gecko/layout/svg/nsSVGPaintServerFrame.cpp
Ehsan Akhgari 4f0b573862 Bug 921753 - Part 4: Move DrawMode outside of gfxFont.h so that we won't need to #include that header everywhere DrawMode is needed; r=roc
This patch reduces the number of files that transitively #include
gfx/2d.h from 1268 to 1208.
2013-10-01 17:02:16 -04:00

31 lines
1022 B
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Main header first:
#include "nsSVGPaintServerFrame.h"
// Keep others in (case-insensitive) order:
#include "gfxContext.h"
#include "nsSVGElement.h"
#include "nsSVGGeometryFrame.h"
NS_IMPL_FRAMEARENA_HELPERS(nsSVGPaintServerFrame)
bool
nsSVGPaintServerFrame::SetupPaintServer(gfxContext *aContext,
nsIFrame *aSource,
nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
float aOpacity)
{
nsRefPtr<gfxPattern> pattern =
GetPaintServerPattern(aSource, aContext->CurrentMatrix(), aFillOrStroke,
aOpacity);
if (!pattern)
return false;
aContext->SetPattern(pattern);
return true;
}