gecko/dom/inputmethod/mochitest/test_bug944397.html

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HTML

<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=944397
-->
<head>
<title>Basic test for InputMethod API.</title>
<script type="application/javascript;version=1.7" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript;version=1.7" src="inputmethod_common.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=944397">Mozilla Bug 944397</a>
<p id="display"></p>
<pre id="test">
<script class="testbody" type="application/javascript;version=1.7">
inputmethod_setup(function() {
runTest();
});
// The frame script running in file_test_app.html.
function appFrameScript() {
let input = content.document.getElementById('test-input');
input.oninput = function() {
dump('oninput was called in file_test_app.html.');
sendAsyncMessage('test:InputMethod:oninput', {});
};
/*
* Bug 957213. Sometimes we need to refocus the input field to avoid
* intermittent test failure.
*/
content.setInterval(function() {
input.focus();
}, 500);
}
function runTest() {
let timeoutId = null;
// Create an app frame to recieve keyboard inputs.
let app = document.createElement('iframe');
app.src = 'file_test_app.html';
app.setAttribute('mozbrowser', true);
document.body.appendChild(app);
app.addEventListener('mozbrowserloadend', function() {
let mm = SpecialPowers.getBrowserFrameMessageManager(app);
mm.loadFrameScript('data:,(' + appFrameScript.toString() + ')();', false);
mm.addMessageListener("test:InputMethod:oninput", function() {
ok(true, 'Keyboard input was received.');
clearTimeout(timeoutId);
inputmethod_cleanup();
});
});
// Create a browser frame to load the input method app.
let keyboard = document.createElement('iframe');
keyboard.setAttribute('mozbrowser', true);
document.body.appendChild(keyboard);
// Bug 953044 setInputMethodActive(false) before input method app loads should
// always succeed.
let req = keyboard.setInputMethodActive(false);
req.onsuccess = function() {
ok(true, 'setInputMethodActive before loading succeeded.');
};
req.onerror = function() {
ok(false, 'setInputMethodActive before loading failed: ' + this.error.name);
clearTimeout(timeoutId);
inputmethod_cleanup();
};
let path = location.pathname;
let imeUrl = location.protocol + '//' + location.host +
path.substring(0, path.lastIndexOf('/')) +
'/file_inputmethod.html#data';
SpecialPowers.pushPermissions([{
type: 'input',
allow: true,
context: imeUrl
}], function() {
let req = keyboard.setInputMethodActive(true);
req.onsuccess = function() {
ok(true, 'setInputMethodActive succeeded.');
};
req.onerror = function() {
ok(false, 'setInputMethodActive failed: ' + this.error.name);
inputmethod_cleanup();
};
// Loads the input method app to the browser frame after a delay.
SpecialPowers.DOMWindowUtils.focus(app);
setTimeout(function() {
keyboard.src = imeUrl;
timeoutId = setTimeout(function() {
inputmethod_cleanup();
ok(false, 'Failed to generate keyboard input.');
}, 20000);
}, 100);
});
}
</script>
</pre>
</body>
</html>