mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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755 lines
25 KiB
JavaScript
755 lines
25 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* Managing safe shutdown of asynchronous services.
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*
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* Firefox shutdown is composed of phases that take place
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* sequentially. Typically, each shutdown phase removes some
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* capabilities from the application. For instance, at the end of
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* phase profileBeforeChange, no service is permitted to write to the
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* profile directory (with the exception of Telemetry). Consequently,
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* if any service has requested I/O to the profile directory before or
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* during phase profileBeforeChange, the system must be informed that
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* these requests need to be completed before the end of phase
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* profileBeforeChange. Failing to inform the system of this
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* requirement can (and has been known to) cause data loss.
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*
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* Example: At some point during shutdown, the Add-On Manager needs to
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* ensure that all add-ons have safely written their data to disk,
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* before writing its own data. Since the data is saved to the
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* profile, this must be completed during phase profileBeforeChange.
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*
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* AsyncShutdown.profileBeforeChange.addBlocker(
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* "Add-on manager: shutting down",
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* function condition() {
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* // Do things.
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* // Perform I/O that must take place during phase profile-before-change
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* return promise;
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* }
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* });
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*
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* In this example, function |condition| will be called at some point
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* during phase profileBeforeChange and phase profileBeforeChange
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* itself is guaranteed to not terminate until |promise| is either
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* resolved or rejected.
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*/
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"use strict";
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const Cu = Components.utils;
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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Cu.import("resource://gre/modules/XPCOMUtils.jsm", this);
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Cu.import("resource://gre/modules/Services.jsm", this);
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XPCOMUtils.defineLazyModuleGetter(this, "Promise",
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"resource://gre/modules/Promise.jsm");
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XPCOMUtils.defineLazyServiceGetter(this, "gDebug",
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"@mozilla.org/xpcom/debug;1", "nsIDebug");
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Object.defineProperty(this, "gCrashReporter", {
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get: function() {
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delete this.gCrashReporter;
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try {
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let reporter = Cc["@mozilla.org/xre/app-info;1"].
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getService(Ci.nsICrashReporter);
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return this.gCrashReporter = reporter;
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} catch (ex) {
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return this.gCrashReporter = null;
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}
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},
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configurable: true
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});
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// Display timeout warnings after 10 seconds
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const DELAY_WARNING_MS = 10 * 1000;
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// Crash the process if shutdown is really too long
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// (allowing for sleep).
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const PREF_DELAY_CRASH_MS = "toolkit.asyncshutdown.crash_timeout";
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let DELAY_CRASH_MS = 60 * 1000; // One minute
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try {
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DELAY_CRASH_MS = Services.prefs.getIntPref(PREF_DELAY_CRASH_MS);
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} catch (ex) {
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// Ignore errors
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}
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Services.prefs.addObserver(PREF_DELAY_CRASH_MS, function() {
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DELAY_CRASH_MS = Services.prefs.getIntPref(PREF_DELAY_CRASH_MS);
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}, false);
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/**
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* Display a warning.
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*
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* As this code is generally used during shutdown, there are chances
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* that the UX will not be available to display warnings on the
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* console. We therefore use dump() rather than Cu.reportError().
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*/
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function log(msg, prefix = "", error = null) {
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dump(prefix + msg + "\n");
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if (error) {
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dump(prefix + error + "\n");
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if (typeof error == "object" && "stack" in error) {
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dump(prefix + error.stack + "\n");
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}
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}
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}
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function warn(msg, error = null) {
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return log(msg, "WARNING: ", error);
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}
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function err(msg, error = null) {
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return log(msg, "ERROR: ", error);
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}
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// Utility function designed to get the current state of execution
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// of a blocker.
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// We are a little paranoid here to ensure that in case of evaluation
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// error we do not block the AsyncShutdown.
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function safeGetState(fetchState) {
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if (!fetchState) {
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return "(none)";
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}
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let data, string;
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try {
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// Evaluate fetchState(), normalize the result into something that we can
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// safely stringify or upload.
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string = JSON.stringify(fetchState());
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data = JSON.parse(string);
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// Simplify the rest of the code by ensuring that we can simply
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// concatenate the result to a message.
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if (data && typeof data == "object") {
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data.toString = function() {
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return string;
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};
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}
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return data;
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} catch (ex) {
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if (string) {
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return string;
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}
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try {
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return "Error getting state: " + ex + " at " + ex.stack;
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} catch (ex2) {
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return "Error getting state but could not display error";
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}
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}
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}
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/**
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* Countdown for a given duration, skipping beats if the computer is too busy,
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* sleeping or otherwise unavailable.
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*
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* @param {number} delay An approximate delay to wait in milliseconds (rounded
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* up to the closest second).
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*
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* @return Deferred
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*/
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function looseTimer(delay) {
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let DELAY_BEAT = 1000;
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let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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let beats = Math.ceil(delay / DELAY_BEAT);
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let deferred = Promise.defer();
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timer.initWithCallback(function() {
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if (beats <= 0) {
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deferred.resolve();
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}
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--beats;
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}, DELAY_BEAT, Ci.nsITimer.TYPE_REPEATING_PRECISE_CAN_SKIP);
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// Ensure that the timer is both canceled once we are done with it
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// and not garbage-collected until then.
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deferred.promise.then(() => timer.cancel(), () => timer.cancel());
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return deferred;
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}
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this.EXPORTED_SYMBOLS = ["AsyncShutdown"];
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/**
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* {string} topic -> phase
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*/
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let gPhases = new Map();
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this.AsyncShutdown = {
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/**
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* Access function getPhase. For testing purposes only.
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*/
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get _getPhase() {
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let accepted = false;
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try {
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accepted = Services.prefs.getBoolPref("toolkit.asyncshutdown.testing");
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} catch (ex) {
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// Ignore errors
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}
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if (accepted) {
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return getPhase;
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}
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return undefined;
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}
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};
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/**
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* Register a new phase.
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*
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* @param {string} topic The notification topic for this Phase.
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* @see {https://developer.mozilla.org/en-US/docs/Observer_Notifications}
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*/
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function getPhase(topic) {
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let phase = gPhases.get(topic);
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if (phase) {
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return phase;
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}
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let spinner = new Spinner(topic);
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phase = Object.freeze({
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/**
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* Register a blocker for the completion of a phase.
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*
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* @param {string} name The human-readable name of the blocker. Used
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* for debugging/error reporting. Please make sure that the name
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* respects the following model: "Some Service: some action in progress" -
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* for instance "OS.File: flushing all pending I/O";
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* @param {function|promise|*} condition A condition blocking the
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* completion of the phase. Generally, this is a function
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* returning a promise. This function is evaluated during the
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* phase and the phase is guaranteed to not terminate until the
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* resulting promise is either resolved or rejected. If
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* |condition| is not a function but another value |v|, it behaves
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* as if it were a function returning |v|.
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* @param {function*} fetchState Optionally, a function returning
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* information about the current state of the blocker as an
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* object. Used for providing more details when logging errors or
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* crashing.
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*
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* Examples:
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* AsyncShutdown.profileBeforeChange.addBlocker("Module: just a promise",
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* promise); // profileBeforeChange will not complete until
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* // promise is resolved or rejected
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*
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* AsyncShutdown.profileBeforeChange.addBlocker("Module: a callback",
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* function callback() {
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* // ...
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* // Execute this code during profileBeforeChange
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* return promise;
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* // profileBeforeChange will not complete until promise
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* // is resolved or rejected
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* });
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*
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* AsyncShutdown.profileBeforeChange.addBlocker("Module: trivial callback",
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* function callback() {
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* // ...
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* // Execute this code during profileBeforeChange
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* // No specific guarantee about completion of profileBeforeChange
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* });
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*/
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addBlocker: function(name, condition, fetchState = null) {
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spinner.addBlocker(name, condition, fetchState);
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},
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/**
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* Remove the blocker for a condition.
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*
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* If several blockers have been registered for the same
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* condition, remove all these blockers. If no blocker has been
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* registered for this condition, this is a noop.
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*
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* @return {boolean} true if a blocker has been removed, false
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* otherwise. Note that a result of false may mean either that
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* the blocker has never been installed or that the phase has
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* completed and the blocker has already been resolved.
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*/
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removeBlocker: function(condition) {
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return spinner.removeBlocker(condition);
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},
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/**
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* Trigger the phase without having to broadcast a
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* notification. For testing purposes only.
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*/
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get _trigger() {
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let accepted = false;
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try {
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accepted = Services.prefs.getBoolPref("toolkit.asyncshutdown.testing");
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} catch (ex) {
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// Ignore errors
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}
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if (accepted) {
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return () => spinner.observe();
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}
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return undefined;
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}
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});
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gPhases.set(topic, phase);
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return phase;
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};
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/**
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* Utility class used to spin the event loop until all blockers for a
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* Phase are satisfied.
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*
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* @param {string} topic The xpcom notification for that phase.
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*/
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function Spinner(topic) {
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this._barrier = new Barrier(topic);
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this._topic = topic;
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Services.obs.addObserver(this, topic, false);
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}
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Spinner.prototype = {
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/**
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* Register a new condition for this phase.
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*
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* @param {object} condition A Condition that must be fulfilled before
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* we complete this Phase.
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* Must contain fields:
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* - {string} name The human-readable name of the condition. Used
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* for debugging/error reporting.
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* - {function} action An action that needs to be completed
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* before we proceed to the next runstate. If |action| returns a promise,
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* we wait until the promise is resolved/rejected before proceeding
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* to the next runstate.
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*/
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addBlocker: function(name, condition, fetchState) {
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this._barrier.client.addBlocker(name, condition, fetchState);
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},
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/**
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* Remove the blocker for a condition.
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*
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* If several blockers have been registered for the same
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* condition, remove all these blockers. If no blocker has been
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* registered for this condition, this is a noop.
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*
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* @return {boolean} true if a blocker has been removed, false
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* otherwise. Note that a result of false may mean either that
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* the blocker has never been installed or that the phase has
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* completed and the blocker has already been resolved.
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*/
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removeBlocker: function(condition) {
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return this._barrier.client.removeBlocker(condition);
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},
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// nsIObserver.observe
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observe: function() {
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let topic = this._topic;
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let barrier = this._barrier;
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Services.obs.removeObserver(this, topic);
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let satisfied = false; // |true| once we have satisfied all conditions
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let promise = this._barrier.wait({
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warnAfterMS: DELAY_WARNING_MS,
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crashAfterMS: DELAY_CRASH_MS
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});
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// Now, spin the event loop
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promise.then(() => satisfied = true); // This promise cannot reject
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let thread = Services.tm.mainThread;
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while (!satisfied) {
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thread.processNextEvent(true);
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}
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}
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};
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/**
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* A mechanism used to register blockers that prevent some action from
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* happening.
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*
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* An instance of |Barrier| provides a capability |client| that
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* clients can use to register blockers. The barrier is resolved once
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* all registered blockers have been resolved. The owner of the
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* |Barrier| may wait for the resolution of the barrier and obtain
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* information on which blockers have not been resolved yet.
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*
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* @param {string} name The name of the blocker. Used mainly for error-
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* reporting.
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*/
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function Barrier(name) {
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/**
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* The set of conditions registered by clients, as a map.
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*
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* Key: condition (function)
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* Value: Array of {name: string, fetchState: function}
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*/
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this._conditions = new Map();
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/**
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* Indirections, used to let clients cancel a blocker when they
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* call removeBlocker().
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*
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* Key: condition (function)
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* Value: Deferred.
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*/
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this._indirections = null;
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/**
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* The name of the barrier.
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*/
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this._name = name;
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/**
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* A cache for the promise returned by wait().
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*/
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this._promise = null;
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/**
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* An array of objects used to monitor the state of each blocker.
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*/
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this._monitors = null;
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/**
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* The capability of adding blockers. This object may safely be returned
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* or passed to clients.
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*/
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this.client = {
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/**
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* Register a blocker for the completion of this barrier.
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*
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* @param {string} name The human-readable name of the blocker. Used
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* for debugging/error reporting. Please make sure that the name
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* respects the following model: "Some Service: some action in progress" -
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* for instance "OS.File: flushing all pending I/O";
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* @param {function|promise|*} condition A condition blocking the
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* completion of the phase. Generally, this is a function
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* returning a promise. This function is evaluated during the
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* phase and the phase is guaranteed to not terminate until the
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* resulting promise is either resolved or rejected. If
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* |condition| is not a function but another value |v|, it behaves
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* as if it were a function returning |v|.
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* @param {function*} fetchState Optionally, a function returning
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* information about the current state of the blocker as an
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* object. Used for providing more details when logging errors or
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* crashing.
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*/
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addBlocker: function(name, condition, fetchState) {
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if (typeof name != "string") {
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throw new TypeError("Expected a human-readable name as first argument");
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}
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if (fetchState && typeof fetchState != "function") {
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throw new TypeError("Expected nothing or a function as third argument");
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}
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if (!this._conditions) {
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throw new Error("Phase " + this._name +
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" has already begun, it is too late to register" +
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" completion condition '" + name + "'.");
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}
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// Determine the filename and line number of the caller.
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let leaf = Components.stack;
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let frame;
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for (frame = leaf; frame != null && frame.filename == leaf.filename; frame = frame.caller) {
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// Climb up the stack
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}
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let set = this._conditions.get(condition);
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if (!set) {
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set = [];
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this._conditions.set(condition, set);
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}
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set.push({name: name,
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fetchState: fetchState,
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filename: frame ? frame.filename : "?",
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lineNumber: frame ? frame.lineNumber : -1});
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}.bind(this),
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/**
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* Remove the blocker for a condition.
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*
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* If several blockers have been registered for the same
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* condition, remove all these blockers. If no blocker has been
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* registered for this condition, this is a noop.
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*
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* @return {boolean} true if at least one blocker has been
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* removed, false otherwise.
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*/
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removeBlocker: function(condition) {
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if (this._conditions) {
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// wait() hasn't been called yet.
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return this._conditions.delete(condition);
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}
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if (this._indirections) {
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// wait() is in progress
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let deferred = this._indirections.get(condition);
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if (deferred) {
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// Unlock the blocker
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deferred.resolve();
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}
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return this._indirections.delete(condition);
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}
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// wait() is complete.
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return false;
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}.bind(this),
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};
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}
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Barrier.prototype = Object.freeze({
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/**
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* The current state of the barrier, as a JSON-serializable object
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* designed for error-reporting.
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*/
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get state() {
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if (this._conditions) {
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return "Not started";
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}
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if (!this._monitors) {
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return "Complete";
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}
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let frozen = [];
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for (let {name, isComplete, fetchState, filename, lineNumber} of this._monitors) {
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if (!isComplete) {
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frozen.push({name: name,
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state: safeGetState(fetchState),
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filename: filename,
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lineNumber: lineNumber});
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}
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}
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return frozen;
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},
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|
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/**
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* Wait until all currently registered blockers are complete.
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*
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* Once this method has been called, any attempt to register a new blocker
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* for this barrier will cause an error.
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*
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* Successive calls to this method always return the same value.
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*
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* @param {object=} options Optionally, an object that may contain
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* the following fields:
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* {number} warnAfterMS If provided and > 0, print a warning if the barrier
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* has not been resolved after the given number of milliseconds.
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* {number} crashAfterMS If provided and > 0, crash the process if the barrier
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* has not been resolved after the give number of milliseconds (rounded up
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* to the next second). To avoid crashing simply because the computer is busy
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* or going to sleep, we actually wait for ceil(crashAfterMS/1000) successive
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* periods of at least one second. Upon crashing, if a crash reporter is present,
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* prepare a crash report with the state of this barrier.
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*
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*
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* @return {Promise} A promise satisfied once all blockers are complete.
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*/
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wait: function(options = {}) {
|
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// This method only implements caching on top of _wait()
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if (this._promise) {
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return this._promise;
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}
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return this._promise = this._wait(options);
|
|
},
|
|
_wait: function(options) {
|
|
let topic = this._name;
|
|
let conditions = this._conditions;
|
|
this._conditions = null; // Too late to register
|
|
if (conditions.size == 0) {
|
|
return Promise.resolve();
|
|
}
|
|
|
|
this._indirections = new Map();
|
|
// The promises for which we are waiting.
|
|
let allPromises = [];
|
|
|
|
// Information to determine and report to the user which conditions
|
|
// are not satisfied yet.
|
|
this._monitors = [];
|
|
|
|
for (let _condition of conditions.keys()) {
|
|
for (let current of conditions.get(_condition)) {
|
|
let condition = _condition; // Avoid capturing the wrong variable
|
|
let {name, fetchState, filename, lineNumber} = current;
|
|
|
|
// An indirection on top of condition, used to let clients
|
|
// cancel a blocker through removeBlocker.
|
|
let indirection = Promise.defer();
|
|
this._indirections.set(condition, indirection);
|
|
|
|
// Gather all completion conditions
|
|
|
|
try {
|
|
if (typeof condition == "function") {
|
|
// Normalize |condition| to the result of the function.
|
|
try {
|
|
condition = condition(topic);
|
|
} catch (ex) {
|
|
condition = Promise.reject(ex);
|
|
}
|
|
}
|
|
|
|
// Normalize to a promise. Of course, if |condition| was not a
|
|
// promise in the first place (in particular if the above
|
|
// function returned |undefined| or failed), that new promise
|
|
// isn't going to be terribly interesting, but it will behave
|
|
// as a promise.
|
|
condition = Promise.resolve(condition);
|
|
|
|
let monitor = {
|
|
isComplete: false,
|
|
name: name,
|
|
fetchState: fetchState,
|
|
filename: filename,
|
|
lineNumber: lineNumber
|
|
};
|
|
|
|
condition = condition.then(null, function onError(error) {
|
|
let msg = "A completion condition encountered an error" +
|
|
" while we were spinning the event loop." +
|
|
" Condition: " + name +
|
|
" Phase: " + topic +
|
|
" State: " + safeGetState(fetchState);
|
|
warn(msg, error);
|
|
});
|
|
condition.then(() => indirection.resolve());
|
|
|
|
indirection.promise.then(() => monitor.isComplete = true);
|
|
this._monitors.push(monitor);
|
|
allPromises.push(indirection.promise);
|
|
|
|
} catch (error) {
|
|
let msg = "A completion condition encountered an error" +
|
|
" while we were initializing the phase." +
|
|
" Condition: " + name +
|
|
" Phase: " + topic +
|
|
" State: " + safeGetState(fetchState);
|
|
warn(msg, error);
|
|
}
|
|
|
|
}
|
|
}
|
|
conditions = null;
|
|
|
|
let promise = Promise.all(allPromises);
|
|
allPromises = null;
|
|
|
|
promise = promise.then(null, function onError(error) {
|
|
// I don't think that this can happen.
|
|
// However, let's be overcautious with async/shutdown error reporting.
|
|
let msg = "An uncaught error appeared while completing the phase." +
|
|
" Phase: " + topic;
|
|
warn(msg, error);
|
|
});
|
|
|
|
promise = promise.then(() => {
|
|
this._monitors = null;
|
|
this._indirections = null;
|
|
}); // Memory cleanup
|
|
|
|
|
|
// Now handle warnings and crashes
|
|
|
|
let warnAfterMS = DELAY_WARNING_MS;
|
|
if (options && "warnAfterMS" in options) {
|
|
if (typeof options.warnAfterMS == "number"
|
|
|| options.warnAfterMS == null) {
|
|
// Change the delay or deactivate warnAfterMS
|
|
warnAfterMS = options.warnAfterMS;
|
|
} else {
|
|
throw new TypeError("Wrong option value for warnAfterMS");
|
|
}
|
|
}
|
|
|
|
if (warnAfterMS && warnAfterMS > 0) {
|
|
// If the promise takes too long to be resolved/rejected,
|
|
// we need to notify the user.
|
|
let timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
|
|
timer.initWithCallback(function() {
|
|
let msg = "At least one completion condition is taking too long to complete." +
|
|
" Conditions: " + JSON.stringify(this.state) +
|
|
" Barrier: " + topic;
|
|
warn(msg);
|
|
}.bind(this), warnAfterMS, Ci.nsITimer.TYPE_ONE_SHOT);
|
|
|
|
promise = promise.then(function onSuccess() {
|
|
timer.cancel();
|
|
// As a side-effect, this prevents |timer| from
|
|
// being garbage-collected too early.
|
|
});
|
|
}
|
|
|
|
let crashAfterMS = DELAY_CRASH_MS;
|
|
if (options && "crashAfterMS" in options) {
|
|
if (typeof options.crashAfterMS == "number"
|
|
|| options.crashAfterMS == null) {
|
|
// Change the delay or deactivate crashAfterMS
|
|
crashAfterMS = options.crashAfterMS;
|
|
} else {
|
|
throw new TypeError("Wrong option value for crashAfterMS");
|
|
}
|
|
}
|
|
|
|
if (crashAfterMS > 0) {
|
|
let timeToCrash = null;
|
|
|
|
// If after |crashAfterMS| milliseconds (adjusted to take into
|
|
// account sleep and otherwise busy computer) we have not finished
|
|
// this shutdown phase, we assume that the shutdown is somehow
|
|
// frozen, presumably deadlocked. At this stage, the only thing we
|
|
// can do to avoid leaving the user's computer in an unstable (and
|
|
// battery-sucking) situation is report the issue and crash.
|
|
timeToCrash = looseTimer(crashAfterMS);
|
|
timeToCrash.promise.then(
|
|
function onTimeout() {
|
|
// Report the problem as best as we can, then crash.
|
|
let state = this.state;
|
|
|
|
// If you change the following message, please make sure
|
|
// that any information on the topic and state appears
|
|
// within the first 200 characters of the message. This
|
|
// helps automatically sort oranges.
|
|
let msg = "AsyncShutdown timeout in " + topic +
|
|
" Conditions: " + JSON.stringify(state) +
|
|
" At least one completion condition failed to complete" +
|
|
" within a reasonable amount of time. Causing a crash to" +
|
|
" ensure that we do not leave the user with an unresponsive" +
|
|
" process draining resources.";
|
|
err(msg);
|
|
if (gCrashReporter && gCrashReporter.enabled) {
|
|
let data = {
|
|
phase: topic,
|
|
conditions: state
|
|
};
|
|
gCrashReporter.annotateCrashReport("AsyncShutdownTimeout",
|
|
JSON.stringify(data));
|
|
} else {
|
|
warn("No crash reporter available");
|
|
}
|
|
|
|
// To help sorting out bugs, we want to make sure that the
|
|
// call to nsIDebug.abort points to a guilty client, rather
|
|
// than to AsyncShutdown itself. We search through all the
|
|
// clients until we find one that is guilty and use its
|
|
// filename/lineNumber, which have been determined during
|
|
// the call to `addBlocker`.
|
|
let filename = "?";
|
|
let lineNumber = -1;
|
|
for (let monitor of this._monitors) {
|
|
if (monitor.isComplete) {
|
|
continue;
|
|
}
|
|
filename = monitor.filename;
|
|
lineNumber = monitor.lineNumber;
|
|
}
|
|
gDebug.abort(filename, lineNumber);
|
|
}.bind(this),
|
|
function onSatisfied() {
|
|
// The promise has been rejected, which means that we have satisfied
|
|
// all completion conditions.
|
|
});
|
|
|
|
promise = promise.then(function() {
|
|
timeToCrash.reject();
|
|
}/* No error is possible here*/);
|
|
}
|
|
|
|
return promise;
|
|
},
|
|
});
|
|
|
|
|
|
|
|
// List of well-known phases
|
|
// Ideally, phases should be registered from the component that decides
|
|
// when they start/stop. For compatibility with existing startup/shutdown
|
|
// mechanisms, we register a few phases here.
|
|
|
|
this.AsyncShutdown.profileChangeTeardown = getPhase("profile-change-teardown");
|
|
this.AsyncShutdown.profileBeforeChange = getPhase("profile-before-change");
|
|
this.AsyncShutdown.sendTelemetry = getPhase("profile-before-change2");
|
|
this.AsyncShutdown.webWorkersShutdown = getPhase("web-workers-shutdown");
|
|
|
|
this.AsyncShutdown.Barrier = Barrier;
|
|
|
|
Object.freeze(this.AsyncShutdown);
|