gecko/xpcom/threads/nsTimerImpl.h

142 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsTimerImpl_h___
#define nsTimerImpl_h___
//#define FORCE_PR_LOG /* Allow logging in the release build */
#include "nsITimer.h"
#include "nsIEventTarget.h"
#include "nsIObserver.h"
#include "nsCOMPtr.h"
#include "prlog.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/Attributes.h"
#if defined(PR_LOGGING)
extern PRLogModuleInfo *GetTimerLog();
#define DEBUG_TIMERS 1
#else
#undef DEBUG_TIMERS
#endif
#define NS_TIMER_CID \
{ /* 5ff24248-1dd2-11b2-8427-fbab44f29bc8 */ \
0x5ff24248, \
0x1dd2, \
0x11b2, \
{0x84, 0x27, 0xfb, 0xab, 0x44, 0xf2, 0x9b, 0xc8} \
}
enum {
CALLBACK_TYPE_UNKNOWN = 0,
CALLBACK_TYPE_INTERFACE = 1,
CALLBACK_TYPE_FUNC = 2,
CALLBACK_TYPE_OBSERVER = 3
};
class nsTimerImpl MOZ_FINAL : public nsITimer
{
public:
typedef mozilla::TimeStamp TimeStamp;
nsTimerImpl();
static NS_HIDDEN_(nsresult) Startup();
static NS_HIDDEN_(void) Shutdown();
friend class TimerThread;
friend struct TimerAdditionComparator;
void Fire();
nsresult PostTimerEvent();
void SetDelayInternal(uint32_t aDelay);
NS_DECL_ISUPPORTS
NS_DECL_NSITIMER
int32_t GetGeneration() { return mGeneration; }
private:
~nsTimerImpl();
nsresult InitCommon(uint32_t aType, uint32_t aDelay);
void ReleaseCallback()
{
// if we're the last owner of the callback object, make
// sure that we don't recurse into ReleaseCallback in case
// the callback's destructor calls Cancel() or similar.
uint8_t cbType = mCallbackType;
mCallbackType = CALLBACK_TYPE_UNKNOWN;
if (cbType == CALLBACK_TYPE_INTERFACE)
NS_RELEASE(mCallback.i);
else if (cbType == CALLBACK_TYPE_OBSERVER)
NS_RELEASE(mCallback.o);
}
bool IsRepeating() const {
PR_STATIC_ASSERT(TYPE_ONE_SHOT < TYPE_REPEATING_SLACK);
PR_STATIC_ASSERT(TYPE_REPEATING_SLACK < TYPE_REPEATING_PRECISE);
PR_STATIC_ASSERT(TYPE_REPEATING_PRECISE < TYPE_REPEATING_PRECISE_CAN_SKIP);
return mType >= TYPE_REPEATING_SLACK;
}
bool IsRepeatingPrecisely() const {
return mType >= TYPE_REPEATING_PRECISE;
}
nsCOMPtr<nsIEventTarget> mEventTarget;
void * mClosure;
union CallbackUnion {
nsTimerCallbackFunc c;
nsITimerCallback * i;
nsIObserver * o;
} mCallback;
// Some callers expect to be able to access the callback while the
// timer is firing.
nsCOMPtr<nsITimerCallback> mTimerCallbackWhileFiring;
// These members are set by Init (called from NS_NewTimer) and never reset.
uint8_t mCallbackType;
// These members are set by the initiating thread, when the timer's type is
// changed and during the period where it fires on that thread.
uint8_t mType;
bool mFiring;
// Use a bool (int) here to isolate loads and stores of these two members
// done on various threads under the protection of TimerThread::mLock, from
// loads and stores done on the initiating/type-changing/timer-firing thread
// to the above uint8_t/bool members.
bool mArmed;
bool mCanceled;
// The generation number of this timer, re-generated each time the timer is
// initialized so one-shot timers can be canceled and re-initialized by the
// arming thread without any bad race conditions.
int32_t mGeneration;
uint32_t mDelay;
TimeStamp mTimeout;
#ifdef DEBUG_TIMERS
TimeStamp mStart, mStart2;
static double sDeltaSum;
static double sDeltaSumSquared;
static double sDeltaNum;
#endif
};
#endif /* nsTimerImpl_h___ */