gecko/gfx/layers/d3d11
2014-11-17 14:20:05 -05:00
..
CompositorD3D11.cpp Bug 1088414. Backout "Use a single synchronized texture for d3d11" 2014-11-17 14:20:05 -05:00
CompositorD3D11.fx Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
CompositorD3D11.h Backed out changeset 48667a14f94d (bug 1092360) for test bustage / crashes on a CLOSED TREE 2014-11-14 08:14:22 +01:00
CompositorD3D11Shaders.h Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
genshaders.sh Bug 1033124 - Use correct and more precise coeffs for YCbCr->RGB conversion. - r=mattwoodrow,r=bas 2014-07-02 17:48:18 -07:00
ReadbackManagerD3D11.cpp Bug 1073103 - Rename ThebesLayer to PaintedLayer. r=roc 2014-09-26 13:06:08 -04:00
ReadbackManagerD3D11.h Bug 1055664 - Use static instead of fiend function for StartTaskThread. r=bas.schouten 2014-08-26 13:50:38 +02:00
TextureD3D11.cpp Bug 1088414. Backout "Use a single synchronized texture for d3d11" 2014-11-17 14:20:05 -05:00
TextureD3D11.h Bug 1077307 - Merge NewTextureSource and TextureSource. r=sotaro 2014-10-07 15:58:59 +02:00