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44 lines
1.3 KiB
JavaScript
44 lines
1.3 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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/**
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* Tests if clearing the snapshots list works as expected.
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*/
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function ifTestingSupported() {
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let { target, panel } = yield initCanvasDebuggerFrontend(SIMPLE_CANVAS_URL);
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let { window, EVENTS, SnapshotsListView } = panel.panelWin;
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yield reload(target);
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let firstRecordingFinished = once(window, EVENTS.SNAPSHOT_RECORDING_FINISHED);
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SnapshotsListView._onRecordButtonClick();
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yield firstRecordingFinished;
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ok(true, "Finished recording a snapshot of the animation loop.");
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is(SnapshotsListView.itemCount, 1,
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"There should be one item available in the snapshots list.");
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let secondRecordingFinished = once(window, EVENTS.SNAPSHOT_RECORDING_FINISHED);
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SnapshotsListView._onRecordButtonClick();
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yield secondRecordingFinished;
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ok(true, "Finished recording another snapshot of the animation loop.");
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is(SnapshotsListView.itemCount, 2,
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"There should be two items available in the snapshots list.");
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let clearingFinished = once(window, EVENTS.SNAPSHOTS_LIST_CLEARED);
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SnapshotsListView._onClearButtonClick();
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yield clearingFinished;
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ok(true, "Finished recording all snapshots.");
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is(SnapshotsListView.itemCount, 0,
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"There should be no items available in the snapshots list.");
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yield teardown(panel);
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finish();
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}
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