mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
815 lines
34 KiB
XML
815 lines
34 KiB
XML
<?xml version="1.0"?>
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<!-- ***** BEGIN LICENSE BLOCK *****
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- Version: MPL 1.1/GPL 2.0/LGPL 2.1
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-
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- The contents of this file are subject to the Mozilla Public License Version
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- 1.1 (the "License"); you may not use this file except in compliance with
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- the License. You may obtain a copy of the License at
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- http://www.mozilla.org/MPL/
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-
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- Software distributed under the License is distributed on an "AS IS" basis,
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- WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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- for the specific language governing rights and limitations under the
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- License.
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-
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- The Original Code is Native Menus Test code
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-
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- The Initial Developer of the Original Code is
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- Mozilla Corporation.
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- Portions created by the Initial Developer are Copyright (C) 2009
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- the Initial Developer. All Rights Reserved.
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-
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- Contributor(s):
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- Markus Stange <mstange@themasta.com>
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-
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- Alternatively, the contents of this file may be used under the terms of
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- either the GNU General Public License Version 2 or later (the "GPL"), or
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- the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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- in which case the provisions of the GPL or the LGPL are applicable instead
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- of those above. If you wish to allow use of your version of this file only
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- under the terms of either the GPL or the LGPL, and not to allow others to
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- use your version of this file under the terms of the MPL, indicate your
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- decision by deleting the provisions above and replace them with the notice
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- and other provisions required by the GPL or the LGPL. If you do not delete
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- the provisions above, a recipient may use your version of this file under
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- the terms of any one of the MPL, the GPL or the LGPL.
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-
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- ***** END LICENSE BLOCK ***** -->
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<?xml-stylesheet href="chrome://global/skin" type="text/css"?>
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<window id="NativeMenuWindow"
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xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"
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xmlns:html="http://www.w3.org/1999/xhtml"
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width="600"
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height="600"
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title="Native Mouse Event Test"
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orient="vertical">
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<script type="application/javascript"
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src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js" />
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<box height="200" id="box"/>
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<menupopup id="popup" width="250" height="50"/>
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<panel id="panel" width="250" height="50" noautohide="true"/>
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<script type="application/javascript"><![CDATA[
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function ok(condition, message) {
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window.opener.wrappedJSObject.SimpleTest.ok(condition, message);
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}
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function is(a, b, message) {
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window.opener.wrappedJSObject.SimpleTest.is(a, b, message);
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}
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function todo(condition, message) {
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window.opener.wrappedJSObject.SimpleTest.todo(condition, message);
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}
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function todo_is(a, b, message) {
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window.opener.wrappedJSObject.SimpleTest.todo_is(a, b, message);
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}
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function onTestsFinished() {
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observe(window, eventMonitor, false);
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observe(gRightWindow, eventMonitor, false);
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observe(gPopup, eventMonitor, false);
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gRightWindow.close();
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window.close();
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window.opener.wrappedJSObject.SimpleTest.finish();
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}
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const XUL_NS = "http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul";
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const xulWin = 'data:application/vnd.mozilla.xul+xml,<?xml version="1.0"?><?xml-stylesheet href="chrome://global/skin" type="text/css"?><window xmlns="' + XUL_NS + '"/>';
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const NSLeftMouseDown = 1,
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NSLeftMouseUp = 2,
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NSRightMouseDown = 3,
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NSRightMouseUp = 4,
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NSMouseMoved = 5,
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NSLeftMouseDragged = 6,
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NSRightMouseDragged = 7,
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NSMouseEntered = 8,
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NSMouseExited = 9,
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NSKeyDown = 10,
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NSKeyUp = 11,
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NSFlagsChanged = 12,
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NSAppKitDefined = 13,
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NSSystemDefined = 14,
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NSApplicationDefined = 15,
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NSPeriodic = 16,
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NSCursorUpdate = 17,
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NSScrollWheel = 22,
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NSTabletPoint = 23,
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NSTabletProximity = 24,
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NSOtherMouseDown = 25,
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NSOtherMouseUp = 26,
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NSOtherMouseDragged = 27,
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NSEventTypeGesture = 29,
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NSEventTypeMagnify = 30,
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NSEventTypeSwipe = 31,
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NSEventTypeRotate = 18,
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NSEventTypeBeginGesture = 19,
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NSEventTypeEndGesture = 20;
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const NSAlphaShiftKeyMask = 1 << 16,
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NSShiftKeyMask = 1 << 17,
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NSControlKeyMask = 1 << 18,
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NSAlternateKeyMask = 1 << 19,
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NSCommandKeyMask = 1 << 20,
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NSNumericPadKeyMask = 1 << 21,
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NSHelpKeyMask = 1 << 22,
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NSFunctionKeyMask = 1 << 23;
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const gDebug = false;
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function printDebug(msg) { if (gDebug) dump(msg); }
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var gExpectedEvents = [];
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var gRightWindow = null, gPopup = null;
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function testMouse(x, y, msg, elem, win, exp, flags, callback) {
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clearExpectedEvents();
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exp.forEach(function (expEv) {
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expEv.screenX = x;
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expEv.screenY = y;
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gExpectedEvents.push(expEv);
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});
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printDebug("sending event: " + x + ", " + y + " (" + msg + ")\n");
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netscape.security.PrivilegeManager.enablePrivilege('UniversalXPConnect');
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var utils = win.QueryInterface(Components.interfaces.nsIInterfaceRequestor).
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getInterface(Components.interfaces.nsIDOMWindowUtils);
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utils.sendNativeMouseEvent(x, y, msg, flags || 0, elem);
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SimpleTest.executeSoon(function () {
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clearExpectedEvents();
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callback();
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});
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}
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function eventListenOnce(elem, name, callback) {
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elem.addEventListener(name, function(e) {
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elem.removeEventListener(name, arguments.callee, false);
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callback(e);
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}, false);
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}
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function focusAndThen(win, callback) {
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eventListenOnce(win, "focus", callback);
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printDebug("focusing a window\n");
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win.focus();
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}
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function eventToString(e) {
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return JSON.stringify({
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type: e.type, target: e.target.nodeName, screenX: e.screenX, screenY: e.screenY
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});
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}
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function clearExpectedEvents() {
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while (gExpectedEvents.length > 0) {
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var expectedEvent = gExpectedEvents.shift();
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if (expectedEvent.sometimesFiresButShouldnt) {
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// We didn't really expect it anyway, so it's good that it didn't fire.
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ok(true, "Didn't receive unexpected event: " + eventToString(expectedEvent));
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} else {
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var errFun = expectedEvent.shouldFireButDoesnt || expectedEvent.shouldFireButSometimesDoesnt ? todo : ok;
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errFun(false, "Didn't receive expected event: " + eventToString(expectedEvent));
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}
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}
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}
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var gEventNum = 0;
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function eventMonitor(e) {
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printDebug("got event: " + eventToString(e) + "\n");
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processEvent(e);
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}
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function processEvent(e) {
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var expectedEvent = gExpectedEvents.shift();
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if (!expectedEvent) {
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ok(false, "received event I didn't expect: " + eventToString(e));
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return true;
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}
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if (e.type != expectedEvent.type) {
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// Didn't get expectedEvent.
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if (expectedEvent.sometimesFiresButShouldnt) {
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// We didn't really expect it anyway, so it's good that it didn't fire.
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ok(true, "Didn't receive unexpected event: " + eventToString(expectedEvent));
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} else {
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var errFun = expectedEvent.shouldFireButDoesnt || expectedEvent.shouldFireButSometimesDoesnt ? todo : ok;
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errFun(false, "Didn't receive expected event: " + eventToString(expectedEvent));
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}
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return processEvent(e);
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}
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gEventNum++;
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is(e.screenX, expectedEvent.screenX, gEventNum + " | wrong X coord for event " + eventToString(e));
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is(e.screenY, expectedEvent.screenY, gEventNum + " | wrong Y coord for event " + eventToString(e));
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is(e.target, expectedEvent.target, gEventNum + " | wrong target for event " + eventToString(e));
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if (expectedEvent.firesButShouldnt || expectedEvent.sometimesFiresButShouldnt) {
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todo(false, gEventNum + " | Got an event that should not have fired: " + eventToString(e));
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}
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}
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function observe(elem, fun, add) {
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var addOrRemove = add ? "addEventListener" : "removeEventListener";
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elem[addOrRemove]("mousemove", fun, false);
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elem[addOrRemove]("mouseover", fun, false);
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elem[addOrRemove]("mouseout", fun, false);
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elem[addOrRemove]("mousedown", fun, false);
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elem[addOrRemove]("mouseup", fun, false);
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elem[addOrRemove]("click", fun, false);
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}
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function start() {
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window.resizeTo(200, 200);
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window.moveTo(50, 50);
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gRightWindow = open(xulWin, '', 'chrome,screenX=300,screenY=50,width=200,height=200');
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eventListenOnce(gRightWindow, "focus", function () {
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focusAndThen(window, runTests);
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});
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gPopup = document.getElementById("popup");
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}
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function runTests() {
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observe(window, eventMonitor, true);
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observe(gRightWindow, eventMonitor, true);
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observe(gPopup, eventMonitor, true);
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var left = window, right = gRightWindow;
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var leftElem = document.getElementById("box");
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var rightElem = gRightWindow.document.documentElement;
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var panel = document.getElementById("panel");
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var tooltip = (function createTooltipInRightWindow() {
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var _tooltip = right.document.createElementNS(XUL_NS, "tooltip");
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_tooltip.setAttribute("id", "tip");
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_tooltip.setAttribute("width", "80");
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_tooltip.setAttribute("height", "20");
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right.document.documentElement.appendChild(_tooltip);
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return _tooltip;
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})();
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var tests = [
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// Part 1: Disallow click-through
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function blockClickThrough(callback) {
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document.documentElement.setAttribute("clickthrough", "never");
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gRightWindow.document.documentElement.setAttribute("clickthrough", "never");
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callback();
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},
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// Enter the left window, which is focused.
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[150, 150, NSMouseMoved, null, left, [
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{ type: "mouseover", target: leftElem },
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{ type: "mousemove", target: leftElem }
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]],
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// Test that moving inside the window fires mousemove events.
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[170, 150, NSMouseMoved, null, left, [
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{ type: "mousemove", target: leftElem },
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]],
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// Leaving the window should fire a mouseout event...
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[170, 20, NSMouseMoved, null, left, [
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{ type: "mouseout", target: leftElem },
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]],
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// ... and entering a mouseover event.
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[170, 120, NSMouseMoved, null, left, [
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{ type: "mouseover", target: leftElem },
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{ type: "mousemove", target: leftElem },
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]],
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// Move over the right window, which is inactive.
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// Inactive windows shouldn't respond to mousemove events when clickthrough="never",
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// so we should only get a mouseout event, no mouseover event.
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[400, 150, NSMouseMoved, null, right, [
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{ type: "mouseout", target: leftElem },
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]],
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// Left-clicking while holding Cmd and middle clicking should work even
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// on inactive windows, but without making them active.
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[400, 150, NSLeftMouseDown, null, right, [
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{ type: "mousedown", target: rightElem },
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], NSCommandKeyMask],
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[400, 150, NSLeftMouseUp, null, right, [
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{ type: "mouseup", target: rightElem },
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{ type: "click", target: rightElem },
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], NSCommandKeyMask],
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[400, 150, NSOtherMouseDown, null, right, [
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{ type: "mousedown", target: rightElem },
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]],
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[400, 150, NSOtherMouseUp, null, right, [
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{ type: "mouseup", target: rightElem },
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{ type: "click", target: rightElem },
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]],
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// Clicking an inactive window should make it active and fire a mouseover
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// event.
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[400, 150, NSLeftMouseDown, null, right, [
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{ type: "mouseover", target: rightElem },
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]],
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[400, 150, NSLeftMouseUp, null, right, [
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]],
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// Now it's focused, so we should get a mousedown event when clicking.
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[400, 150, NSLeftMouseDown, null, right, [
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{ type: "mousedown", target: rightElem },
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]],
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// Let's drag to the right without letting the button go.
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[410, 150, NSLeftMouseDragged, null, right, [
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{ type: "mousemove", target: rightElem },
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]],
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// Let go of the mouse.
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[410, 150, NSLeftMouseUp, null, right, [
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{ type: "mouseup", target: rightElem },
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{ type: "click", target: rightElem },
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]],
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// Now we're being sneaky. The left window is inactive, but *right*-clicks to it
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// should still get through. Test that.
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// Ideally we'd be bracketing that event with over and out events, too, but it
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// probably doesn't matter too much.
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[150, 170, NSRightMouseDown, null, left, [
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{ type: "mouseover", target: leftElem, shouldFireButDoesnt: true },
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{ type: "mousedown", target: leftElem },
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{ type: "mouseout", target: leftElem, shouldFireButDoesnt: true },
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]],
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// Let go of the mouse.
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[150, 170, NSRightMouseUp, null, left, [
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{ type: "mouseover", target: leftElem, shouldFireButDoesnt: true },
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{ type: "mouseup", target: leftElem },
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{ type: "click", target: leftElem },
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{ type: "mouseout", target: leftElem, shouldFireButDoesnt: true },
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]],
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// Right clicking hasn't focused it, so the window is still inactive.
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// Let's focus it; this time without the mouse, for variaton's sake.
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// Still, mouseout and mouseover events should fire.
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function raiseLeftWindow(callback) {
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clearExpectedEvents();
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gExpectedEvents.push({ screenX: 150, screenY: 170, type: "mouseout", target: rightElem });
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gExpectedEvents.push({ screenX: 150, screenY: 170, type: "mouseover", target: leftElem });
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focusAndThen(left, function () { SimpleTest.executeSoon(callback); });
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},
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// It's active, so it should respond to mousemove events now.
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[150, 170, NSMouseMoved, null, left, [
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{ type: "mousemove", target: leftElem },
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]],
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// This was boring... let's introduce a popup. It will overlap both the left
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// and the right window.
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function openPopupInLeftWindow(callback) {
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eventListenOnce(gPopup, "popupshown", callback);
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gPopup.openPopupAtScreen(150, 50, true);
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},
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// Move the mouse over the popup.
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// We'll get duplicate events on the popup; ignore them.
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[200, 80, NSMouseMoved, gPopup, left, [
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{ type: "mouseout", target: leftElem },
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{ type: "mouseover", target: gPopup },
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{ type: "mouseover", target: gPopup, firesButShouldnt: true },
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{ type: "mousemove", target: gPopup },
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{ type: "mousemove", target: gPopup, firesButShouldnt: true },
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]],
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// Move the mouse back over the left window outside the popup.
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[160, 170, NSMouseMoved, null, left, [
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{ type: "mouseout", target: gPopup },
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{ type: "mouseout", target: gPopup, firesButShouldnt: true },
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{ type: "mouseover", target: leftElem },
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{ type: "mousemove", target: leftElem },
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]],
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// Back over the popup... (double events again)
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[190, 80, NSMouseMoved, gPopup, left, [
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{ type: "mouseout", target: leftElem },
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{ type: "mouseover", target: gPopup },
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{ type: "mouseover", target: gPopup, firesButShouldnt: true },
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{ type: "mousemove", target: gPopup },
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{ type: "mousemove", target: gPopup, firesButShouldnt: true },
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]],
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// ...and over into the right window. (... again)
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// It's inactive, so it shouldn't get mouseover events yet.
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[400, 170, NSMouseMoved, null, right, [
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{ type: "mouseout", target: gPopup },
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{ type: "mouseout", target: gPopup, firesButShouldnt: true },
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]],
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// Again, no mouse events please, even though a popup is open. (bug 425556)
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[400, 180, NSMouseMoved, null, right, [
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]],
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// Activate the right window with a click.
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// This will close the popup and make the mouse enter the right window.
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[400, 180, NSLeftMouseDown, null, right, [
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{ type: "mouseover", target: rightElem },
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]],
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[400, 180, NSLeftMouseUp, null, right, [
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]],
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function verifyPopupClosed2(callback) {
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is(gPopup.popupBoxObject.popupState, "closed", "popup should have closed when clicking");
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callback();
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},
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// Now the right window is active; click it again, just for fun.
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[400, 180, NSLeftMouseDown, null, right, [
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{ type: "mousedown", target: rightElem },
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]],
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[400, 180, NSLeftMouseUp, null, right, [
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{ type: "mouseup", target: rightElem },
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{ type: "click", target: rightElem },
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]],
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// Time for our next trick: a tooltip!
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// Install the tooltip, but don't show it yet.
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function setTooltip(callback) {
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rightElem.setAttribute("tooltip", "tip");
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callback();
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},
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// Move the mouse to trigger the appearance of the tooltip.
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// ... and what's that, a mousemove event without preceding mouseover? Bad.
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[410, 180, NSMouseMoved, null, right, [
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{ type: "mousemove", target: rightElem },
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]],
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// Wait for the tooltip to appear.
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function (callback) {
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eventListenOnce(rightElem, "popupshown", callback);
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},
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// Now the tooltip is visible.
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// Move the mouse a little to the right, but send the event to the tooltip's
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// widget, even though the mouse is not over the tooltip, because that's what
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// Mac OS X does.
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[411, 180, NSMouseMoved, tooltip, right, [
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{ type: "mousemove", target: rightElem },
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]],
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// Move another pixel. This time send the event to the right widget.
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// However, that must not make a difference.
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[412, 180, NSMouseMoved, null, right, [
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{ type: "mousemove", target: rightElem },
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]],
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// Move up and click to make the tooltip go away.
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[412, 80, NSMouseMoved, null, right, [
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{ type: "mousemove", target: rightElem },
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]],
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[412, 80, NSLeftMouseDown, null, right, [
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{ type: "mousedown", target: rightElem },
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]],
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[412, 80, NSLeftMouseUp, null, right, [
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{ type: "mouseup", target: rightElem },
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{ type: "click", target: rightElem },
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]],
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// OK, next round. Open a panel in the left window, which is inactive.
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|
function openPanel(callback) {
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eventListenOnce(panel, "popupshown", callback);
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panel.openPopupAtScreen(150, 150, false);
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},
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// The panel is parented, so it will be z-ordered over its parent but
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// under the active window.
|
|
// Now we move the mouse over the part where the panel rect intersects the
|
|
// right window's rect. Since the panel is under the window, all the events
|
|
// should target the right window.
|
|
// Try with sending to three different targets.
|
|
[390, 170, NSMouseMoved, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
[390, 171, NSMouseMoved, null, left, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
[391, 171, NSMouseMoved, panel, left, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Now move off the right window, so that the mouse is directly over the
|
|
// panel.
|
|
[260, 170, NSMouseMoved, null, left, [
|
|
{ type: "mouseout", target: rightElem },
|
|
]],
|
|
[260, 171, NSMouseMoved, null, left, [
|
|
]],
|
|
[261, 171, NSMouseMoved, panel, left, [
|
|
]],
|
|
// Let's be evil and click it.
|
|
[261, 171, NSLeftMouseDown, panel, left, [
|
|
]],
|
|
[261, 171, NSLeftMouseUp, panel, left, [
|
|
]],
|
|
// This didn't focus the window, unfortunately, so let's do it ourselves.
|
|
function raiseLeftWindowTakeTwo(callback) {
|
|
focusAndThen(left, callback);
|
|
},
|
|
// Now mouse events should get through to the panel (which is now over the
|
|
// right window).
|
|
[387, 170, NSMouseMoved, null, right, [
|
|
{ type: "mouseover", target: panel, shouldFireButSometimesDoesnt: true },
|
|
{ type: "mousemove", target: panel, shouldFireButSometimesDoesnt: true },
|
|
]],
|
|
[387, 171, NSMouseMoved, null, left, [
|
|
{ type: "mouseover", target: panel, sometimesFiresButShouldnt: true },
|
|
{ type: "mousemove", target: panel },
|
|
]],
|
|
[388, 171, NSMouseMoved, panel, left, [
|
|
{ type: "mousemove", target: panel },
|
|
]],
|
|
// Click the panel.
|
|
[388, 171, NSLeftMouseDown, panel, left, [
|
|
{ type: "mousedown", target: panel }
|
|
]],
|
|
[388, 171, NSLeftMouseUp, panel, left, [
|
|
{ type: "mouseup", target: panel },
|
|
{ type: "click", target: panel },
|
|
]],
|
|
|
|
// Last test for this part: Hit testing in the Canyon of Nowhere -
|
|
// the pixel row directly south of the panel, over the left window.
|
|
// Before bug 515003 we wrongly thought the mouse wasn't over any window.
|
|
[173, 200, NSMouseMoved, panel, left, [
|
|
{ type: "mouseout", target: panel },
|
|
{ type: "mouseover", target: leftElem },
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
[173, 201, NSMouseMoved, panel, left, [
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
|
|
// Part 2: Allow click-through
|
|
|
|
function hideThatPanel(callback) {
|
|
eventListenOnce(panel, "popuphidden", callback);
|
|
panel.hidePopup();
|
|
},
|
|
function unblockClickThrough(callback) {
|
|
document.documentElement.removeAttribute("clickthrough");
|
|
gRightWindow.document.documentElement.removeAttribute("clickthrough");
|
|
callback();
|
|
},
|
|
// Enter the left window, which is focused.
|
|
[150, 150, NSMouseMoved, null, left, [
|
|
{ type: "mousemove", target: leftElem }
|
|
]],
|
|
// Test that moving inside the window fires mousemove events.
|
|
[170, 150, NSMouseMoved, null, left, [
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
// Leaving the window should fire a mouseout event...
|
|
[170, 20, NSMouseMoved, null, left, [
|
|
{ type: "mouseout", target: leftElem },
|
|
]],
|
|
// ... and entering a mouseover event.
|
|
[170, 120, NSMouseMoved, null, left, [
|
|
{ type: "mouseover", target: leftElem },
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
// Move over the right window, which is inactive but still accepts
|
|
// mouse events.
|
|
[400, 150, NSMouseMoved, null, right, [
|
|
{ type: "mouseout", target: leftElem },
|
|
{ type: "mouseover", target: rightElem },
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Left-clicking while holding Cmd and middle clicking should work
|
|
// on inactive windows, but without making them active.
|
|
[400, 150, NSLeftMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
], NSCommandKeyMask],
|
|
[400, 150, NSLeftMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
], NSCommandKeyMask],
|
|
[400, 150, NSOtherMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
]],
|
|
[400, 150, NSOtherMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
]],
|
|
// Clicking an inactive window should make it active
|
|
[400, 150, NSLeftMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
]],
|
|
[400, 150, NSLeftMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
]],
|
|
// Now it's focused.
|
|
[401, 150, NSLeftMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
]],
|
|
// Let's drag to the right without letting the button go.
|
|
[410, 150, NSLeftMouseDragged, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Let go of the mouse.
|
|
[410, 150, NSLeftMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
]],
|
|
// Now we're being sneaky. The left window is inactive, but *right*-clicks to it
|
|
// should still get through. Test that.
|
|
// Ideally we'd be bracketing that event with over and out events, too, but it
|
|
// probably doesn't matter too much.
|
|
[150, 170, NSRightMouseDown, null, left, [
|
|
{ type: "mouseover", target: leftElem, shouldFireButDoesnt: true },
|
|
{ type: "mousedown", target: leftElem },
|
|
{ type: "mouseout", target: leftElem, shouldFireButDoesnt: true },
|
|
]],
|
|
// Let go of the mouse.
|
|
[150, 170, NSRightMouseUp, null, left, [
|
|
{ type: "mouseover", target: leftElem, shouldFireButDoesnt: true },
|
|
{ type: "mouseup", target: leftElem },
|
|
{ type: "click", target: leftElem },
|
|
{ type: "mouseout", target: leftElem, shouldFireButDoesnt: true },
|
|
]],
|
|
// Right clicking hasn't focused it, so the window is still inactive.
|
|
// Let's focus it; this time without the mouse, for variaton's sake.
|
|
// Still, mouseout and mouseover events should fire.
|
|
function raiseLeftWindow(callback) {
|
|
clearExpectedEvents();
|
|
gExpectedEvents.push({ screenX: 150, screenY: 170, type: "mouseout", target: rightElem });
|
|
gExpectedEvents.push({ screenX: 150, screenY: 170, type: "mouseover", target: leftElem });
|
|
focusAndThen(left, function () { SimpleTest.executeSoon(callback); });
|
|
},
|
|
// It's active, so it should respond to mousemove events now.
|
|
[150, 170, NSMouseMoved, null, left, [
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
|
|
// This was boring... let's introduce a popup. It will overlap both the left
|
|
// and the right window.
|
|
function openPopupInLeftWindow(callback) {
|
|
eventListenOnce(gPopup, "popupshown", callback);
|
|
gPopup.openPopupAtScreen(150, 50, true);
|
|
},
|
|
// Move the mouse over the popup.
|
|
// We'll get duplicate events on the popup; ignore them.
|
|
[200, 80, NSMouseMoved, gPopup, left, [
|
|
{ type: "mouseout", target: leftElem },
|
|
{ type: "mouseover", target: gPopup },
|
|
{ type: "mouseover", target: gPopup, firesButShouldnt: true },
|
|
{ type: "mousemove", target: gPopup },
|
|
{ type: "mousemove", target: gPopup, firesButShouldnt: true },
|
|
]],
|
|
// Move the mouse back over the left window outside the popup.
|
|
[160, 170, NSMouseMoved, null, left, [
|
|
{ type: "mouseout", target: gPopup },
|
|
{ type: "mouseout", target: gPopup, firesButShouldnt: true },
|
|
{ type: "mouseover", target: leftElem },
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
// Back over the popup... (double events again)
|
|
[190, 80, NSMouseMoved, gPopup, left, [
|
|
{ type: "mouseout", target: leftElem },
|
|
{ type: "mouseover", target: gPopup },
|
|
{ type: "mouseover", target: gPopup, firesButShouldnt: true },
|
|
{ type: "mousemove", target: gPopup },
|
|
{ type: "mousemove", target: gPopup, firesButShouldnt: true },
|
|
]],
|
|
// ...and over into the right window. (... again)
|
|
[400, 170, NSMouseMoved, null, right, [
|
|
{ type: "mouseout", target: gPopup },
|
|
{ type: "mouseout", target: gPopup, firesButShouldnt: true },
|
|
{ type: "mouseover", target: rightElem },
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
[400, 180, NSMouseMoved, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Activate the right window with a click.
|
|
[400, 180, NSLeftMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
]],
|
|
[400, 180, NSLeftMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
]],
|
|
function verifyPopupClosed2(callback) {
|
|
is(gPopup.popupBoxObject.popupState, "closed", "popup should have closed when clicking");
|
|
callback();
|
|
},
|
|
// Now the right window is active; click it again, just for fun.
|
|
[400, 180, NSLeftMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
]],
|
|
[400, 180, NSLeftMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
]],
|
|
|
|
// Time for our next trick: a tooltip!
|
|
// Install the tooltip, but don't show it yet.
|
|
function setTooltip(callback) {
|
|
rightElem.setAttribute("tooltip", "tip");
|
|
callback();
|
|
},
|
|
// Move the mouse to trigger the appearance of the tooltip.
|
|
// ... and what's that, a mousemove event without preceding mouseover? Bad.
|
|
[410, 180, NSMouseMoved, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Wait for the tooltip to appear.
|
|
function (callback) {
|
|
eventListenOnce(rightElem, "popupshown", callback);
|
|
},
|
|
// Now the tooltip is visible.
|
|
// Move the mouse a little to the right, but send the event to the tooltip's
|
|
// widget, even though the mouse is not over the tooltip, because that's what
|
|
// Mac OS X does.
|
|
[411, 180, NSMouseMoved, tooltip, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Move another pixel. This time send the event to the right widget.
|
|
// However, that must not make a difference.
|
|
[412, 180, NSMouseMoved, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Move up and click to make the tooltip go away.
|
|
[412, 80, NSMouseMoved, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
[412, 80, NSLeftMouseDown, null, right, [
|
|
{ type: "mousedown", target: rightElem },
|
|
]],
|
|
[412, 80, NSLeftMouseUp, null, right, [
|
|
{ type: "mouseup", target: rightElem },
|
|
{ type: "click", target: rightElem },
|
|
]],
|
|
// OK, next round. Open a panel in the left window, which is inactive.
|
|
function openPanel2(callback) {
|
|
eventListenOnce(panel, "popupshown", callback);
|
|
panel.openPopupAtScreen(150, 150, false);
|
|
},
|
|
// The panel is parented, so it will be z-ordered over its parent but
|
|
// under the active window.
|
|
// Now we move the mouse over the part where the panel rect intersects the
|
|
// right window's rect. Since the panel is under the window, all the events
|
|
// should target the right window.
|
|
// Try with sending to three different targets.
|
|
[390, 170, NSMouseMoved, null, right, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
[390, 171, NSMouseMoved, null, left, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
[391, 171, NSMouseMoved, panel, left, [
|
|
{ type: "mousemove", target: rightElem },
|
|
]],
|
|
// Now move off the right window, so that the mouse is directly over the
|
|
// panel.
|
|
[260, 170, NSMouseMoved, null, left, [
|
|
{ type: "mouseout", target: rightElem },
|
|
{ type: "mouseover", target: panel, shouldFireButSometimesDoesnt: true },
|
|
{ type: "mousemove", target: panel, shouldFireButSometimesDoesnt: true },
|
|
]],
|
|
[260, 171, NSMouseMoved, null, left, [
|
|
{ type: "mouseover", target: panel, sometimesFiresButShouldnt: true },
|
|
{ type: "mousemove", target: panel, shouldFireButSometimesDoesnt: true },
|
|
]],
|
|
[261, 171, NSMouseMoved, panel, left, [
|
|
{ type: "mouseover", target: panel, sometimesFiresButShouldnt: true },
|
|
{ type: "mousemove", target: panel, shouldFireButSometimesDoesnt: true },
|
|
]],
|
|
// Let's be evil and click it.
|
|
[261, 171, NSLeftMouseDown, panel, left, [
|
|
{ type: "mousedown", target: panel },
|
|
]],
|
|
[261, 171, NSLeftMouseUp, panel, left, [
|
|
{ type: "mouseup", target: panel },
|
|
{ type: "click", target: panel },
|
|
]],
|
|
// This didn't focus the window, unfortunately, so let's do it ourselves.
|
|
function raiseLeftWindowTakeTwo(callback) {
|
|
focusAndThen(left, callback);
|
|
},
|
|
[387, 170, NSMouseMoved, null, right, [
|
|
{ type: "mouseover", target: panel, sometimesFiresButShouldnt: true },
|
|
{ type: "mousemove", target: panel },
|
|
]],
|
|
[387, 171, NSMouseMoved, null, left, [
|
|
{ type: "mousemove", target: panel },
|
|
]],
|
|
[388, 171, NSMouseMoved, panel, left, [
|
|
{ type: "mousemove", target: panel },
|
|
]],
|
|
// Click the panel.
|
|
[388, 171, NSLeftMouseDown, panel, left, [
|
|
{ type: "mousedown", target: panel }
|
|
]],
|
|
[388, 171, NSLeftMouseUp, panel, left, [
|
|
{ type: "mouseup", target: panel },
|
|
{ type: "click", target: panel },
|
|
]],
|
|
|
|
// Last test for today: Hit testing in the Canyon of Nowhere -
|
|
// the pixel row directly south of the panel, over the left window.
|
|
// Before bug 515003 we wrongly thought the mouse wasn't over any window.
|
|
[173, 200, NSMouseMoved, panel, left, [
|
|
{ type: "mouseout", target: panel },
|
|
{ type: "mouseover", target: leftElem },
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
[173, 201, NSMouseMoved, panel, left, [
|
|
{ type: "mousemove", target: leftElem },
|
|
]],
|
|
];
|
|
function runNextTest() {
|
|
if (!tests.length)
|
|
return onTestsFinished();
|
|
|
|
var test = tests.shift();
|
|
if (typeof test == "function")
|
|
return test(runNextTest);
|
|
|
|
var [x, y, msg, elem, win, exp, flags] = test;
|
|
testMouse(x, y, msg, elem, win, exp, flags, runNextTest);
|
|
}
|
|
runNextTest();
|
|
}
|
|
|
|
SimpleTest.waitForFocus(start);
|
|
|
|
]]></script>
|
|
</window>
|