gecko/gfx/thebes/gfxPath.cpp

155 lines
4.2 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxPath.h"
#include "gfxPoint.h"
#include "gfxPlatform.h"
#include "gfxASurface.h"
#include "mozilla/gfx/2D.h"
#include "cairo.h"
using namespace mozilla::gfx;
gfxPath::gfxPath(cairo_path_t* aPath)
: mPath(aPath)
, mFlattenedPath(nullptr)
{
}
gfxPath::gfxPath(Path* aPath)
: mPath(nullptr)
, mFlattenedPath(nullptr)
, mMoz2DPath(aPath)
{
}
gfxPath::~gfxPath()
{
cairo_path_destroy(mPath);
cairo_path_destroy(mFlattenedPath);
}
void
gfxPath::EnsureFlattenedPath()
{
if (mFlattenedPath) {
return;
}
gfxASurface* surf = gfxPlatform::GetPlatform()->ScreenReferenceSurface();
cairo_t* cr = cairo_create(surf->CairoSurface());
cairo_append_path(cr, mPath);
mFlattenedPath = cairo_copy_path_flat(cr);
cairo_destroy(cr);
}
static gfxFloat
CalcSubLengthAndAdvance(cairo_path_data_t *aData,
gfxPoint &aPathStart, gfxPoint &aCurrent)
{
float sublength = 0;
switch (aData->header.type) {
case CAIRO_PATH_MOVE_TO:
{
aCurrent = aPathStart = gfxPoint(aData[1].point.x,
aData[1].point.y);
break;
}
case CAIRO_PATH_LINE_TO:
{
gfxPoint diff =
gfxPoint(aData[1].point.x, aData[1].point.y) - aCurrent;
sublength = sqrt(diff.x * diff.x + diff.y * diff.y);
aCurrent = gfxPoint(aData[1].point.x, aData[1].point.y);
break;
}
case CAIRO_PATH_CURVE_TO:
/* should never happen with a flattened path */
NS_WARNING("curve_to in flattened path");
break;
case CAIRO_PATH_CLOSE_PATH:
{
gfxPoint diff = aPathStart - aCurrent;
sublength = sqrt(diff.x * diff.x + diff.y * diff.y);
aCurrent = aPathStart;
break;
}
}
return sublength;
}
gfxFloat
gfxPath::GetLength()
{
if (mMoz2DPath) {
return mMoz2DPath->ComputeLength();
}
EnsureFlattenedPath();
gfxPoint start(0, 0); // start of current subpath
gfxPoint current(0, 0); // current point
gfxFloat length = 0; // current summed length
for (int32_t i = 0;
i < mFlattenedPath->num_data;
i += mFlattenedPath->data[i].header.length) {
length += CalcSubLengthAndAdvance(&mFlattenedPath->data[i], start, current);
}
return length;
}
gfxPoint
gfxPath::FindPoint(gfxPoint aOffset, gfxFloat *aAngle)
{
if (mMoz2DPath) {
Point tangent; // Unit vector tangent to the point we find.
Point result = mMoz2DPath->ComputePointAtLength(aOffset.x, &tangent);
// The y value of aOffset is the offset along the normal vector to apply
Point normal(-tangent.y, tangent.x);
result += normal * aOffset.y;
if (aAngle)
*aAngle = atan2(tangent.y, tangent.x);
return gfxPoint(result.x, result.y);
}
EnsureFlattenedPath();
gfxPoint start(0, 0); // start of current subpath
gfxPoint current(0, 0); // current point
gfxFloat length = 0; // current summed length
for (int32_t i = 0;
i < mFlattenedPath->num_data;
i += mFlattenedPath->data[i].header.length) {
gfxPoint prev = current;
gfxFloat sublength = CalcSubLengthAndAdvance(&mFlattenedPath->data[i],
start, current);
gfxPoint diff = current - prev;
if (aAngle)
*aAngle = atan2(diff.y, diff.x);
if (sublength != 0 && length + sublength >= aOffset.x) {
gfxFloat ratio = (aOffset.x - length) / sublength;
gfxFloat normalization =
1.0 / sqrt(diff.x * diff.x + diff.y * diff.y);
return prev * (1.0f - ratio) + current * ratio +
gfxPoint(-diff.y, diff.x) * aOffset.y * normalization;
}
length += sublength;
}
// requested offset is past the end of the path - return last point
return current;
}