gecko/media/mtransport
2015-04-01 16:14:59 +02:00
..
build
standalone
test Backed out changeset 3fce22efb76e (bug 996238) for suspicion of causing Linux CPP Test Bustage on a CLOSED TREE 2015-04-01 16:14:59 +02:00
third_party Bug 1149298 - Part 2: When destroying a candidate, ensure that the ice_ctx doesn't continue waiting for it to init. r=drno 2015-03-30 15:22:28 -07:00
databuffer.h Bug 1139144 - Remove unused empty() definition from databuffer.h. r=mt 2015-03-03 12:49:37 -08:00
dtlsidentity.cpp
dtlsidentity.h
gonk_addrs.cpp Bug 1134920 - Use moz_xmalloc/moz_xrealloc/free instead of nsMemory::Alloc/Realloc/Free. r=nfroyd 2015-04-01 13:51:45 +09:00
logging.h
m_cpp_utils.h
nr_socket_prsock.cpp Backed out changeset a1d51e3fea63 (bug 935838) for B2G test_udpsocket.html timeouts. 2015-03-09 16:35:06 -04:00
nr_socket_prsock.h Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00
nr_timer.cpp
nricectx.cpp Bug 1149298 - Part 3: Fire end of candidates signal when StartGathering has nothing to do, and only call StartGathering once per offer/answer. r=drno 2015-03-30 16:32:51 -07:00
nricectx.h Bug 1146462: Close ICE transports when m-sections are disabled. r=drno 2015-03-23 16:56:08 -07:00
nricemediastream.cpp Bug 1146462: Close ICE transports when m-sections are disabled. r=drno 2015-03-23 16:56:08 -07:00
nricemediastream.h Bug 1017888 - Part 1: Renegotiation support. r=mt, r=smaug 2014-12-10 15:53:54 -08:00
nriceresolver.cpp
nriceresolver.h Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00
nriceresolverfake.cpp
nriceresolverfake.h
nrinterfaceprioritizer.cpp
nrinterfaceprioritizer.h
objs.mozbuild
README
rlogringbuffer.cpp
rlogringbuffer.h
runnable_utils_generated.h
runnable_utils.h Bug 1099414: Ensure that NrSocketIpc is destroyed on STS, for consistency. r=ekr 2014-12-23 16:22:02 -08:00
runnable_utils.py
sigslot.h
simpletokenbucket.cpp
simpletokenbucket.h
stun_udp_socket_filter.cpp
stun_udp_socket_filter.h
transportflow.cpp
transportflow.h Bug 1148527 - Indentation fix after bug 1145631, r=ehsan 2015-03-27 18:52:19 +00:00
transportlayer.cpp
transportlayer.h Bug 1127201 (attempt 2, part 1) - Replace most NS_ABORT_IF_FALSE calls with MOZ_ASSERT. r=Waldo. 2015-02-09 14:34:50 -08:00
transportlayerdtls.cpp Backed out changeset 9ee10cfc0489 (bug 996238) 2015-04-01 16:14:10 +02:00
transportlayerdtls.h Backed out changeset 9ee10cfc0489 (bug 996238) 2015-04-01 16:14:10 +02:00
transportlayerice.cpp
transportlayerice.h
transportlayerlog.cpp
transportlayerlog.h
transportlayerloopback.cpp
transportlayerloopback.h
transportlayerprsock.cpp
transportlayerprsock.h Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj 2015-03-21 12:28:04 -04:00

This is a generic media transport system for WebRTC.

The basic model is that you have a TransportFlow which contains a
series of TransportLayers, each of which gets an opportunity to
manipulate data up and down the stack (think SysV STREAMS or a
standard networking stack). You can also address individual
sublayers to manipulate them or to bypass reading and writing
at an upper layer; WebRTC uses this to implement DTLS-SRTP.


DATAFLOW MODEL
Unlike the existing nsSocket I/O system, this is a push rather
than a pull system. Clients of the interface do writes downward
with SendPacket() and receive notification of incoming packets
via callbacks registed via sigslot.h. It is the responsibility
of the bottom layer (or any other layer which needs to reference
external events) to arrange for that somehow; typically by
using nsITimer or the SocketTansportService.

This sort of push model is a much better fit for the demands
of WebRTC, expecially because ICE contexts span multiple
network transports.


THREADING MODEL
There are no thread locks. It is the responsibility of the caller to
arrange that any given TransportLayer/TransportFlow is only
manipulated in one thread at once. One good way to do this is to run
everything on the STS thread. Many of the existing layer implementations
(TransportLayerPrsock, TransportLayerIce, TransportLayerLoopback)
already run on STS so in those cases you must run on STS, though
you can do setup on the main thread and then activate them on the
STS.


EXISTING TRANSPORT LAYERS
The following transport layers are currently implemented:

* DTLS -- a wrapper around NSS's DTLS [RFC 6347] stack
* ICE  -- a wrapper around the nICEr ICE [RFC 5245] stack.
* Prsock -- a wrapper around NSPR sockets
* Loopback -- a loopback IO mechanism
* Logging -- a passthrough that just logs its data

The last three are primarily for debugging.