gecko/ipc/unixsocket/SocketBase.cpp
Thomas Zimmermann 2a41a6c122 Bug 1046109: Add |SocketConsumerBase| and inherit |UnixSocketConsumer| from it, r=kyle
|SocketConsumerBase| handles connection state for |UnixSocketConsumer|
and its derived classes. Implementing classes must override a number of
virtual methods, to handle notifications about changes to the state of
the connection.
2014-07-31 09:29:17 +02:00

127 lines
2.5 KiB
C++

/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include "SocketBase.h"
#include <string.h>
#include "nsThreadUtils.h"
namespace mozilla {
namespace ipc {
//
// UnixSocketRawData
//
UnixSocketRawData::UnixSocketRawData(size_t aSize)
: mSize(aSize)
, mCurrentWriteOffset(0)
{
mData = new uint8_t[mSize];
}
UnixSocketRawData::UnixSocketRawData(const void* aData, size_t aSize)
: mSize(aSize)
, mCurrentWriteOffset(0)
{
MOZ_ASSERT(aData || !mSize);
mData = new uint8_t[mSize];
memcpy(mData, aData, mSize);
}
//
// SocketConsumerBase
//
SocketConsumerBase::~SocketConsumerBase()
{
MOZ_ASSERT(mConnectionStatus == SOCKET_DISCONNECTED);
}
SocketConnectionStatus
SocketConsumerBase::GetConnectionStatus() const
{
MOZ_ASSERT(NS_IsMainThread());
return mConnectionStatus;
}
int
SocketConsumerBase::GetSuggestedConnectDelayMs() const
{
MOZ_ASSERT(NS_IsMainThread());
return mConnectDelayMs;
}
void
SocketConsumerBase::NotifySuccess()
{
MOZ_ASSERT(NS_IsMainThread());
mConnectionStatus = SOCKET_CONNECTED;
mConnectTimestamp = PR_IntervalNow();
OnConnectSuccess();
}
void
SocketConsumerBase::NotifyError()
{
MOZ_ASSERT(NS_IsMainThread());
mConnectionStatus = SOCKET_DISCONNECTED;
mConnectDelayMs = CalculateConnectDelayMs();
OnConnectError();
}
void
SocketConsumerBase::NotifyDisconnect()
{
MOZ_ASSERT(NS_IsMainThread());
mConnectionStatus = SOCKET_DISCONNECTED;
mConnectDelayMs = CalculateConnectDelayMs();
OnDisconnect();
}
uint32_t
SocketConsumerBase::CalculateConnectDelayMs() const
{
MOZ_ASSERT(NS_IsMainThread());
uint32_t connectDelayMs = mConnectDelayMs;
if ((PR_IntervalNow()-mConnectTimestamp) > connectDelayMs) {
// reset delay if connection has been opened for a while, or...
connectDelayMs = 0;
} else if (!connectDelayMs) {
// ...start with a delay of ~1 sec, or...
connectDelayMs = 1<<10;
} else if (connectDelayMs < (1<<16)) {
// ...otherwise increase delay by a factor of 2
connectDelayMs <<= 1;
}
return connectDelayMs;
}
SocketConsumerBase::SocketConsumerBase()
: mConnectionStatus(SOCKET_DISCONNECTED)
, mConnectTimestamp(0)
, mConnectDelayMs(0)
{ }
void
SocketConsumerBase::SetConnectionStatus(
SocketConnectionStatus aConnectionStatus)
{
mConnectionStatus = aConnectionStatus;
}
}
}