mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
523 lines
16 KiB
C++
523 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "mozilla/layers/PLayersParent.h"
|
|
#include "BasicLayersImpl.h"
|
|
#include "SharedTextureImage.h"
|
|
#include "gfxUtils.h"
|
|
#include "gfxSharedImageSurface.h"
|
|
#include "mozilla/layers/ImageContainerChild.h"
|
|
#ifdef MOZ_X11
|
|
#include "gfxXlibSurface.h"
|
|
#endif
|
|
|
|
using namespace mozilla::gfx;
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class BasicImageLayer : public ImageLayer, public BasicImplData {
|
|
public:
|
|
BasicImageLayer(BasicLayerManager* aLayerManager) :
|
|
ImageLayer(aLayerManager, static_cast<BasicImplData*>(this)),
|
|
mSize(-1, -1)
|
|
{
|
|
MOZ_COUNT_CTOR(BasicImageLayer);
|
|
}
|
|
virtual ~BasicImageLayer()
|
|
{
|
|
MOZ_COUNT_DTOR(BasicImageLayer);
|
|
}
|
|
|
|
virtual void SetVisibleRegion(const nsIntRegion& aRegion)
|
|
{
|
|
NS_ASSERTION(BasicManager()->InConstruction(),
|
|
"Can only set properties in construction phase");
|
|
ImageLayer::SetVisibleRegion(aRegion);
|
|
}
|
|
|
|
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
|
|
|
|
static void PaintContext(gfxPattern* aPattern,
|
|
const nsIntRegion& aVisible,
|
|
float aOpacity,
|
|
gfxContext* aContext,
|
|
Layer* aMaskLayer);
|
|
|
|
virtual bool GetAsSurface(gfxASurface** aSurface,
|
|
SurfaceDescriptor* aDescriptor);
|
|
|
|
protected:
|
|
BasicLayerManager* BasicManager()
|
|
{
|
|
return static_cast<BasicLayerManager*>(mManager);
|
|
}
|
|
|
|
// only paints the image if aContext is non-null
|
|
already_AddRefed<gfxPattern>
|
|
GetAndPaintCurrentImage(gfxContext* aContext,
|
|
float aOpacity,
|
|
Layer* aMaskLayer);
|
|
|
|
gfxIntSize mSize;
|
|
};
|
|
|
|
void
|
|
BasicImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
|
|
{
|
|
if (IsHidden())
|
|
return;
|
|
nsRefPtr<gfxPattern> dontcare =
|
|
GetAndPaintCurrentImage(aContext, GetEffectiveOpacity(), aMaskLayer);
|
|
}
|
|
|
|
already_AddRefed<gfxPattern>
|
|
BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
|
|
float aOpacity,
|
|
Layer* aMaskLayer)
|
|
{
|
|
if (!mContainer)
|
|
return nullptr;
|
|
|
|
mContainer->SetImageFactory(mManager->IsCompositingCheap() ? nullptr : BasicManager()->GetImageFactory());
|
|
|
|
nsRefPtr<gfxASurface> surface;
|
|
AutoLockImage autoLock(mContainer, getter_AddRefs(surface));
|
|
Image *image = autoLock.GetImage();
|
|
gfxIntSize size = mSize = autoLock.GetSize();
|
|
|
|
if (!surface || surface->CairoStatus()) {
|
|
return nullptr;
|
|
}
|
|
|
|
nsRefPtr<gfxPattern> pat = new gfxPattern(surface);
|
|
if (!pat) {
|
|
return nullptr;
|
|
}
|
|
|
|
pat->SetFilter(mFilter);
|
|
|
|
// The visible region can extend outside the image, so just draw
|
|
// within the image bounds.
|
|
if (aContext) {
|
|
AutoSetOperator setOperator(aContext, GetOperator());
|
|
PaintContext(pat,
|
|
nsIntRegion(nsIntRect(0, 0, size.width, size.height)),
|
|
aOpacity, aContext, aMaskLayer);
|
|
|
|
GetContainer()->NotifyPaintedImage(image);
|
|
}
|
|
|
|
return pat.forget();
|
|
}
|
|
|
|
/*static*/ void
|
|
BasicImageLayer::PaintContext(gfxPattern* aPattern,
|
|
const nsIntRegion& aVisible,
|
|
float aOpacity,
|
|
gfxContext* aContext,
|
|
Layer* aMaskLayer)
|
|
{
|
|
// Set PAD mode so that when the video is being scaled, we do not sample
|
|
// outside the bounds of the video image.
|
|
gfxPattern::GraphicsExtend extend = gfxPattern::EXTEND_PAD;
|
|
|
|
#ifdef MOZ_X11
|
|
// PAD is slow with cairo and old X11 servers, so prefer speed over
|
|
// correctness and use NONE.
|
|
if (aContext->IsCairo()) {
|
|
nsRefPtr<gfxASurface> target = aContext->CurrentSurface();
|
|
if (target->GetType() == gfxASurface::SurfaceTypeXlib &&
|
|
static_cast<gfxXlibSurface*>(target.get())->IsPadSlow()) {
|
|
extend = gfxPattern::EXTEND_NONE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
aContext->NewPath();
|
|
// No need to snap here; our transform has already taken care of it.
|
|
// XXX true for arbitrary regions? Don't care yet though
|
|
gfxUtils::PathFromRegion(aContext, aVisible);
|
|
aPattern->SetExtend(extend);
|
|
aContext->SetPattern(aPattern);
|
|
FillWithMask(aContext, aOpacity, aMaskLayer);
|
|
|
|
// Reset extend mode for callers that need to reuse the pattern
|
|
aPattern->SetExtend(extend);
|
|
}
|
|
|
|
bool
|
|
BasicImageLayer::GetAsSurface(gfxASurface** aSurface,
|
|
SurfaceDescriptor* aDescriptor)
|
|
{
|
|
if (!mContainer) {
|
|
return false;
|
|
}
|
|
|
|
gfxIntSize dontCare;
|
|
nsRefPtr<gfxASurface> surface = mContainer->GetCurrentAsSurface(&dontCare);
|
|
*aSurface = surface.forget().get();
|
|
return true;
|
|
}
|
|
|
|
class BasicShadowableImageLayer : public BasicImageLayer,
|
|
public BasicShadowableLayer
|
|
{
|
|
public:
|
|
BasicShadowableImageLayer(BasicShadowLayerManager* aManager) :
|
|
BasicImageLayer(aManager),
|
|
mBufferIsOpaque(false),
|
|
mLastPaintedImageSerial(0)
|
|
{
|
|
MOZ_COUNT_CTOR(BasicShadowableImageLayer);
|
|
}
|
|
virtual ~BasicShadowableImageLayer()
|
|
{
|
|
DestroyBackBuffer();
|
|
MOZ_COUNT_DTOR(BasicShadowableImageLayer);
|
|
}
|
|
|
|
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
|
|
|
|
virtual void ClearCachedResources() MOZ_OVERRIDE
|
|
{
|
|
DestroyBackBuffer();
|
|
}
|
|
|
|
virtual void FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
|
|
{
|
|
aAttrs = ImageLayerAttributes(mFilter, mForceSingleTile);
|
|
}
|
|
|
|
virtual Layer* AsLayer() { return this; }
|
|
virtual ShadowableLayer* AsShadowableLayer() { return this; }
|
|
|
|
virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
|
|
{
|
|
mBackBuffer = aBuffer;
|
|
}
|
|
|
|
virtual void SetBackBufferYUVImage(const SurfaceDescriptor& aYBuffer,
|
|
const SurfaceDescriptor& aUBuffer,
|
|
const SurfaceDescriptor& aVBuffer)
|
|
{
|
|
mBackBufferY = aYBuffer;
|
|
mBackBufferU = aUBuffer;
|
|
mBackBufferV = aVBuffer;
|
|
}
|
|
|
|
virtual void Disconnect()
|
|
{
|
|
mBackBufferY = SurfaceDescriptor();
|
|
mBackBufferU = SurfaceDescriptor();
|
|
mBackBufferV = SurfaceDescriptor();
|
|
mBackBuffer = SurfaceDescriptor();
|
|
BasicShadowableLayer::Disconnect();
|
|
}
|
|
|
|
void DestroyBackBuffer()
|
|
{
|
|
if (IsSurfaceDescriptorValid(mBackBuffer)) {
|
|
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBuffer);
|
|
}
|
|
if (IsSurfaceDescriptorValid(mBackBufferY)) {
|
|
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBufferY);
|
|
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBufferU);
|
|
BasicManager()->ShadowLayerForwarder::DestroySharedSurface(&mBackBufferV);
|
|
}
|
|
}
|
|
|
|
private:
|
|
BasicShadowLayerManager* BasicManager()
|
|
{
|
|
return static_cast<BasicShadowLayerManager*>(mManager);
|
|
}
|
|
|
|
// For YUV Images these are the 3 planes (Y, Cb and Cr),
|
|
// for RGB images only mBackSurface is used.
|
|
SurfaceDescriptor mBackBuffer;
|
|
bool mBufferIsOpaque;
|
|
SurfaceDescriptor mBackBufferY;
|
|
SurfaceDescriptor mBackBufferU;
|
|
SurfaceDescriptor mBackBufferV;
|
|
gfxIntSize mCbCrSize;
|
|
int32_t mLastPaintedImageSerial;
|
|
};
|
|
|
|
void
|
|
BasicShadowableImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
|
|
{
|
|
if (!HasShadow()) {
|
|
BasicImageLayer::Paint(aContext, aMaskLayer);
|
|
return;
|
|
}
|
|
|
|
if (!mContainer) {
|
|
return;
|
|
}
|
|
|
|
if (mContainer->IsAsync()) {
|
|
uint32_t containerID = mContainer->GetAsyncContainerID();
|
|
BasicManager()->PaintedImage(BasicManager()->Hold(this),
|
|
SharedImageID(containerID));
|
|
AutoLockImage autoLock(mContainer);
|
|
mContainer->NotifyPaintedImage(autoLock.GetImage());
|
|
return;
|
|
}
|
|
|
|
nsRefPtr<gfxASurface> surface;
|
|
AutoLockImage autoLock(mContainer, getter_AddRefs(surface));
|
|
|
|
Image *image = autoLock.GetImage();
|
|
|
|
if (!image) {
|
|
return;
|
|
}
|
|
|
|
if (aMaskLayer) {
|
|
static_cast<BasicImplData*>(aMaskLayer->ImplData())
|
|
->Paint(aContext, nullptr);
|
|
}
|
|
|
|
if (image->GetFormat() == SHARED_TEXTURE &&
|
|
BasicManager()->GetParentBackendType() == mozilla::layers::LAYERS_OPENGL) {
|
|
SharedTextureImage *sharedImage = static_cast<SharedTextureImage*>(image);
|
|
const SharedTextureImage::Data *data = sharedImage->GetData();
|
|
|
|
SharedTextureDescriptor texture(data->mShareType, data->mHandle, data->mSize, data->mInverted);
|
|
SurfaceDescriptor descriptor(texture);
|
|
BasicManager()->PaintedImage(BasicManager()->Hold(this), descriptor);
|
|
mContainer->NotifyPaintedImage(image);
|
|
return;
|
|
}
|
|
|
|
if (image->GetFormat() == PLANAR_YCBCR && BasicManager()->IsCompositingCheap()) {
|
|
PlanarYCbCrImage *YCbCrImage = static_cast<PlanarYCbCrImage*>(image);
|
|
const PlanarYCbCrImage::Data *data = YCbCrImage->GetData();
|
|
NS_ASSERTION(data, "Must be able to retrieve yuv data from image!");
|
|
|
|
if (mSize != data->mYSize || mCbCrSize != data->mCbCrSize || !IsSurfaceDescriptorValid(mBackBufferY)) {
|
|
DestroyBackBuffer();
|
|
mSize = data->mYSize;
|
|
mCbCrSize = data->mCbCrSize;
|
|
|
|
// We either allocate all three planes or none.
|
|
if (!BasicManager()->AllocBufferWithCaps(mSize,
|
|
gfxASurface::CONTENT_ALPHA,
|
|
MAP_AS_IMAGE_SURFACE,
|
|
&mBackBufferY) ||
|
|
!BasicManager()->AllocBufferWithCaps(mCbCrSize,
|
|
gfxASurface::CONTENT_ALPHA,
|
|
MAP_AS_IMAGE_SURFACE,
|
|
&mBackBufferU) ||
|
|
!BasicManager()->AllocBufferWithCaps(mCbCrSize,
|
|
gfxASurface::CONTENT_ALPHA,
|
|
MAP_AS_IMAGE_SURFACE,
|
|
&mBackBufferV)) {
|
|
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
|
|
}
|
|
}
|
|
|
|
AutoOpenSurface dyas(OPEN_READ_WRITE, mBackBufferY);
|
|
gfxImageSurface* dy = dyas.GetAsImage();
|
|
|
|
for (int i = 0; i < data->mYSize.height; i++) {
|
|
memcpy(dy->Data() + i * dy->Stride(),
|
|
data->mYChannel + i * data->mYStride,
|
|
data->mYSize.width);
|
|
}
|
|
|
|
AutoOpenSurface duas(OPEN_READ_WRITE, mBackBufferU);
|
|
gfxImageSurface* du = duas.GetAsImage();
|
|
AutoOpenSurface dvas(OPEN_READ_WRITE, mBackBufferV);
|
|
gfxImageSurface* dv = dvas.GetAsImage();
|
|
|
|
for (int i = 0; i < data->mCbCrSize.height; i++) {
|
|
memcpy(du->Data() + i * du->Stride(),
|
|
data->mCbChannel + i * data->mCbCrStride,
|
|
data->mCbCrSize.width);
|
|
memcpy(dv->Data() + i * dv->Stride(),
|
|
data->mCrChannel + i * data->mCbCrStride,
|
|
data->mCbCrSize.width);
|
|
}
|
|
|
|
YUVImage yuv(mBackBufferY, mBackBufferU, mBackBufferV,
|
|
data->GetPictureRect());
|
|
|
|
BasicManager()->PaintedImage(BasicManager()->Hold(this),
|
|
yuv);
|
|
mContainer->NotifyPaintedImage(image);
|
|
return;
|
|
}
|
|
|
|
gfxIntSize oldSize = mSize;
|
|
nsRefPtr<gfxPattern> pat = GetAndPaintCurrentImage
|
|
(aContext, GetEffectiveOpacity(), nullptr);
|
|
if (!pat)
|
|
return;
|
|
|
|
bool isOpaque = (GetContentFlags() & CONTENT_OPAQUE);
|
|
if (oldSize != mSize ||
|
|
!IsSurfaceDescriptorValid(mBackBuffer) ||
|
|
isOpaque != mBufferIsOpaque) {
|
|
DestroyBackBuffer();
|
|
mBufferIsOpaque = isOpaque;
|
|
|
|
gfxASurface::gfxContentType type = gfxASurface::CONTENT_COLOR_ALPHA;
|
|
if (surface) {
|
|
type = surface->GetContentType();
|
|
}
|
|
if (type != gfxASurface::CONTENT_ALPHA &&
|
|
isOpaque) {
|
|
type = gfxASurface::CONTENT_COLOR;
|
|
}
|
|
|
|
if (!BasicManager()->AllocBuffer(mSize, type, &mBackBuffer))
|
|
NS_RUNTIMEABORT("creating ImageLayer 'front buffer' failed!");
|
|
} else if (mLastPaintedImageSerial == image->GetSerial()) {
|
|
return;
|
|
}
|
|
|
|
AutoOpenSurface backSurface(OPEN_READ_WRITE, mBackBuffer);
|
|
nsRefPtr<gfxContext> tmpCtx = new gfxContext(backSurface.Get());
|
|
tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
|
|
PaintContext(pat,
|
|
nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
|
|
1.0, tmpCtx, nullptr);
|
|
|
|
BasicManager()->PaintedImage(BasicManager()->Hold(this),
|
|
mBackBuffer);
|
|
mLastPaintedImageSerial = image->GetSerial();
|
|
}
|
|
|
|
class BasicShadowImageLayer : public ShadowImageLayer, public BasicImplData {
|
|
public:
|
|
BasicShadowImageLayer(BasicShadowLayerManager* aLayerManager) :
|
|
ShadowImageLayer(aLayerManager, static_cast<BasicImplData*>(this))
|
|
{
|
|
MOZ_COUNT_CTOR(BasicShadowImageLayer);
|
|
}
|
|
virtual ~BasicShadowImageLayer()
|
|
{
|
|
MOZ_COUNT_DTOR(BasicShadowImageLayer);
|
|
}
|
|
|
|
virtual void Disconnect()
|
|
{
|
|
DestroyFrontBuffer();
|
|
ShadowImageLayer::Disconnect();
|
|
}
|
|
|
|
virtual void Swap(const SharedImage& aNewFront,
|
|
SharedImage* aNewBack);
|
|
|
|
virtual void DestroyFrontBuffer()
|
|
{
|
|
if (mAllocator && IsSurfaceDescriptorValid(mFrontBuffer)) {
|
|
mAllocator->DestroySharedSurface(&mFrontBuffer);
|
|
}
|
|
}
|
|
|
|
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
|
|
virtual bool GetAsSurface(gfxASurface** aSurface,
|
|
SurfaceDescriptor* aDescriptor);
|
|
|
|
protected:
|
|
BasicShadowLayerManager* BasicManager()
|
|
{
|
|
return static_cast<BasicShadowLayerManager*>(mManager);
|
|
}
|
|
|
|
SurfaceDescriptor mFrontBuffer;
|
|
gfxIntSize mSize;
|
|
};
|
|
|
|
void
|
|
BasicShadowImageLayer::Swap(const SharedImage& aNewFront,
|
|
SharedImage* aNewBack)
|
|
{
|
|
AutoOpenSurface autoSurface(OPEN_READ_ONLY, aNewFront);
|
|
// Destroy mFrontBuffer if size different or image type is different
|
|
bool surfaceConfigChanged = autoSurface.Size() != mSize;
|
|
if (IsSurfaceDescriptorValid(mFrontBuffer)) {
|
|
AutoOpenSurface autoFront(OPEN_READ_ONLY, mFrontBuffer);
|
|
surfaceConfigChanged = surfaceConfigChanged ||
|
|
autoSurface.ContentType() != autoFront.ContentType();
|
|
}
|
|
if (surfaceConfigChanged) {
|
|
DestroyFrontBuffer();
|
|
mSize = autoSurface.Size();
|
|
}
|
|
|
|
// If mFrontBuffer
|
|
if (IsSurfaceDescriptorValid(mFrontBuffer)) {
|
|
*aNewBack = mFrontBuffer;
|
|
} else {
|
|
*aNewBack = null_t();
|
|
}
|
|
mFrontBuffer = aNewFront;
|
|
}
|
|
|
|
void
|
|
BasicShadowImageLayer::Paint(gfxContext* aContext, Layer* aMaskLayer)
|
|
{
|
|
if (!IsSurfaceDescriptorValid(mFrontBuffer)) {
|
|
return;
|
|
}
|
|
|
|
AutoOpenSurface autoSurface(OPEN_READ_ONLY, mFrontBuffer);
|
|
nsRefPtr<gfxPattern> pat = new gfxPattern(autoSurface.Get());
|
|
pat->SetFilter(mFilter);
|
|
|
|
// The visible region can extend outside the image, so just draw
|
|
// within the image bounds.
|
|
AutoSetOperator setOperator(aContext, GetOperator());
|
|
BasicImageLayer::PaintContext(pat,
|
|
nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
|
|
GetEffectiveOpacity(), aContext,
|
|
aMaskLayer);
|
|
}
|
|
|
|
bool
|
|
BasicShadowImageLayer::GetAsSurface(gfxASurface** aSurface,
|
|
SurfaceDescriptor* aDescriptor)
|
|
{
|
|
if (!IsSurfaceDescriptorValid(mFrontBuffer)) {
|
|
return false;
|
|
}
|
|
|
|
*aDescriptor = mFrontBuffer;
|
|
return true;
|
|
}
|
|
|
|
already_AddRefed<ImageLayer>
|
|
BasicLayerManager::CreateImageLayer()
|
|
{
|
|
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
|
|
nsRefPtr<ImageLayer> layer = new BasicImageLayer(this);
|
|
return layer.forget();
|
|
}
|
|
|
|
already_AddRefed<ImageLayer>
|
|
BasicShadowLayerManager::CreateImageLayer()
|
|
{
|
|
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
|
|
nsRefPtr<BasicShadowableImageLayer> layer =
|
|
new BasicShadowableImageLayer(this);
|
|
MAYBE_CREATE_SHADOW(Image);
|
|
return layer.forget();
|
|
}
|
|
|
|
already_AddRefed<ShadowImageLayer>
|
|
BasicShadowLayerManager::CreateShadowImageLayer()
|
|
{
|
|
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
|
|
nsRefPtr<ShadowImageLayer> layer = new BasicShadowImageLayer(this);
|
|
return layer.forget();
|
|
}
|
|
|
|
}
|
|
}
|