mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLVertexArrayGL.h"
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#include "GLContext.h"
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#include "WebGLContext.h"
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namespace mozilla {
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WebGLVertexArrayGL::WebGLVertexArrayGL(WebGLContext* webgl)
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: WebGLVertexArray(webgl)
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#if defined(XP_LINUX)
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, mIsVAO(false)
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#endif
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{ }
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WebGLVertexArrayGL::~WebGLVertexArrayGL()
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{
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DeleteOnce();
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}
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void
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WebGLVertexArrayGL::DeleteImpl()
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{
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mElementArrayBuffer = nullptr;
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mContext->MakeContextCurrent();
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mContext->gl->fDeleteVertexArrays(1, &mGLName);
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#if defined(XP_LINUX)
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mIsVAO = false;
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#endif
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}
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void
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WebGLVertexArrayGL::BindVertexArrayImpl()
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{
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mContext->mBoundVertexArray = this;
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mContext->gl->fBindVertexArray(mGLName);
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#if defined(XP_LINUX)
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mIsVAO = true;
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#endif
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}
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void
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WebGLVertexArrayGL::GenVertexArray()
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{
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mContext->gl->fGenVertexArrays(1, &mGLName);
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}
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bool
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WebGLVertexArrayGL::IsVertexArrayImpl()
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{
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#if defined(XP_LINUX)
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gl::GLContext* gl = mContext->gl;
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if (gl->WorkAroundDriverBugs() &&
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gl->Vendor() == gl::GLVendor::VMware &&
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gl->Renderer() == gl::GLRenderer::GalliumLlvmpipe)
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{
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return mIsVAO;
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}
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#endif
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mContext->MakeContextCurrent();
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return mContext->gl->fIsVertexArray(mGLName) != 0;
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}
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} // namespace mozilla
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