.. |
CanvasLayerD3D9.cpp
|
Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
|
2013-10-01 17:01:19 -04:00 |
CanvasLayerD3D9.h
|
Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel
|
2013-09-24 16:45:14 -04:00 |
ColorLayerD3D9.cpp
|
Bug 874721, bug 899435. D3D9 compositor and windows OMTC window resizing. r=Bas, mattwoodrow
|
2013-08-04 19:46:17 +12:00 |
ColorLayerD3D9.h
|
Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d9/; r=ehsan
|
2013-07-20 11:48:55 +03:00 |
CompositorD3D9.cpp
|
Bug 900248. Move logic for device checking to Ready() and check it at the start of transactions. r=Bas
|
2013-11-22 11:07:57 +13:00 |
CompositorD3D9.h
|
Bug 900248. Move logic for device checking to Ready() and check it at the start of transactions. r=Bas
|
2013-11-22 11:07:57 +13:00 |
ContainerLayerD3D9.cpp
|
Bug 925142: Remove unnecessary includes from ContainerLayerD3D9.cpp and ContainerLayerD3D10.cpp. r=nical
|
2013-10-10 09:17:08 -07:00 |
ContainerLayerD3D9.h
|
Bug 786412. Conslidate container layer methods. r=mattwoodrow
|
2013-09-02 10:19:18 +12:00 |
DeviceManagerD3D9.cpp
|
Bug 900248. Handle the add/remove monitor case. r=Bas
|
2013-11-22 11:07:58 +13:00 |
DeviceManagerD3D9.h
|
Bug 900248. Better handling of device reset and recreation. r=Bas
|
2013-11-22 11:07:57 +13:00 |
genshaders.sh
|
|
|
ImageLayerD3D9.cpp
|
Bug 940959 - Use alpha textures for YCbCr planes with D3D9. r=nrc
|
2013-11-21 17:40:55 +01:00 |
ImageLayerD3D9.h
|
Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d9/; r=ehsan
|
2013-07-20 11:48:55 +03:00 |
LayerManagerD3D9.cpp
|
Bug 942819. Check the return value of GetD3D9DeviceManager. r=mattwoodrow
|
2013-11-26 10:54:13 +13:00 |
LayerManagerD3D9.h
|
Bug 936511 - Add layers.dump to dump layer tree. r=bas,nrc
|
2013-11-17 16:47:40 -05:00 |
LayerManagerD3D9Shaders.h
|
Bug 940959 - Compiled shaders. r=generated code
|
2013-11-21 17:42:10 +01:00 |
LayerManagerD3D9Shaders.hlsl
|
Bug 940959 - Use alpha textures for YCbCr planes with D3D9. r=nrc
|
2013-11-21 17:40:55 +01:00 |
Nv3DVUtils.cpp
|
Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d9/; r=ehsan
|
2013-07-20 11:48:55 +03:00 |
Nv3DVUtils.h
|
|
|
ReadbackLayerD3D9.h
|
Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d9/; r=ehsan
|
2013-07-20 11:48:55 +03:00 |
TextureD3D9.cpp
|
Bug 942819. Check the return value of GetD3D9DeviceManager. r=mattwoodrow
|
2013-11-26 10:54:13 +13:00 |
TextureD3D9.h
|
Bug 900248. An extra safety check in TextureD3D9 plus some refactoring around it. r=Bas
|
2013-11-22 11:07:58 +13:00 |
ThebesLayerD3D9.cpp
|
Bug 934860 - Move paint region clipping into DrawThebesLayer. r=roc
|
2013-11-07 08:10:50 +13:00 |
ThebesLayerD3D9.h
|
Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
|
2013-04-10 09:20:52 +00:00 |