mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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339 lines
12 KiB
JavaScript
339 lines
12 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict;"
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const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/Services.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, 'LogManager',
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'resource://services-common/logmanager.js');
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XPCOMUtils.defineLazyModuleGetter(this, 'Log',
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'resource://gre/modules/Log.jsm');
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XPCOMUtils.defineLazyModuleGetter(this, 'Preferences',
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'resource://gre/modules/Preferences.jsm');
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XPCOMUtils.defineLazyModuleGetter(this, 'setTimeout',
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'resource://gre/modules/Timer.jsm');
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XPCOMUtils.defineLazyModuleGetter(this, 'clearTimeout',
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'resource://gre/modules/Timer.jsm');
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Cu.import('resource://gre/modules/Task.jsm');
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this.EXPORTED_SYMBOLS = ["ReadingListScheduler"];
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// A list of "external" observer topics that may cause us to change when we
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// sync.
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const OBSERVERS = [
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// We don't sync when offline and restart when online.
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"network:offline-status-changed",
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// FxA notifications also cause us to check if we should sync.
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"fxaccounts:onverified",
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// When something notices a local change to an item.
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"readinglist:item-changed",
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// some notifications the engine might send if we have been requested to backoff.
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"readinglist:backoff-requested",
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// request to sync now
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"readinglist:user-sync",
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];
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///////// A temp object until we get our "engine"
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let engine = {
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ERROR_AUTHENTICATION: "authentication error",
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sync: Task.async(function* () {
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}),
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}
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let prefs = new Preferences("readinglist.scheduler.");
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// A helper to manage our interval values.
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let intervals = {
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// Getters for our intervals.
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_fixupIntervalPref(prefName, def) {
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// All pref values are seconds, but we return ms.
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return prefs.get(prefName, def) * 1000;
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},
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// How long after startup do we do an initial sync?
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get initial() this._fixupIntervalPref("initial", 20), // 20 seconds.
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// Every interval after the first.
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get schedule() this._fixupIntervalPref("schedule", 2 * 60 * 60), // 2 hours
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// After we've been told an item has changed
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get dirty() this._fixupIntervalPref("dirty", 2 * 60), // 2 mins
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// After an error
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get retry() this._fixupIntervalPref("retry", 2 * 60), // 2 mins
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};
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// This is the implementation, but it's not exposed directly.
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function InternalScheduler() {
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// oh, I don't know what logs yet - let's guess!
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let logs = ["readinglist", "FirefoxAccounts", "browserwindow.syncui"];
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this._logManager = new LogManager("readinglist.", logs, "readinglist");
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this.log = Log.repository.getLogger("readinglist.scheduler");
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this.log.info("readinglist scheduler created.")
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this.state = this.STATE_OK;
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// don't this.init() here, but instead at the module level - tests want to
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// add hooks before it is called.
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}
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InternalScheduler.prototype = {
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// When the next scheduled sync should happen. If we can sync, there will
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// be a timer set to fire then. If we can't sync there will not be a timer,
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// but it will be set to fire then as soon as we can.
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_nextScheduledSync: null,
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// The time when the most-recent "backoff request" expires - we will never
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// schedule a new timer before this.
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_backoffUntil: 0,
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// Our current timer.
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_timer: null,
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// Our timer fires a promise - _timerRunning is true until it resolves or
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// rejects.
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_timerRunning: false,
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// Our sync engine - XXX - maybe just a callback?
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_engine: engine,
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// Our state variable and constants.
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state: null,
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STATE_OK: "ok",
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STATE_ERROR_AUTHENTICATION: "authentication error",
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STATE_ERROR_OTHER: "other error",
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init() {
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this.log.info("scheduler initialzing");
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this._observe = this.observe.bind(this);
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for (let notification of OBSERVERS) {
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Services.obs.addObserver(this._observe, notification, false);
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}
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this._nextScheduledSync = Date.now() + intervals.initial;
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this._setupTimer();
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},
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// Note: only called by tests.
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finalize() {
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this.log.info("scheduler finalizing");
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this._clearTimer();
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for (let notification of OBSERVERS) {
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Services.obs.removeObserver(this._observe, notification);
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}
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this._observe = null;
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},
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observe(subject, topic, data) {
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this.log.debug("observed ${}", topic);
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switch (topic) {
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case "readinglist:backoff-requested": {
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// The subject comes in as a string, a number of seconds.
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let interval = parseInt(data, 10);
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if (isNaN(interval)) {
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this.log.warn("Backoff request had non-numeric value", data);
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return;
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}
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this.log.info("Received a request to backoff for ${} seconds", interval);
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this._backoffUntil = Date.now() + interval * 1000;
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this._maybeReschedule(0);
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break;
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}
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case "readinglist:local:dirty":
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this._maybeReschedule(intervals.dirty);
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break;
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case "readinglist:user-sync":
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this._syncNow();
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break;
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case "fxaccounts:onverified":
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// If we were in an authentication error state, reset that now.
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if (this.state == this.STATE_ERROR_AUTHENTICATION) {
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this.state = this.STATE_OK;
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}
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break;
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// The rest just indicate that now is probably a good time to check if
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// we can sync as normal using whatever schedule was previously set.
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default:
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break;
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}
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// When observers fire we ignore the current sync error state as the
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// notification may indicate it's been resolved.
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this._setupTimer(true);
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},
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// Is the current error state such that we shouldn't schedule a new sync.
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_isBlockedOnError() {
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// this needs more thought...
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return this.state == this.STATE_ERROR_AUTHENTICATION;
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},
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// canSync indicates if we can currently sync.
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_canSync(ignoreBlockingErrors = false) {
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if (Services.io.offline) {
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this.log.info("canSync=false - we are offline");
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return false;
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}
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if (!ignoreBlockingErrors && this._isBlockedOnError()) {
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this.log.info("canSync=false - we are in a blocked error state", this.state);
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return false;
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}
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this.log.info("canSync=true");
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return true;
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},
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// _setupTimer checks the current state and the environment to see when
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// we should next sync and creates the timer with the appropriate delay.
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_setupTimer(ignoreBlockingErrors = false) {
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if (!this._canSync(ignoreBlockingErrors)) {
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this._clearTimer();
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return;
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}
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if (this._timer) {
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let when = new Date(this._nextScheduledSync);
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let delay = this._nextScheduledSync - Date.now();
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this.log.info("checkStatus - already have a timer - will fire in ${delay}ms at ${when}",
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{delay, when});
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return;
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}
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if (this._timerRunning) {
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this.log.info("checkStatus - currently syncing");
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return;
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}
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// no timer and we can sync, so start a new one.
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let now = Date.now();
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let delay = Math.max(0, this._nextScheduledSync - now);
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let when = new Date(now + delay);
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this.log.info("next scheduled sync is in ${delay}ms (at ${when})", {delay, when})
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this._timer = this._setTimeout(delay);
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},
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// Something (possibly naively) thinks the next sync should happen in
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// delay-ms. If there's a backoff in progress, ignore the requested delay
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// and use the back-off. If there's already a timer scheduled for earlier
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// than delay, let the earlier timer remain. Otherwise, use the requested
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// delay.
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_maybeReschedule(delay) {
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// If there's no delay specified and there's nothing currently scheduled,
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// it means a backoff request while the sync is actually running - there's
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// no need to do anything here - the next reschedule after the sync
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// completes will take the backoff into account.
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if (!delay && !this._nextScheduledSync) {
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this.log.debug("_maybeReschedule ignoring a backoff request while running");
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return;
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}
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let now = Date.now();
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if (!this._nextScheduledSync) {
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this._nextScheduledSync = now + delay;
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}
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// If there is something currently scheduled before the requested delay,
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// keep the existing value (eg, if we have a timer firing in 1 second, and
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// get a "dirty" notification that says we should sync in 2 seconds, we
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// keep the 1 second value)
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this._nextScheduledSync = Math.min(this._nextScheduledSync, now + delay);
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// But we still need to honor a backoff.
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this._nextScheduledSync = Math.max(this._nextScheduledSync, this._backoffUntil);
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// And always create a new timer next time _setupTimer is called.
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this._clearTimer();
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},
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// callback for when the timer fires.
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_doSync() {
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this.log.debug("starting sync");
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this._timer = null;
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this._timerRunning = true;
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// flag that there's no new schedule yet, so a request coming in while
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// we are running does the right thing.
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this._nextScheduledSync = 0;
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Services.obs.notifyObservers(null, "readinglist:sync:start", null);
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this._engine.sync().then(() => {
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this.log.info("Sync completed successfully");
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// Write a pref in the same format used to services/sync to indicate
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// the last success.
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prefs.set("lastSync", new Date().toString());
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this.state = this.STATE_OK;
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this._logManager.resetFileLog(this._logManager.REASON_SUCCESS);
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Services.obs.notifyObservers(null, "readinglist:sync:finish", null);
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return intervals.schedule;
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}).catch(err => {
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this.log.error("Sync failed", err);
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// XXX - how to detect an auth error?
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this.state = err == this._engine.ERROR_AUTHENTICATION ?
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this.STATE_ERROR_AUTHENTICATION : this.STATE_ERROR_OTHER;
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this._logManager.resetFileLog(this._logManager.REASON_ERROR);
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Services.obs.notifyObservers(null, "readinglist:sync:error", null);
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return intervals.retry;
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}).then(nextDelay => {
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this._timerRunning = false;
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// ensure a new timer is setup for the appropriate next time.
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this._maybeReschedule(nextDelay);
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this._setupTimer();
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this._onAutoReschedule(); // just for tests...
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}).catch(err => {
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// We should never get here, but better safe than sorry...
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this.log.error("Failed to reschedule after sync completed", err);
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});
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},
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_clearTimer() {
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if (this._timer) {
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clearTimeout(this._timer);
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this._timer = null;
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}
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},
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// A function to "sync now", but not allowing it to start if one is
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// already running, and rescheduling the timer.
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// To call this, just send a "readinglist:user-sync" notification.
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_syncNow() {
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if (this._timerRunning) {
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this.log.info("syncNow() but a sync is already in progress - ignoring");
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return;
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}
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this._clearTimer();
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this._doSync();
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},
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// A couple of hook-points for testing.
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// xpcshell tests hook this so (a) it can check the expected delay is set
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// and (b) to ignore the delay and set a timeout of 0 so the test is fast.
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_setTimeout(delay) {
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return setTimeout(() => this._doSync(), delay);
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},
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// xpcshell tests hook this to make sure that the correct state etc exist
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// after a sync has been completed and a new timer created (or not).
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_onAutoReschedule() {},
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};
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let internalScheduler = new InternalScheduler();
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internalScheduler.init();
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// The public interface into this module is tiny, so a simple object that
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// delegates to the implementation.
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let ReadingListScheduler = {
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get STATE_OK() internalScheduler.STATE_OK,
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get STATE_ERROR_AUTHENTICATION() internalScheduler.STATE_ERROR_AUTHENTICATION,
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get STATE_ERROR_OTHER() internalScheduler.STATE_ERROR_OTHER,
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get state() internalScheduler.state,
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};
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// These functions are exposed purely for tests, which manage to grab them
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// via a BackstagePass.
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function createTestableScheduler() {
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// kill the "real" scheduler as we don't want it listening to notifications etc.
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if (internalScheduler) {
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internalScheduler.finalize();
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internalScheduler = null;
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}
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// No .init() call - that's up to the tests after hooking.
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return new InternalScheduler();
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}
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// mochitests want the internal state of the real scheduler for various things.
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function getInternalScheduler() {
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return internalScheduler;
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}
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