gecko/browser/base/content/tabcandy/app/items.js

482 lines
14 KiB
JavaScript

// Title: items.js (revision-a)
// ##########
// An Item is an object that adheres to an interface consisting of these methods:
// reloadBounds: function()
// getBounds: function(), inherited from Item
// setBounds: function(rect, immediately)
// setPosition: function(left, top, immediately), inherited from Item
// setSize: function(width, height, immediately), inherited from Item
// getZ: function(), inherited from Item
// setZ: function(value)
// close: function()
// addOnClose: function(referenceObject, callback)
// removeOnClose: function(referenceObject)
//
// In addition, it must have these properties:
// isAnItem, set to true (set by Item)
// defaultSize, a Point
// bounds, a Rect (set by Item in _init() via reloadBounds())
// debug (set by Item)
// $debug (set by Item in _init())
// container, a DOM element (set by Item in _init())
//
// Its container must also have a jQuery data named 'item' that points to the item.
// This is set by Item in _init().
// Class: Item
// Superclass for all visible objects (tabs and groups).
window.Item = function() {
// Variable: isAnItem
// Always true for Items
this.isAnItem = true;
// Variable: bounds
// The position and size of this Item, represented as a <Rect>.
this.bounds = null;
// Variable: debug
// When set to true, displays a rectangle on the screen that corresponds with bounds.
// May be used for additional debugging features in the future.
this.debug = false;
// Variable: $debug
// If <debug> is true, this will be the jQuery object for the visible rectangle.
this.$debug = null;
// Variable: container
// The outermost DOM element that describes this item on screen.
this.container = null;
// Variable: locked
// Affects whether an item can be pushed, closed, renamed, etc
this.locked = false;
};
window.Item.prototype = {
// ----------
// Function: _init
// Initializes the object. To be called from the subclass's intialization function.
//
// Parameters:
// container - the outermost DOM element that describes this item onscreen.
_init: function(container) {
this.container = container;
if(this.debug) {
this.$debug = $('<div />')
.css({
border: '2px solid green',
zIndex: -10,
position: 'absolute'
})
.appendTo($('body'));
}
this.reloadBounds();
$(this.container).data('item', this);
},
// ----------
// Function: getBounds
// Returns a copy of the Item's bounds as a <Rect>.
getBounds: function() {
return new Rect(this.bounds);
},
// ----------
// Function: setPosition
// Moves the Item to the specified location.
//
// Parameters:
// left - the new left coordinate relative to the window
// top - the new top coordinate relative to the window
// immediately - if false or omitted, animates to the new position;
// otherwise goes there immediately
setPosition: function(left, top, immediately) {
this.setBounds(new Rect(left, top, this.bounds.width, this.bounds.height), immediately);
},
// ----------
// Function: setSize
// Resizes the Item to the specified size.
//
// Parameters:
// width - the new width in pixels
// height - the new height in pixels
// immediately - if false or omitted, animates to the new size;
// otherwise resizes immediately
setSize: function(width, height, immediately) {
this.setBounds(new Rect(this.bounds.left, this.bounds.top, width, height), immediately);
},
// ----------
// Function: getZ
// Returns the zIndex of the Item.
getZ: function() {
return parseInt($(this.container).css('zIndex'));
},
// ----------
// Function: pushAway
// Pushes all other items away so none overlap this Item.
pushAway: function() {
var buffer = 10;
var items = Items.getTopLevelItems();
$.each(items, function(index, item) {
var data = {};
data.bounds = item.getBounds();
data.startBounds = new Rect(data.bounds);
data.generation = Infinity;
item.pushAwayData = data;
});
var itemsToPush = [this];
this.pushAwayData.generation = 0;
var pushOne = function(baseItem) {
var baseData = baseItem.pushAwayData;
var bb = new Rect(baseData.bounds);
bb.inset(-buffer, -buffer);
var bbc = bb.center();
$.each(items, function(index, item) {
if(item == baseItem || item.locked)
return;
var data = item.pushAwayData;
if(data.generation <= baseData.generation)
return;
var bounds = data.bounds;
var box = new Rect(bounds);
box.inset(-buffer, -buffer);
if(box.intersects(bb)) {
var offset = new Point();
var center = box.center();
if(Math.abs(center.x - bbc.x) < Math.abs(center.y - bbc.y)) {
/* offset.x = Math.floor((Math.random() * 10) - 5); */
if(center.y > bbc.y)
offset.y = bb.bottom - box.top;
else
offset.y = bb.top - box.bottom;
} else {
/* offset.y = Math.floor((Math.random() * 10) - 5); */
if(center.x > bbc.x)
offset.x = bb.right - box.left;
else
offset.x = bb.left - box.right;
}
bounds.offset(offset);
data.generation = baseData.generation + 1;
data.pusher = baseItem;
itemsToPush.push(item);
}
});
};
while(itemsToPush.length)
pushOne(itemsToPush.shift());
// ___ Squish!
var pageBounds = Items.getPageBounds();
if(Items.squishMode == 'squish') {
$.each(items, function(index, item) {
var data = item.pushAwayData;
if(data.generation == 0 || item.locked)
return;
function apply(item, posStep, posStep2, sizeStep) {
var data = item.pushAwayData;
if(data.generation == 0)
return;
var bounds = data.bounds;
bounds.width -= sizeStep.x;
bounds.height -= sizeStep.y;
bounds.left += posStep.x;
bounds.top += posStep.y;
if(sizeStep.y > sizeStep.x) {
var newWidth = bounds.height * (TabItems.tabWidth / TabItems.tabHeight);
bounds.left += (bounds.width - newWidth) / 2;
bounds.width = newWidth;
} else {
var newHeight = bounds.width * (TabItems.tabHeight / TabItems.tabWidth);
bounds.top += (bounds.height - newHeight) / 2;
bounds.height = newHeight;
}
var pusher = data.pusher;
if(pusher)
apply(pusher, posStep.plus(posStep2), posStep2, sizeStep);
}
var bounds = data.bounds;
var posStep = new Point();
var posStep2 = new Point();
var sizeStep = new Point();
if(bounds.left < pageBounds.left) {
posStep.x = pageBounds.left - bounds.left;
sizeStep.x = posStep.x / data.generation;
posStep2.x = -sizeStep.x;
} else if(bounds.right > pageBounds.right) {
posStep.x = pageBounds.right - bounds.right;
sizeStep.x = -posStep.x / data.generation;
posStep.x += sizeStep.x;
posStep2.x = sizeStep.x;
}
if(bounds.top < pageBounds.top) {
posStep.y = pageBounds.top - bounds.top;
sizeStep.y = posStep.y / data.generation;
posStep2.y = -sizeStep.y;
} else if(bounds.bottom > pageBounds.bottom) {
posStep.y = pageBounds.bottom - bounds.bottom;
sizeStep.y = -posStep.y / data.generation;
posStep.y += sizeStep.y;
posStep2.y = sizeStep.y;
}
if(posStep.x || posStep.y || sizeStep.x || sizeStep.y)
apply(item, posStep, posStep2, sizeStep);
});
} else if(Items.squishMode == 'all') {
var newPageBounds = null;
$.each(items, function(index, item) {
if(item.locked)
return;
var data = item.pushAwayData;
var bounds = data.bounds;
newPageBounds = (newPageBounds ? newPageBounds.union(bounds) : new Rect(bounds));
});
var wScale = pageBounds.width / newPageBounds.width;
var hScale = pageBounds.height / newPageBounds.height;
var scale = Math.min(hScale, wScale);
$.each(items, function(index, item) {
if(item.locked)
return;
var data = item.pushAwayData;
var bounds = data.bounds;
bounds.left -= newPageBounds.left;
bounds.left *= scale;
bounds.width *= scale;
bounds.top -= newPageBounds.top;
bounds.top *= scale;
bounds.height *= scale;
});
}
// ___ Unsquish
$.each(items, function(index, item) {
if(item.locked)
return;
var data = item.pushAwayData;
var bounds = data.bounds;
var newBounds = new Rect(bounds);
if(bounds.width < TabItems.tabWidth) {
newBounds.left -= (TabItems.tabWidth - newBounds.width) / 2;
newBounds.top -= (TabItems.tabHeight - newBounds.height) / 2;
newBounds.width = TabItems.tabWidth;
newBounds.height = TabItems.tabHeight;
}
var offset = new Point();
if(newBounds.left < pageBounds.left)
offset.x = pageBounds.left - newBounds.left;
else if(newBounds.right > pageBounds.right)
offset.x = pageBounds.right - newBounds.right;
if(newBounds.top < pageBounds.top)
offset.y = pageBounds.top - newBounds.top;
else if(newBounds.bottom > pageBounds.bottom)
offset.y = pageBounds.bottom - newBounds.bottom;
newBounds.offset(offset);
if(!bounds.equals(newBounds)) {
var blocked = false;
$.each(items, function(index, item2) {
if(item2 == item)
return;
var data2 = item2.pushAwayData;
var bounds2 = data2.bounds;
if(bounds2.intersects(newBounds)) {
blocked = true;
return false;
}
});
if(!blocked)
data.bounds = newBounds;
}
});
// ___ Apply changes
$.each(items, function(index, item) {
var data = item.pushAwayData;
var bounds = data.bounds;
if(!bounds.equals(data.startBounds)) {
item.setBounds(bounds);
}
});
},
// ----------
// Function: _updateDebugBounds
// Called by a subclass when its bounds change, to update the debugging rectangles on screen.
// This functionality is enabled only by the debug property.
_updateDebugBounds: function() {
if(this.$debug) {
this.$debug.css({
left: this.bounds.left,
top: this.bounds.top,
width: this.bounds.width,
height: this.bounds.height
});
}
}
};
// ##########
// Class: Items
// Keeps track of all Items.
window.Items = {
// ----------
// Variable: squishMode
// How to deal when things go off the edge.
// Options include: all, squish, push
squishMode: 'squish',
// ----------
// Function: init
// Initialize the object
init: function() {
},
// ----------
// Function: item
// Given a DOM element representing an Item, returns the Item.
item: function(el) {
return $(el).data('item');
},
// ----------
// Function: getTopLevelItems
// Returns an array of all Items not grouped into groups.
getTopLevelItems: function() {
var items = [];
$('.tab, .group').each(function() {
$this = $(this);
if(!$this.data('group') && !$this.hasClass('phantom'))
items.push($this.data('item'));
});
return items;
},
// ----------
// Function: getPageBounds
// Returns a <Rect> defining the area of the page <Item>s should stay within.
getPageBounds: function() {
var top = 20;
var bottom = TabItems.tabHeight + 10; // MAGIC NUMBER: giving room for the "new tabs" group
return new Rect(0, top, window.innerWidth, window.innerHeight - (top + bottom));
},
// ----------
// Function: arrange
// Arranges the given items in a grid within the given bounds,
// maximizing item size but maintaining standard tab aspect ratio for each
//
// Parameters:
// items - an array of <Item>s
// bounds - a <Rect> defining the space to arrange within
// options - an object with options. If options.animate is false, doesn't animate, otherwise it does.
arrange: function(items, bounds, options) {
var animate;
if(!options || typeof(options.animate) == 'undefined')
animate = true;
else
animate = options.animate;
if(typeof(options) == 'undefined')
options = {};
var tabAspect = TabItems.tabHeight / TabItems.tabWidth;
var count = items.length;
if(!count)
return;
var columns = 1;
var padding = options.padding || 0;
var yScale = 1.1; // to allow for titles
var rows;
var tabWidth;
var tabHeight;
var totalHeight;
function figure() {
rows = Math.ceil(count / columns);
tabWidth = (bounds.width - (padding * (columns - 1))) / columns;
tabHeight = tabWidth * tabAspect;
totalHeight = (tabHeight * yScale * rows) + (padding * (rows - 1));
}
figure();
while(rows > 1 && totalHeight > bounds.height) {
columns++;
figure();
}
if(rows == 1) {
tabWidth = Math.min(bounds.width / count, bounds.height / tabAspect);
tabHeight = tabWidth * tabAspect;
}
var box = new Rect(bounds.left, bounds.top, tabWidth, tabHeight);
var row = 0;
var column = 0;
var immediately;
$.each(items, function(index, item) {
/*
if(animate == 'sometimes')
immediately = (typeof(item.groupData.row) == 'undefined' || item.groupData.row == row);
else
*/
immediately = !animate;
item.setBounds(box, immediately);
/*
item.groupData.column = column;
item.groupData.row = row;
*/
box.left += box.width + padding;
column++;
if(column == columns) {
box.left = bounds.left;
box.top += (box.height * yScale) + padding;
column = 0;
row++;
}
});
}
};
window.Items.init();