gecko/dom/media/AudioCaptureStream.cpp
Phil Ringnalda b885c4b318 Back out 7 changesets (bug 1235261) for cpptest failures in TestTArray
CLOSED TREE

Backed out changeset d66c3f19a210 (bug 1235261)
Backed out changeset 467d945426bb (bug 1235261)
Backed out changeset 32b61df13142 (bug 1235261)
Backed out changeset c50bb8ed4196 (bug 1235261)
Backed out changeset 0ff0fa6fe81f (bug 1235261)
Backed out changeset df70e89669da (bug 1235261)
Backed out changeset 064969357fc9 (bug 1235261)
2016-01-31 10:10:57 -08:00

133 lines
4.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaStreamGraphImpl.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/unused.h"
#include "AudioSegment.h"
#include "mozilla/Logging.h"
#include "mozilla/Attributes.h"
#include "AudioCaptureStream.h"
#include "ImageContainer.h"
#include "AudioNodeEngine.h"
#include "AudioNodeStream.h"
#include "AudioNodeExternalInputStream.h"
#include "webaudio/MediaStreamAudioDestinationNode.h"
#include <algorithm>
#include "DOMMediaStream.h"
using namespace mozilla::layers;
using namespace mozilla::dom;
using namespace mozilla::gfx;
namespace mozilla
{
// We are mixing to mono until PeerConnection can accept stereo
static const uint32_t MONO = 1;
AudioCaptureStream::AudioCaptureStream(DOMMediaStream* aWrapper, TrackID aTrackId)
: ProcessedMediaStream(aWrapper), mTrackId(aTrackId), mTrackCreated(false)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_COUNT_CTOR(AudioCaptureStream);
mMixer.AddCallback(this);
}
AudioCaptureStream::~AudioCaptureStream()
{
MOZ_COUNT_DTOR(AudioCaptureStream);
mMixer.RemoveCallback(this);
}
void
AudioCaptureStream::ProcessInput(GraphTime aFrom, GraphTime aTo,
uint32_t aFlags)
{
uint32_t inputCount = mInputs.Length();
StreamBuffer::Track* track = EnsureTrack(mTrackId);
// Notify the DOM everything is in order.
if (!mTrackCreated) {
for (uint32_t i = 0; i < mListeners.Length(); i++) {
MediaStreamListener* l = mListeners[i];
AudioSegment tmp;
l->NotifyQueuedTrackChanges(
Graph(), mTrackId, 0, MediaStreamListener::TRACK_EVENT_CREATED, tmp);
l->NotifyFinishedTrackCreation(Graph());
}
mTrackCreated = true;
}
// If the captured stream is connected back to a object on the page (be it an
// HTMLMediaElement with a stream as source, or an AudioContext), a cycle
// situation occur. This can work if it's an AudioContext with at least one
// DelayNode, but the MSG will mute the whole cycle otherwise.
if (mFinished || InMutedCycle() || inputCount == 0) {
track->Get<AudioSegment>()->AppendNullData(aTo - aFrom);
} else {
// We mix down all the tracks of all inputs, to a stereo track. Everything
// is {up,down}-mixed to stereo.
mMixer.StartMixing();
AudioSegment output;
for (uint32_t i = 0; i < inputCount; i++) {
MediaStream* s = mInputs[i]->GetSource();
StreamBuffer::TrackIter tracks(s->GetStreamBuffer(), MediaSegment::AUDIO);
while (!tracks.IsEnded()) {
AudioSegment* inputSegment = tracks->Get<AudioSegment>();
StreamTime inputStart = s->GraphTimeToStreamTimeWithBlocking(aFrom);
StreamTime inputEnd = s->GraphTimeToStreamTimeWithBlocking(aTo);
AudioSegment toMix;
toMix.AppendSlice(*inputSegment, inputStart, inputEnd);
// Care for streams blocked in the [aTo, aFrom] range.
if (inputEnd - inputStart < aTo - aFrom) {
toMix.AppendNullData((aTo - aFrom) - (inputEnd - inputStart));
}
toMix.Mix(mMixer, MONO, Graph()->GraphRate());
tracks.Next();
}
}
// This calls MixerCallback below
mMixer.FinishMixing();
}
// Regardless of the status of the input tracks, we go foward.
mBuffer.AdvanceKnownTracksTime(GraphTimeToStreamTimeWithBlocking((aTo)));
}
void
AudioCaptureStream::MixerCallback(AudioDataValue* aMixedBuffer,
AudioSampleFormat aFormat, uint32_t aChannels,
uint32_t aFrames, uint32_t aSampleRate)
{
nsAutoTArray<nsTArray<AudioDataValue>, MONO> output;
nsAutoTArray<const AudioDataValue*, MONO> bufferPtrs;
output.SetLength(MONO);
bufferPtrs.SetLength(MONO);
uint32_t written = 0;
// We need to copy here, because the mixer will reuse the storage, we should
// not hold onto it. Buffers are in planar format.
for (uint32_t channel = 0; channel < aChannels; channel++) {
AudioDataValue* out = output[channel].AppendElements(aFrames);
PodCopy(out, aMixedBuffer + written, aFrames);
bufferPtrs[channel] = out;
written += aFrames;
}
AudioChunk chunk;
chunk.mBuffer = new mozilla::SharedChannelArrayBuffer<AudioDataValue>(&output);
chunk.mDuration = aFrames;
chunk.mBufferFormat = aFormat;
chunk.mVolume = 1.0f;
chunk.mChannelData.SetLength(MONO);
for (uint32_t channel = 0; channel < aChannels; channel++) {
chunk.mChannelData[channel] = bufferPtrs[channel];
}
// Now we have mixed data, simply append it to out track.
EnsureTrack(mTrackId)->Get<AudioSegment>()->AppendAndConsumeChunk(&chunk);
}
}