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223 lines
7.5 KiB
Makefile
223 lines
7.5 KiB
Makefile
#
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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DEPTH = @DEPTH@
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topsrcdir = @top_srcdir@
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srcdir = @srcdir@
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VPATH = @srcdir@
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relativesrcdir = @relativesrcdir@
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include $(DEPTH)/config/autoconf.mk
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MOCHITEST_FILES = \
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android.json \
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test_canvas.html \
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test_isPointInStroke.html \
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image_transparent50.png \
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image_redtransparent.png \
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image_yellow.png \
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image_anim-poster-gr.png \
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image_green-16x16.png \
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image_red-16x16.png \
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image_green-1x1.png \
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image_ggrr-256x256.png \
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image_yellow75.png \
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image_anim-gr.gif \
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image_rrgg-256x256.png \
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image_broken.png \
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image_anim-gr.png \
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image_rgrg-256x256.png \
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image_red.png \
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image_transparent.png \
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image_green.png \
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image_green-redirect \
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image_green-redirect^headers^ \
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test_drawImageIncomplete.html \
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test_canvas_font_setter.html \
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test_2d.clearRect.image.offscreen.html \
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test_2d.clip.winding.html \
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test_2d.composite.canvas.destination-atop.html \
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test_2d.composite.canvas.destination-in.html \
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test_2d.composite.canvas.source-in.html \
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test_2d.composite.canvas.source-out.html \
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test_2d.composite.canvas.hard-light.html \
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test_2d.composite.canvas.soft-light.html \
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test_2d.composite.canvas.color.html \
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test_2d.composite.image.destination-atop.html \
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test_2d.composite.image.destination-in.html \
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test_2d.composite.image.source-in.html \
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test_2d.composite.image.source-out.html \
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test_2d.composite.solid.hard-light.html \
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test_2d.composite.uncovered.image.destination-in.html \
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test_2d.composite.uncovered.image.source-in.html \
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test_2d.composite.uncovered.image.source-out.html \
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test_2d.composite.uncovered.fill.multiply.html \
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test_2d.composite.uncovered.fill.screen.html \
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test_2d.composite.uncovered.fill.overlay.html \
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test_2d.composite.uncovered.fill.darken.html \
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test_2d.composite.uncovered.fill.lighten.html \
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test_2d.composite.uncovered.fill.color-dodge.html \
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test_2d.composite.uncovered.fill.color-burn.html \
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test_2d.composite.uncovered.fill.hard-light.html \
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test_2d.composite.uncovered.fill.soft-light.html \
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test_2d.composite.uncovered.fill.difference.html \
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test_2d.composite.uncovered.fill.exclusion.html \
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test_2d.composite.uncovered.fill.hue.html \
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test_2d.composite.uncovered.fill.saturation.html \
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test_2d.composite.uncovered.fill.color.html \
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test_2d.composite.uncovered.fill.luminosity.html \
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test_2d.drawImage.zerocanvas.html \
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test_2d.fill.winding.html \
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test_2d.isPointInPath.winding.html \
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test_2d.strokeRect.zero.5.html \
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test_toBlob.html \
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test_toDataURL_alpha.html \
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test_toDataURL_lowercase_ascii.html \
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test_toDataURL_parameters.html \
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test_mozGetAsFile.html \
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test_canvas_strokeStyle_getter.html \
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test_bug613794.html \
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test_bug753758.html \
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test_bug764125.html \
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test_bug856472.html \
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test_bug866575.html \
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test_drawImage_edge_cases.html \
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test_drawImage_document_domain.html \
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test_mozDashOffset.html \
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file_drawImage_document_domain.html \
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test_windingRuleUndefined.html \
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$(NULL)
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ifneq ($(MOZ_WIDGET_TOOLKIT), android)
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ifneq ($(MOZ_WIDGET_TOOLKIT), gonk)
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# SkiaGL on Android/Gonk does not implement these composite ops yet
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MOCHITEST_FILES += \
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test_2d.composite.canvas.color-burn.html \
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test_2d.composite.canvas.color-dodge.html \
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test_2d.composite.canvas.darken.html \
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test_2d.composite.canvas.difference.html \
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test_2d.composite.canvas.exclusion.html \
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test_2d.composite.canvas.hue.html \
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test_2d.composite.canvas.lighten.html \
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test_2d.composite.canvas.luminosity.html \
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test_2d.composite.canvas.multiply.html \
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test_2d.composite.canvas.overlay.html \
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test_2d.composite.canvas.saturation.html \
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test_2d.composite.canvas.screen.html \
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test_2d.composite.solid.color-burn.html \
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test_2d.composite.solid.color-dodge.html \
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test_2d.composite.solid.color.html \
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test_2d.composite.solid.darken.html \
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test_2d.composite.solid.difference.html \
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test_2d.composite.solid.exclusion.html \
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test_2d.composite.solid.hue.html \
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test_2d.composite.solid.lighten.html \
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test_2d.composite.solid.luminosity.html \
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test_2d.composite.solid.multiply.html \
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test_2d.composite.solid.overlay.html \
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test_2d.composite.solid.saturation.html \
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test_2d.composite.solid.screen.html \
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test_2d.composite.solid.soft-light.html \
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$(NULL)
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endif
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endif
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ifneq (1_Linux,$(MOZ_SUITE)_$(OS_ARCH))
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# This test fails in Suite on Linux for some reason, disable it there
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MOCHITEST_FILES += test_2d.composite.uncovered.image.destination-atop.html
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endif
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# xor and lighter aren't well handled by cairo; they mostly work, but we don't want
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# to test that
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# test_2d.composite.solid.xor.html \
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# test_2d.composite.solid.lighter.html \
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# test_2d.composite.transparent.xor.html \
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# test_2d.composite.transparent.lighter.html \
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# test_2d.composite.image.xor.html \
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# test_2d.composite.image.lighter.html \
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# test_2d.composite.canvas.xor.html \
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# test_2d.composite.canvas.lighter.html \
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# test_2d.composite.clip.xor.html \
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# test_2d.composite.clip.lighter.html \
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#
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# Tests that fail on Mac (possibly because spec is underdefined?). Bug 407105
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ifneq ($(MOZ_WIDGET_TOOLKIT),cocoa)
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# XXX vlad don't test these anywhere, cairo behaviour changed
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MOCHITEST_FILES += \
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test_2d.line.join.parallel.html \
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$(NULL)
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ifneq ($(MOZ_WIDGET_TOOLKIT), android)
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ifneq ($(MOZ_WIDGET_TOOLKIT), gonk)
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# This is an issue with Quartz's handling of radial gradients and some numeric
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# imprecision that results in errors here. SkiaGL (on Android/Gonk) also has
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# a similar problem.
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MOCHITEST_FILES += \
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test_2d.gradient.radial.inside2.html \
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test_2d.gradient.radial.inside3.html \
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test_2d.gradient.radial.outside1.html \
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test_2d.gradient.radial.cone.front.html \
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test_2d.gradient.radial.cone.top.html \
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$(NULL)
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endif
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endif
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# This is another Quartz bug -- closed paths that don't lie fully within the
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# destination bounds seem to have problems with the BEVEL/SQUARE join/cap combo.
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# The joins are rendered as if with MITER; the correct behaviour is also seen
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# if BUTT is used instead of SQUARE.
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MOCHITEST_FILES += test_2d.line.cap.closed.html
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endif
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# Tests that fail on non-Mac (bug 407107)
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ifeq ($(MOZ_WIDGET_TOOLKIT),cocoa)
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# still need bug numbers
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MOCHITEST_FILES += \
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test_2d.composite.uncovered.fill.source-in.html \
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test_2d.composite.uncovered.fill.destination-in.html \
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test_2d.composite.uncovered.fill.source-out.html \
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test_2d.composite.uncovered.fill.destination-atop.html \
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test_2d.composite.uncovered.pattern.source-in.html \
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test_2d.composite.uncovered.pattern.destination-in.html \
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test_2d.composite.uncovered.pattern.source-out.html \
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test_2d.composite.uncovered.pattern.destination-atop.html \
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$(NULL)
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# still need bug numbers
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MOCHITEST_FILES += \
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test_2d.gradient.radial.outside2.html \
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test_2d.gradient.radial.outside3.html \
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$(NULL)
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# still need bug numbers
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MOCHITEST_FILES += test_2d.path.arc.shape.3.html
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MOCHITEST_FILES += test_2d.path.rect.selfintersect.html
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endif
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# These tests only pass on Mac OS X >= 10.5; see bug 450114
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# test_2d.gradient.radial.touch1.html \
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# test_2d.gradient.radial.touch2.html \
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# test_2d.gradient.radial.touch3.html \
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# test_2d.gradient.radial.equal.html \
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# These tests do not pass on any platform; Quartz backend won't pass them
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# because we fall back to pixman when one circle doesn't contain the other.
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# See bug 512647.
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# test_2d.gradient.radial.cone.shape2.html \
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# test_2d.gradient.radial.cone.behind.html \
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# test_2d.gradient.radial.cone.beside.html \
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# This test is bogus according to the spec; see bug 407107
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# test_2d.path.rect.zero.6.html
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# split up into groups to work around command-line length limits
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include $(topsrcdir)/config/rules.mk
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