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a5cba05f70
- ContainerLayerComposite::ContainerRenderVR failed to find a CanvasLayerComposite and get an inputFrameId as it was only looking at immediate children layers. - Initialize Oculus SDK structures with 0 to ensure code is less brittle when Oculus SDK is updated in the future. - Added assert and sanity check to ensure that valid inputFrameID's are used when indexing the Oculus pose buffers. MozReview-Commit-ID: 136lf8aMWms |
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.. | ||
ipc | ||
gfxVR.cpp | ||
gfxVR.h | ||
gfxVRCardboard.cpp | ||
gfxVRCardboard.h | ||
gfxVROculus050.cpp | ||
gfxVROculus050.h | ||
gfxVROculus.cpp | ||
gfxVROculus.h | ||
moz.build | ||
ovr_capi_dynamic050.h | ||
ovr_capi_dynamic.h | ||
VRDeviceProxy.cpp | ||
VRDeviceProxy.h | ||
VRDeviceProxyOrientationFallBack.cpp | ||
VRDeviceProxyOrientationFallBack.h | ||
VRManager.cpp | ||
VRManager.h |