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https://gitlab.winehq.org/wine/wine-gecko.git
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e4e2da55c9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
76 lines
2.3 KiB
Objective-C
76 lines
2.3 KiB
Objective-C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsMenuItemX_h_
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#define nsMenuItemX_h_
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#include "nsMenuBaseX.h"
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#include "nsMenuGroupOwnerX.h"
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#include "nsChangeObserver.h"
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#include "nsAutoPtr.h"
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#import <Cocoa/Cocoa.h>
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class nsString;
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class nsMenuItemIconX;
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class nsMenuX;
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enum {
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knsMenuItemNoModifier = 0,
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knsMenuItemShiftModifier = (1 << 0),
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knsMenuItemAltModifier = (1 << 1),
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knsMenuItemControlModifier = (1 << 2),
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knsMenuItemCommandModifier = (1 << 3)
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};
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enum EMenuItemType {
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eRegularMenuItemType = 0,
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eCheckboxMenuItemType,
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eRadioMenuItemType,
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eSeparatorMenuItemType
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};
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// Once instantiated, this object lives until its DOM node or its parent window is destroyed.
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// Do not hold references to this, they can become invalid any time the DOM node can be destroyed.
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class nsMenuItemX : public nsMenuObjectX,
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public nsChangeObserver
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{
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public:
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nsMenuItemX();
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virtual ~nsMenuItemX();
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NS_DECL_CHANGEOBSERVER
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// nsMenuObjectX
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void* NativeData() override {return (void*)mNativeMenuItem;}
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nsMenuObjectTypeX MenuObjectType() override {return eMenuItemObjectType;}
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// nsMenuItemX
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nsresult Create(nsMenuX* aParent, const nsString& aLabel, EMenuItemType aItemType,
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nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aNode);
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nsresult SetChecked(bool aIsChecked);
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EMenuItemType GetMenuItemType();
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void DoCommand();
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nsresult DispatchDOMEvent(const nsString &eventName, bool* preventDefaultCalled);
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void SetupIcon();
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protected:
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void UncheckRadioSiblings(nsIContent* inCheckedElement);
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void SetKeyEquiv();
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EMenuItemType mType;
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// nsMenuItemX objects should always have a valid native menu item.
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NSMenuItem* mNativeMenuItem; // [strong]
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nsMenuX* mMenuParent; // [weak]
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nsMenuGroupOwnerX* mMenuGroupOwner; // [weak]
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nsCOMPtr<nsIContent> mCommandContent;
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// The icon object should never outlive its creating nsMenuItemX object.
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RefPtr<nsMenuItemIconX> mIcon;
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bool mIsChecked;
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};
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#endif // nsMenuItemX_h_
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