gecko/dom/canvas/WebGL2ContextQueries.cpp
Dan Glastonbury cc3f09db06 Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
--HG--
extra : rebase_source : a7f9510b34a9f43afc0418c50b8821928c2a4262
extra : source : 89c2a61cd4c543c78b9bf0963f0227488fa27802
2014-09-18 08:08:41 +10:00

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGL2Context.h"
#include "GLContext.h"
using namespace mozilla;
using namespace mozilla::dom;
// -------------------------------------------------------------------------
// Query Objects
// TODO(djg): Implemented in WebGLContext
/*
already_AddRefed<WebGLQuery> CreateQuery();
void DeleteQuery(WebGLQuery* query);
bool IsQuery(WebGLQuery* query);
void BeginQuery(GLenum target, WebGLQuery* query);
void EndQuery(GLenum target);
JS::Value GetQuery(JSContext*, GLenum target, GLenum pname);
*/
void
WebGL2Context::GetQueryParameter(JSContext*, WebGLQuery* query, GLenum pname, JS::MutableHandleValue retval)
{
MOZ_CRASH("Not Implemented");
}