAME,
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PROCESSING_DATA_FRAME,
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DISCARDING_DATA_FRAME,
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PROCESSING_CONTROL_SYN_REPLY,
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PROCESSING_CONTROL_RST_STREAM
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};
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void DeterminePingThreshold();
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nsresult HandleSynReplyForValidStream();
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PRUint32 GetWriteQueueSize();
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void ChangeDownstreamState(enum stateType);
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void ResetDownstreamState();
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nsresult DownstreamUncompress(char *, PRUint32);
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void zlibInit();
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nsresult FindHeader(nsCString, nsDependentCSubstring &);
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nsresult ConvertHeaders(nsDependentCSubstring &,
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nsDependentCSubstring &);
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void GeneratePing(PRUint32);
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void ClearPing(bool);
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void GenerateRstStream(PRUint32, PRUint32);
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void GenerateGoAway();
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void CleanupStream(SpdyStream3 *, nsresult, rstReason);
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void SetWriteCallbacks();
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void FlushOutputQueue();
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bool RoomForMoreConcurrent();
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void ActivateStream(SpdyStream3 *);
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void ProcessPending();
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nsresult SetInputFrameDataStream(PRUint32);
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bool VerifyStream(SpdyStream3 *, PRUint32);
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void SetNeedsCleanup();
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// a wrapper for all calls to the nshttpconnection level segment writer. Used
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// to track network I/O for timeout purposes
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nsresult NetworkRead(nsAHttpSegmentWriter *, char *, PRUint32, PRUint32 *);
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static PLDHashOperator ShutdownEnumerator(nsAHttpTransaction *,
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nsAutoPtr<SpdyStream3> &,
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void *);
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// This is intended to be nsHttpConnectionMgr:nsHttpConnectionHandle taken
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// from the first transaction on this session. That object contains the
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// pointer to the real network-level nsHttpConnection object.
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nsRefPtr<nsAHttpConnection> mConnection;
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// The underlying socket transport object is needed to propogate some events
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nsISocketTransport *mSocketTransport;
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// These are temporary state variables to hold the argument to
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// Read/WriteSegments so it can be accessed by On(read/write)segment
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// further up the stack.
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nsAHttpSegmentReader *mSegmentReader;
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nsAHttpSegmentWriter *mSegmentWriter;
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PRUint32 mSendingChunkSize; /* the transmission chunk size */
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PRUint32 mNextStreamID; /* 24 bits */
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PRUint32 mConcurrentHighWater; /* max parallelism on session */
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stateType mDownstreamState; /* in frame, between frames, etc.. */
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// Maintain 5 indexes - one by stream ID, one by transaction ptr,
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// one list of streams ready to write, one list of streams that are queued
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// due to max parallelism settings, and one list of streams
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// that must be given priority to write for window updates. The objects
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// are not ref counted - they get destroyed
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// by the nsClassHashtable implementation when they are removed from
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// there.
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nsDataHashtable<nsUint32HashKey, SpdyStream3 *> mStreamIDHash;
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nsClassHashtable<nsPtrHashKey<nsAHttpTransaction>,
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SpdyStream3> mStreamTransactionHash;
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nsDeque mReadyForWrite;
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nsDeque mQueuedStreams;
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// UrgentForWrite is meant to carry window updates. They were defined in
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// the v2 spec but apparently never implemented so are now scheduled to
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// be removed. But they will be reintroduced for v3, so we will leave
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// this queue in place to ease that transition.
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nsDeque mUrgentForWrite;
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// Compression contexts for header transport using deflate.
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// SPDY compresses only HTTP headers and does not reset zlib in between
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// frames.
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z_stream mDownstreamZlib;
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z_stream mUpstreamZlib;
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// mInputFrameBuffer is used to store received control packets and the 8 bytes
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// of header on data packets
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PRUint32 mInputFrameBufferSize;
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PRUint32 mInputFrameBufferUsed;
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nsAutoArrayPtr<char> mInputFrameBuffer;
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// mInputFrameDataSize/Read are used for tracking the amount of data consumed
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// in a data frame. the data itself is not buffered in spdy
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// The frame size is mInputFrameDataSize + the constant 8 byte header
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PRUint32 mInputFrameDataSize;
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PRUint32 mInputFrameDataRead;
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bool mInputFrameDataLast; // This frame was marked FIN
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// When a frame has been received that is addressed to a particular stream
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// (e.g. a data frame after the stream-id has been decoded), this points
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// to the stream.
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SpdyStream3 *mInputFrameDataStream;
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// mNeedsCleanup is a state variable to defer cleanup of a closed stream
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// If needed, It is set in session::OnWriteSegments() and acted on and
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// cleared when the stack returns to session::WriteSegments(). The stream
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// cannot be destroyed directly out of OnWriteSegments because
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// stream::writeSegments() is on the stack at that time.
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SpdyStream3 *mNeedsCleanup;
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// The CONTROL_TYPE value for a control frame
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PRUint32 mFrameControlType;
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// This reason code in the last processed RESET frame
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PRUint32 mDownstreamRstReason;
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// These are used for decompressing downstream spdy response headers
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// This is done at the session level because sometimes the stream
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// has already been canceled but the decompression still must happen
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// to keep the zlib state correct for the next state of headers.
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PRUint32 mDecompressBufferSize;
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PRUint32 mDecompressBufferUsed;
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nsAutoArrayPtr<char> mDecompressBuffer;
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// for the conversion of downstream http headers into spdy formatted headers
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nsCString mFlatHTTPResponseHeaders;
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PRUint32 mFlatHTTPResponseHeadersOut;
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// when set, the session will go away when it reaches 0 streams. This flag
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// is set when: the stream IDs are running out (at either the client or the
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// server), when DontReuse() is called, a RST that is not specific to a
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// particular stream is received, a GOAWAY frame has been received from
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// the server.
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bool mShouldGoAway;
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// the session has received a nsAHttpTransaction::Close() call
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bool mClosed;
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// the session received a GoAway frame with a valid GoAwayID
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bool mCleanShutdown;
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// If a GoAway message was received this is the ID of the last valid
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// stream. 0 otherwise. (0 is never a valid stream id.)
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PRUint32 mGoAwayID;
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// The limit on number of concurrent streams for this session. Normally it
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// is basically unlimited, but the SETTINGS control message from the
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// server might bring it down.
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PRUint32 mMaxConcurrent;
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// The actual number of concurrent streams at this moment. Generally below
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// mMaxConcurrent, but the max can be lowered in real time to a value
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// below the current value
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PRUint32 mConcurrent;
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// The number of server initiated SYN-STREAMS, tracked for telemetry
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PRUint32 mServerPushedResources;
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// This is a output queue of bytes ready to be written to the SSL stream.
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// When that streams returns WOULD_BLOCK on direct write the bytes get
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// coalesced together here. This results in larger writes to the SSL layer.
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// The buffer is not dynamically grown to accomodate stream writes, but
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// does expand to accept infallible session wide frames like GoAway and RST.
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PRUint32 mOutputQueueSize;
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PRUint32 mOutputQueueUsed;
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PRUint32 mOutputQueueSent;
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nsAutoArrayPtr<char> mOutputQueueBuffer;
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PRIntervalTime mPingThreshold;
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PRIntervalTime mLastReadEpoch; // used for ping timeouts
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PRIntervalTime mLastDataReadEpoch; // used for IdleTime()
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PRIntervalTime mPingSentEpoch;
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PRUint32 mNextPingID;
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bool mPingThresholdExperiment;
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};
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}} // namespace mozilla::net
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#endif // mozilla_net_SpdySession3_h
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