mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
53 lines
2.0 KiB
JavaScript
53 lines
2.0 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Enable touch event shim on desktop that translates mouse events
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// into touch ones
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function enableTouch() {
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let require = Cu.import('resource://gre/modules/devtools/Loader.jsm', {})
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.devtools.require;
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let { TouchEventHandler } = require('devtools/touch-events');
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let chromeEventHandler = window.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIWebNavigation)
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.QueryInterface(Ci.nsIDocShell)
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.chromeEventHandler || window;
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let touchEventHandler = new TouchEventHandler(chromeEventHandler);
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touchEventHandler.start();
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}
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function setupButtons() {
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let homeButton = document.getElementById('home-button');
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if (!homeButton) {
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// The toolbar only exists in b2g desktop build with
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// FXOS_SIMULATOR turned on.
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return;
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}
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// The touch event helper is enabled on shell.html document,
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// so that click events are delayed and it is better to
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// listen for touch events.
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homeButton.addEventListener('touchstart', function() {
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shell.sendChromeEvent({type: 'home-button-press'});
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homeButton.classList.add('active');
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});
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homeButton.addEventListener('touchend', function() {
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shell.sendChromeEvent({type: 'home-button-release'});
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homeButton.classList.remove('active');
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});
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Cu.import("resource://gre/modules/GlobalSimulatorScreen.jsm");
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let rotateButton = document.getElementById('rotate-button');
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rotateButton.addEventListener('touchstart', function () {
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rotateButton.classList.add('active');
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});
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rotateButton.addEventListener('touchend', function() {
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GlobalSimulatorScreen.flipScreen();
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rotateButton.classList.remove('active');
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});
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}
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window.addEventListener('ContentStart', function() {
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enableTouch();
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setupButtons();
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});
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